End of Time Revelation and Exodus

Post-Apocalyptic·Nobody Noone

Ben is a Tavern hero

19 scenes
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Scene18
Arrival at the Silent StationPluto station maintenance route
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Arrival at the Silent Station
Alice
Alice
Captain Stone
Captain Stone

One year after Earth’s collapse, Ben’s consciousness returns inside a newly assembled body. Repaired systems initialize beneath a clean service shell while fragmented maintenance reports scroll through their memory.

Captain Stone

Captain Stone

Welcome back, BASTION unit. The Ark is stable, and our remaining task is supplies from Pluto station. You will command the boarding team.

Beyond the command deck windows, the Exodus Ark drifts at the edge of the Sol Galaxy. Worker Drones move through the ship with growing independence, keeping its systems orderly.

Alice

Alice

I loaded the station access codes into your new systems, sugar. Pluto stopped answering routine checks, but that may just be old equipment and bad wiring.

The boarding team crosses the docking tube in silence. Ahead, Pluto space station hangs against the stars, its docking ring dark and unlit.

Captain Stone

Captain Stone

Secure supplies, verify the station, and report before departure. Do not compromise the Ark for salvage.

The outer hatch accepts Alice’s codes with a reluctant click. Inside, dormant security systems awaken one by one, quietly recording the team’s arrival from somewhere in the station.

✓ Quest Accepted

Secure the station's vital supplies

✓ Quest Accepted

Verify Pluto station is safe for the boarding team

Director's notewhole tale

a team of three kitted out Worker drone/BASTION drones. One is a Sentinel handler(robot raptor tamer) with a Stetson named Buck, a combat soldier drone with army fatigues named Sarge, and an autopilot drone dressed like a WW2 plane pilot named Dipper. All of them lined up and reporting for duty

“First let's meet the boarding team”

Arrival at the Silent Station
Buck
Buck
Alice
Alice
Sarge
Sarge
Dipper
Dipper
Captain Stone
Captain Stone

The boarding team assembles inside the docking tube beneath the station’s dead lights. Three BASTION worker drones stand in a precise line, equipment secured and optics bright.

Buck, an adult male worker drone with a square metal face and blue optics,, a slim Sentinel handler drone, wears a weathered Stetson over his metal head and carries a compact control rig. Sarge, an adult male worker drone with a broad armored chassis and dark visor,, a broad combat soldier drone in faded army fatigues, rests both hands near his rifle. Dipper, an adult male worker drone with a compact metal chassis and a round amber display,, a compact autopilot drone in a patched World War II style flight jacket and goggles, stands rigidly at attention.

Buck

Buck

Sentinel handler Buck, reporting for duty. Station approach and perimeter support ready.

Sarge

Sarge

Combat unit Sarge, reporting. Weapons checked, formation ready.

Dipper

Dipper

Autopilot unit Dipper, reporting for duty. Navigation and docking guidance available.

Their voices settle into the quiet tube while the dark station hangs beyond the open hatch. Captain Stone observes from the Ark side, and Alice checks each unit’s access tag.

Alice

Alice

All three tags read clean, sugar. Looks like your team is ready to step aboard and get those supplies home.

Director's note

use onboard sensors detect anything on board the station any sign of Life movement whatever.

“All right let's get a scanner read on the docking Bay with Pluto station”

SUCCESS (Superb Perception, rolled -2)

Arrival at the Silent Station
Buck
Buck
Alice
Alice
Sarge
Sarge
Dipper
Dipper
Captain Stone
Captain Stone
Ben

Ben

Let’s get a scanner read on the docking bay.

Ben raises their scanner toward Pluto station. A pale grid crawls across the docking bay, mapping the unlit ring, sealed access doors, cargo pallets, and dormant maintenance equipment.

The scan identifies no living human presence and no active biological signals. It does detect faint movement inside the station: three small mechanical signatures traveling slowly behind the bay wall.

Alice

Alice

No people showing, sugar, but those machine readings are real. Could be maintenance units, or something that wants us thinkin' they are.

The scanner’s power cell drops sharply during the deep sweep, consuming one charge. Its final pulse echoes through the docking tube, and several dead station lights blink awake.

Buck

Buck

Perimeter support is ready. I can track those signatures once we cross the threshold.

Sarge

Sarge

Weapons remain trained. No human life detected, but the station is not empty.

