
The maintenance hatch grinds fully open. Dock Nine yawns beyond it, all echoing steel, harsh spill-lights, and an Imperial transport idling alone on the pad.
Zoey Terraj and Mara slip out from the conduit shadows and flatten against a ribbed bulkhead. Two automated sentries sweep past the transport’s flank, their optics flicking in slow, deliberate arcs.

Zoey Terraj
The spoof held long enough to get us here.
The alarm at the hatch keeps chirping behind them, a tiny metronome counting down to trouble. The transport sits within a sprint, its ramp sealed, its hull lights steady and inviting.

Mara
We move now, or we get remembered by every camera in the hangar.
Mara starts low and fast toward the ship, data-pad clutched tight to her chest. Zoey matches her line, cutting through the open floor toward the transport before the sentries can angle back.
One sentry pauses near the ramp, turning toward their motion. The ship is close enough to reach, but only if Zoey and Mara beat the next sweep and get aboard first.
“Zoey goes to a nearby data port to spoof the cameras and automated sentries.”
FAILURE (Great Hacking, rolled -2)

Zoey veers to a wall data port beside the pad lane and jacks in her deck. The port answers with a cold pulse, then throws back a nasty spike of static through the line.

Zoey Terraj
That port is locked behind a live permissions mesh.
On the transport, the nearest sentry’s optics stutter once, then keep sweeping. The camera feed above the bay does not blink out, it simply refuses her spoof and brightens to a harsher white.
A thin warning chirp rises from the access panel under Zoey’s hands, and the port clamps down. Her deck screen floods with mirrored security tags, every one of them now marked as suspect.

Mara
Tell me that was a test.
Mara skids to a stop by the transport ramp, data-pad tight against her chest, eyes cutting from the sentries to Zoey. The bay feels suddenly smaller as the cameras keep tracking.
A new red edge blooms across the hangar display by the hatch, while the maintenance alarm keeps chirping behind them. The ship is still sealed, and now the cameras know exactly where Zoey touched.
“Zoey goes to a nearby data port to spoof the cameras and automated sentries.”
FAILURE (Great Hacking, rolled -1)
Zoey yanks her deck free and the port spits a false-positive burst across her screen. The hangar cameras do not go blind, they pivot, sharpening onto her position as if her touch drew a line in the air.

Zoey Terraj
The port is feeding the bay a clean copy of my signal.
Mara stays at the transport ramp, shoulders squared around the data-pad, while the nearest sentry resumes its sweep with a tighter arc. The red edge on the display thickens into a hard frame around Dock Nine.

Mara
So that was not a test.
A tiny service glyph flashes inside the port housing, then vanishes under the lockout wash. Zoey catches one useful detail before it seals, a maintenance override path tied to the hatch alarm system.
The maintenance alarm chirps faster now, like it is counting down. The transport is still sealed, but the cameras have started sharing her location with the bay grid.
Zoey pulls back from the port as the sentry lights rake the floor toward her. Somewhere in the locked bay, a hidden door or a loud distraction is suddenly the only honest choice left.
Open a way through the hangar lockdown
“Zoey goes to a nearby data port to spoof the cameras and automated sentries.”
FAILURE (Great Hacking, rolled -1)
“Zoey goes to a nearby data port to spoof the cameras and automated sentries.”
SUCCESS (Great Hacking, rolled +3)
Zoey slides to a second port under the camera rail and jacks in before the sentry arc can fold back on her. The terminal takes her spoof on the first try, and the nearest lens stutters, then sweeps away as if it never saw her.

Zoey Terraj
That’s one blind spot. Use it.
Her code ripples through the bay grid, folding the active feeds into a loop. The red security frame on the hangar display thins, then breaks into fragmented brackets around empty floor.
Two automated sentries halt mid-sweep and pivot toward each other instead of Zoey, their targeting lights skating uselessly across the deck. The maintenance alarm keeps chirping, but its pitch drops into a steadier rhythm.

Mara
Okay. That helps. A lot.
Mara shifts at the transport ramp, easing the data-pad closer to her chest while the camera cluster loses Zoey’s exact line. The idling transport stays sealed, but the bay feels less like a net and more like a maze.
On the port display, a maintenance override path blooms beside the hatch alarm, tagged with a technician’s containment code. It points to the side access panel near the ramp, and the transport’s locks remain stubbornly shut.
Quest Complete
Reach Dock Nine
Attribute Upgrade: Agility Superb→Legendary