
At the next fork, a hooded lantern glides through the branch, its light shaded from the open passage. Iven Salk emerges alone, breathless, clutching the altered dispatch.

Iven Salk
The guard found the empty carts sooner than expected. She is coming down now, and she has brought another pair of eyes.
Behind him, distant boots descend toward the fork, measured and quick. The sound reaches Dale, the courier, Mara, Tamsin, and the cloaked figure in the cramped branch.

The Courier
Then the false trail failed sooner than we needed. The prisoners and veteran are still moving below, but the guard may search this turn next.

Iven Salk
I left the carts untouched after she found them. She saw the marks and called for help, but I could not draw her farther without being caught.
Mara takes the lantern hood lower while Tamsin presses against the wall. Far below, the Greywatch veteran remains with the keeper and prisoners, guiding them away through the lower passage.

Mara Vey
We have moments, not safety. If they reach the fork, this branch becomes a trap unless we choose where their search ends.
“I lead the search away from the lower passage”
FAILURE (Good Stealth, rolled -3)

Dale slips from the cramped branch and skirts toward the upper bend, disturbing loose grit where the descending boots can hear it. He keeps his body behind the culvert’s broken shadow.
He drags a branch across the stone and tosses a pebble into the side passage, shaping a hurried trail away from the lower route. The boots turn toward him.

The Courier
Too loud. They heard the branch, not the trail. Come back before they see you.
Dale withdraws, but the grit records a clear line from the lower passage to the upper bend. The searching guard reaches the fork and stops over the marks.

The Guard
Someone went this way. Search the bend first, then check every side passage.
The guard, a young adult woman with a sturdy build, dark braided hair, and a weathered face, wearing a rust-red cloak over gray trousers and boots, and her companion, an adult man with a lean build, close-cropped blond hair, and a narrow face, wearing a dark hooded coat and brown boots, move up the false route, yet their attention now includes the lower passage. The escape remains open, but concealment has become impossible to rely on.

Mara Vey
You drew them off the prisoners, but they know the fork is involved. We must move the others before they finish searching.
✓ Quest Accepted
Keep the searchers from finding the escaping group
“I follow the false trail, keeping the searchers from the lower passage.”
FAILURE (Good Stealth, rolled +0)

Dale follows the false trail along the upper bend, placing his boots in the planted marks and scuffing fresh grit toward the dead-end niche.
The guard and her companion pursue him. A loose stone shifts beneath his heel, and the companion catches the movement before Dale can reach deeper cover.

The Guard
There! He is leading us away from the lower passage. Cut him off at the bend.
Dale breaks across the bend, keeping their eyes on him as he circles back toward the upper route. Their search follows, but the lower passage remains open behind them.

The Courier
You bought them away from the others, but they know the lower passage matters now. Do not draw them back through this fork.
As Dale clears the bend, he spots a narrow drainage slit behind fallen masonry, running parallel to the searchers’ route and opening toward the branch ahead.

Dale Trackfinder
The slit reaches beyond the fork, but it is too narrow for a quick retreat.
✓ Quest Accepted
Eliminate the searchers
− Scene Quest Removed
Keep the searchers from finding the escaping group
“I use the drainage slit to circle ahead, then ambush the searchers at the bend.”
SUCCESS (Good Stealth, rolled +2)

Dale slips into the drainage slit, turning his shoulders through the cramped stone. Dust dulls his passage, and the searchers’ boots pass above without catching his movement.
The slit opens beyond the fork behind a broken retaining wall. Dale circles ahead, settles into the bend’s shadow, and waits with the searchers’ approach covered.

The Guard
He cannot have vanished. Check the bend and the lower turn.
The guard rounds the bend first, companion close behind. Dale rises from concealment at their flank, blocking the route back while the sudden movement turns both searchers toward him.

Her Companion
There! How did he get ahead of us?
The guard reaches for her blade, but Dale’s ambush has already broken their formation. The courier and Mara hear the disturbance from the fork, while the lower passage remains clear.

The Guard
Hold. Do not advance. He has cut us off.
“I shoot an arrow at the guard”
FAILURE (Superb Ranged Combat, rolled +0)

Dale brings up his bow and reaches for an arrow, but the quiver is empty. The missing shaft turns the intended shot into a silent, exposed threat.

The Guard
His bow is drawn. Keep him pinned.
The guard shifts sideways instead of advancing, using the broken retaining wall as cover. Her companion raises his blade and blocks the direct route back to the fork.

