
The two clerics keep their hands moving in steady, practiced rhythm. Their chant fills the small room like a low lantern glow, and the frost at the threshold holds still at last.

First Cleric
Easy now. Keep your breathing slow. The cold is losing its grip.
Sharp Archer sits back where he is placed, drained and pale under the lamp light. The humming in the sealed crate stays faint, but it no longer claws so hard at the edges of his mind.

Second Cleric
There. The pressure is easing. Not gone, but eased.

Mallory
He looks better already. That's something, at least.
The first cleric smooths fresh salve with careful fingers, while the second folds their prayer down into a quieter murmur. Outside the open door, the world stays distant and ordinary for a few blessed seconds.

Sharp Archer
The room feels warmer.
✓ Quest Accepted
Resist the artifact’s mental influence
✓ Quest Accepted
Choose how to handle the artifact’s strain
“Push the old gods will away from me and prove i can still fight”
SUCCESS (Legendary Willpower, rolled -1)

Sharp Archer draws a slow breath, then another. The pressure in his skull loosens under the clerics' chant, and the room stops tilting around him.

Sharp Archer
The pull is weaker.
He straightens in the chair instead of folding into it, one hand tightening on the armrest as if to prove the movement is his own.
The sealed crate gives a faint, sour throb. The frost at the threshold shivers, then stays put, held back by the clerics' steady words.

First Cleric
Good. Keep that spine up. Let it meet you and pass.
Sharp Archer forces the last of the чужд pressure down and holds it there. The whispering edge in the crate does not vanish, but it no longer drives him.

Mallory
That's it. He's back.
The answer from the crate comes hard and quick, a pulse that taps at the room like a fist on wood. The lamp flame leans, and the clerics feel it at once.

Second Cleric
It is reacting. If he pushes again, he may hold it. If he stops, the strain falls through him.
Quest Complete
Resist the artifact’s mental influence
“Is the artifact reacting to my exertion?”
YES, BUT (VeryLikely, rolled 84)
The artifact pulses again, a rhythmic thrum that vibrates through the floorboards and rattles the salve tin in the cleric's hand. It is a direct, hungry response to the exertion Sharp Archer just exerted to regain his focus.
“I ask the clerics for stronger wards”
SUCCESS (Legendary Arcane ballistics, rolled +3)

Sharp Archer asks for stronger wards, and the room quiets to hear the answer. Mallory looks from Archer to the clerics, hopeful but careful.

First Cleric
We can do that, if you can bear the strain long enough for the prayer to take hold.

Second Cleric
The crate is reacting to you, not us. A stronger seal may hold it, or it may pull harder first.
The first cleric opens a chalk tin and traces a ward line around the crate, while the second lays a palm against the vibrating lid. The frost at the threshold shivers, then stops creeping.

Mallory
He gets to choose, at least. Better than being dragged by it.
The clerics exchange a quick look, then deepen their chant. A low hum answers from inside the crate, and the whispering mark on the dossier page gives one sharp pulse.

First Cleric
If you lend us a little more focus, we can tie the ward fast.
The chalk line brightens, the frost on the floor hardens into a still ring, and the crate’s rattling eases into a steadier beat. The second cleric watches Sharp Archer closely, waiting for his choice.
“I lend the clerics more focus”
SUCCESS (Legendary Willpower, rolled -1)

Sharp Archer lets his attention settle into the chant, and the room seems to take a breath with him. The chalk line brightens in a clean circle, the crate’s rattle tightens, and the frost ring at the threshold stays put.

First Cleric
There. Hold it like that.
The second cleric’s palm stays flat on the lid as the humming inside the crate falls into step with the prayer. The whispering mark on the dossier page dims to a dull, uneasy stain.

Second Cleric
It is taking the ward now.
Mallory exhales through his nose, shoulders loosening as the frost cracks stop spreading. He keeps his eyes on Archer, ready but no longer braced for a sudden collapse.

