
The Guild doors close behind the returning party. The burly warrior keeps the two bound thieves together, the Guild healer stays near the unconscious rear guard, and Corrin reaches the intake desk beneath the lamps.
A blue-wax message lies beside the thorn-shaped silver ring and the recovered scrap. Its folded face is plainly addressed to the dust-covered merchant, the dust-covered merchant, though he remains somewhere in the Guild’s inner offices.

the Guild healer
That seal matches an old Guild warning. Smuggling through Lavendara’s merchants and waterways, coordinated quietly and paid in coded deliveries.
The lead thief goes rigid at the sight of the wax. His companion studies the ring, then the sealed message, while the Guild healer watches both reactions without touching the evidence.

Forest Thief 1
That is the buyer’s seal. We were warned never to break it, never to ask whose hand carried it.

Forest Thief 3
The warning was older than our job. If the Guild has that ring, then someone in the merchant lanes is still paying.

The Burly Warrior
Keep them secured, Mira. Corrin, the message belongs to the merchant, but the evidence concerns all of us.
✓ Quest Accepted
Learn what the merchant knows about the blue-wax message
✓ Quest Accepted
Determine whether a Guild insider is involved in the smuggling
“This certainly is troubling news.... And it doesn't make the guild look good if they start looking as corrupt as some of the Nobility.”
FAILURE (Good Persuasion, rolled -2)
“This certainly is troubling news.... And it doesn't make the guild look good if they start looking as corrupt as some of the Nobility.”
SUCCESS (Good Persuasion, rolled +2)


Corrin
This is troubling news. If the Guild starts looking as corrupt as some of the nobility, what becomes of its contracts, its trust, and its standing?
Corrin delivers the quiet concern with a polished flourish, turning the evidence into a question of reputation rather than a mere smuggling case. The performance is unmistakably deliberate, but it lands.

the Guild healer
You are right to raise it. A warning this old, tied to current payments, means the Guild must examine its own channels before accusing every merchant outside them.

The Burly Warrior
And it means we keep the evidence together. No quiet favors, no missing pages, and no one gets to bury this under a respectable name.
The two restrained thieves exchange a wary glance. Even they seem to understand the danger has shifted from stolen goods to the Guild's credibility, with the sealed message still waiting for its addressee.

the Guild healer
I will put that concern plainly in the report, Corrin. The Guild can face an accusation more safely than it can survive pretending not to see one.
“We may have to put some trusted guards on these two, as well. They've been helpful. They don't seem like bad people....”
SUCCESS (Good Persuasion, rolled -1)


Corrin
We may need trusted guards on these two as well. They have helped us, and they do not seem like bad people.
Corrin makes the appeal without his usual theatrical flourish, though his fingers briefly indicate the evidence as if presenting a winning hand. His keen sight catches the clerk watching the prisoners’ anxious faces, giving him the precise moment to press the point.

the Guild healer
They cooperated under restraint and gave us useful information. I support assigning guards rather than treating them as disposable criminals.
The appeal succeeds, but Corrin cannot resist a small bow toward the intake desk, making the decision look like one more clever performance. The clerk's expression hardens, and his report gains a note questioning Corrin's judgment and influence.

The Burly Warrior
Trusted guards, then. I will keep them together until the Guild decides their legal fate. But Corrin's recommendation goes on record with the rest.
Two Guild guards arrive and take position beside the restrained pair, checking their bindings without roughness. The prisoners remain under watch, yet the arrangement grants them a fair hearing instead of immediate confinement.

Forest Thief 1
Thank you, locksmith. I will remember that you argued for guards, even if your pride has made the Guild wary of you.

