
A month later, Kara and the wounded pack lizard enter Ashenleaf Market, where highland wind stirs bright awnings and ward-lanterns sway above relic traders, hedge mages, and exiles. The wounded pack lizard’s healed leg bears a faint scar beneath its road-barding.
A masked archivist approaches through the bargaining crowd. She is a tall young adult woman in layered charcoal robes, copper-brown skin, and a narrow silver mask etched with tiny branching marks; a sealed leather packet rests against her chest.

Ilyra Vey
Kara of Valemont? I am Ilyra Vey. Do not reach for a blade. I came to offer you a record, not a bargain.
She stops beyond the wounded pack lizard’s horns and raises the packet with both hands. Wax seals cover its folds, stamped with a noble device worn almost smooth by age.

Ilyra Vey
This came from a ruined archive above the old eastern road. It concerns your elven ancestry, and it was concealed long before House Valemont ever marked you useful.
Around them, bargaining voices falter beneath the ward-lanterns’ blue glow. The wounded pack lizard shifts between Kara and the archivist, while the sealed packet remains untouched in Ilyra’s hands.

Ilyra Vey
If you want the truth, take it. If you want to burn it, I will not stop you. But others are already searching for what this record names.
The market resumes its murmur, though nearby traders keep watching. Ilyra waitsIlyra, her dark hair braided close beneath the mask’s ties, waits without lowering the packet, leaving its seal and its danger before Kara.
“I look her over, before nodding slightly. "I'll take it." I say, reaching a hand out for the packet.”
SUCCESS (Legendary Perception, rolled +0)


Kara
I'll take it.
Kara studies Ilyra before nodding slightly. The archivist's posture is guarded but steady, her hands placed openly around the packet rather than near a weapon. The branching marks on her silver mask match the older road signs, while the wax bears no Valemont crest she recognizes.
Kara reaches out. Ilyra watches her fingers, then places the sealed leather packet into her hand without resistance. Its weight is modest, but several folded leaves shift inside, protected by the layered leather.

Ilyra Vey
Then it is yours. Read the outer account first. The older pages were written for eyes that already knew what House Valemont concealed.

Kara
The seals are old, but none bears my father's mark.
The market's murmur gathers around them again. The wounded pack lizard remains between Kara and the nearest traders, while Ilyra lowers her hands and waits, her masked face turned toward the packet now resting securely with Kara.
+ New Item Acquired
Sealed leather packet
“I nod. "We should find a merchant, we need some coin, going forward." I say, looking to the Braska. "I still think 'Dusk' suits you, you know."”
SUCCESS (Fair Conversation, rolled +2)


Kara
We should find a merchant. We need some coin going forward. Dusk still suits you, you know.
Kara nods toward the wounded pack lizard, then turns her attention to the market stalls. The pack lizard watches her steadily, its scarred leg planted beneath the road-barding.

Braska
Dusk, then. Coin first. Road after.
The wounded pack lizard accepts the name with a low croak and angles its horned head toward the busier end of Ashenleaf Market, where traders display relics, charms, and practical goods.

Ilyra Vey
The cloth merchant near the blue awning trades fairly, and she pays for unusual salvage. Keep the coffer covered, and she may not ask too many questions.
Ilyra points through the market crowd toward a broad stall hung with dyed cloth and brass scales. The wounded pack lizard moves beside Kara, and the three of them set out together.
“I nod. "Thank you, our path is our own though." I say, making my way towards the cloth merchant.”
SUCCESS (Legendary Agility, rolled +0)


Kara
Thank you. Our path is our own, though.
Kara nods to Ilyra and threads through the bargaining crowd with the wounded pack lizard at her side. Her sure footing carries them cleanly between awnings, crates, and watching traders toward the blue cloth stall.

Ilyra Vey
Then keep it yours, Kara. May the road repay what the houses took.
The cloth merchant is a broad-shouldered middle-aged woman with dark skin, silver-streaked hair, a square jaw, and a copper nose ring, and a blue wool vest bright against layered skirts. Brass scales hang beside bolts of dyed fabric.

Ashenleaf Market Trader 1
Salvage to sell, or goods to buy? Set anything delicate on the left scale. I pay in coin, not promises.
Kara reaches the stall with the wounded pack lizard’s coffer covered beneath its road-barding. The merchant clears a space on the counter, while Ilyra remains a respectful pace behind.

Braska
Coin first. Road after.
“"I'm glad you found your voice, Dusk." I say, looking up at it, before nodding to the trader. Setting down my old noble dress, I look to her. "What can you give for this?"”
FAILURE (Fair Conversation, rolled -1)


Kara
I'm glad you found your voice, Dusk.
Kara looks up at Dusk, then nods to the trader. She sets the plain brown dress on the cleared counter, its careful mending and faded fabric plain beneath the market light.

Kara
What can you give for this?

