
The training yard of the Kingdom is behind me now. I stand before the rusted, groaning gates of the local pharmacy, a prime target for the antibiotics we desperately need. The air here is thick with the scent of damp concrete and stagnant water.

Seth
The street is far too quiet. Every window in these derelict apartments has a pair of eyes behind it. We are walking into a meat grinder, but Miller and Sasha need those supplies if they are going to survive the week.
I nudge the heavy glass door with the barrel of my AK-47, catching it before it can chime against the frame. Sasha and Miller move in behind me, their boots crunching softly on broken vials and floor-bound patient records. Suddenly, a floorboard creaks upstairs. I raise a hand to signal a halt, my eyes locking onto the dark staircase leading to the pharmacy offices.

Seth
Quiet. Someone is upstairs.

Sasha
I hear them too. Sounds like shuffling, not breathing.

Miller
If it’s a scavenger, we handle it. If it’s a walker, we burn the building.
+ Scene Quest Added
Secure antibiotics from the pharmacy
“Then Sasha walks over to see what it is as three walkers jump out of a doorway and attempt to attack Sasha but she kicks one down then stabs the other then quickly stomps the walkers head she kicked down then miller stabs the last one”
Critical hit for 4 damage — Walker 1 is down

Sasha steps toward the shadows of the pharmacy back-office. The silence shatters as three walkers burst from the doorway, snarling and clawing at her. She reacts with practiced violence, planting a heavy boot into the chest of the first, sending it sprawling. She pivots, driving her blade into the skull of the second, then spins back to deliver a crushing stomp to the downed creature's head. Miller lunges forward, his knife finding the temple of the final attacker with surgical precision.

Seth
Sasha is quick, but that noise will draw every ghoul within three blocks. We need those supplies and we need to move before the rest of the horde catches the scent.
The pharmacy floor is suddenly quiet again, save for the rhythmic drip of a leaking pipe and the heavy breathing of my team. I scan the hallway, keeping my rifle raised, but a new sound echoes from the basement: a heavy, rhythmic metal-on-metal thud. Something much larger than a walker is pacing down there.
+ Scene Quest Added
Investigate the source of the basement noise
“We go for the meds we need then head back to the kingdom as we walk up with the supplies we need for some sick people In are medical room negan is waiting for me the people didn't attack because they didn't wanna start a war yet especially without me there then we open are door to negan and a few saviors standing in the middle of are town and negan says hey look at that the big man's back”
SUCCESS (Legendary Tactics, rolled +2)

We ignore the thudding from the depths, sweeping the pharmacy shelves with desperate efficiency. We secure the antibiotics and slip back into the cool, biting air of the Kingdom. My jaw tightens as I step through the main gates.

Negan
Hey, look at that! The big man is back.
The town square is unnaturally still. The guards stand frozen, their weapons lowered, their eyes darting between me and the group of Saviors lounging near the well. Negan leans casually against a wooden post, his bat resting over his shoulder, a sickening grin plastered on his face.

Seth
He chose today to make his move. He knows we are shorthanded and distracted. If I draw my iron now, it starts a bloodbath in the middle of our home.

Seth
You are a long way from your territory, Negan. Tell your people to step away from the perimeter before this conversation stops being civil.
Quest Complete
Secure antibiotics from the pharmacy
Item Acquired: Medical Supply Kit
+ Scene Quest Added
Confront Negan and protect the Kingdom
+ New Item Acquired
Antibiotics