Forest Thief 3
We will answer what we know. No running, no trouble.

the Guild healer
The guards are assigned, and the prisoners will be treated as witnesses under suspicion. Your standing has taken a small bruise, Corrin, but your request was heard.
“We all have our imperfections, Mira. It doesn't make sense to punish people already pushed to an edge. After all, I too was offered kindness in spite of who I've been. But those thieves now have targets on them. Real, and dangerous. If the guild didn't see the wisdom in guarding them, then it is certainly failing.”
FAILURE (Good Persuasion, rolled -3)

“We all have our imperfections, Mira. It doesn't make sense to punish people already pushed to an edge. After all, I too was offered kindness in spite of who I've been. But those thieves now have targets on them. Real, and dangerous. If the guild didn't see the wisdom in guarding them, then it is certainly failing.”
SUCCESS (Good Persuasion, rolled +0)


Corrin
We all have our imperfections, Mira. It makes no sense to punish people already pushed to an edge. I was offered kindness once, too.
Corrin’s keen sight catches the clerk listening from beneath the intake lamps, his attention fixed on the thieves’ wary faces. Corrin turns that opening toward the danger surrounding them.

Corrin
But they have real, dangerous targets on them. If the Guild cannot see the wisdom in guarding them, then it is failing its own trust.
His confidence tempts him into a small, polished gesture toward the clerk, turning a sober plea into a performance. The flourish draws a hard look, but his sharp observation keeps the argument aimed at the immediate threat.

the Guild healer
Then protective custody is the sensible course. Their testimony matters, and leaving them exposed would endanger both witnesses and the Guild’s investigation.
The clerk reluctantly records the order. The Guild Guards close around the restrained thieves and lead them toward a guarded holding room, keeping them together and under protection rather than casting them into a cell.

Forest Thief 1
You were right to speak up, locksmith. Whatever else the Guild thinks of you, we will live to answer its questions.
“Well, I'm sure I have documents to sign. Bram, Mira... Thank you. Buy you dinner later??”
SUCCESS (Good Persuasion, rolled +0)

Corrin
Well, I am sure I have documents to sign. Bram, Mira, thank you. Buy you dinner later?
Corrin gives the offer a polished little bow, turning simple gratitude into a flourish beneath the Guild lamps. The gesture earns a few curious looks and makes the invitation public.

The Burly Warrior
Dinner, then. But you are paying, Corrin, and you are not turning the meal into another performance.

the Guild healer
I accept. You helped secure witnesses and cargo today, and thanks are worth sharing over a warm table.
The agreement lands cleanly, but Corrin's flourish has made it an obligation witnessed by the Guild staff: Bram will hold him to the promise, and Mira expects him to keep it.
Bram gestures toward the records desk while Mira follows with a calm nod. The documents await Corrin's signature, and his companions peel away only after fixing him with expectant looks.
“Of course! I wouldn't offer, if I didn't intend to keep my word. Corrin then approaches the desk, focusing on the task at hand.”
SUCCESS (Good Reasoning, rolled +0)


Corrin
Of course. I wouldn't offer if I didn't intend to keep my word.
Corrin approaches the records desk, leaving the warmth of his companions' approval behind. Beneath the Guild lamps, several forms wait beside an inkpot and a sharpened quill.

Corrin
The contract details match the recovered cargo and the prisoners' testimony.
He reads each document carefully, confirming the recovered goods, the secured witnesses, and the evidence attached to the investigation. His reasoning catches no discrepancy in the Guild's record.
Corrin signs his name in a steady hand, then adds the date and the recovery details where the forms require them. The ink settles cleanly across the parchment.
The completed documents pass into the Guild's records, formally closing the immediate recovery contract while preserving the thorn-sealed evidence for further inquiry.
From the records desk, Corrin can see Bram waiting near the entrance and Mira beside him. Their promised dinner now follows a finished duty, with the Guild's trust intact despite its cautious note.
“So, friends, what are thinking? Roast bird? Cottage Pie?”
SUCCESS (Good Persuasion, rolled -1)


Corrin
So, friends, what are we thinking? Roast bird? Cottage pie?
Corrin makes the invitation sound like a tavern proclamation, adding a theatrical sweep toward the waiting doorway. The flourish wins attention, but also makes the promised meal conspicuously public.

The Burly Warrior
Roast bird. A whole one, if your contract payment can survive your appetite. You are paying, remember.

the Guild healer
Cottage pie sounds warmer, and less likely to become another performance. I will have that, with something sweet afterward.
The choices settle into an agreement: roast bird for Bram, cottage pie and dessert for Mira. Corrin has secured the dinner, but his grand invitation now carries a larger bill than a modest thank-you meal.

