
Druk steps out of the storage room and leaves the counted loot to Roggo. The cave air gives way to hard daylight, white on the stone threshold.
He lifts a broad hand to shield his eyes and judges the sun against the jagged peaks. Midday still, with enough light for work.

Roggo
I will keep the piles straight, Druk. Trade, rations, issue, all in order.
Behind him, Roggo settles the locked purse box onto the marked shelf, careful and satisfied.
Wind rolls across the bowl below, carrying the smell of turned earth. Far off, the Thruhhul chanting drifts over the ridges like a slow drum.

Druk
The sun is still high.

Roggo
If you mean to walk the yards, the light is good for it.
“I go to the giant and ask if he needs healing”
SUCCESS (Great Reasoning, rolled +0)

Druk leaves the bright threshold behind and heads down to the lower cells, boots dull on the worn stone. The midday glare fades to torchlight and damp echo.
Bruk sits inside the barred cell with his bound limbs drawn close, head lifting as Druk stops at the iron door.

Druk
You need healing?

Bruk
If you mean the ache in my shoulder and the split on my brow, yes. I can stand, but I would rather not limp into a parley.
Druk crouches by the bars and lays a careful hand over the worst of the bruising. A warm spell threads through the cell, easing the swelling and drying the blood at Bruk’s temple.

Bruk
That is better. He could have left me sore and useless, but he does not waste a guide.

Bruk
You treat prisoners like assets, ogre lord. That is wiser than most chiefs I have served under. I will lead you north, and I will tell them you spare labor when it serves you.
Bruk rolls his shoulder, testing the relief, and looks through the bars with a wary, grudging respect.
“I say, if you get sick and die then your no use to us”
SUCCESS (Good Intimidation, rolled -1)
Druk lets the warning hang in the damp air, his hand resting on the bars as Bruk finishes rolling his shoulder.

Druk
If you get sick and die, then you are no use to us.

Bruk
A fair truth. A dead guide points nowhere.

Bruk
You speak plain, ogre lord. That is rare enough that I trust it more than kindness.
Bruk gives a small, rough laugh, then nods once toward the corridor beyond the cell.

Bruk
Keep me fed, keep me breathing, and I take you to their cairns. I know the goat path, the wind marks, the habits of their watch.

Bruk
But tell me this, Druk, when they hear my voice, do you want me to bargain, or only to lead?
“I say, Bargain, youre our voice and can get close to them”
SUCCESS (Superb Leadership, rolled +2)


Druk
Bargain. You are our voice, and you can get close to them.
Bruk studies Druk through the bars, then slowly sets one hand flat against his own chest in a small oath of attention.

Bruk
Then I speak for you, not against you. I can ask for their grievance, name your strength, and keep my tongue from foolish pride.
He glances toward the corridor, thinking it through, and the roughness leaves his face a little.

Bruk
If they hear me honest, they may listen. If they hear me frightened, they will smell weakness. So I go as your mouth, calm as I can manage.
The torchlight shivers over the damp stone while Bruk gives a careful nod, already carrying the weight of the task.

Bruk
When do we leave, Druk?
“I say, when do you think is best?”
SUCCESS (Great Reasoning, rolled +0)


Druk
When do you think is best?

Bruk
At first light, if you want the pass calm. Midday if you want their watchers tired and exposed. But dusk gives me the cleanest tongue, and the camp is less guarded with work done.
Bruk leans closer to the bars, thinking aloud now, his voice low and practical.

Bruk
If you leave before dawn, they hear resolve. If you leave at dusk, they hear patience. Patience makes a better bargain.
He glances to the torch, then back to Druk, a faint, dry respect settling in his posture.

Bruk
Give me food, a rest, and a clear answer on who speaks beside me. Then I can carry your name into their camp without stumbling over it.
“I say, dusk is best, when theyre calm and settled, we should go tonight? So theyre not wondering why you didnt come back.”
SUCCESS (Superb Leadership, rolled +2)


Druk
Dusk is best, when they are calm and settled. We go tonight, so they do not wonder why you did not come back.

Bruk
Good. That keeps their eyes soft and their questions fewer.
He straightens from the bars and taps two fingers to his chest, then points toward the corridor, already measuring the path ahead.

Bruk
I speak beside you, then. Not in front, not behind. Beside.
A serving ogre appears at the cell stair with a covered tray, and Bruk’s nostrils flare at the smell of broth and bread.

