
Lo climbs the stairs to his room and unrolls his small bundle on the bed. The dim lamplight catches on polished wood, string, and worn metal fittings.
He sets the meotili aside first. Its stained frame looks sturdy, cleanly joined, and built for long miles without complaint.
The chin rest is solid. The whole frame feels balanced.
Lo runs careful fingers along the strings, the rest piece, and the carved edges, checking for warps, cracks, or loosened pegs. Nothing gives under his touch.
He works the tuning by ear, plucking one string, then another, letting each note settle against the room until the instrument answers him with a clearer voice.
At last the meotili sits ready in his hands, bright and steady in the hush. Below, the inn murmurs softly through the floorboards, and someone at the stair turn gives a passing, curious pause.
✓ Quest Accepted
Play a tune for the inn
“After readying the instrument, with proper care i make my way to the main room and inn keeper, looking for a shy but center wall spot”
SUCCESS (Legendary Agility, rolled -1)

Lo slips out of the room with the meotili tucked close, moving soft on the stairs. The tune in his head stays steady as the murmur of the common room rises to meet him.
He reaches the lower floor and scans the room once, then chooses a seat with his back guarded and a clear view of the counter, shy but centered enough to be seen.

Innkeeper
Good. He picks his ground like he means to stay.
The innkeeper gives him a small nod and leaves the water within reach. Around them, a few patrons quiet their talk without meaning to, waiting for the first note.

Lo
...
Lo settles the meotili under his chin and starts the opening phrase. The room holds still, listening as the melody threads through the boards and into the low firelight.
For a moment, the common room feels less like a stop on the road and more like a place with a heartbeat. Then a hard knock sounds somewhere out on the street below, sharp enough to pull a few heads toward the door.
“I wait, to see”
SUCCESS (Great Perception, rolled -1)
Lo lets the bow rest and keeps still, ears angled toward the knock below. The room’s hush tightens, every patron waiting on the sound.
A second knock follows, slower this time, and the door gives a dull rattle in its frame. Lo catches the scrape of boots outside the threshold.

Innkeeper
Stay calm. I hear it too.
The innkeeper straightens behind the counter, one hand hovering near the latch while his eyes stay on the room, not the door.

Lo
Someone is standing right outside.
Lo’s attention sharpens on the entryway, and the meotili stays quiet against his chest. The knock stops, replaced by a brief pause, as if whoever waits is listening back.

Innkeeper
If that is for you, I will not hand you over easy.
“I remain waiting for more to unfold”
SUCCESS (Great Willpower, rolled -1)
Lo stays motionless and lets the silence widen around him. The room does not speak, only waits.
No one moves for a breath. Then the innkeeper eases one hand off the latch and keeps the other on the counter, choosing patience over haste.

Innkeeper
If he is here for Lo, he will show himself soon enough.
Lo keeps his ears angled at the door, but his body does not tense further. The meotili rests steady against him, and the room remains quiet enough to hear the ale settle in its cup.

Innkeeper
Keep your hands on the instrument, if it helps. I will listen with you.
At the counter, the water cup waits beside Lo, untouched. The innkeeper’s gaze shifts from the entrance back to Lo, protective but calm.
The pause stretches into a small shelter of time, held together by stillness, music, and the watchful man behind the counter.
“I stay calm”
SUCCESS (Great Willpower, rolled -1)
Lo lets the breath in his chest settle without forcing it. The bow stays easy in his paw, the note in his head steady and unhurried.
The innkeeper watches from behind the counter, then gives a small, approving nod, as if Lo has answered without speaking.

Innkeeper
That is it. Let the room carry some of the weight for you.
Lo’s shoulders loosen. The meotili rests against him like a familiar tool, not a test.

Innkeeper
You do not need to fight the silence. Just hold it, then shape it.
His voice stays low and warm. Outside, the door remains closed, and the trouble beyond it does not cross the threshold.
A little farther down the counter, the water cup waits beside Lo, catching the lamplight. The room keeps listening.

Innkeeper
When you are ready, give them the chorus. I will hear it with you.
“I begin playinga selfmade song, almost no lyrics. The song starts with warm, long and emotional drawn notes and a night of crashing high costal storm waves, almost sadness but a sense of powerful quest instead.”
SUCCESS (Great Athletics, rolled +2)

Lo lifts the meotili and lets the first note bloom long and warm, then another, each one rolling out like a wave breaking far offshore. The room quiets into attention.
His melody turns seaward, full of crash and pull, a storm held in careful hands. The tune carries sadness, but it never sinks, it keeps climbing.