The Burly Warrior
There. We have a menu and a witness to your promise. Try not to charm the innkeeper into charging us twice.
“Slander, friends! When have I ever been so cruelly met? Ladies adore me, and I ALWAYS tip well. We shall have a pleasant and merry time, I assure you.”
SUCCESS (Good Persuasion, rolled +2)

Corrin
Slander, friends! When have I ever been so cruelly met? Ladies adore me, and I always tip well. We shall have a pleasant and merry time, I assure you.
Corrin delivers the defense with a hand to his heart, then adds an extravagant bow toward Bram and Mira. The flourish turns reassurance into a wager of charm, but his bright confidence carries it cleanly.

The Burly Warrior
Cruelly met? You were born for a stage, Corrin. Still, I believe the promise about the tip, if only because you would hate to lose an audience.

the Guild healer
I believe you, Corrin. A pleasant meal sounds entirely possible, and your generosity has been evident enough today.
Mira’s calm agreement softens Bram’s skepticism. Corrin’s performance has won them both: Bram accepts the promise with a grunt, while Mira answers with a warm, approving smile.

The Burly Warrior
Very well. Roast bird, cottage pie, and something sweet. Make it merry, pay the bill, and I will call the evening a success.
The companions head toward the Guild’s evening streets together, the meal agreed and the mood lightened. Corrin’s showmanship has made the promise memorable, but his charm has secured the pleasant dinner he intended.
“After a pleasant evening out, the trio part ways and retire for the evening. In the morning, Corrin goes to check the quest board but spots an unfamiliar demon girl "Desdemona" speaking to a clerk.”
SUCCESS (Legendary Perception, rolled -2)
After a pleasant evening, Bram and Mira part from Corrin at the Guild steps. Morning finds him beneath the quest board, where his keen senses reach through the dim hall and catch a quiet exchange near the clerk’s desk.
The unfamiliar demon girl stands opposite a young adult man with a narrow face, iron-gray hair, and a burgundy clerk’s coat. Corrin’s sharpened sight separates their gestures and catches the girl’s name written on the clerk’s open ledger.

the Guild clerk
Lady Desdemona Blackwood, the Guild can record your request, but the matter may require review before anyone assigns it.
Desdemona Blackwood
Then record it accurately, please. I would rather wait for an honest answer than receive a convenient one.
Corrin learns the stranger’s full name and hears the shape of her request: she seeks the Guild’s considered response, not an immediate favor. His attention lingers long enough to catch the clerk’s guarded pause.
The observation costs him time: two hopeful adventurers reach the board and claim the nearest notices before Corrin can inspect them. Desdemona turns slightly, her attention beginning to drift toward him.
Desdemona Blackwood's turn“Desdemona stares at Corrin curiously, heart fluttering anxiously. Had he heard their conversation? Was a spy or perhaps another assassin that one of her uncles had sent?”
SUCCESS (Great Perception, rolled -1)
Desdemona studies the drow locksmith across the Guild hall. Her anxious pulse flutters, while inherited arcane sensitivity sharpens the faint ward-glow clinging to the Guild’s ledger and reveals no magic concealed around him.

Corrin
He is watching the quest board and the clerk’s desk, not preparing an attack.
Her scheming instinct supplies darker possibilities: a planted observer, an uncle’s agent, an assassin measuring distance. Yet each theory falters against his relaxed stance and the open tools at his belt.

Corrin
You have the look of someone deciding whether I am trouble, my lady. For what it is worth, I am Corrin, a Guild locksmith.
His introduction is direct, and his hands remain visible. He carries no sign of Blackwood business, watches no hidden ally, and seems more interested in missed contracts than in Desdemona herself.

Corrin
If you need the Guild’s attention, I can point you toward the right desk. If you need a lock opened, I am better at that.
✓ Quest Accepted
Have the Guild establish the thorn-shaped ring’s significance
− Scene Quest Removed
Learn what the merchant knows about the blue-wax message
Desdemona Blackwood's turn“And if I need a guard? She asked, cautiously.”
SUCCESS (Legendary Diplomacy, rolled -1)

Corrin
And if I need a guard? Could you serve in that capacity, Corrin?
The question is cautious but precisely framed. Desdemona’s noble name gives the request weight, while practiced debate keeps it courteous; beneath that polish, her scheming instinct quietly tests whether his offer is genuine.

