
The route discussion is still open around the barracks table. Captain Vey remains with the records, while Tessa, Mara, Ilyan, and Avaris stand ready to decide who accompanies Pando toward Bracken Hollow.
A breathless village child rushes through the open barracks door. The slight young boy wears a mud-spattered green tunic, a wool vest, and a red thread around one wrist; he clutches a folded message in both hands.

The Breathless Village Child
Sella Varn sent this openly. She wants all of you at the communal well before sunset, but I do not know why the seal is failing.
The wax bears Sella’s household mark, a white lintel pressed into red wax. A pale stain creeps across the paper beneath it, thinning the ink until parts of the invitation seem to lose their meaning.

Captain Vey
Set it on the table. No one opens or burns it until we know whether the failing seal is a warning, a ward, or an attempt to erase testimony.

Mara
The stain is behaving like a damaged memory-pattern. If Sella wrote the invitation herself, something may be attacking the message without touching the household mark.
The breathless village child places the sealed message before Pando and backs away, still panting. Tessa stays near Mara, Ilyan watches the doorway, and Avaris keeps close to Pando while the choice of companions remains unresolved.
“I pick up the letter and examine it without opening it.”
SUCCESS (Legendary Perception, rolled +2)
Pando picks up Sella’s sealed letter without breaking the wax. He turns it beneath the barracks light, examining the paper, fold, seal, and spreading pale stain from every angle.

Pando
The stain follows the written invitation, not the seal or the paper’s edges.
His keen inspection finds no heat, dampness, or hidden powder in the fold. The wax remains intact, while the fading marks form broken lines that converge beneath Sella’s household impression.

Mara
It is not erasing the invitation randomly. The damage is tracing the words that carry meaning, as though a memory-pattern is being severed from the message.

Avaris
The household mark is still whole. Whatever touches the writing has not crossed the seal, and the letter has not been opened.
Pando lowers the unopened letter back onto the table. He has confirmed the seal is sound and the failing message is a targeted attack on its written meaning, not damage caused by handling.
✓ Quest Accepted
Establish the authenticity and meaning of Sella’s invitation
“I break open the seal and read what is inside out loud”
SUCCESS (Legendary Perception, rolled +3)

Pando takes the letter from the table, holding it over the wood as he breaks Sella’s wax seal. The household mark splits cleanly, and the pale stain stops spreading.

Pando
Sella writes: “Come before sunset to the communal well. Bring the records, but trust no seal bearing my mark. Someone is trying to erase my testimony before you arrive.”
The remaining ink darkens as Pando reads, revealing a second paragraph beneath the damaged lines. The words are clear now, though several letters crumble into pale dust at the edges.

Pando
“I helped bearers pass through Bracken Hollow before the monastery claimed the road. If I am silent, it is because someone has reached my house. Come openly, and bring witnesses.”

Mara
That confirms the attack is aimed at her testimony, not merely the invitation. She expects the threat to reach the village before we do.

Avaris
The message still carries her intent. The failing seal tried to sever meaning, but Pando recovered the whole warning aloud.
Captain Vey draws the unbroken household mark and the fading pages closer without touching them. Tessa, Ilyan, and the breathless village child listen as the invitation becomes an urgent call for witnesses.
Quest Complete
Establish the authenticity and meaning of Sella’s invitation
+ New Item Acquired
Sella's letter
“"Shit, this is bad, Tessa, Avaris we'll go, the rest of you, stay here" I rush out the door and open my wing”
SUCCESS (Legendary Agility, rolled +2)


Pando
Shit, this is bad. Tessa, Avaris, we’ll go. The rest of you, stay here.
Pando rushes through the barracks door into the clear morning air. His shadow wing opens in one decisive sweep, spreading darkly above the yard.

Tessa
I’m with you. We’ll reach Sella before whoever is attacking her testimony can close the road.

Avaris
The eastern path is clear for now. I will keep the route in your sight while we fly.
Tessa steps into the yard beneath Pando’s opened wing, while Avaris moves beside him without hesitation. Behind them, Mara gathers the records and Captain Vey turns toward the waiting companions.

Captain Vey
Go. We will stay here, secure the records, and prepare witnesses for your return.
Pando’s wing catches the morning air. Tessa takes hold, Avaris steadies herself beside him, and the barracks remains behind with Mara, Ilyan, Captain Vey, and the breathless village child sheltered inside.
“We fly Bracken Hollow, looking for the well mentioned in the letter”
SUCCESS (Legendary Perception, rolled -1)

Pando’s shadow wing lifts them over the eastern path. Bracken Hollow appears beyond the fields, its clustered roofs gathered around a stone well beside the village green.