Innkeeper
He hears the shape of hard roads in that one. Good.
A few patrons glance up from their cups. One leans back, another stills mid-sip, all of them drawn in by the slow, emphatic rise of the song.

Innkeeper
There it is. Let them feel the tide before you give them the shore.
Lo answers with a brighter turn, not cheerful exactly, but resolute. The melody widens through the common room, and the faces around him soften with it.

Innkeeper
That will stay with them. You have a hand for holding a room.
The water cup gleams beside the counter, untouched, while the song settles into its own steady harbor and the inn listens without asking anything in return.
Quest Complete
Play a tune for the inn
Attribute Upgrade: Willpower Great→Superb
“I rise the slow intro into a progressivly leaning towards a barbarian tale sounding rhythmic heavy tale on the instrument, passionate and building”
SUCCESS (Fair Melodic Empath, rolled +0)

Lo leans the tune harder into the floorboards, and the melody takes on the stomp of marching boots and the grind of old axes. The common room answers with stillness, then focus.
He drives the bow in a rougher rhythm, all weight and momentum, like a war tale being told around a winter fire. The song keeps its shape, but the edge of it darkens.

Innkeeper
That is a brave kind of song. It has dust on its hem, and blood on its boots.
A patron at the far table gives a low laugh, not mocking, just caught. Another nods once, slow and deliberate, as if the tune has named something they already knew.

Innkeeper
Keep that rhythm. It sounds like a story that knows where it is going.
Lo pushes the refrain higher, and the room leans with it. The performance lands clean, but his bow hand starts to burn from the strain, a small ache settling into the wrist.

Innkeeper
Good. You hold them well. Take the water when you want it, and if you keep playing like that, I may need to clear a table for the whole night.
✓ Quest Accepted
Soothe the common room with music
“I take the barbaric rhythmic melody march ive been building and take it an octive down cleanly and share a slow talking singing tale of the barbarian Ovakal marches on sand in darkeness slaying goblin, hobgoblin and pirates in the dark caves. leaves the seaside cave entrance to face an ominous black dressed figure. without a moral heart he slayed the figure, an old and powerful evil black wizard Monohum, the figure he walked into, while exiting the cave”
SUCCESS (Good Arcana, rolled +0)

Lo drops the march an octave, and the room seems to sink with it. The tune widens into a low, sand-strewn cadence, as if boots are crossing a cave floor far beneath the sea.

Lo
The song becomes a tale of Ovakal marching through darkness, cutting down goblins, hobgoblins, and pirates in the deep caves.
His bow keeps the slow, talking rhythm clean. The melody carries him from the cave mouth into a black-cloaked confrontation, and then the final strike lands in a hard, quiet chord.
The room holds its breath, then releases it in one shared exhale. A few patrons shift forward on their stools, drawn into the tale rather than pushed by it.

Innkeeper
That image lands well. You make the dark feel like a place a person can walk through, not just fear.
Lo's wrist gives a small jolt from the turn, a brief ache pricking through the strain, but the phrase stays steady. The water cup on the counter trembles once, and the Innkeeper slides it nearer with an approving look.

Innkeeper
You are holding the room, Lo. Keep that steady hand, and tell me whether Ovakal leaves the cave with silence, or with a witness.
Quest Complete
Soothe the common room with music
“Finishing the tale i raise the octave into how it started and play smoothly”
SUCCESS (Great Athletics, rolled -1)

Lo lifts the melody back toward its opening height, and the room follows without effort. The low march unknots into something lighter, clearer, almost like dawn reaching a harbor wall.

Lo
The notes line up again.
His bow hand loosens. The phrase runs smooth now, no snag in the wrist, no stumble in the turn, just a clean rise and a soft settling breath at the end of each bar.

Innkeeper
There. That is the kind of ending a room remembers.
A few patrons exchange small looks over their mugs. One tap of a heel marks the beat under the table, then stops as if nobody wants to break the spell too soon.

Innkeeper
That is it, Lo. You bring the tale home without forcing it.
The final lift of the tune shines warm and steady, then rests. The common room stays quiet for a heartbeat, not from tension, but from comfort.

Innkeeper
Now tell me, do you want another cup of water, or a slower song after that one?
✓ Quest Accepted
Share another song with the common room