
The quay falls behind as Serren leads Carciel into a narrow chandlery wedged between a sail loft and the river wall. Salt damp clings to the timber, and coils of rope crowd the walls beneath strings of cork floats.
Serren carries the lute with both hands, careful of its broken string, while Carciel steps beneath a crooked awning into the cool, wax-scented shade.
Wax candles, tarred cord, polished pegs, and bundles of instrument strings fill the cramped shelves. A handwritten note hangs beside a locked wooden payment box: Leave fair coin. Take what you need.

Serren Vale
A fair arrangement, if the absent shopkeeper has judged the quay correctly. Let us find a cord that will not betray you twice.
Behind a curtain of colored beads, something shifts in the back room. Then a small brass bell rings once, bright and deliberate, though no shopkeeper appears.
The beads settle. Somewhere beyond them, a drawer slides open, followed by the soft scrape of wood against stone.
✓ Quest Accepted
Restore the lute to playable condition
“I look around the store”
SUCCESS (Superb Perception, rolled -1)

From the shop’s shadowed front, Carciel’s careful glance takes in every shelf, hook, and workbench. The chandlery is more than a rope seller’s stall.
A narrow bench beneath the back-room curtain holds a bone-handled knife, a spool of pale gut cord, and a tuning peg threaded with fresh silver wire. Beside them rests a slate marked with common lute repairs.

Serren Vale
There. The cord is made for instruments, not rigging. And that peg may fit the lute’s bridge.
A second glance reveals the shop’s honest terms in practice. Each item bears a small chalk price, and the locked payment box has a narrow slot sized for coins, not promises.

Serren Vale
But the silver wire is dearer than the gut. We can mend the string plainly, or spend more for something meant to last.
Beyond the bead curtain, the unseen drawer closes. The brass bell gives a faint tremor, as if whoever arranged the wares is waiting for a choice rather than hiding them.
“"hello? Is anyone there?"”
SUCCESS (Legendary Willpower, rolled +2)


Carciel
Hello? Is anyone there?
His voice crosses the bead curtain and settles among the coils of rope. This time, the silence answers with a deliberate pause.

Serren Vale
That was worth asking plainly. No creeping, no guessing, no taking what is left unattended.
The beads part by one handspan. An older shopkeeper leans through, wiping resin from their fingers, and gives the displayed supplies an approving glance.

The Chandlery Keeper
I am here. The bell says when someone enters, but a spoken greeting tells me whether they mean to deal honestly.

Serren Vale
We need one lute cord. Carciel’s string failed at the quay, and we would rather mend it properly than pretend it did not.

The Chandlery Keeper
Then choose the plain gut for a fair repair, or the silver wire for endurance. Either is sound. Which kind of life are you two practicing?
“"I beg your pardon?" I ask, more towards that last part.”
SUCCESS (Legendary Reasoning, rolled +0)


Carciel
I beg your pardon? I ask, more toward that last part.
The keeper studies Carciel through the beads, then sets the resin cloth aside. Their gaze shifts briefly toward the lute, as if weighing the instrument against the people carrying it.

The Chandlery Keeper
The cord is easy. The life around it is not. Gut is inexpensive, forgiving, and meant to be replaced when it wears thin. Silver costs more, but it asks less often for your attention.

Serren Vale
They are asking whether we want the cheapest answer, or the answer that leaves room for the life we are building.
From behind the curtain, the keeper lifts both choices into view, pale gut in one hand and silver wire in the other. Neither is hidden, and neither is pressed into Carciel’s decision.

The Chandlery Keeper
Not a test, mind you. Just a useful question before an honest sale. What does this lute need from you today?
“"I'll take the silver wire, a musician is only as good as is instrument after all."”
SUCCESS (Legendary Reasoning, rolled +0)


Carciel
I’ll take the silver wire. A musician is only as good as his instrument, after all.
The choice settles the room. The keeper lowers the gut cord and places the silver wire beside the damaged lute, its bright coil catching the river light.

Serren Vale
Then we mend it to last. That sounds like a fair beginning.
The Chandlery Keeper accepts the payment and draws the lute onto the repair bench. With practiced care, they loosen the broken cord and thread the silver wire through the waiting peg.

The Chandlery Keeper
A sound choice. I can finish the fitting here, but the first tuning will need a patient ear. Silver remembers every careless twist.
The old cord drops into the keeper’s palm. The lute is no longer waiting for a material decision, but its strings remain slack as the keeper holds out the tuning wrench.

Serren Vale
Should we stay and learn the proper tension, or bring it home and take our time?
“"I think learning the proper tension would be the best"”
SUCCESS (Legendary Reasoning, rolled +1)


Carciel
I think learning the proper tension would be best.
Therefore Carciel stays at the bench as the Chandlery Keeper places the wrench in his reach and guides his fingers to the wire.

The Chandlery Keeper
Turn gently until the note rises. Do not force brightness from a string that is still settling.
Carciel follows the measured instruction. The wire tightens, the bridge steadies, and the lute answers with a clear, ringing note.

Serren Vale
There. We know how to care for it now. I would carry it home before asking the quay for another song.

The Chandlery Keeper
A wise caution, perhaps. But a new cord should be tested before the day is done. Will you trust the repair here, or risk the river air on the walk home?
The Keeper lifts the repaired lute from the bench. Its strings hold their tension, and the simple errand has become a choice about how carefully their shared life should begin.
Quest Complete
Restore the lute to playable condition
New Gift: Restorative Performance