Angela Diaboli and the Heart of New Eden

Post-Apocalyptic·Aiden Kirchgessner

Angela Diaboli is a Tavern hero

13 scenes
Scene4
The Breach in the TowerInside the Tower of New Eden
The Breach in the Tower
Silas
Silas
Brutus
Brutus
The Wounded Survivor
The Wounded Survivor

Dust hangs in the cramped storage chamber. In the corner, a huddled survivor shakes under wet, grey sores, breathing hard enough to rattle. Silas keeps his blade at the throat, steady and waiting.

Angela Diaboli

Angela Diaboli

The sores match the citizens below.

Angela takes in the room in one hard glance, the open door behind her, the sealed chamber ahead, the sickness already inside the tower walls.

Silas

Silas

One word from you, and it ends.

The survivor flinches back against the rusted wall, palms up, too weak to run and too afraid to beg properly.

The Wounded Survivor

The Wounded Survivor

Please. I hid. I did not mean to bring it here.

Silas does not move. Brutus waits in the corridor, ready to seal the threshold if Angela orders quarantine instead of death.

This is the breach inside the tower now, not blades at the stairs. Angela has found the carrier, and the next command decides whether the sickness is cut out here or spreads deeper.

✓ Quest Accepted

Neutralize the infected survivor

Silas. Take him far outside of the city. Then kill him and burn the body.

SUCCESS (Legendary Willpower, rolled +2)

The Breach in the Tower
Silas
Silas
Brutus
Brutus
The Wounded Survivor
The Wounded Survivor

Silas lowers the blade a fraction, waiting for the command to become final.

Angela Diaboli

Angela Diaboli

Take him far outside the city. Kill him. Burn the body.

Brutus shifts in the corridor at once, ready to take the survivor into his grip and drag the problem away from the tower.

Silas

Silas

As you command.

Silas hauls the weakened survivor upright. The wet breathing turns into a choking rasp as the pair move for the door.

Outside the room, metal still rings somewhere deeper in the tower, but no one moves to stop them.

A moment later, the threshold empties, and the corridor swallows the fading drag of footsteps. The sickness is being carried out to end away from New Eden.

Quest Complete

Neutralize the infected survivor

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