Mallory
That is it, keep him steady.
Sharp Archer stays with the chant, and the pressure in the room turns from a shove into a hard, contained throb. The crate does not go quiet, but it holds inside the ward.

First Cleric
Now, one more push, or the seal slips.
“I push through and hold the ward steady”
SUCCESS (Legendary Willpower, rolled -1)

Sharp Archer leans in and holds the ward with his will. The chalk circle flares once, then steadies. The crate’s thrum deepens, but it no longer jumps against the lid.
The first cleric’s shoulders drop a fraction as they press the last chalk into place. The frost at the threshold stops dead, its edge turning brittle and thin.

First Cleric
There. It is set.
The second cleric lifts one hand from the crate and the vibration stays contained beneath the lid. The whispering mark on the dossier page fades to a faint, sulking stain.

Second Cleric
Hold a moment longer, and it will take.
Mallory lets out a slow breath, then looks from the ward to Archer with open relief. The room is still, except for the sealed crate’s low, boxed-in pulse.
Then the pulse swells hard enough to rattle the chalk line. The clerics snap their attention to the crate, and the first cleric looks to Sharp Archer, waiting for what he can bear next.
“I hold the ward steady again”
SUCCESS (Legendary Willpower, rolled +1)

Sharp Archer sets his will against the ward again, and the circle answers with a hard white flare. The chalk stops trembling under his hands.
The first cleric leans in, eyes fixed on the line, and presses their palm over a fractured segment. The crack mends into a clean loop.

First Cleric
Good. Keep it here.
The crate’s thrum lowers from a rattle to a heavy pulse, boxed in tight. Frost already on the floor remains brittle and still, no longer creeping.

Second Cleric
It is holding now. Barely.
Mallory straightens from the wall, relief easing his face as he watches Archer hold the seal. The dossier page lies open beside the chalk, its faint stain darkening once.
Then the pulse surges again, sharp enough to make the crate jump against the ward. The first cleric turns to Sharp Archer at once, silent question in their face, as if only his next effort keeps it contained.
“Is the artifact still trying to get inside my mind?”
YES (VeryLikely, rolled 39)


Sharp Archer
The ward is holding the crate, but the whispers are still clawing at the back of my skull.

First Cleric
It is not just the crate, soldier. The object is tethered to your own mind now, and it is pulling hard.
A sudden, sharp pressure blooms behind Sharp Archer's eyes, mirroring the rhythmic throb of the artifact as it bypasses the chalk ward entirely.
“Is the artifact still bypassing the ward?”
YES, AND MORE (VeryLikely, rolled 15)

Second Cleric
The ward is useless. It is feeding directly from his spirit now, and the connection is deepening.
The chalk lines on the floor shatter into fine dust as the artifact pulses with a violent, rhythmic light that ignores the physical barrier of the crate entirely. Sharp Archer feels his own heartbeat sync with the object, the frost on his uniform thickening into jagged, crystalline needles that bite into his skin.
“I reach in and grab the artifact. "If they want to consume me, let's see how they like their toys being consumed." I try to absorb the magical energies of the artifact inti myself”
SUCCESS (Legendary Arcane ballistics, rolled -3)

Sharp Archer drives his hand into the crate’s flare and takes the surge head-on. The light jumps, then folds inward, pouring through his arm and into his chest like a live wire.

Sharp Archer
If it wants to consume me, it is going to learn what that means first.
The pulse breaks, not outward but through him, and the room goes still for one thin heartbeat. The frost on the floor stops climbing.
Sharp Archer keeps the artifact’s strain trapped inside himself, and the crate’s violent rattle drops to a dull, contained throb. His jaw locks hard enough to ache.

Second Cleric
Hold him steady. It has taken the link, but it has not finished biting.

First Cleric
Good. The ward can catch what he has drawn in. Do not let him slip.
Mallory steps forward at once, one hand half-raised, face pale with relief and alarm. The floorboards keep their rim of frost, but the spread has been checked.
Quest Complete
Choose how to handle the artifact’s strain
New Gift: Arcane Resonance