Avaris
There. The white lintel is beyond the green, and the communal well stands exactly where Sella Varn marked it.
Avaris’s borrowed sight clarifies the village beneath them. Pando follows the eastern path, keeping the well, the white-linteled house, and the surrounding lanes in view.

Tessa
I see the well. We can land beside the green and approach openly, just as Sella asked.
Pando descends over Bracken Hollow and touches down beside the communal well. Tessa steps clear, while Avaris settles at his shoulder, and the village lies open around them.

Avaris
We are here before sunset. Sella’s house is just beyond the well, and no one is blocking the approach.
“I look around looking for any trace to were Sella could be”
SUCCESS (Legendary Perception, rolled -1)

Pando surveys the green, the well, and the lanes beyond it. Fresh heel marks cross the damp earth beside the well, then turn toward a narrow passage between two cottages.
His attention catches a torn white thread snagged on a thorn hedge. Beyond it, a faint trail of crushed mint leads away from the communal green toward the village’s eastern edge.

Avaris
Those marks are recent. Someone left the well in haste, and the mint was crushed by a passing cloak, not a cart or animal.
Tessa follows Pando’s gaze. The trail skirts the cottages instead of approaching the white-linteled house, leading toward an old storage yard behind the eastern lane.

Tessa
Sella may have been drawn away from her house. The trail is clear enough to follow, and it ends at that yard.
The crushed mint and fresh heel marks converge on the storage yard’s half-open gate. Behind it, a strip of pale cloth hangs from a splintered latch, giving Pando a definite trail to Sella.
✓ Quest Accepted
Find Sella
“I follow the trail quickly”
SUCCESS (Legendary Survival, rolled +0)

Pando follows the crushed mint at a quick, silent pace, crossing the eastern lane before the trail can fade. Tessa and Avaris keep close behind him.
He passes through the half-open gate and reaches the storage yard. An elderly drow woman lies beside the rear shed, her gray braid loosened, brown dress dusted with straw, and wrists secured by a strip of torn cloth.

Tessa
Sella! We found you. Pando, she is alive, but someone brought her here instead of letting her reach the house.

Sella Varn
The letter reached you, then. Good. Do not trust anyone wearing my mark. They came before dawn and demanded the names of every bearer I helped move.
Avaris kneels beside Sella without touching the bindings. The pact’s warning warmth remains quiet, and no other person moves within the yard or behind the cottages.

Avaris
She is not under a command pattern. The bindings are ordinary cloth, and the yard is clear. We can free her and hear what happened.

Sella Varn
Free me, and I will tell you where they took the others. But listen first: one of them carried a monastery seal that was not mine.
Quest Complete
Find Sella
“I release threads of blood to Sella and heal her with it, "That should be enough to stand."”
SUCCESS (Legendary Medicine, rolled +0)

Pando releases fine threads of blood toward Sella’s bound wrists and bruised arms. They pass beneath the torn cloth, carrying measured warmth through her strained muscles without disturbing the bindings.

Pando
That should be enough to stand.
The healing takes hold cleanly. Color returns to Sella’s face, her breathing steadies, and strength gathers through her legs until she can rise when the cloth is removed.

Avaris
Her circulation is steady now. The healing reached what was needed, and nothing in her condition is worsening.
Tessa cuts through the torn cloth and helps Sella to her feet. The elderly drow woman sways once, then stands upright beside the shed, testing her weight carefully.

Sella Varn
That is enough indeed. They took three people toward the old grain road, and the one carrying the false monastery seal knew exactly which houses I had helped.

Sella Varn
If you mean to stop them, we must move before they reach the abandoned granary. There may still be time to find the transferred bearers alive.
Sella points beyond the eastern lane, toward a rutted track disappearing between fields. Tessa keeps one hand near her knife while Avaris turns her attention toward the distant road.
✓ Quest Accepted
Rescue the transferred bearers
“"I'll stop them." I remember one of the seal to my blood power was mobility and I focus my blood to legs to reach speed I wasn't able to reach before”
SUCCESS (Legendary Agility, rolled -1)


Pando
I’ll stop them.
Pando focuses the blood power through his legs. Red-black force locks into an angular rhythm, and he launches down the old grain road while Sella, Tessa, and Avaris remain behind.
The fields blur past in sharp, measured strides. His new speed carries him beyond the rutted track and straight to the abandoned granary, where three captors drag three bound bearers across the yard.

