
Fresh drag marks climb from the ford into the wooded rise. Rain shakes loose gray ash from the abandoned charcoal path, spotting the reeds and blackened trunks.

Ilyan Voss
There. Their footprints vanish between those trees, but they were hurried. One stumbled near the split ash stump.
Ilyan remains seated against the willow root, soaked and breathing hard, while Sava kneels beside him and checks the torn courier satchel. The sealed green-wax tube rests with Raedwulf.

Sava
The thieves are close. I will keep the courier here and watch the ford. Follow the signs only as far as the rise allows.
Beyond the charcoal path, a bent reed slowly springs upright. Bootprints cross the ash, three sets by their spacing, with one trail dragging something narrow toward thicker woodland.

Ilyan Voss
The document case made that mark. They feared pursuit, so they left the main track and cut toward the old kiln hollow.

Sava
Choose your approach, Raedwulf. I will not leave him exposed, but I can raise the horn if the road turns dangerous.
✓ Quest Accepted
Recover the stolen treaty documents
Director's note
I use stealth and draw my bow at the ready
“I follow the three footprints toward the old kiln hollow.”
FAILURE (Good Survival, rolled -2)

Raedwulf follows the three footprints into the ash, moving low and silent with his bow drawn. Sava and Ilyan remain behind at the ford, hidden by reeds and rain.
The trail bends toward the split ash stump, but the soaked ground gives way beneath his leading foot. A crust of charcoal collapses, sending him sliding against the stump as ash scatters downslope.

Raedwulf
The kiln hollow lies below, but the main path will not hold my weight.
His fall stops short of the hollow, yet the slide exposes a narrow drainage cleft beneath tangled roots. Through it, Raedwulf glimpses three cloaked figures, three adult human men in charcoal cloaks, with their faces shadowed by hoods beside the old kiln, their stolen case open.

Ilyan Voss
The case is open? Then they may be searching for the treaty seal, not fleeing with it.
One thief thrusts papers into the case while another tests the kiln’s blackened doorway. The unstable slope now blocks a direct approach, but the root-lined cleft offers concealed access beneath the hollow.

Sava
Raedwulf, if you can hear me, the cleft may bring you below them. Do not cross the ash slope again.
Director's note
I use stealth and draw my bow at the ready
“I follow the three footprints toward the old kiln hollow.”
FAILURE (Good Survival, rolled -1)
Director's note
I use stealth and draw my bow at the ready
“I follow the three footprints toward the old kiln hollow.”
SUCCESS (Good Survival, rolled +3)

Raedwulf follows the three footprints through the drainage cleft, bow drawn and body low. Root tangles conceal his passage as he reaches the old kiln hollow unseen.
From beneath the kiln’s broken lip, he sees the stolen document case open between the three charcoal-cloaked men. Treaty papers lie scattered beside it, and the green-wax seal is absent.

Brannic
The seal is not here. Search the courier’s satchel again before we leave.
Their words reveal the thieves’ mistake: they do not know the treaty seal survived at the ford. One man holds a folded route map showing a hidden path around the kiln.

Pell
The western track is watched. We use the ash-cut instead, then cross below the ford.
Raedwulf now occupies the hollow’s concealed lower edge with a clear view of all three men, the open case, and their unguarded escape route. Rain muffles every breath.

Sava
I see you, Raedwulf. Hold your position. The ford remains secure, and the courier is safe while you choose your moment.
Director's note
I wait and listen to whatever these thieves say

Raedwulf settles deeper beneath the kiln lip, bow drawn and arrow nocked. Rain taps the broken stones while the three thieves remain unaware of his position.

Brannic
The courier must have hidden the seal before we reached him. Search every fold, then burn the useless papers.
The first thief kneels over the scattered documents. The second guards the ash-cut, while the third keeps one hand on the open case and watches the darkening path.

Ors
No burning. The treaty council may pay for these names, and the route map leads beneath the ford. We take everything.
Their voices carry through the hollow. Raedwulf hears the scrape of parchment, the creak of leather, and distant water swelling around the ford.

Pell
If the seal is missing, we return to the courier. He cannot have passed it to anyone in this rain.

Sava
I hear them moving toward the ford. Hold your ground, Raedwulf. I will keep the courier hidden and watch the road.
Director's note
I lay in the pretending to have been injured from an animal attack
“I silently intercept the thieves before they reach Ilyan. I yell to the thieves, "Help me! Please!" "You must help me!"”
SUCCESS (Great Diplomacy, rolled -2)
Director's note
I lay in the pretending to have been injured from an animal attack
“I silently intercept the thieves before they reach Ilyan. I yell to the thieves, "Help me! Please!" "You must help me!"”
SUCCESS (Great Diplomacy, rolled +2)

Raedwulf
Help me! Please! You must help me!
Raedwulf shifts into the ash beside the kiln path, bow kept ready but concealed, and presents himself as injured by some unseen animal. His cry carries through the rain toward the returning thieves.