Corrin
For a lady of the Blackwood family? Yes, I can serve as your guard, provided the Guild records the arrangement properly.
Corrin’s grin turns professional, and he gives a small bow without losing sight of the surrounding hall. He accepts the duty plainly, recognizing both the honor of her bloodline and the need for a clear contract.

Corrin
I am better with locks, but I know how to keep trouble from reaching someone under my protection. Tell me what danger you expect, and I will stand between it and you.
The answer leaves Corrin committed rather than merely available. His hands remain visible, his posture relaxed, and his offer now includes both protection and a formal Guild record.
Desdemona Blackwood's turn“She looked shocked and glanced around the room. She cautiously considers that he may have overheard. And how would YOU know that name?”
SUCCESS (Great Perception, rolled -2)
Desdemona looks shocked and glances across the Guild hall. Her scheming instinct searches for an overheard whisper or hidden accomplice, while her trained debate keeps the suspicion measured rather than accusatory.

Corrin
And how would you know that name?

Corrin
The Guild clerk said it plainly when he addressed you. I also saw your name written in the ledger before he closed it.
Corrin answers without flourish, one hand open and the other resting away from his tools. His explanation is complete, though Desdemona's attention was pulled toward him before she could study the clerk's reaction.

Corrin
If I had overheard anything beyond your name, my lady, I would say so. I know only what was spoken in this hall and what the ledger briefly showed me.
The answer settles how he learned her identity, but not why the clerk recorded her request for review. The ledger is now shut, leaving that detail uncertain and requiring a separate question.

Corrin
You have my word, Desdemona Blackwood. No one hired me to watch you, and I have no connection to your family’s affairs.
Desdemona Blackwood's turn“Please, I beg you sir.... For all our sakes..... I am called Lillia these days. She seemed flustered and genuinely shaken.”
SUCCESS (Legendary Diplomacy, rolled -2)

Corrin
Please, I beg you, sir... For all our sakes... I am called Lillia these days.
The plea comes softly, but its careful phrasing gives the request shape rather than surrendering to panic. Her trained debate turns vulnerability into a precise appeal, and the flustered tremor makes the danger feel immediate.

Corrin
All right, Lillia. I believe that you are frightened, and I will use the name you have given me.
Corrin’s guarded expression eases. Her noble composure never breaks entirely, but the practiced balance of apology, urgency, and restraint convinces him that she needs protection more than interrogation.

Corrin
There is a cost, though. I must tell the clerk that you asked me to address you as Lillia, and I will need your trust if I am to guard you honestly.

Corrin
No one in this hall will hear Desdemona Blackwood from me as a threat. For now, you are Lillia, and I will stand between you and whatever has shaken you.
He accepts the name and the vulnerability behind it, but the Guild clerk will now know that Corrin is concealing a change in address. His protection is secured, along with a new mark against his discretion.
Desdemona Blackwood's turn“Thank you..... Then could I ask you more in private? She glanced around again, still somewhat nervous.”
SUCCESS (Legendary Diplomacy, rolled -1)


Corrin
Thank you... Then could I ask you more in private?
She glances around the busy hall again, her request softened by a nervous pause. The careful phrasing keeps her fear veiled while making the need unmistakable.

Corrin
Of course, Lillia. A private word is reasonable, and I know a quiet alcove near the records room.
Corrin gives the Guild clerk a brief, candid explanation before leading her from the open hall. His discretion is deliberate, but his earlier promise keeps the arrangement visible to the Guild.

Corrin
There. No curious adventurers listening, no audience for either of us. Tell me what has frightened you, and I will hear it plainly.
The alcove door settles shut, muting the Guild’s bustle to a distant murmur. Corrin remains near the entrance, offering privacy without blocking her way, while his watchful posture promises protection.
Desdemona Blackwood's turn“I narrowly survived an assassination by bargaining with the only thing of value I had on me and a promise to go into hiding, and to get as far away from my home as possible. But put simply, I do not have the funds or the means to do so...... If it were safe to go home, I would, even knowing wait awaits me there.”
SUCCESS (Legendary Diplomacy, rolled +0)

Corrin
I survived an assassination by bargaining away the only thing of value I carried, and promising to disappear. I must get far from home, but I lack the funds and means to travel. If home were safe, I would return, whatever awaits me there.
The confession is measured rather than pleading. Her noble bearing gives the danger weight, while practiced debate shapes each fact carefully, and pride keeps her from asking for charity outright.