Her Companion
No shot. He has no arrows.
The recognition changes their formation. They stop pressing Dale and begin edging toward the lower passage, trying to discover what he was protecting.

The Guard
Leave him. Search below. If the others are there, drive them toward us.
From his angle, Dale sees the companion’s boot uncover a narrow side gap behind the retaining wall. It slopes toward the lower passage, offering a way to reach the escaping group before the searchers do.
“I disarm the guard and her companion”
FAILURE (Good Melee Combat, rolled -2)

Dale lowers the bow and lunges before the pair can reach the side gap. He catches the guard’s weapon arm, turning her toward the broken retaining wall.
The guard twists with practiced strength. Dale nearly strips her blade free, but she drives her shoulder into him and keeps hold of the hilt.

Her Companion
Now! He is close enough.
The companion closes from the flank. Dale catches his wrist and wrenches the blade downward, yet the man lets it go rather than lose his balance.
The guard tears free and retreats behind the wall. Her companion snatches up his fallen blade, while both now keep the side gap between themselves and Dale.

The Guard
He wants our weapons, not the lower passage. Keep him here, and searchers will finish the trap.
Dale’s failed rush leaves neither weapon taken, but it forces the pair away from the gap and exposes their intent to reach the escaping group.
“I disarm the guard and her companion”
FAILURE (Good Melee Combat, rolled -1)

Dale surges at the guard’s hilt and catches her wrist, but the companion drives his shoulder into Dale’s side. The attempted disarm breaks apart.
The guard twists free, dragging Dale’s bow across the wall. The string snaps with a sharp twang, and the weapon falls uselessly into the grit.

Her Companion
Now! The gap is open!
The companion ducks through the side gap with his blade still in hand. The guard backs toward it, weapon raised, forcing Dale to choose between pursuit and blocking her passage.

The Guard
Move aside, or they reach the lower way before you can warn them.
Dale’s empty bow lies behind him, while the guard and her companion are no longer within easy reach together. The gap now separates them from the lower passage.
✓ Quest Accepted
Keep the searchers from reaching the escaping group
“Can the courier close the side gap?”
NO (Unlikely, rolled 85)

The courier darts toward the side gap, but the companion’s retreating body and raised blade seal the narrow opening. She stops short, unable to reach its inner edge.

The Courier
I cannot close it. He is already beyond my reach, and the guard still holds the mouth.
The companion slips farther through the gap toward the lower passage. The guard keeps her weapon between Dale and the opening, making the courier’s failure plain.

The Guard
Then watch him lose the others. Your passage is open, and mine is not blocked.

Mara Vey
The gap cannot be sealed from this side. If he reaches the lower way, he can expose the prisoners’ route before the veteran clears it.
From beyond the broken retaining wall, the companion’s boots strike the lower stones and hurry away. The courier remains trapped outside the gap, while the guard holds the only immediate approach.

The Courier
He has passed me. I can still follow the branch, but I cannot shut this opening or keep him from the lower way.
− Scene Quest Removed
Eliminate the searchers
“I keep the guard pinned at the gap while the courier warns the veteran.”
SUCCESS (Legendary Strength, rolled +4)
Dale drives the guard back against the broken retaining wall, locking her weapon arm and shoulder so the side gap remains sealed. Her blade points harmlessly into stone.

The Guard
Release me, or the man below reaches your people before you can follow.
The guard strains, but Dale’s hold fixes her in place. The companion’s retreating footsteps fade toward the lower way, while the courier slips to the gap’s outer edge.

The Courier
Veteran! The companion has entered the lower way. Move the prisoners beyond the next turn and block his approach!
Her warning carries through the passage. Far below, the Greywatch veteran answers with a sharp command, followed by hurried footsteps turning deeper into the branch.

The Guard
You have chosen the prisoners over your own escape. That gap will not save them from him.
The courier’s warning reaches the veteran in time, and the lower route begins to clear. Dale keeps the guard pinned, while her exposed stance leaves the gap mouth under his control.
“I disarm my prisoner and tell them to leave”
SUCCESS (Good Melee Combat, rolled +1)

Dale twists the guard’s wrist over the wall’s broken edge and strips the blade from her grasp. The weapon drops beyond the gap, out of reach.

Dale Trackfinder
Leave. Take your companion and go.
He releases her weapon arm but keeps his body between her and the side gap. Unarmed, she steps back, eyes fixed on the passage below.

