
The Kingdom’s gates grind shut behind Seth and Miller, leaving the safety of the walls for the unknown. They travel deep into the overgrown valley, the air heavy with the scent of damp pine and rot. The further they push, the more the road yields to dense, tangled brush. Seth stops at the edge of a forgotten, sun-bleached bridge that spans a dry, craggy ravine.

Seth
The Whisperers don’t patrol this far out. If we’re going to find a staging point for the counter-attack, it needs to be somewhere the Saviors won’t even think to look.
They cross the bridge, the wood groaning beneath their weight. On the far side sits a sprawling, derelict iron foundry, its massive smokestack jagged and broken against the graying sky. Seth points to the rusted entry, his steel blade gleaming as he prepares to breach the perimeter.

Miller
It looks abandoned, but there’s no way of knowing what’s nesting inside those vents, Seth.

Seth
That’s exactly why we’re going in. Silence is our best weapon today. Keep your eyes on the high ground.
+ Scene Quest Added
Infiltrate the derelict iron foundry