LiveTale
‹
Scene3
Embria Warns of the Fireriverside village
›
Embria Warns of the Fire
Embria
Embria

The ledge widens around a shallow shelf sheltered from the ravine wind. It is just large enough for Kara to sit without turning back toward the courier she left behind.

Kara lowers herself onto the sun-warmed stone. The open sky stretches above her, while the abandoned passage and the courier remain hidden beyond the bend.

Embria

Embria

Rest here, little flame. No pursuit follows, and the ledge gives you shelter enough to gather yourself before choosing what comes next.

The ember settles beside Kara as a steady coal, its modest warmth touching the shelf without revealing the greater shape hidden within it. The ravine stays quiet.

Embria

Embria

Your red-gold fire is not separate from you. It answers the elven blood in your veins, and that blood carries the old dragon inheritance your people fear.

Embria

Embria

But even a dragon’s legacy can consume its vessel. You exhausted yourself breaking the keeping. Call on that fire again too soon, and it may take more than warmth from you.

Embria’s glow remains patient at Kara’s side. Nothing moves across the distant cliffs, leaving the sheltered shelf open for questions, rest, or a plan for the road ahead.

✓ Quest Accepted

Learn what Embria knows about the danger beyond the ravine

✓ Quest Accepted

Find a way to safety beyond the ravine

“I nod slightly, looking to Embria. "I know, I wish I could control it." I say, shaking my head, before looking onward. "So... What now?"”

FAILURE (Fair Conversation, rolled -1)

Embria Warns of the Fire
Embria
Embria
Kara Valemont

Kara Valemont

I know. I wish I could control it. So... what now?

Kara nods toward the ember and looks along the ravine. The heat beneath her ribs answers her wish with a sudden flare, and the shelf cracks beneath her hand.

Embria

Embria

Now you stop asking the fire to obey your fear. Breathe, little flame. Let it remain small, even when you want more.

A red glow leaks through the new fracture. The stone shelf shifts toward the ravine, forcing Kara to rise before its shallow edge gives way.

Embria

Embria

There. Your wish called it, and the ledge answered. But look below us. The broken stone has exposed old footholds descending toward the river.

Beyond the fractured shelf, a narrow line of weathered steps appears beneath the fallen crust, winding toward a strip of green far below. It offers a path away from the heights, though not an easy one.

Embria

Embria

The fire will not become tame in a breath. But you can choose the next foothold, and that choice is yours alone.

“I look at my hand with a worried expression. "So what, now I can't even touch things without the fire taking them?" I ask, furrowing my brow before looking to the path Embria spoke of. "... Sorry." I murmur, starting down the path quietly.”

SUCCESS (Good Agility, rolled +1)

Embria Warns of the Fire
Embria
Embria
Kara Valemont

Kara Valemont

So what, now I can't even touch things without the fire taking them?

Kara studies her hand with a worried frown, then looks toward the exposed footholds. The ember beside her gives a restrained, watchful glow.

Embria

Embria

Not everything, little flame. But fear reaches for the fire quickly. Choose each touch before you make it.

Kara Valemont

Kara Valemont

...Sorry.

Kara starts down the weathered steps quietly. Her boot slips on loose grit, scraping her shin against the stone, but she catches herself and continues onto the descending path.

Embria

Embria

There. You chose the foothold, and the fire did not choose for you. Keep your weight low, little flame.

Kara descends beyond the fractured shelf, one careful foothold after another. The green strip below grows clearer, and the river’s white thread sounds louder through the ravine.

“I nod quietly, following the path slowly and carefully.”

FAILURE (Good Agility, rolled +0)

Kara nods quietly and continues down the weathered steps, keeping her weight low. Each foothold crumbles slightly beneath her boots, but she moves with deliberate care.

Near the bend, a slab breaks loose under Kara’s leading foot. She twists toward the cliff, catches a jutting root, and stops herself before the steps give way below.

Embria

Embria

Hold there, little flame. The stair is not safe beneath the loose stone.

The broken slab drops into the ravine and vanishes among the white water. Its collapse reveals a narrow shelf branching behind the root, sheltered by an overhang and marked with faint green moss.

Embria

Embria

That shelf leads around the worst of the descent. It is narrower, but the stone there is settled. You can choose it, or return to the unstable steps.

Kara remains braced against the cliff, one boot secure and the other testing the exposed shelf. Below, the river roars through the ravine, while the green-marked route offers a safer way forward than the shattered stair.

“I think for a moment, taking the more stable path.”