The Guard
You think this ends the search? The man below has already seen enough.
The guard retreats from the gap, then turns toward the upper branch. She whistles once, sharp and commanding, calling her companion away from the lower route.

The Guard
Come back. We are leaving this turn.
Her companion’s footsteps slow in the distance, then withdraw. The lower passage remains open for the veteran and prisoners, while the discarded blade lies harmlessly behind the broken wall.
Quest Complete
Keep the searchers from reaching the escaping group
Skill Upgrade: Melee Combat Good→Great
“I take her weapons and arrows if she had any, and equip my bow”
SUCCESS (Legendary Agility, rolled +2)

Dale steps through the gap, retrieves the guard’s fallen blade, and searches her belt and cloak. No arrows or second weapon are hidden there.
He gathers his bow from the grit, secures the damaged string and weapon against his shoulder, then takes the guard’s blade at his hip.

The Guard
You disarm me, then arm yourself in the same breath. The lower way still carries more than prisoners.
The guard backs toward the upper branch, empty-handed. Her whistle brings no answer now, and her companion’s footsteps fade beyond the next turn.

The Courier
Her companion has reached the veteran’s route. If he sees the prisoners, he can still force them toward the warden’s approach.
From below, the Greywatch veteran shouts for the prisoners to keep moving. Another voice answers from farther along the branch, too distant to identify.

The Guard
Follow if you dare. You took my blade, but you have not taken the road from us.
✓ Quest Accepted
Keep the companion from exposing the prisoners’ route
+ New Item Acquired
Bow
+ New Item Acquired
Guard’s blade
“I hurry down the lower way to intercept the companion.”
SUCCESS (Legendary Agility, rolled +0)

Dale hurries down the lower way, blade secured at his hip and bow against his shoulder. His stride carries him past the next turn before the companion can reach the prisoners.
The passage narrows beneath a low arch. Ahead, the companion rounds a bend, then stops as Dale steps into the route between him and the Greywatch veteran’s retreat.

Her Companion
You move faster than I expected. The prisoners are beyond you, and the veteran cannot turn them around without exposing the whole line.
Dale holds the stolen blade low, blocking the companion’s advance. Behind the man, the passage remains empty; ahead, hurried footsteps carry the prisoners deeper into safety.

Her Companion
The guard told me to force them toward the warden’s approach. She did not say why, and I was not given a choice once the order came.
The companion raises his empty hand and keeps his distance. Dale has intercepted him before he reaches the prisoners, while the veteran’s route remains clear beyond the next turn.
Quest Complete
Keep the companion from exposing the prisoners’ route
“"Surrender."”
SUCCESS (Great Willpower, rolled +0)

Dale Trackfinder
Surrender.
Dale keeps the stolen blade low and steady, blocking the narrow passage without advancing. The companion studies the weapon, then the empty route behind him.

Her Companion
All right. I surrender.
The companion lowers his raised hand and kneels on the worn stone. He places his own blade on the ground, then pushes it away with two fingers.

Her Companion
I will not follow the prisoners. I will not call to the guard. Tell me what you need, and I will answer.
Beyond him, the veteran’s footsteps carry the prisoners farther along the passage. The companion remains kneeling between Dale and the retreating line, disarmed and compliant.

Her Companion
The order was wrong, but refusing it earlier would have left me alone against the guard.
“"Who do you work for?"”
SUCCESS (Great Reasoning, rolled -1)


Dale Trackfinder
Who do you work for?
The companion keeps both hands visible and glances toward the passage where the prisoners disappeared. His answer comes without bargaining.

Her Companion
I work for Captain Veyr of the eastern road watch. The guard is his field agent, and I was assigned to obey her orders.

Her Companion
The captain’s watch is not Greywatch. Veyr wants the prisoners diverted to the warden’s approach before they reach the safe branch.
He lowers his gaze to the blade Dale took from the guard, then looks back toward the retreating footsteps.

Her Companion
I do not know whether Captain Veyr serves the warden willingly. I know his orders carried the broken crown mark, and the guard received them inside Bellwether.

Her Companion
Ask what you need. I will name the captain’s road-house, his signal, and the men stationed there.
✓ Quest Accepted
Learn Captain Veyr's road-house and signal
“"Alright. Tell me everything, and do not lie."”
SUCCESS (Great Willpower, rolled +0)


Dale Trackfinder
Tell me everything, and do not lie.
The companion holds Dale’s gaze, then sets both palms flat on his knees. His guarded posture eases into plain confession as the passage carries the prisoners’ fading footsteps.

