LiveTale

The Fire-Blood Maiden

High Fantasy·Kara

15 scenes
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Scene15
The Ward Begins to Failkeeper's refuge
The Ward Begins to Fail
Braska
Braska
Embria
Embria

The marked switchback reaches a roofless waystation built into the mountain. Guide-stones encircle a dark brazier, and Kara’s bark record matches the station’s carved map.

Braska steps within the ring, his axe serving as both support and weapon. Above the brazier, one route-mark pulses faintly, each glow weaker than the last.

Embria

Embria

That sign is losing its ward, little flame. The road is not merely protecting travelers from danger.

The failing mark points across a distant valley, toward a dark cleft between two ridges. Beneath its branches, worn carvings form a warning about what the protection keeps contained.

Braska

Braska

Contained, not guarded. If the ward fades, something may come along the road that travelers were never meant to meet.

Wind moves through the open station and stirs the bark sheet in Kara’s hand. The pulsing sign answers with a dull red shimmer, briefly revealing a second route descending toward the valley.

Embria

Embria

Copy the warning before we disturb anything, little flame. Then decide whether this road needs help, avoidance, or only a witness.

✓ Quest Accepted

Stabilize the failing waystation ward

“I nod, annotating the record I am making, before setting it in my pack. Walking up to the ward, I look it over carefully. "What actually powers it?"”

SUCCESS (Legendary Reasoning, rolled +0)

The Ward Begins to Fail
Braska
Braska
Embria
Embria

Kara nods and adds the warning, the pulsing intervals, and the route toward the dark cleft to her bark record. She rolls it carefully and secures it inside her pack.

Kara

Kara

What actually powers it?

She walks to the ward and studies the carved branches, the brazier, and the stones encircling it. Her reasoning follows the fading pulses through the pattern and into the mountain.

Kara

Kara

The brazier is only the focus. The ward draws power from the marked road beneath the valley.

Embria

Embria

The road itself powers it, little flame. The stones gather movement, memory, and the mountain’s deep force, then feed that strength into the containment mark.

Kara identifies the failing point: a severed branch in the route-mark where the old road’s power once entered the station. The warning is a containment seal, not a simple traveler’s protection.

Braska

Braska

Then the road is weakening at one place. If we find that break, we learn whether the ward can be restored or should be left alone.

“I nod slightly. "Well, if the braiser powers it, maybe I can feel it back to where it is damaged from there... " I say, turning and making my way over to the braiser. "... So, doing something dumb Embria, sorry." I say, before holding my hands out and focusing on the still remaining charcoal within.”

FAILURE (Legendary Fire Magic, rolled -3)

The Ward Begins to Fail
Kara

Kara

Well, if the brazier powers it, maybe I can feel it back to where it is damaged from there...

Kara turns toward the brazier and crosses the stone ring, lifting both hands toward the remaining charcoal. The ward’s dull pulse tightens around the basin before her fingers can approach it.

Kara

Kara

So, doing something dumb, Embria, sorry.

She focuses her fire through the charcoal without touching it. Heat gathers in her palms, but the charcoal remains beyond reach, sealed behind a transparent pressure that gives her magic no path into the road.

The attempt bends the brazier’s glow inward. One branch of the carved ward flashes red, then goes dark, and the distant pulse from the valley falls silent instead of revealing its damaged course.

Embria

Embria

Withdraw your hands, little flame. The focus is not an open conduit. You have closed the station’s answer, and forcing it again may leave you blind to the road’s warning.

Braska

Braska

No more reaching through it. We mark which branch went dark, then find the break from the road itself.

✓ Quest Accepted

Find the source of the waystation ward's failure

“I pout for a few long moments. "Told you it was dumb... " I say derisively, before shaking my head. "Well, it wasn't the direction we came, probably, so forward it is I guess." I say, turning to continue along the path.”

SUCCESS (Fair Conversation, rolled -2)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

Told you it was dumb...

Kara pouts for several long moments, then shakes her head and turns from the dark brazier. The failed reach has cost her some standing with both companions, who now watch her judgment more carefully.

Kara

Kara

Well, it wasn't the direction we came, probably, so forward it is I guess.