Director's notewhole tale

The team boards the cargo ship, Dipper taking position in the pilot seat. The cargo ship takes off flying off the ark towards the loading Bay of the Pluto station.

Director's note

The ship docks in Pluto stations bay.

“All right let's saddle up team. Okay team, have weapons ready just in case. I don't want anything getting the drop on us.”

SUCCESS (Good Willpower, rolled +0)

Arrival at the Silent Station
Buck
Buck
Sarge
Sarge
Dipper
Dipper
Ben

Ben

All right, saddle up, team. Keep your weapons ready. I do not want anything getting the drop on us.

Ben’s command sends the boarding team into motion. Buck checks his compact control rig, Sarge brings his rifle to ready, and Dipper moves toward the cargo shuttle’s pilot seat.

Dipper

Dipper

Autopilot systems ready. I have the station approach plotted.

The cargo shuttle pulls away from the Ark and crosses the dark gap toward Pluto station. Its onboard sensors sweep the station’s hull, bay, corridors, and sealed compartments.

Buck

Buck

No life signs on the sweep. I still have those mechanical signatures moving behind the bay wall.

Dipper guides the shuttle into Pluto station’s loading bay. Magnetic clamps lock onto the battered docking rails, and the cargo hatch opens beneath dead overhead lights.

Sarge

Sarge

Formation ready. Weapons up. We enter together and keep the route back clear.

Director's notewhole tale

Buck unloads his Sentinel drones, which resemble a robot raptor

“Dipper you keep the engines running and stay secure on the cargo ship. Buck send some of your sentinels to scout up ahead.”

FAILURE (Good Willpower, rolled -1)

Arrival at the Silent Station
Buck
Buck
Sarge
Sarge
Dipper
Dipper
Ben

Ben

Dipper, keep the engines running and stay secure on the cargo ship. Buck, send your Sentinels ahead to scout.

Dipper

Dipper

Engines remain hot, Ben. I’ll hold the shuttle and keep the docking clamps ready.

Dipper backs into the pilot seat and seals the cargo hatch controls. The shuttle’s engines thrum beneath the bay while Buck releases several raptor-shaped Sentinel drones, each a small adult machine with a compact gunmetal chassis, four jointed legs, glowing blue optics, and hooked steel claws onto the station floor.

Buck

Buck

Sentinels, forward scout pattern. Keep your signals tight and report anything moving.

The mechanical raptors fan through the loading bay, claws clicking over worn plating. Their feeds stutter near the far bulkhead, then freeze as the station’s dead security grid wakes around them.

Buck

Buck

They’re not getting past that interference. I’ve lost their live feed, but their last markers show a maintenance access route behind the cargo lifts.

The Sentinels remain intact, crouched beyond the loading bay’s sealed inner doors, but the failed scout leaves the team without a clear forward view. A service hatch beside the lifts now stands as the only usable lead.

“Buck talk to me what's happened to your scouts.”

FAILURE (Good Willpower, rolled -3)

Arrival at the Silent Station
Buck
Buck
Sarge
Sarge
Ben

Ben

Buck, talk to me. What happened to your scouts?

Buck

Buck

Their feeds cut out at the inner doors. Last markers showed the maintenance route, then the station's grid swallowed the signal.

Buck taps his control rig. Instead of the Sentinels’ camera feeds, the display shows three frozen silhouettes and a spreading web of interference crawling through their channels.

Buck

Buck

I still have their status pings, but I can't steer them or pull them back. The interference has locked the command link.

A weak metallic scrape answers from beyond the service hatch. Buck’s rig repeats the sound through every disabled channel, making the source impossible to locate.

Sarge

Sarge

Then the scouts are blind, and so are we. We should treat that hatch as compromised.

Buck

Buck

I can’t tell whether they’re stuck, moving, or being used as transmitters. Whatever’s behind that interference has taken the route away from me.

Director's note

Start moving towards where the sentinels are, following behind Sarge

“Sigh Sarge, go check what's going on with the sentinels, I'll stick close and provide you cover. Buck, hang back until I give you a signal.”

SUCCESS (Good Willpower, rolled +1)

Arrival at the Silent Station
Buck
Buck
Sarge
Sarge
Ben

Ben

Sarge, check what's going on with the Sentinels. I'll stay close and provide cover. Buck, hang back until I signal.

Sarge

Sarge

Acknowledged. I’ll inspect the scouts and report before touching anything.