Her Companion
Captain Veyr keeps the eastern road watch from a fortified roadhouse beneath the old signal tower. The guard reports to him directly.

Her Companion
His signal is three covered lantern flashes from the tower, answered by one whistle from the road. The broken crown orders a diversion toward the warden’s approach.

Her Companion
Six watchmen are stationed there besides Veyr and the guard. Two hold the tower, two patrol the road, and two remain inside with the dispatch chest.

Her Companion
The orders came sealed from Bellwether, but I never saw the sender. Veyr said the prisoners must not reach the safe branch, and the guard carried that command.
He draws the roadhouse, tower, and branching road in the dust, marking the watch posts and the covered signal lanterns. Nothing in his account softens the captain’s intent.
Quest Complete
Learn Captain Veyr's road-house and signal
“Does Captain Veyr serve the warden willingly?”
NO, BUT (Even, rolled 60)
The companion’s finger stops over the roadhouse mark. His confession falters, and the dust map gains a second line beneath the signal tower.

Her Companion
No. Veyr does not serve the warden willingly. But the warden holds his eldest son beneath the tower.
He adds a small barred square below the tower, then marks a concealed stair descending from the watchroom. His hand shakes only once.

Her Companion
I saw the boy there two nights ago, alive and watched by the tower guards. Veyr obeys because every refusal brings the boy closer to the warden’s claim.

Her Companion
The dispatch chest is not the only weakness. The stair reaches the watchroom from the old signal foundation, and its key hangs on Veyr’s belt.
The revelation turns the roadhouse from a willing enemy stronghold into a coerced command point. The hidden stair offers a way to reach Veyr, the boy, and the signal before another diversion is sent.

Her Companion
If you reach the watchroom unseen, do not threaten Veyr first. Show him the broken crown token is gone, and he may finally stop obeying.
✓ Quest Accepted
Turn Veyr's watch against his command
“If I let you go, will you leave the town?”
NO (Even, rolled 65)

The companion’s finger remains on the roadhouse mark. At the question, he looks toward the passage where the prisoners disappeared, then back to Dale without reaching for his discarded blade.

Her Companion
No. If you let me go, I will not leave Bellwether.

Her Companion
My orders are tied to the town, and so is my failure. I will not abandon the people still caught beneath Veyr’s command.
The answer establishes that surrender has not turned into flight. He intends to remain within the town, even without a weapon, rather than disappear from the danger he helped create.

Her Companion
I can guide you to the old signal foundation. I can also identify the guards who might listen before Veyr sends another order.

Her Companion
Leaving would make my surrender another betrayal.
He stays kneeling beside the dust map, hands visible and posture lowered. The route to the roadhouse remains drawn between them, while his choice leaves him available as a witness and guide.
“Can you convince the guards that Veyr is corrupt and dangerous?”
YES (Likely, rolled 46)


Her Companion
Two tower guards will listen. They have seen Veyr send sealed orders without witnesses, and they know the boy is kept below the signal room.
He redraws the roadhouse in the dust, circling the tower stairs and the watchroom. His finger marks a second route toward the guards’ sleeping alcove.

Her Companion
Show them the broken crown token, then tell them Veyr’s orders divert the helpless toward the warden. They will understand whose danger is real.
The companion names the guards who have families along the eastern road and the two who resent Veyr’s secret commands. His account gives each a reason to break ranks.

Her Companion
The road patrols may hesitate, but the tower pair can open the foundation stair. Once they hear Veyr holds his own son under guard, they will not defend him.
Beyond the passage, the prisoners’ footsteps fade toward safety. The dust map now offers more than a hidden approach: it identifies a divided watch that can be turned against Veyr.

Her Companion
I will speak first. I helped carry his order, and I will name the lie before those guards. They will believe me when they see I came unarmed.
“Then I will let you free, with your weapons. Work against Veyr: it is important. You understand?”
YES, AND MORE (VeryLikely, rolled 7)


Dale Trackfinder
I will let you free, with your weapons. Work against Veyr. It is important. You understand?
Dale steps back from the surrendered man and returns both blades, leaving the dust map between them. The companion rises slowly, armed but still visibly committed.

Her Companion
Yes. I understand, and I will do more than speak. I will bring the tower guards to the foundation stair and turn them against Veyr.