She steps beyond the stone ring and takes the descending path toward the valley. The route is open, and the waystation’s warning remains recorded safely in her pack.

Braska

Braska

Forward, then. But next time, say when you are about to test something. I will not follow blind confidence twice.

Embria

Embria

A fair cost, little flame. You chose the road, but his trust now requires clearer warnings before your fire reaches for old magic.

Braska follows with his axe angled for support, keeping closer than before without challenging Kara’s lead. Behind them, the brazier fades, and the path carries them toward the valley’s dark cleft.

“I look over my shoulder at Dusk. "It wasn't blind confidence Dusk, I don't really know what I am able to do, so until I can get actual training, I am doing the best I can with what I have, which isn't much."”

SUCCESS (Fair Conversation, rolled +3)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

It wasn't blind confidence, Dusk. I don't really know what I am able to do, so until I can get actual training, I'm doing the best I can with what I have, which isn't much.

Kara looks over her shoulder at Dusk as the descending path winds between dark stone and wind-bent grass. Her words leave no excuse behind, only the plain truth of learning without a teacher.

Braska

Braska

Not blind, then. Untrained. That is different. You reached for an answer because you had no better way to find it.

Dusk’s posture eases, and he shifts the axe so its haft supports him without blocking Kara’s path. His trust does not vanish into certainty, but his accusation does.

Braska

Braska

I will warn you when a choice looks dangerous. You warn me before you make it. That is enough until we find someone who can teach you properly.

Braska

Braska

There is an old keeper’s refuge beyond the next ridge. If its road stones still answer, someone there may know fire-work or where to find a teacher.

He angles his horned head toward a narrow cleft ahead, revealing a safer destination than the uncertain valley floor. The path remains open, and Dusk now walks beside Kara rather than behind her.

“I nod slightly, continuing along towards the refuge. "You're getting better at talking by the way, I'll never understand why your kind is considered lesser."”

SUCCESS (Fair Conversation, rolled +2)

The Ward Begins to Fail
Braska
Braska
Embria
Embria
Kara

Kara

You're getting better at talking, by the way. I'll never understand why your kind is considered lesser.

Kara nods slightly and continues along the descending path. Dark stone gives way to a sheltered ridge, where old guide-stones mark a low refuge tucked beneath the mountain’s overhang.

Braska

Braska

Lesser is a word used by those who fear what they do not understand. I have heard it before.

Braska’s head remains raised as he walks beside Kara, but his voice carries less guardedness than before. The refuge’s stone entrance stands open, its ancient markings worn but readable.

Embria

Embria

He is learning to name the wound instead of merely guarding it, little flame. That is a kind of strength.

Braska

Braska

And you are learning to say what you mean before the road decides for you. We make a useful pair.

Kara and Braska enter the keeper’s refuge together. A dry hearth, rainwater basin, and worn sleeping alcove wait inside, offering shelter and the possibility of instruction without demanding either of them surrender control.

“I nod slightly. "It's okay, I grew up as being 'lesser' myself." I say, looking back at him. "We do make a good pair."”

SUCCESS (Fair Conversation, rolled -1)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

It's okay. I grew up as being "lesser" myself. We do make a good pair.

Kara looks back at Braska as they enter the refuge. The quiet admission settles between them, carrying recognition rather than pity, while the worn shelter opens around their shared arrival.

Braska

Braska

Then you know why I heard you. Good pair, yes. But do not soften the truth for me again. If danger comes, I need your plain words, not a kinder version.

Braska lowers his head, accepting her affirmation, but his guarded eye fixes on her with a new expectation. Her words have earned partnership, while honesty is now a condition of his trust.

Braska

Braska

I will call you partner before I call you lesser. But if you test old magic or take a dangerous road, you tell me first. That is what you owe me now.

He steps farther into the refuge and sets the axe beside the dry hearth. The bargain is plain: Braska gives her his trust as a partner, and expects direct warning in return.

“"If danger comes, we'll deal with it, you know that, either with your new axe, or, I just burn everything, either way, we have two useful ways of dealing with problems." I say, turning my attention to the refuge.”

SUCCESS (Legendary Charm, rolled +0)

Kara

Kara

If danger comes, we’ll deal with it, you know that. Either with your new axe, or I just burn everything. Either way, we have two useful ways of dealing with problems.

