
Three weeks after the extraction, the room is quiet enough to hear the fire settle. Sharp Archer sits near the hearth, but the coals give off more glow than heat, and his frost-bitten hands stay pale in the dim light.

Mallory
He is still paying for it. I can see that much.
Mallory sits across from him, head bent over his sidearm, cloth moving with careful, practiced strokes. His jaw is tight, not from the work, but from watching Archer and not liking what he sees.

Mallory
You look better than you did in the yard. That is not saying much.
The fire pops softly. Outside, the winter wind taps at the windowpane, distant and harmless. The crate with the sealed artifact rests in the corner, wrapped and still.

Sharp Archer
The cold is still in his hands.

Mallory
Agnes says the seal held. The Operative calls that a win. I am trying to decide whether I believe him.
Mallory sets the cleaned pistol aside and finally looks up, expression guarded but gentler now. The silence between them feels less like a warning and more like room to breathe.
✓ Quest Accepted
Resist the old gods' mental influence
“I feel the whispers in my head. It feels like tentacles wrapping around my head as a crab is trying to crush my thoughts in his pincers, and a decaying hand tries to reach for me. I try to resist their pull.”
FAILURE (Superb Willpower, rolled -2)

Sharp Archer closes his eyes and lets the room fall away, but the whispering does not stop. It presses inward like cold fingers at his temples, and his breath catches as if something old has found the seam in his thoughts.

Sharp Archer
It is not letting go.
He forces himself to stay still. The pressure surges, then slips, and for one sick instant he sees not the room but a circle of marked beacons, each one answering the same silent call.

Mallory
Archer?
Mallory has set the pistol down. He leans forward, watching Archer’s face with hard concern, while the weak hearth throws a thin orange line across the sealed crate in the corner.
The assault breaks, not cleanly, but enough. Archer keeps his footing inside it and notices the pain is tied to the crate, not just the man or the room. Something in the seal is acting like a latch, and that gives him a choice he did not have before.

Mallory
Talk to me. Are you coming back, or do I need to fetch Agnes?
“I start to clench my teeth hard and grip my chair tightly "Get....help....get..... the clerics...."”
SUCCESS (Superb Willpower, rolled +1)


Sharp Archer
Get... help... get the clerics...
Sharp Archer bites down hard and grips the chair until the wood creaks. The room holds still around him, except for the faint frost near the crate, which seems to whiten by another hair.

Mallory
You hear yourself, then. Good. I was half a mind to drag you there myself.
Mallory rises from his chair and comes closer, leaving the pistol on the seat. He studies Archer’s face, not the crate, as if the answer has finally moved from the box to the man.

Mallory
Three weeks and that thing still has its hooks in you. That is not a wound, Archer. That is a mark that keeps opening.
He taps the crate wrapper with two fingers, careful and grim. The disturbed seal lies in the firelight like something recently disturbed from inside.

Mallory
If the clerics can quiet it, we go now. If they cannot, then you need to know what you are carrying before it takes the choice away from you.
Mallory pauses beside Archer’s chair, waiting for him to answer while the hearth crackles low and the frost keeps its thin hold on the floor.
“"Just.... get them here.... now...."”
SUCCESS (Superb Willpower, rolled -1)


Sharp Archer
Just... get them here... now...
Mallory stops at once. He gives a single sharp nod, then snatches up his coat from the chair.

Mallory
Aye. I am on my way.
He is already at the door by the end of it, one hand on the latch, the other reaching for his sidearm on the seat.

Mallory
Hold fast. Do not let it pull you under before I return.
The room feels larger without him, but the cold does not. Frost threads farther from the crate, white and thin as a vein under glass.
Mallory pulls the door open to the hall and calls for help, his voice hard and urgent.
✓ Quest Accepted
Get help for Sharp Archer's frostbite and mental strain
− Scene Quest Removed
Resist the old gods' mental influence
“I take my knife and stab myself in the leg to keep my mind in the present and focused on the pain”
SUCCESS (Superb Willpower, rolled +1)

Sharp Archer draws the knife and presses it into his own leg. The pain bites sharp and clean, cutting through the haze in an instant.

Sharp Archer
Cold first. Then the room. Hold on to the room.
His grip tightens on the chair arm, breathing measured through his teeth as the sting settles into a steady, bearable pulse.

Mallory
You do not look clever, but you do look present.

Mallory
That is better than drifting. Better than whatever that thing was doing to him.
At the doorway, Mallory pauses with the hall beyond him, half turned back. The open door lets in a strip of colder air, while frost keeps creeping from the crate in a thin white lace.

Mallory
If the clerics know anything about this mark, they will hear it from me. You stay upright until they get here.
“Are the clerics already on their way?”
YES (Likely, rolled 45)

Heavy, rhythmic boots echo from the hallway, distinct from the frantic pace of the station staff. The sound stops abruptly outside the room, followed by the sharp, authoritative rap of knuckles against the door frame.

Mallory
They are here, Archer. And they did not come alone.

Sharp Archer
The frost on the floor is retreating, pulled toward the door as if the visitors carry a stronger, colder gravity.
“I call out to the clerics at the door.”
SUCCESS (Superb Willpower, rolled +1)

Sharp Archer
Clerics, if you are there, come in.
The hallway answers with soft movement instead of boots. Two clerics step into the doorway, their faces caught by the hearth's last red glow.

First Cleric
Easy now. We heard the strain in your voice, and the cold on the floor.

Second Cleric
Let us see the frostbite first. Then we will talk about the rest.

Mallory
He made the call fast. Good. That is better than pride.

First Cleric
This is not ordinary chill. It lingers like a wound that remembers being opened.

Second Cleric
We cannot promise clean answers, soldier. But we can keep you from worsening tonight.
Mallory lowers his sidearm a fraction, watching the clerics take over the room with steady hands and grave attention.
“"The... frostbite is a sideffect.... the old gods... they're reaching into my head.... all three think im done fighting.... I need your help..... push them back....”
SUCCESS (Superb Willpower, rolled +0)

The first cleric kneels by the chair and opens a small tin of salve, while the second draws a lamp closer to Archer’s hands. Mallory stays near the door, quiet for once, as the room settles into a cautious hush.

First Cleric
All right. Tell us where it hurts most, and whether the cold ever leaves you alone.

Sharp Archer
The frostbite is a side effect. The old gods are reaching into my head. I need you to push them back.

Second Cleric
Then we treat both. The body first, the mind with care, and no heroics in between.

Mallory
He says it like he is asking for tea. You hear him, though. Do what you can.
The first cleric gently unwraps Archer’s hand and studies the pale skin, while the second begins a low, measured prayer under his breath. The frost at the threshold stops retreating and lies still.

First Cleric
There is strain here, more than cold. Hold steady, soldier. If the pressure returns, we will meet it together tonight.
Quest Complete
Get help for Sharp Archer's frostbite and mental strain
Attribute Upgrade: Willpower Superb→Legendary