Her Companion
There is another advantage. The old foundation has a side entrance beneath the watchroom, hidden by a fallen signal stone. Veyr’s men do not use it.
He retrieves his blade and checks its edge without raising it. The new route gives Dale a concealed approach to the watchroom and the boy below.

Her Companion
I know the stone’s mark, and one of the tower guards knows the lifting phrase. We can enter without crossing the road patrols.
From the lower passage, the Greywatch veteran’s call confirms the prisoners are moving safely. The companion turns toward the route, ready to guide Dale back toward the signal foundation.
“I watch him go on his way.”

Dale watches the companion follow the lower passage toward the Greywatch the Greywatch veteran’s call. The her companion carries both blades again, but keeps his hands away from their hilts.

Her Companion
I will bring the tower guards to the fallen signal stone. Meet me at the foundation stair when the prisoners are secure.
He passes beneath the low arch and disappears around the bend, his footsteps measured and unhurried. The dust map remains between Dale and the darkened passage.

Mara Vey
He chose a useful road. If the tower guards believe him, Veyr’s watchroom can be reached without crossing the patrols.
From farther below, the the Greywatch veteran calls another direction to the fleeing group. The companion answers once, identifying the safe turn, then continues toward the foundation.

The Courier
He is moving as promised. When he reaches the guards, we will know whether the hidden entrance still stands open.
The passage settles after his departure, leaving Dale, Mara, the courier, Tamsin, and the cloaked figure beside the marked route. Ahead, the way to the signal foundation waits.
“Does anyone have arrows I can use?”
YES (Unlikely, rolled 18)

The courier pauses beside the marked route and opens a narrow leather case beneath her green coat. Four straight arrows lie inside, their fletching darkened against the lamplight.

The Courier
I have four arrows. They belonged to the wayhouse watch, but the shafts are sound and the heads are iron.
She offers the case to Dale, keeping the lamp angled away from the passage. The arrows are plain, balanced, and free of any Greywatch mark.

Mara Vey
Enough for warning shots or a clean interruption at the foundation stair. Do not mistake them for proof that the tower guards will stand with us.

Tamsin Rook
The companion will need more than a promise when he reaches those guards. Arrows may keep Veyr’s men at distance while he speaks.
From below, the Greywatch veteran’s voice calls once, then fades along the safe turn. The courier keeps the four arrows ready between them while the route to the foundation remains open.
✓ Quest Accepted
Reach the signal foundation
“Do you know what we must do now?”
NO, AND WORSE (Likely, rolled 93)

The courier’s four arrows remain between them, but a low tremor passes through the foundation stones. Dust sifts from the ceiling, drifting across the marked route.
Far ahead, a covered lantern flashes once beneath the earth, then twice more. The signal is not the companion’s promised call from the tower.

The Courier
That is Veyr’s signal. The tower guards have either been found, or someone has taken their place before the companion reached them.
A fourth flash answers from the eastern branch, followed by a deep stonefall. The route toward the foundation remains open, but the return passage begins to narrow.

Mara Vey
We do not know whether the companion is safe, and now the watchroom knows someone is approaching. The next signal may summon the road patrols.
The courier closes her case around the remaining arrows. From beyond the bend comes a faint whistle, then another, carrying through the stone from a direction the map never marked.

Tamsin Rook
There is a second approach to the foundation. If that whistle is a summons, the patrols are already moving to cut us off.
“I take the four arrows and advance toward the signal foundation.”
SUCCESS (Legendary Agility, rolled +1)
Dale takes the four iron-headed arrows and settles them into his quiver. He moves toward the signal foundation, placing each boot beyond the loose grit and falling dust.
The false lantern flashes again behind him, but Dale keeps the covered route and reaches the fallen signal stone without drawing the patrols’ notice.

The Courier
The stone is here. The lifting phrase should open the foundation stair, if the tower guards still hold their ground.
Dale finds the old mark beneath the stone and clears it with his fingers. A narrow stair descends beneath the foundation, its first steps untouched by recent traffic.

Mara Vey
We have reached the hidden entrance before the patrols. Whatever happened above, Veyr cannot seal this way without revealing himself.
From below, two muted knocks answer the tremor. A man whispers the agreed phrase, then adds a warning that makes the stair’s darkness feel suddenly occupied.

Her Companion
Dale, it is me. The tower guards are with me, but Veyr has discovered the boy is gone. We must reach the watchroom now.
Quest Complete
Reach the signal foundation
+ New Item Acquired
Iron-headed arrows