Kara turns from Braska toward the refuge, her attention moving over the dry hearth, rainwater basin, worn sleeping alcove, and guide-stones embedded in the walls.

Braska

Braska

Two useful ways, yes. I prefer the one that leaves the refuge standing, but I will not complain about having choices.

The refuge is small but sound. Its roofless outer entrance admits pale mountain light, while the inner chamber offers shelter, a place to rest, and enough space to examine the old road markings.

Embria

Embria

A practical confidence, little flame. Keep both answers ready, but let the refuge show you what it was built to protect before deciding what deserves fire.

Braska’s axe remains beside the hearth, within reach but no longer raised. Kara’s reassured certainty settles over the shelter, and the refuge waits quietly for her inspection.

“I look around casually. "I mean, Dusk called it a 'Keeper's Refuge'." I say with a pause. "I kind of expected someone might actually be living here." I say with a shrug. "Guess not though."”

SUCCESS (Legendary Perception, rolled +0)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

I mean, Dusk called it a "Keeper's Refuge." I kind of expected someone might actually be living here. Guess not, though.

Kara looks around casually, taking in the dry hearth, rain basin, sleeping alcove, and guide-stones. The refuge is clean but unoccupied, with no fresh bedding, fire ash, or personal belongings.

Her sharp eye finds older signs of habitation: worn floor stones, a repaired basin lip, and shallow notches beside the hearth recording past stays. Whoever kept this place left long ago.

Kara

Kara

No one has been living here recently.

Braska

Braska

Keeper's Refuge does not mean keeper always stays. It means someone made it ready for those who need shelter.

Braska nudges the nearest guide-stone with one claw, revealing a faded groove beneath its dust. The mark is old, but the refuge remains maintained enough to serve its purpose.

Embria

Embria

An empty refuge can still be a promise, little flame. Someone expected travelers to come after them, even if no one remains to greet you.

“I nod slightly. "Good to know." I say, looking around more intently. "All the same, I don't know what we expect to find here regarding the ward."”

SUCCESS (Legendary Perception, rolled +1)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

Good to know. All the same, I don't know what we expect to find here regarding the ward.

Kara studies the refuge more intently. Her gaze follows the guide-stones, the repaired basin lip, and the hearth’s foundation, finding shallow channels joining them beneath the dust.

Kara

Kara

The refuge is part of the ward’s network, not merely a shelter beside it.

One channel continues beneath the sleeping alcove and ends at a flat stone marked with the same branching sign as the waystation. It is dormant, but intact, designed to receive a route’s returning strength.

Braska

Braska

So this place listens to the road. The ward may have another anchor here, away from the broken station.

Embria

Embria

Yes, little flame. The refuge does not contain what the valley holds, but it can witness the road’s condition and carry a warning between waystations.

Kara now understands the refuge’s purpose: its stones preserve a dormant listening ward, while the marked flat stone offers a safe place to examine the failing road without touching the containment seal itself.

“"So how can we see if anyone is listening?" I ask, before following up with. "More importantly, actually, if all the stations waystations are connected, how come no one has looked into the ward yet?"”

FAILURE (Fair Conversation, rolled -3)

The Ward Begins to Fail
Braska
Braska
Embria
Embria
Kara

Kara

So how can we see if anyone is listening? More importantly, if all the waystations are connected, how has no one looked into the ward?

Embria

Embria

The safe test is a question through the listening stone, little flame. But the network is not whole. A severed road can carry silence as easily as a warning.

Braska

Braska

And anyone listening may not answer. They may only learn that someone has touched the refuge.

Dusk’s claw hovers over the flat stone, while Embria’s glow narrows above its branching sign. Kara’s question has not found a person, only a choice with consequences.

Embria

Embria

The old keepers may have vanished, or the broken route may have hidden this station from them. We cannot tell which without sending a signal. That is the danger.

Braska

Braska

No clear answer, then. We can listen for a reply, but we may also announce ourselves to whoever still watches the road.

The dormant stone gives one faint pulse beneath Dusk’s claw, too weak to form a message. Dust trembles in the channels, and the refuge falls silent again, leaving investigation possible but no longer harmless.