Avaris
You have reached them. The captors are between you and the granary door, and the bearers are alive.
Pando arrives at the yard before the captors can enter the granary. The three adult men in dust-colored cloaks freeze around their prisoners, one clutching a false monastery seal.

False-Seal Captor 1
Stay back, drow. These transfers are lawful monastery business.
The three bearers lift their heads as Pando blocks the entrance. Their bindings remain tight, but all are conscious, and the captors can no longer move them toward the granary unnoticed.
“"People like you make me sick." I release some of my blood and make three daggers and throw them at each of the false-seal captors”
SUCCESS (Legendary Agility, rolled +0)


Pando
People like you make me sick.
Pando releases a measured stream of blood, shaping it into three narrow daggers in one fluid motion. He throws them before the false-seal captors can shift their prisoners.
The first dagger pins a false-seal captor’s cloak to the granary post. The second catches the left captor’s sleeve against a wagon board, and the third fixes the right captor’s cloak to the doorframe, stopping all three without striking flesh.

False-Seal Captor 1
You will answer for attacking lawful agents!
The claim rings hollow against the three prisoners and the false monastery seal in his hand. The bound bearers remain conscious, while the captors strain uselessly against their pinned clothing.

Transferred Bearer 1
Please, free us before they call more of them.
“I will each dagger to attack and kill the captors”
SUCCESS (Legendary Agility, rolled +2)

Pando tightens his hand. The three blood-forged daggers wrench free of cloth and leap across the short distance toward the captors, guided with lethal precision.
The first dagger strikes a false-seal captor, while the second and third find the other two captors. All three go still, their false authority ending in the granary yard.
The daggers dissolve into red-black shadow and return to Pando’s control. The three transferred bearers remain alive, bound, and conscious beside the granary entrance.

Transferred Bearer 1
They are dead. You really stopped them. Please, the bindings are cutting into us.
Footsteps rush over the old grain road. Tessa and Avaris arrive with Sella behind them, finding Pando before the granary and the three captors motionless near the door.

Tessa
I see them. Free the bearers first, then we search the granary for whoever ordered this transfer.
“Summon another blood dagger and begin freeing the bearers”
SUCCESS (Legendary Agility, rolled +1)

Pando raises his hand toward the bound bearers. Blood gathers into a fresh dagger, its red-black edge steady as he steps between them and the granary door.
He works quickly and precisely, slicing through the first bearer’s wrist bindings without touching skin. The loosened cloth falls away, and the dagger turns toward the next knot.

Transferred Bearer 1
Thank you. They kept saying the transfer was lawful, but none of us agreed to it.
The second and third bindings part beneath the dagger’s controlled edge. A transferred bearer rubs their freed wrists while a transferred bearer shifts away from the dead captors.
Pando dismisses the dagger after all three bearers stand free. Tessa checks their balance, Avaris watches the granary, and Sella studies the false seal lying beside the bodies.

Sella Varn
Those three were only the hands. The granary will tell us who prepared the transfer orders and where the other bearers were sent.
✓ Quest Accepted
Expose who ordered the false transfer
Quest Complete
Rescue the transferred bearers
“I summon the crow shaped scythe and point it towards the bodies and drain their blood to the scythe, "they must have been given orders to do such an unlawful search, see if there's anything on their bodies."”
SUCCESS (Legendary Perception, rolled +0)


Pando
They must have been given orders to do such an unlawful search. See if there’s anything on their bodies.
Pando summons the crow-shaped scythe and points its curved edge toward the three dead captors. Their remaining blood rises in controlled red-black threads, draining into the weapon without disturbing the bearers.
The scythe’s dark edge receives the blood, then settles as Pando searches the bodies with precise attention. Beneath dust-colored cloaks, he finds false monastery badges, a stamped transfer ledger, and a folded route list naming three other destinations.

Sella Varn
Those routes lead to farmsteads beyond the eastern road. The ledger may show who ordered the transfers, but the badges prove these men were impersonating monastery agents.

Avaris
The scythe has taken what you called from the bodies. The papers are intact, and the route list carries fresh ink over older destinations.