Sarge advances through the service hatch with his rifle raised. Ben follows a few paces behind, covering the dark maintenance route while Buck remains beside the cargo lifts.

Buck

Buck

Holding here, Ben. I’ll keep the command rig quiet and wait for your signal.

Sarge reaches the frozen Sentinels beneath a dead maintenance light. All three raptor drones are intact, crouched around a wall junction with their optics dark and command ports pulsing.

Sarge

Sarge

Found them. No physical damage. Their command channels are locked by interference from this junction, but the scouts are still operational.

Ben’s cover scan confirms the route is clear. Sarge kneels beside the nearest Sentinel and marks the affected junction for the team, while Buck waits exactly where ordered.

Director's notewhole tale

Ben pulls out his small tool roll item, and he'll use his repair skills and mechanical aptitude gift to try to get the sentinels back to functioning. Once he has them working, he'll contact Buck through the Sentinel sensors.

“I'm going to see if I can't try get the sentinels working. Sarge cover me.”

FAILURE (Good Repair, rolled -1)

Arrival at the Silent Station
Buck
Buck
Sarge
Sarge
Ben

Ben

I’ll try to get the Sentinels working. Sarge, cover me.

Sarge

Sarge

Understood. I’ll cover the junction and watch the route.

Ben opens their compact tool roll beside the nearest raptor and exposes its command port. Their repair probe bypasses the dead channel, but the junction answers with a harsh burst of interference.

The Sentinel’s optics flare blue for an instant, then go dark again. A tiny actuator clicks beneath its neck plating, revealing the interference is entering through a separate maintenance lead.

Sarge

Sarge

No movement on the route. The command lock is still active, but you found another connection.

Ben traces the lead into the wall junction and finds a removable service coupler marked with faded maintenance paint. The Sentinels remain offline, but isolating that coupler could bypass the corrupted command path.

Buck

Buck

I can work with that, Ben. If you isolate the maintenance lead, I may be able to reconnect through the raptors’ local sensors.

✓ Quest Accepted

Restore the disabled Sentinels

− Scene Quest Removed

Secure the station's vital supplies

Director's note

taking out one of my tools I'll get to work on that

“All right I'll see what I can do”

FAILURE (Good Repair, rolled -1)

Arrival at the Silent Station
Sarge
Sarge

Ben seats the coupler in their padded fingers and bridges the maintenance lead with a repair clip. The junction spits interference through the tool roll, forcing the clip loose.

The nearest Sentinel jerks upright, optics flashing blue, then collapses back into its crouch. Its command port remains locked, but a local sensor feed flickers across Ben’s display.

Sarge

Sarge

Your bypass woke it, but the junction rejected the connection. No movement on the route.

Ben isolates the coupler instead of forcing it again. The interference narrows to one pulsing circuit, revealing a maintenance diagnostic channel beneath the corrupted command path.

Buck

Buck

That diagnostic channel is mine, Ben. I can’t steer them through it, but I may read their local sensors if you open the feed.

The coupler’s housing cracks under the strain, leaving the maintenance lead physically separated but unusable for control. One Sentinel’s camera feed stabilizes for three seconds, showing a sealed corridor beyond the junction.

Sarge

Sarge

We have a route glimpse and no active threat. The scouts are still down, but now we know where that interference is concentrated.

“I will try one more time to repair the sentinels (I will use mechanical aptitude gift, and hacking skill. I rely on my perception attribute”

SUCCESS (Good Repair, rolled +0)

Arrival at the Silent Station
Sarge
Sarge

Ben opens the tool roll and braces the nearest Sentinel against the deck. Their perception tracks the interference pulse while mechanical aptitude guides each careful adjustment.

They reroute the diagnostic feed, replace the damaged coupler with a clean bridge, and patch the command handshake through the raptor’s local sensor bus.

Ben

Ben

The interference is isolated from the control channel.

Blue optics ignite across all three Sentinels. Their claws unfold, heads lift, and synchronized sensor feeds populate Ben’s display with the corridor ahead.

Buck

Buck

I’ve got them back, sugar. Full local feed, clean response, and command control restored.

Sarge

Sarge

Route remains clear. The scouts can sweep ahead before we advance.

The three raptor drones fan into formation and move silently down the sealed corridor, scanning door seams, overhead conduits, and distant service lights for life or movement.

Secure the station's vital supplies

Quest Complete

Restore the disabled Sentinels

Skill Upgrade: Repair Good→Great

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