
Grimlock steps from the cavern's stifling sulfur into the biting heat of the desert. He pulls a waterskin from his belt, desperate to rinse the grit from his throat, but the sudden roar of a sandstorm swallows the landscape.
As the dust settles, the silhouette of a caravan emerges. The lead merchant, a man with heavy robes and sharper eyes, stares directly at the satchel at Grimlock's side.

The Lead Merchant
That light. It draws the sand demons like blood. Hide it, traveler, unless you wish to feed the dunes with our bodies.

Grimlock
The merchants are terrified of the artifact's glow.

The Lead Merchant
My scouts tell me the winds are changing. If you have any water left, drink quickly. The storm is only the beginning of what hunts that stone.
The merchant lowers his blade, signaling his panicked guards to stand down while the camels continue to bray in the settling haze.
+ Story Quest Added
Hide the Sun-Stone
+ Scene Quest Added
Get past the caravan
“I try to slip past the caravan”
SUCCESS (Good Stealth, rolled -1)

Grimlock exhales, his hand ghosting over the pouch before he tightens the leather straps to dim the stone's pulsing rhythm.

Grimlock
The wind is dying down just enough to vanish into the shifting dunes.
He gestures to the dire wolf, who falls into a silent, low-slung trot beside him.

The Lead Merchant
Wait. You are leaving? You have no idea what you carry into those sands.
Grimlock does not break stride, weaving between the heavily laden camels while the merchant’s guards remain paralyzed by their own fear.
The merchant shouts another warning that dies in the dry throat of the storm, leaving Grimlock and his companion safely in the shadows of the rising cliffside.
Quest Complete
Get past the caravan