Tessa
Then we have more people to find, and proof that the monastery seal was being used to make unlawful orders look official.
Pando gathers the ledger and route list while the scythe folds back into shadow. The evidence identifies an organized transfer operation and gives the group three immediate destinations beyond the eastern road.
+ New Item Acquired
Stamped transfer ledger
+ New Item Acquired
Folded route list
“I examine the route list to see where the next closest location is, "This list shows two other locations for known bearers if I'm fast I could make it before more show up."”
SUCCESS (Legendary Reasoning, rolled +0)
Pando unfolds the route list beside the stamped ledger and compares the distances, road marks, and ink age. Three destinations are listed beyond the eastern road, each tied to a known bearer transfer.

Pando
This list shows two other locations for known bearers. If I’m fast, I could make it before more show up.
The nearest destination is Briarhook Farm, less than an hour east along the old grain road. The other two, Ashmill and Coldmere Orchard, lie farther apart beyond it.

Sella Varn
Briarhook is closest. The farm lies beyond the first stone bridge, and its owners once sheltered a bearer from monastery collectors.

Tessa
Then we go there first. If the list is current, speed matters more than splitting ourselves between roads.

Avaris
The nearest route is clear. I can keep Briarhook Farm fixed in your sight while we move, and warn you if anyone approaches the road.
Pando folds the list to preserve the destination marks and turns toward the old grain road. Briarhook Farm is now identified as the immediate priority, with Ashmill and Coldmere Orchard remaining on the evidence for later pursuit.
Pando leaves Abandoned Granary Yard behind and arrives at Briarhook Farm.
“"Hmmm, alright Tessa, Sella, guide these bearers to safety, Avaris and I will go ahead, if i find anymore bearers, I'll send them to the communal well and you can guide them from there."”
SUCCESS (Legendary Agility, rolled +2)

Briarhook Farm lies beyond the stone bridge, its wheat fields silvered by wind and its low buildings gathered around a fenced yard. Pando and Avaris arrive without slowing the horses or raising an alarm.

Pando
Tessa, Sella, guide these bearers to safety. Avaris and I will go ahead. If I find more bearers, I’ll send them to the communal well, and you can guide them from there.
Avaris touches down beside Pando as the farm’s outer gate swings inward. A young adult woman with sun-browned skin, a russet braid, and a green wool dress steps from the farmhouse, one hand raised in cautious greeting.

Elka Briar
You came from the granary. I am Elka Briar, and I know why you are here. Two frightened bearers are hidden in my root cellar, alive and unharmed.
Elka, sturdy and oval-faced with a small scar through one eyebrow, glances toward the barn rather than the cellar. Fresh wheel ruts cut across the yard, and a monastery-style seal has been pressed into the mud beside them, still sharp enough to read.

Avaris
The ruts are recent. Someone arrived after the captors left the granary, and the cellar is not the only place being watched.
Beyond the barn, a loose shutter taps against the wall. Elka steps aside and points toward the cellar hatch, giving Pando a clear choice of rescuing the hidden bearers or investigating the fresh arrival first.
✓ Quest Accepted
Establish Elka’s testimony as independent confirmation of the false transfers
− Scene Quest Removed
Expose who ordered the false transfer
“"Take us to them" i let Elka take the lead”
SUCCESS (Legendary Persuasion, rolled -1)


Pando
Take us to them.

Elka Briar
Stay close, then. The cellar is beneath the farmhouse, and the safest way is through the kitchen.
Elka leads Pando and Avaris across the yard, past the barn’s loose shutter and into the farmhouse. She lifts a woven rug, revealing a narrow cellar stair beneath it.

Elka Briar
They are frightened, but they have not been harmed. I hid them before the riders reached the farm.
At the cellar’s foot, Elka opens a concealed partition behind stacked root baskets. Two adult bearers sit within the cramped hiding space, alert and unharmed, their wrists free of bindings.

Transferred Bearer 4
You came from Sella. Are we truly safe to leave?

Elka Briar
They came openly, and they are here to take you to shelter. You can leave when you choose.
The two bearers rise from the hidden space. Elka steps aside, leaving the decision visible and unforced, while Avaris watches the farmhouse entrance and the cellar passage.
“"You don't need to fear us, I'm a curse bearer just like you."”
SUCCESS (Legendary Persuasion, rolled +1)


Pando
You don't need to fear us. I'm a curse bearer just like you.
The nearer bearer studies Pando’s face, then notices the controlled darkness beneath his skin. The other keeps one hand near the cellar wall, but neither retreats.