Pell
There! Someone is hurt. Hold the ash-cut and see whether he knows where the courier went.
The three thieves turn from the ford. One closes the document case, while the other two advance through the charcoal ash, their attention fixed on Raedwulf’s false distress.

Brannic
Stay where you are. What attacked you, and which way did the courier flee?
Raedwulf remains low and listens beneath the rain. Their boots stop within the hollow, close enough for him to hear leather creak and parchment shift inside the stolen case.

Ors
Search him after we question him. If he saw the courier, he may know where the green seal was hidden.
Director's note
I used to diplomacy to sell the illusion
“"You need to me! Their a Saberdon cat in the forest!! It killed two people of our party, I barely escaped. By fierce after me I can hear it!"”
SUCCESS (Great Diplomacy, rolled +0)

Raedwulf
Help me! A Saberdon cat is in the forest. It killed two of my party, and I barely escaped. I can hear it pursuing me!
Raedwulf keeps his bow concealed but ready, crouched in the ash as rain and controlled panic sell the lie. A sharp charcoal edge cuts his palm, leaving a thin sting and dark smear.

Brannic
A Saberdon cat? Then the courier may already be dead. Stay still, stranger. Where did you hear it?
The three thieves halt within the hollow. Raedwulf lowers his gaze like a frightened survivor while listening to their boots, the case clasp, and parchment shifting in the rain.

Pell
We cannot linger. If the beast follows him, it may drive him toward the kiln. Search his clothes, then take the case and leave.

Ors
No. Let him point out the path he used. If the cat killed his companions, the bodies may mark a safer route to the ford.
Their suspicion bends into practical fear. The stolen case remains between them, the escape route stays guarded, and Raedwulf has drawn their attention close enough to choose his next move.
Director's note
I used to diplomacy to sell the illusion
“"You need to me! Their a Saberdon cat in the forest!! It killed two people of our party, I barely escaped. By fierce after me I can hear it!"”
FAILURE (Great Diplomacy, rolled -4)
The lie carries through the hollow, but the thieves do not retreat. The first thief advances with a short blade lowered, while the others keep the document case between them.

Brannic
Point to the path, stranger. Slowly. If you are lying, the cat will be the least of your troubles.
Raedwulf keeps his bow concealed and listens. His charcoal-smeared palm and torn clothing suggest a struggle, yet no claw marks or bloodied tracks support the tale.

Ors
There are no bodies, no deep tracks, and no beast cry. He came from the kiln path, not the forest.
The second thief circles toward the drainage cleft, cutting off the concealed route back to the rise. The first thief reaches for Raedwulf’s shoulder, while the case remains briefly unattended.

Pell
He is bait. Search him, then bind his hands. If his companions live, they will draw us toward the courier and the seal.
The deception has failed forward: the thieves believe Raedwulf is connected to the courier, and their tightening formation leaves him exposed but gives him a fleeting view of the open case.
Director's note
I used to diplomacy to sell the illusion
“"You need to me! Their a Saberdon cat in the forest!! It killed two people of our party, I barely escaped. By fierce after me I can hear it!"”
SUCCESS (Great Diplomacy, rolled +2)

Raedwulf
Help me! There is a saberdon cat in the forest! It killed two of my party, and I barely escaped. I can hear it behind me!
Raedwulf keeps his body low in the ash, bow drawn and ready beneath his torn cloak. He listens for every shift of leather while maintaining the appearance of an injured survivor.

Brannic
A saberdon cat? Then the beast may be close. Lower your weapon, stranger. We will get you behind the kiln.
The first thief’s certainty spreads through the others. Their formation loosens, and the second man glances toward the dark trees instead of searching Raedwulf for deception.

Ors
I heard something moving beyond the rise. Leave the courier’s trail. If that cat follows him, it may reach us next.

Pell
Take the case and move. Stranger, point toward the safest path. We will keep the beast from you until you reach the road.
The thieves accept the illusion. Their attention turns toward the forest and the escape route, leaving the stolen case exposed while Raedwulf remains concealed, armed, and listening.
Director's note
While the thieves backs are turned, I lounge towards the the closest thief. Dragger drawn, pointed towards he's neck.
“"The beast was right in front of you the whole time." I say a chilling calm voice. "Let be diplomatic and talk."”
SUCCESS (Great Diplomacy, rolled +0)

While the thieves’ backs turn toward the trees, Raedwulf glides across the ash. His drawn bow remains ready as his dagger settles beneath the closest thief’s jaw.

Raedwulf
The beast was right in front of you the whole time. Let us be diplomatic and talk.
The first thief freezes. Raedwulf’s torn cloak, charcoal-smeared palm, and controlled breathing resolve into the very predator they feared, while the other two stop beside the stolen case.

Brannic
You are the beast? Lower that blade, and we can speak without bloodshed.