SUCCESS (Good Agility, rolled +1)

Embria Warns of the Fire

Kara pauses with one boot braced on the stair, studying the moss-marked shelf and the loose stones beneath her. The river booms far below.

Embria

Embria

Take the root first, little flame. Keep your body close to the cliff, and place your weight where the moss grows thickest.

Kara shifts her grip along the exposed root, then steps sideways onto the narrow shelf. The settled stone holds firmly beneath her boot.

She lowers her center of gravity and advances beneath the overhang, testing each green-marked foothold before committing her weight. Dust trickles harmlessly into the ravine.

Embria

Embria

Good. You chose the safer path, and it carried you around the break. The steps ahead are still narrow, but the stone is sound.

Kara reaches the far side of the fractured stair and stands beneath the overhang, safely beyond the unstable slab. Ahead, the moss-marked route descends toward the green below.

“I continue along the path, slowly and carefully, reaching for what handholds I can grasp to steady myself.”

SUCCESS (Good Agility, rolled +1)

Embria Warns of the Fire

Kara continues beneath the overhang, moving slowly along the moss-marked route. One hand finds a jutting root, then a cool shelf of stone, each grip steady beneath her careful weight.

Embria

Embria

That is it, little flame. Trust the handhold before you trust the next step, and keep close to the cliff.

Kara reaches for every stable projection she can find. Her boots pass from one broad foothold to another while loose grit trickles away below, swallowed by the river’s distant roar.

The path curves around the cliff face, and Kara crosses the narrow section without slipping. The overhang thins ahead, revealing sunlight on the green strip beside the river.

Embria

Embria

You are across, little flame. The stone beneath you is settled now, and the descent opens into level ground.

Kara steps onto the level green, keeping one palm against the cliff until both feet stand securely on moss and damp earth. The ravine wind softens behind her.

Below the cliffs, the river flashes through reeds and pale stones. The path continues along its bank, no longer a precarious stair but a rough trail beneath the open sky.

“Leaning over, I dip my hands into the river to take a few long sips of water, greatful to wet my dry throat.”

Kara kneels beside the river and leans over the bank. She dips both hands into the clear, cold water, letting it gather between her palms before raising it to her mouth.

She drinks deeply. The water spills down her fingers and chin, but each swallow soothes her dry throat and eases the harshness left by fire, dust, and the long descent.

Embria

Embria

Slowly, little flame. Take what your body asks for, and let the river restore what the fire spent.

The ember-glow hovers near Kara’s shoulder, modest and warm. Sunlight glitters across the current, while reeds bend softly along the green bank.

Kara fills her hands again and drinks several long sips. Coolness settles through her throat and chest, replacing thirst with a quiet, steady relief.

Embria

Embria

There. You are still here, little flame, and the road beside this river is open to you.

Quest Complete

Find a way to safety beyond the ravine

Attribute Upgrade: Agility Good→Great

“I stand after drinking, looking one way down the road, then the other. "We're in the Beast Races' lands now." I say quietly. "Aren't we?"”

SUCCESS (Fair Conversation, rolled +1)

Embria Warns of the Fire
Embria
Embria

Kara rises from the riverbank and brushes water from her hands. She studies the rough trail in both directions, reeds whispering beside the bright current.

Kara Valemont

Kara Valemont

We're in the Beast Races' lands now. Aren't we?

The ember-glow lifts beside Kara’s shoulder. Beyond the river, the green banks stretch beneath unfamiliar cliffs, with no human roadwork or ward-markers visible.

Embria

Embria

Yes, little flame. These lands lie beyond the reach of House Valemont, and the signs belong to the Beast Races’ country.

The ember’s warmth steadies, never brightening into its greater form. Along the riverbank, broad tracks press into the damp earth, too large and strangely shaped for ordinary travelers.

Embria

Embria

I cannot tell which people made those tracks, nor whether they mean danger. But you are truly outside the keeping and your father’s lands now.

The trail divides around a stand of alder trees, one branch following the river and the other climbing toward the shadowed hills. Open country replaces the keeping behind her.

“I nod slightly. "I was always told if I am ever lost to follow rivers, they eventually lead to a village or town." I say, making my way down along the river path.”

SUCCESS (Great Agility, rolled -1)

Embria Warns of the Fire
Embria
Embria
Kara Valemont

Kara Valemont

I was always told that if I am ever lost, I should follow rivers. They eventually lead to a village or town.

Kara nods slightly and takes the river path, keeping to the firm green bank. Her sure footing carries her easily past reeds, stones, and low alder roots.

Embria

Embria

A sound rule, little flame. Rivers gather roads, boats, and people, even where the hills keep their secrets.