Transferred Bearer 4
You carry one too? Then you know what it is to have strangers decide what your body is for.

Transferred Bearer 5
I believe you. You speak like someone asking us to choose, not someone claiming the right to choose for us.
The tension leaves their shoulders. The nearer bearer steps fully from the partition, and the other follows, accepting the open stair and the people waiting above.

Elka Briar
Then you may leave when you are ready. No one in this house will hand you over.

Avaris
Their fear has eased. They are listening to him as one bearer speaking to another.
“I pull out the route map and point to the approximate location to the well, "Here look at this, there is a well around here, two of my companions will be there and take you to a safe place, their names are Sella and Tessa."”
SUCCESS (Legendary Persuasion, rolled -2)

Pando
Here, look at this. There is a well around here. Two of my companions will be there and take you to a safe place. Their names are Sella and Tessa.
Pando unfolds the marked route map and points to the well beyond the eastern fields. The nearer bearer leans over it, while the other studies his face instead of the roads.

Transferred Bearer 4
Sella helped people through this country, and Tessa is your companion. If they truly wait there, I will go.

Transferred Bearer 5
I will go too, but tell them we came willingly. Do not let anyone turn our arrival into another record of ownership.
Their agreement settles the immediate choice, but it carries a condition Pando must honor: their consent must be spoken plainly at the well, before any witness or record is made.

Avaris
They trust the route, but they are placing that trust in your word. Sella and Tessa will need to hear their condition before anything else is asked of them.
“I close the map, "If you want I can guide you there, but we'll need to be fast, I still need to go to other places where potential bearers are at."”
SUCCESS (Legendary Persuasion, rolled +1)


Pando
If you want, I can guide you there, but we’ll need to be fast. I still need to reach the other places where potential bearers may be.
Pando closes the map and offers the route without pressure. His urgency is clear, but so is the choice he leaves with the two bearers.

Transferred Bearer 4
We will go with you. Guide us to the well, and let Sella and Tessa hear that we came willingly.

Transferred Bearer 5
Yes. We will move quickly, but no one records our arrival as ownership. We choose the shelter ourselves.

Avaris
They understand the urgency and accept your guidance freely. The eastern route remains clear, and the well is still the safest meeting point.
Elka steps aside from the cellar stair while the two bearers gather themselves. The farmhouse remains quiet, but the open road and the waiting well now call them onward.

Elka Briar
Take the eastern track, then keep the stone bridge on your left. I will watch the road until you are beyond the fields.
Pando leaves Briarhook Farm cellar behind and arrives at communal well.
“"Thank you for keeping them safe Elka, stay safe." I guide the two bearers to the well”
SUCCESS (Legendary Agility, rolled +0)


Pando
Thank you for keeping them safe, Elka. Stay safe.
At the communal well, pale afternoon light glints on the water and damp grass surrounds the stone rim. Tessa and Sella wait beside it as Pando arrives with the two bearers and Avaris.

Tessa
You made it quickly. Sella told me the farm held two more bearers, but I did not expect them before the light began to fade.

Transferred Bearer 4
We came willingly. We choose this shelter, and we want that choice spoken before anyone writes it down.

Sella Varn
Then it is witnessed. No record begins until both of you consent, and no shelter here becomes custody.
As the bearers step toward the well, a fresh line of gray ash appears across its inner stone, forming a route mark that points east beyond the village. Someone has marked a destination after Sella’s warning.

Avaris
That mark was not there when we arrived. It points toward the next listed transfer site, and whoever made it knows the bearers reached this well.
“"Watch out!" I dash quickly and stop the bearer from approaching the well”
SUCCESS (Legendary Agility, rolled +0)


Pando
Watch out!
Pando dashes across the damp grass and catches a transferred bearer before they reach the well. He plants himself between the bearer and the fresh gray ash mark.

Transferred Bearer 4
I did not see the mark. Thank you for stopping me.
The ash line brightens beneath the well’s inner rim, then fades without touching Pando. Its eastern point remains visible, deliberate and newly placed.

Avaris
The mark reacted to approach, not contact. Stopping them prevented whatever response it was prepared to make.

Sella Varn
Then the warning was meant to draw a bearer into its reach. No one steps near that well until we understand the mark.