Ashenleaf Market Trader 1
For the cloth alone? Two coppers. It is worn, and I cannot sell it here as noble attire without inviting questions.
The trader turns the dress inside out, examining its sturdy seams and altered hem. Her expression shifts as she finds finer workmanship beneath the wear.

Ashenleaf Market Trader 1
But the stitching is better than the fabric suggests. I can offer four coppers, or introduce you to a mender who may trade more for the cut and pattern.

Braska
Four coppers buys little. Hear the mender first.
The trader keeps one hand on the dress and gestures toward a narrow stall beneath a green awning, where spools and scraps hang in ordered rows. The offer has become a choice rather than a sale.
“I nod. "That is a terrible price, what about the inlaid silver, surely that brings it up a bit more?"”
SUCCESS (Superb Charm, rolled +0)


Kara
That is a terrible price. What about the inlaid silver? Surely that brings it up a bit more.
Kara taps the dress's altered hem, and the cloth merchant examines the narrow silver threads worked through its faded pattern. Her brows lift as the metal catches the light.

Ashenleaf Market Trader 1
Silver indeed. Tarnished, but genuine, and the pattern is finely set. I will make it eight coppers, and that is a fair price.
The trader places eight dull copper coins beside the dress, then smooths the hem with a more respectful touch. The offer no longer treats the garment as mere worn cloth.

Braska
Better. Coin first. Road after.
The eight coppers wait on the counter, available to Kara, while the trader gathers the dress for wrapping. Nearby bargaining resumes, but her attention remains fixed on the completed sale.
“I nod slightly. "I'll take it then, thank you Miss."”
FAILURE (Fair Conversation, rolled -2)


Kara
I'll take it then, thank you, Miss.
Kara nods and reaches toward the coins, but the cloth merchant catches her wrist with two fingers before she can gather them. Her smile tightens.

Ashenleaf Market Trader 1
Not Miss. Trader. And keep your thanks quiet. You said eight coppers, so eight it is, but I will not have a market audience thinking I was softened by noble manners.
She releases Kara and sweeps the coins toward her, then wraps the old dress in plain brown paper. Several nearby traders glance over before returning to their bargains.

Braska
Take the coin. Leave the cloth. Road after.
The merchant counts the eight coppers twice and places them in Kara’s open palm. The exchange is finished, though the wrapped dress now rests behind the stall instead of traveling with her.

Ashenleaf Market Trader 1
There. Coin for the garment, and no further ceremony. If you want new clothes, bring coin next time.
Dusk shifts closer as the market’s movement closes around the stall again. Eight coppers weigh lightly in Kara’s hand, while the merchant turns to her next customer.
+ New Item Acquired
Eight copper coins
“I nod slightly, turning to make my way through the market, pocketing the coins. "Remind me to secure these in your coffer later Dusk." I say quietly, before murmuring. "Embria, Anything else interesting in this town? We'll need more coin to get properly outfitted."”
FAILURE (Fair Conversation, rolled -2)

Kara closes her fingers around the eight coppers and slips them into an inner pocket. She turns from the stall, joining the market’s moving current with Dusk beside her.

Kara
Remind me to secure these in your coffer later, Dusk. Embria, anything else interesting in this town? We’ll need more coin to get properly outfitted.

Embria
Ashenleaf pays for unusual work, little flame, but not every offer is honest. The relic stalls prize old road marks, and the hedge mages pay for demonstrations you may regret.

Braska
Coffer stays covered. Coin work first. Food, cloth, shelter. Then road.
Kara’s quiet request does not carry far, but the words coffer and coin draw a few nearby glances. A relic seller pauses over a tray of charms, measuring Dusk’s covered burden.

Ashenleaf Market Trader 1
If you want useful work, avoid the hedge mages. Ask the sign-broker under the red awning, but do not show him anything sealed or ancient.
The advice leaves Kara with no clear outfitter and too many curious eyes. The red awning stands across the market, while the relic seller’s attention remains fixed on Dusk’s covered coffer.
✓ Quest Accepted
Earn enough coin to outfit for the road
“I nod to the trader. "Hmm? Oh, thanks." I say as we continue onward. Quietly, so that only Dusk and Embria can hear me. "Well, right now I'm considered a hedge mage, right? I might not be able to control my magic well, but I do have it."”
FAILURE (Fair Conversation, rolled +0)

Kara
Hmm? Oh, thanks.
Kara nods to the cloth merchant and continues with Dusk, lowering her voice beneath the market’s layered bargaining. The red awning recedes behind them.

Kara
Well, right now I’m considered a hedge mage, right? I might not control my magic well, but I do have it.

Braska
Magic, yes. Hedge mage, no. Words do not make it useful. Coin work first.

Embria
You have power, little flame, but claiming it will not persuade this market. The relic stalls may still pay for old road marks, and that requires no demonstration.
A nearby hedge mage glances over at the word magic, but turns away when Dusk’s covered coffer remains concealed. No offer follows, yet the relic stalls ahead now hold a clearer possibility.

Braska
Marks first. Food, cloth, shelter. Then choose what magic does.