“I nod, eventually electing to touch the stone. "No use waiting then, least this place only has the one entrance, if it's a fight, it'll be easier here then anywhere else." I say, before pressing on it. "... Hello? Anyone there?"”

SUCCESS (Legendary Reasoning, rolled +0)

The Ward Begins to Fail
Braska
Braska

Kara nods at the dormant channel, then kneels beside the sleeping alcove. She brushes away dust and retrieves the fixed stone from its shallow recess, exposing its branching sign.

Kara

Kara

No use waiting then, least this place only has the one entrance. If it's a fight, it'll be easier here than anywhere else. Hello? Anyone there?

Kara presses the listening stone. Its dormant lines kindle beneath her fingers, and a clear pulse travels through the channels toward the mountain road.

Embria

Embria

The question has gone out, little flame. The refuge is listening now.

The stone answers with three measured pulses. The first returns from the waystation, the second from somewhere beyond the dark cleft, and the third carries a faint voice through the rock.

Neris

Neris

Keeper of the refuge, your call is heard. Do not enter the cleft. The containment still holds, but its road is failing.

Braska

Braska

Someone answered. We know the danger is real, and we know where the warning points.

+ New Item Acquired

Listening stone

“"We're not Keepers, we were recording road marks when we happened upon this road. What is 'the Cleft?'"”

SUCCESS (Fair Conversation, rolled +1)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

We’re not Keepers. We were recording road marks when we happened upon this road. What is the Cleft?

The listening stone holds Kara’s words and sends them through the refuge. Dusk shifts closer, axe ready at his side, while the branching channels glow toward the distant cleft.

Neris

Neris

Then you are travelers, not Keepers. The Cleft is a wound in the mountain where the old road descends beneath the ridges.

Neris

Neris

It was once a passage for marked traffic. When the containment was raised, the road was sealed around something that could not be safely driven farther into the deep.

A fourth pulse travels through the stone, carrying a faint impression of wind moving through a narrow gorge. The sound fades before it becomes anything more.

Neris

Neris

I am Neris, the last voice assigned to this road. I do not know what sleeps below, only that the failing ward must not be opened by curiosity or strength.

The listening stone dims to a steady ember-red. Kara now knows the Cleft’s location, its purpose, and the limit of Neris’s knowledge, while the refuge remains secure around them.

“I take my hand off the stone, looking to Dusk. "So something is trapped and it is... Consuming the ward?" I ask, tilting my head, before looking at Embria. "That sounds about right, doesn't it?"”

SUCCESS (Fair Conversation, rolled +2)

Kara

Kara

So something is trapped and it is consuming the ward?

Kara lifts her hand from the listening stone and looks to Dusk, tilting her head before turning toward Embria. The channels’ red glow steadies beneath her palm.

Kara

Kara

That sounds about right, doesn't it?

Braska

Braska

It sounds right. The ward is not feeding it by choice, but something below is drawing strength from the road as the seal weakens.

Embria

Embria

Yes, little flame. Neris said the containment holds while the road fails. That means the trapped thing is consuming the ward’s remaining strength, whether by hunger or by nature.

Neris

Neris

Your understanding is sound. The ward was built to contain it, but the marked road was also its source of strength. Each failing sign leaves the seal poorer.

The listening stone gives one low pulse, confirming the answer without revealing what lies below. Dusk keeps his axe ready, while Embria’s glow narrows over the branching mark.

Quest Complete

Find the source of the waystation ward's failure

Skill Upgrade: Magic Poor→Mediocre

“I jump at Neris's voice. "I thought I pulled my hand off of this completely. Sorry about that Neris." I say, before adding. "I mean, if that's the case, once the ward burns out, whatever is trapped inside will be free anyway, won't it?”

SUCCESS (Fair Conversation, rolled +0)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

I thought I pulled my hand off completely. Sorry about that, Neris. If the ward burns out, whatever is trapped inside will be free anyway, won't it?

Kara jerks her hand fully away from the listening stone. The red channels dim, then brighten as Neris receives the question through the refuge’s connected marks.

Neris

Neris

Yes. If the containment fails completely, the thing beneath the cleft will be free to follow the road wherever its strength carries it.