Bruk
Fed, rested, and given a place at his side. Better terms than most camps offer.
Outside the stairwell, the cave’s torchline shivers in the draft, and the deep passage toward the yard waits in the dimming light.
“I say, we will hang back, its best just you approach them. They will be startled into aggression by seeing us”
SUCCESS (Superb Leadership, rolled -1)

Druk takes the tray from the serving ogre and sets it on the stair ledge, clearing space between the cell and the corridor.

Druk
We stay back. You approach them alone. Seeing us together may turn them sharp.

Bruk
Wise. A single giant at the gate looks like a messenger, not a threat.
Bruk lifts the bread, eats fast, and nods once as if sealing the terms with his jaw.

Bruk
Give me your marks, your name, and the road signs they should see first.
Druk answers with a short set of cues, the north pass, the cairns, and the angle of approach. Bruk repeats them back without error.
The serving ogre lowers the tray and waits, while Bruk turns toward the stair with a steadier stance, already moving into the role.
“I ask, how long to get there? we should leave at the right time.”
SUCCESS (Great Reasoning, rolled +0)


Druk
How long to the giants' camp? We leave at the right time.

Bruk
At a hard walk, most of a day. With a guide and a steady pace, we reach their stones before dusk.
Bruk swallows the last bite, then points with two thick fingers toward the stair and the dark above, tracing the route like a map in the air.

Bruk
We go after the light starts to fail. Before then, the wind on the pass carries too far.
He taps the tray once, then the cell bars, a simple count of food, rest, and departure.

Bruk
If you want me speaking clean for you, let me finish my meal and stand from this place.
“I say, thats enough for now. We depart soon”
SUCCESS (Superb Leadership, rolled +0)


Druk
That is enough for now. We depart soon.

Bruk
Then the wait is done.
Bruk lowers his hand from the stair and straightens inside the cell, chewing once, then swallowing the last of the meal. The tray sits untouched on the ledge, and the torchlight shivers across the bars.

Bruk
Good. Let me stand, and I will go clean for you.
He shifts his weight to the wall, readying himself to rise, his gaze fixed on Druk and the dark stair beyond.

Bruk
Tell me if you want the path marked again, or if you are taking me up now.
“I say, both, so the men showing up late, rallied latest, know where were heading”
SUCCESS (Superb Leadership, rolled +1)

Druk answers with a low, clipped order, and Bruk’s chin lifts at once. The cell feels smaller around the decision, with torchlight twitching over wet stone and iron bars.

Druk
Both. Tell the men showing up late where we are heading.

Bruk
Aye. I will say it plain, north pass, then the goat path, then the cairns.
He steps closer to the bars, voice steady now, making the route sound like a drill he has already memorized.

Bruk
Any who join late will still know the way, and they will know the task. I guide, you speak for Worr Croa.
The tray on the ledge gives off a thin steam, untouched now, while Bruk angles his body toward the stair as if he has already chosen the march.

Bruk
When you are ready, I go up first and mark the turn for the men behind us.
“I call for roggo to start organizing for a departure soon”
SUCCESS (Superb Leadership, rolled +0)

Druk gives the signal, and the cell block starts moving. A guard snaps the stair door open wider while boots thud above, carrying the order outward.

Roggo
I hear it. I will set the departure order now, with food, packs, and a headcount.
Roggo appears on the landing, one hand already on a rolled tally strip. He points once toward the corridor, then back at the cells, measuring the work in his head.

Bruk
Then I wait by the stair. When the men come, I will show them the path.
Bruk shifts to the bars, calm and ready, while the untouched tray remains on the ledge beside the torch smoke.

Roggo
Good. If Druk wants the march clean, I need the pack list and the escort count now.
The lower cells settle into purposeful motion, one man waiting, one man organizing, and the stair above filling with fresh footsteps.
“I leave and ready myself, bathe with a rag so im not adding layers of sweat on the march there and get my best anti giant gear like my heavy crossbow”
SUCCESS (Great Health, rolled -2)

Druk turns from the bars and strips off the travel dust with a damp rag, working fast across his neck, chest, and arms before the march.
He hauls on his black armor, then reaches for the heavy crossbow and the hardier kit set aside for giant country.
Leather straps cinch tight over red cloth. The weapon settles into place, ready for a longer throw and a harder impact.

Roggo
Pack looks right. I am sending the count up now, and the guide with it.

Bruk
I stay by the stair until you call. Then I lead.
Bruk stays at the cell mouth, steady and waiting, while Roggo marks the last items on his strip and starts for the landing.
Above them, boots shift again on the stair, and the departure order spills into the corridor.
“When were ready i let bruk lead”
SUCCESS (Good Agility, rolled +0)