Pell
He has the advantage. Do not reach for the case or your weapons.
The third thief slowly raises both hands. The document case remains on the ash between them, open and within Raedwulf’s reach, while rain darkens the stolen papers.

Ors
Diplomacy, then. We will answer questions, and you will tell us what price buys our safe departure.
“"Let's start small and work our way up." "First question? Who are you, and who you sent you?"”
SUCCESS (Great Diplomacy, rolled -2)


Raedwulf
Let us start small and work our way up. First question: who are you, and who sent you?
Raedwulf keeps the dagger beneath the closest thief’s jaw while his ready bow covers the other two. Rain ticks against the open case, and his wounded palm begins bleeding through the charcoal smear.

Brannic
I am Brannic, a road hand. The others are Pell and Ors. We were hired by Factor Dalmor of Willowmere’s western trade guild.

Pell
Dalmor gave us the route and promised silver for the courier’s papers. He said the treaty seal mattered more than the man carrying it.

Ors
No house writ, no Trisyran command. Just the factor’s coin and a warning that the papers could ruin his standing if they reached Elarin Vale.
The admission identifies their employer and motive, but the closest thief swallows as Raedwulf’s dagger shifts against his throat. A dark drop falls from Raedwulf’s palm onto the ash.
“Do the thieves speak the truth?”
YES (Likely, rolled 19)
The three thieves hold their positions beneath the kiln’s broken lip. Their fear is genuine, and none contradicts the others while the rain carries Dalmor’s name into the hollow.

Brannic
Dalmor met us behind the western countinghouse two nights ago. He showed us the courier’s route and paid half the silver in advance.

Pell
He warned us the green seal must never reach Elarin Vale. He said the papers would expose forged trade claims and ruin his standing with the guild.

Ors
The factor wanted the documents destroyed or returned to him. We were told no one would pursue three hired road hands over a courier’s satchel.
Their accounts fit the stolen route map, the opened case, and the missing treaty seal. No Trisyran order lies behind the theft; Willowmere’s western trade guild is implicated instead.

Brannic
The courier was not meant to die. Dalmor wanted the seal and the names hidden, nothing more. We speak truth because your blade leaves little room for invention.
The admission gives Raedwulf a clear enemy within Willowmere and a dangerous reason for the theft. Behind the kiln, the case and treaty papers remain within his control.
Director's note
I look at the thieves, and speak
“"Sava, come!" As I yell for her to assist me. "Since I think your telling the truth. Ill lower my dagger, but know that I'm still holding it."”
SUCCESS (Great Diplomacy, rolled -3)

Director's note
I look at the thieves, and speak
“"Sava, come!" As I yell for her to assist me. "Since I think your telling the truth. Ill lower my dagger, but know that I'm still holding it."”
SUCCESS (Great Diplomacy, rolled +0)


Raedwulf
Sava, come! Assist me.
Raedwulf calls toward the ford, keeping his bow trained on Pell and Ors. Sava answers through the rain, leaving Ilyan sheltered behind the reeds and approaching the kiln hollow with caution.

Raedwulf
I think you are telling the truth. I will lower my dagger, but know that I am still holding it.
Raedwulf lowers the dagger from Brannic’s throat without releasing it. Its point remains close, his grip firm, while the drawn bow continues to cover the other thieves.

Sava
I heard enough. Keep your hands visible, all three of you, and do not mistake his lowered blade for freedom.
Sava reaches the hollow’s edge, scarred face hard beneath the rain. She positions herself between the thieves and the ford, leaving the document case within Raedwulf’s control.

Brannic
Understood. We will not move. If Dalmor sent us, then he is the one you should question, not spill our blood.
✓ Quest Accepted
Expose Factor Dalmor’s scheme
“"Sava? Gather all the documents. And tell Ilyan that we're heading back to Willowmere." I bind the three thieves and secure the case for Willowmere's record.”
SUCCESS (Good Strength, rolled +1)

Raedwulf
Sava, gather all the documents and tell Ilyan we are heading back to Willowmere.
Raedwulf keeps his bow ready while Sava moves to the open case. She gathers every treaty paper, route map, and loose fragment, preserving them beneath her cloak.

Sava
Ilyan, we are returning to Willowmere. Keep behind the reeds until we come for you, and guard the ford until then.
Sava carries the gathered documents toward the sheltered bank. Raedwulf binds Brannic, Pell, and Ors with their own cord and secured pack straps, leaving their hands fast behind them.

Brannic
We will not resist. Take us before Willowmere’s magistrates, and let Dalmor answer for the theft.
Raedwulf checks each restraint, then closes the document case around the recovered papers. He keeps the green-wax treaty tube separate and places both securely beneath Sava’s watch.

Sava
The documents are gathered, the thieves are bound, and the case is secure. We can bring all of them back under Willowmere’s law.
Quest Complete
Recover the stolen treaty documents
Attribute Upgrade: Strength Good→Great
+ New Item Acquired
Document case