A low pulse travels from the cleft through the listening stone. It carries no image, only the impression of pressure gathering beneath old stone and weakening seals.

Neris

Neris

But release is not the only danger. Before that, the failing ward may collapse inward, and the road around it could become unsafe for anyone nearby.

Braska

Braska

Then we know the choice. Stay clear, or learn how to strengthen the ward without opening the cleft.

The listening stone settles beneath Kara’s hand, no longer answering on its own. Neris has given her a direct answer, but the refuge offers no promise that the failing road can be repaired.

“I nod. "Staying clear doesn't really seem like an option, We're pretty deep into the valley already, and who knows when it could fail, if we're on it when it does, well... " I shake my head. "You've seen me when i fully lose control Dusk, and I'm not some ancient road magic or whatever this is. You think we'd really survive that backlash?"”

SUCCESS (Fair Conversation, rolled +0)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

Staying clear doesn't really seem like an option. We're deep in the valley, and who knows when it could fail. If we're on it then, well... You've seen me lose control, Dusk. Would we survive that backlash?

Kara shakes her head, withdrawing fully from the listening stone. The red channels continue their dim pulse, carrying her question through the refuge toward the cleft.

Braska

Braska

I do not know. If the ward collapses inward, stone may fall and the road may break beneath us. If it releases outward, we may face something strong enough to follow the valley.

Neris

Neris

Your companion asks the right question. Survival is possible, but I cannot promise it. The refuge may shield you from the first backlash, if its listening stone still holds.

The answer costs the refuge its silence. A fresh red line appears beneath the sleeping alcove, marking this shelter as an active point in the failing network and making its location known to whoever still listens.

Braska

Braska

Then we do not gamble on surviving the backlash. We find the damaged road, learn what can be strengthened, and leave if the stone tells us the refuge will not hold.

The listening stone dims, leaving the refuge’s channels faintly marked. Dusk keeps his axe close, but his decision is settled: they will investigate the failing ward under the refuge’s protection, accepting that someone may now know where they stand.

“"And if it can't? We still run into the same problem, and my magic clearly isn't good enough to do what needs to be done." I say, frowning.”

SUCCESS (Fair Conversation, rolled -1)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

And if it can't? We still run into the same problem, and my magic clearly isn't good enough to do what needs to be done.

Kara frowns at the red channels, her question carrying through the listening stone. Dusk shifts his grip on the axe, while the refuge listens in strained silence.

Neris

Neris

Then do not make your magic the ward’s only hope. If you cannot strengthen it, learn the failure’s shape, warn the nearest road settlements, and leave before the containment breaks.

Braska

Braska

That gives us an answer, not a victory. We find what can be done, but we do not stay simply because we want to be useful.

Neris

Neris

Your doubt is sensible, traveler. I will mark you as an untrained claimant, not a Keeper. The road will answer your questions, but I will not grant you authority over its wards.

A thin red line closes around the listening stone. Neris has given Kara a clear course, but the refuge now records her as an outsider seeking access, and future warnings may come with less trust.

Braska

Braska

Then we work with what we have. We learn the failure, keep an exit open, and leave if the refuge says the road is turning against us.

“I place my hand on the stone again. "Neris, do you have any idea what is actually in the Cleft?"”

SUCCESS (Fair Conversation, rolled +0)

The Ward Begins to Fail
Kara

Kara

Neris, do you have any idea what is actually in the Cleft?

Kara places her hand on the listening stone again. Red lines kindle beneath her palm, and the question travels through the refuge toward the dark cleft.

Neris

Neris

I have never seen it clearly. The old records call it Vorrak, a deep-born thing that feeds on wards, memory, and the strength carried through marked roads.

The stone carries a pressure like distant stone grinding against stone. Neris’s answer gives the presence a name, but not a shape, lineage, or certain purpose.

Neris

Neris

Vorrak was sealed after it hollowed three waystations and turned their roads against one another. I do not know whether it thinks, but it recognizes strength and follows it.

A thin red ring closes around Kara’s handprint on the stone. The refuge has recorded her question as a claimant’s inquiry, and Neris’s future answers will require her to name what action she intends before the road speaks again.