Tessa
Good catch, Pando. We will keep both bearers back and examine the route from here.
✓ Quest Accepted
Identify who placed the ash route mark
− Scene Quest Removed
Establish Elka’s testimony as independent confirmation of the false transfers
“"Sella, Tessa take the bearers to safety." I wait for them to leave”
SUCCESS (Legendary Persuasion, rolled +0)


Pando
Sella, Tessa, take the bearers to safety. Keep them away from the well and bring them back to the barracks. I will wait here until you have gone.

Sella Varn
We will. Both of you, stay close and do not approach the mark. Tessa, take the eastern path and keep the village lanes in sight.

Tessa
Understood. We will get them safely to the barracks, and I will return with Captain Vey’s people if the mark remains active.
Sella guides the two bearers away from the well while Tessa takes the lead, placing herself between them and the gray ash mark. Their footsteps turn east along the village lane.

Transferred Bearer 4
We are coming willingly. We will remember that you stopped us before the mark could reach us.
Pando remains beside the well as Sella, Tessa, and both bearers pass beyond the nearest cottages. Only when their figures disappear around the eastern bend does the lane fall silent.

Avaris
They have left safely. No one follows them, and the ash mark has not moved while you waited.
“I look at the mark on the well, "If it is a trap, I'd rather walk into to keep the others safe." I touch the mark on the well”
SUCCESS (Legendary Perception, rolled +2)


Pando
If it is a trap, I would rather walk into it to keep the others safe.
Pando places his fingertips against the gray ash mark inside the well. The line brightens beneath his touch, but its pattern remains cold and orderly rather than commanding.

Pando
It records approach, but it does not control the person who answers it.
The mark opens its meaning through contact. Pando sees three linked impressions: the well as a signal point, the old grain road as its source, and a second active mark waiting at Ashmill.

Avaris
It is a summons and a listening point, not a binding ward. Your touch has shown whoever placed it that a bearer has answered, but it has not taken hold of you.
A faint thread of ash peels away from the stone and settles across Pando’s palm, forming a readable direction toward the old grain road. The well mark dims, its message spent.

Avaris
You kept the danger from the others by answering first. Now we know where the signal leads, and we can choose how to meet whoever is listening.
+ New Item Acquired
Ash direction thread
“I smile, "Looks like I'll get to see who's behind this faster than I thought."”
SUCCESS (Legendary Persuasion, rolled -2)

Pando
Looks like I'll get to see who's behind this faster than I thought.
The ash thread tightens across Pando’s palm. His confidence carries through the listening mark, and the distant presence answers instead of withdrawing.

Avaris
You have persuaded it to answer. The person listening is Hessa Thorn, a former monastery courier now directing the marks from Ashmill.
The name settles into the ash like ink. A second impression follows: Hessa knows a curse-bearer has answered the signal, and now knows Pando is that bearer.

Avaris
She will expect you at Ashmill sooner now. Your remark won us the answer, but it also gave her a reason to prepare for you personally.
The ash thread points east, beyond the old grain road. Ashmill is no longer merely a destination on a route list, but Hessa Thorn’s chosen listening post.

Avaris
You have the name and the place. We can reach Ashmill before she changes the signal, but she will know we are coming.
✓ Quest Accepted
Obtain Hessa Thorn’s account of the ash route mark
Quest Complete
Identify who placed the ash route mark
Skill Upgrade: Crafting Good→Great
“I speak through out bond to avoid being heard by the ash tread, "That's what I wanted I just needed a response."”
SUCCESS (Legendary Stealth, rolled +3)


Pando
That’s what I wanted. I just needed a response.
Pando sends the words through the bond instead of speaking aloud. The ash tread receives only silence, while Avaris hears him clearly beside the fading mark.

Avaris
Then you got exactly what you needed. Hessa heard the answer, but the ash tread did not hear your voice or learn our exchange.
The ash thread loosens across Pando’s palm, no longer searching for another spoken response. Its eastern pull remains steady, marking a route toward Ashmill without revealing the bond’s conversation.

Avaris
That gives us an advantage. Hessa knows you answered, but she cannot know what you told me or whether we are moving yet.
The mark’s signal settles into a narrow eastern trail, and a faint side path appears where the ash has thinned between the fields. It leads toward Ashmill while avoiding the main road.

Avaris
We can take that side path and arrive unseen. Hessa expects a reply, not the route we choose afterward.
“I speak through the bond again while also releasing blood onto well, "I'll leave a message for the others here, then let's head out"”
SUCCESS (Legendary Agility, rolled +3)