The trail follows the bright current beneath broad-leaved trees. Kara’s pace steadies, and the unfamiliar country opens without demanding another dangerous climb.

Embria

Embria

There ahead, little flame. Smoke rises beyond the bend, and I hear many voices carried over the water.

Kara rounds the bend and sees a small riverside village nestled among the reeds. Timber homes and raised walkways cluster around a broad fire-pit, with footbridges crossing narrow channels.

The river has led her to shelter and living voices at last. Kara reaches the village boundary with the open trail behind her and the Beast Races’ settlement before her.

“I look at Embria, then across the shallows of the river to the village, trying to get a better look at what kind of beast race resides in the village.”

SUCCESS (Good Perception, rolled +1)

Embria Warns of the Fire
Embria
Embria

Kara looks to Embria, then studies the village across the shallows. Clear water and morning light reveal broad shoulders, scaled hides, long tails, and crouched, deliberate movements among the raised walkways.

The villagers are scaled beastfolk, mostly green and brown, with blunt snouts and webbed hands. Several carry woven baskets, while others tend reed platforms beside the river.

Embria

Embria

They are river-dwellers, little flame. Lizardfolk, by their shape and the way they make the water part of their homes.

Kara’s careful gaze finds no armor, banners, or human-built road. Children move between the adults, and an elderly scaled woman watches the stranger from beside the broad fire-pit.

Embria

Embria

I see no immediate weapons raised against you. They have noticed you, though, and their curiosity is gathering across the water.

Across the shallows, several lizardfolk pause their work and turn toward Kara. Their village is inhabited, organized, and unmistakably outside House Valemont’s reach.

✓ Quest Accepted

Learn whether the lizardfolk will offer Kara shelter

− Scene Quest Removed

Learn what Embria knows about the danger beyond the ravine

“I nod slightly at Embria's words. Raising a hand, I give a polite wave, though keep my distance.”

SUCCESS (Great Charm, rolled -1)

Embria Warns of the Fire
Embria
Embria

Kara nods once toward Embria, then raises one hand and gives the lizardfolk across the shallows a careful, polite wave without stepping nearer.

The riverfolk pause. Baskets lower, reed-work stills, and several blunt faces turn fully toward Kara as her greeting carries across the bright water.

Riverfolk Villagers

Riverfolk Villagers

Stranger, we see your courtesy. Stay where you are, and do not cross until we know why you come.

The words are wary rather than hostile, and the villagers answer her courtesy by keeping their weapons absent. Yet their suspicion settles visibly around her, marking her as an outsider under watch.

Embria

Embria

A welcome with conditions, little flame. Your wave earned their restraint, but your distance has also made them wonder what you fear.

Across the channels, the villagers resume only the smallest motions, leaving a clear stretch of bank between themselves and Kara. No one approaches, but no one turns away.

Riverfolk Villagers

Riverfolk Villagers

You may speak from the bank. Tell us your name and whether danger follows you.

“"I'm Kara, as for danger? I don't know, really. I'm sort of lost at the moment." I say, looking them over quietly.”

SUCCESS (Fair Conversation, rolled +3)

Embria Warns of the Fire
Embria
Embria
Kara Valemont

Kara Valemont

I'm Kara. As for danger? I don't know, really. I'm sort of lost at the moment.

Kara speaks quietly from the bank, looking over the lizardfolk across the shallows. Her raised hand lowers, while the river carries her uncertainty between the reeds.

Riverfolk Villagers

Riverfolk Villagers

Kara, then. You speak plainly, stranger. We hear no claim that danger follows you, but the hills hide many things.

The villagers exchange wary glances. A few resume their work, though several remain turned toward Kara, measuring her words against her soot-streaked clothes and solitary arrival.

Riverfolk Villagers

Riverfolk Villagers

If you are lost, the river can bring you to shelter. Cross only when invited, Kara, and leave weapons sheathed if you carry any.

The broad fire-pit burns steadily behind them, and an elderly scaled woman gestures toward a dry platform near the village edge. The invitation is cautious, but genuine.

Embria

Embria

They have accepted your uncertainty, little flame. Their caution remains, but they are offering shelter rather than sending you away.

The ember beside Kara’s shoulder stays dim and unobtrusive. Across the shallows, the villagers wait for her answer without raising a blade or closing the path.

Quest Complete

Learn whether the lizardfolk will offer Kara shelter

Skill Upgrade: Charm Great→Superb

Contact Us

Did you have a bad experience? Think we can do better? Tell us!

Want to delete your account? Account Deletion