
The Deserter Soldier lunges to the sluice controls, claws slipping on wet brass as water crashes deeper into the chamber behind him.

The Deserter Soldier
No, no, not a way out. A lock. This is a drowned mouth.
He braces his shoulder to the wheel and hauls, trying to force the gate open while the rising flow slaps at his greaves.

Talimaryl
The gate mechanism is giving, but the pressure is building fast.

The Messenger
Move, move, before it seals us in!
Talimaryl and the Messenger shove at the surging water line, buying the soldier seconds as spray bursts over the floor and the dim coffer glow flickers again.
✓ Quest Accepted
Bypass the flooding chamber
“Reach out telekinetically and spin the gate open”
SUCCESS (Great Telekinesis, rolled +0)

Talimaryl reaches with a quiet surge of force, and the sluice wheel jerks free of the soldier's straining grip.
The gate turns with a grinding groan, then snaps open wider than the soldier can hold, spilling floodwater into the drain beyond.

The Deserter Soldier
It moved, by the gods, it moved!
The chamber shudders as the current loses some of its bite, and the slack brass conduits swing wetly against the wall.

The Messenger
Good. Now keep it open, or we are trapped in here with the rest of it.
Behind them, the dim coffer gives one last sickly pulse, then falls quieter, its glow reduced to a weak ember under the runoff.
Quest Complete
Bypass the flooding chamber