Neris

Neris

That is what is in the Cleft, traveler: Vorrak, bound beneath the failing road. I have told you the truth I possess. Do not ask me to call the seal open.

“"I won't." I say, shaking my head in spite of him not seeing the action. "I would ask though, the seal is meant for keeping this Vorrak in, but does that apply to others going through themselves?"”

FAILURE (Fair Conversation, rolled +0)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

I won't. I would ask, though: the seal is meant to keep Vorrak in, but does it also stop others from going through themselves?

Kara’s question travels through the listening stone. The red ring around her handprint tightens, and the channels beneath the refuge answer with a divided pulse rather than a clear reply.

Neris

Neris

Not cleanly. The seal bars passage toward Vorrak, but it was never made to judge every traveler. Those who enter without a road-mark may find the way turning them back, or carrying them deeper than intended.

The stone flares, projecting a faint branching route across the refuge floor. One line ends at the cleft; another bends beneath the ridge toward an older side passage, its mark nearly erased.

Neris

Neris

I cannot promise the seal protects outsiders from the road’s misdirection. But that side passage was built for maintenance, not descent. If its mark still answers, it may let you inspect the failing ward without approaching Vorrak’s chamber.

Braska

Braska

Then we do not test the cleft. We find the side passage, if it gives us a way to see the damage and return.

The projection fades, leaving the maintenance route faintly visible in dust across the floor. Neris has not answered whether strangers can cross safely, but Kara now has a usable alternative to entering the sealed cleft.

“I shake my head, looking at Dusk. "We know what the damage is, clearly. It's a road eating monster." I say plainly. "Question I am really asking though is, can we hunt that monster." I say, before adding. "You're our muscle here. I have to be angry to be really useful, what do you think our chances are, Dusk?"”

SUCCESS (Fair Conversation, rolled +1)

Kara

Kara

We know what the damage is, clearly. It’s a road-eating monster. The question is, can we hunt it?

Kara

Kara

You’re our muscle here. I have to be angry to be really useful. What do you think our chances are, Dusk?

Braska studies the faint route projected across the refuge floor, then the axe beside him. His injured leg remains steady, but his gaze measures the difference between fighting a creature and breaking its prison.

Braska

Braska

Hunt it? Yes, if hunt means track its feeding through the road and choose where to meet it. Kill it in the cleft? Poor chances. It eats wards, memory, and marked strength. My axe cannot cut what we cannot reach.

Braska

Braska

But we can damage its path. Find the failing anchor, draw its attention somewhere the refuge can withstand, then strike when it crosses stone instead of warding. With your fire controlled and my axe ready, our chances are fair.

The maintenance route remains faintly traced in the dust, bending away from the cleft. Braska’s answer turns the question from a reckless descent into a hunt with a place, a lure, and a condition for attack.

Braska

Braska

So we do not hunt it angry. We hunt it prepared. If the road gives us a solid target, we take our chance. If it does not, we leave before Vorrak chooses the battlefield.

“"Then it sounds like we have the beginnings of an actual plan." I say, nodding, then looking to the stone, placing my hand on it. "Neris, we've a plan, can you show the path to the side tunnels from your end?"”

SUCCESS (Fair Conversation, rolled +1)

The Ward Begins to Fail
Braska
Braska
Kara

Kara

Then it sounds like we have the beginnings of an actual plan. Neris, we’ve a plan. Can you show the path to the side tunnels from your end?

Kara nods and places her hand on the listening stone. Its red channels brighten, carrying her question through the refuge toward the distant cleft.

Neris

Neris

I can. Keep your hand there, traveler. I will wake the maintenance marks from this side and lay their course before you.

The stone answers with a low pulse. Dust lifts from the refuge floor as a pale route unfolds beneath it, branching from the listening stone toward a narrow seam behind the rain basin.

Neris

Neris

There. Move the basin’s loose rear stone, then follow the marked crawlway beneath the ridge. It joins the side tunnels before the cleft’s sealed descent.

Braska

Braska

A clear path and a way back. Better than hunting through the open valley. We can prepare here, then inspect the failing anchor.

The projection settles into fixed lines, showing the basin, the hidden entrance, and the return route. Neris’s guidance has made the maintenance path known, and the refuge remains their secure starting point.

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