Corrin
That is not charity, Lillia. It is a contract: I help you reach a safe destination, and you give me the truth needed to guard you properly.
Corrin’s charming grin fades into practical concern. Her family name opens a path through Guild custom, while her careful argument leaves him no honest reason to dismiss the request as mere panic.

Corrin
I will advance the travel fare from my Guild payment and arrange the necessary papers. You can repay me when hiding is no longer the only way to stay alive.
He reaches for a scrap of Guild stationery, writing the arrangement in plain terms. The offer is concrete, witnessed by the Guild if needed, and leaves her dignity intact rather than demanding gratitude.

Corrin
You have the funds and a route now, Lillia. I will help you leave Lavendara safely, and I will not ask you to return to a home that wants you dead.
Desdemona Blackwood's turn“Then may I ask one other thing? An amendment to the contract. Can you teach me the skills to survive? I'm educated in bloodlines and conversation. I'm not a warrior. I'm not a commoner. I don't know about the world out there......”
SUCCESS (Legendary Diplomacy, rolled +1)


Corrin
May I ask one other thing? Amend the contract. Can you teach me the skills to survive? I know bloodlines and conversation, but I am no warrior or commoner. I do not know the world beyond home.
The request is carefully shaped rather than meekly offered. Her education becomes evidence of what she can already do, while admitting the gaps pride would usually conceal.

Corrin
That is a sensible amendment, Lillia. Survival is not a commoner's birthright or a warrior's privilege. It is a collection of lessons, and I can teach them.
Corrin adds a second section to the agreement, writing lessons in travel, reading danger, choosing shelter, handling coin, and escaping attention. His grin returns, sly but encouraging.

Corrin
You will learn what to notice before trouble reaches you, how to judge a stranger, and when conversation serves you better than a blade. We begin today.
He folds the amended contract and offers it for her inspection, then points toward the quiet Guild passage beyond the alcove. The lesson is no longer a promise for later.

Corrin
First lesson, Lillia: before leaving any room, learn three ways out and who controls each one. Come along, apprentice. We have a world to make less strange.
Desdemona Blackwood's turn“She chafes slightly at his teasing, but endures it, knowing it is for her betterment. She follows behind him.”
SUCCESS (Great Perception, rolled -2)

Desdemona follows Corrin into the Guild passage, swallowing her irritation at his teasing. She studies the hall as she walks, treating the lesson as a test rather than an insult.

Corrin
The first exit is the stair behind us. The records clerk controls it during business hours, and the guards control it after dusk.
Desdemona identifies the stair, its sightline from the records desk, and the iron-bound side door ahead. Corrin keeps the latter key, though the Guild clerk can bar it from within.

Corrin
Second exit, side door. I control the key, but the clerk controls the bar. Never mistake possession for authority.
At the passage’s end, she finds a courtyard gate and notes its chain, the guard post overlooking it, and the bell-rope beside the frame. The three routes and their controllers are clear.

Corrin
That is the lesson. You saw every way out and who could stop you. The cost was time: you missed what I said about the rooms along the way.
Corrin’s teasing has served its purpose, though the lost explanation leaves the Guild’s interior uncertain. Desdemona now knows how to leave, but not what she passed while learning it.
Desdemona Blackwood's turn“I'm not sure I completely understand....”
SUCCESS (Great Reasoning, rolled -2)

Corrin
I am not sure I completely understand. I can leave by three routes, but what am I meant to learn from who controls them?
Corrin turns beneath the courtyard arch, his grin easing into a patient expression. He gestures back toward the stair, side door, and gate, giving Desdemona time to connect the details.

Corrin
The routes are only half the lesson. An exit is useful when you know who can open it, bar it, summon help through it, or notice you using it.
Desdemona weighs the answer against what she observed: the clerk governs the stair, Corrin holds the side-door key, and the guard post watches the gate. Her trained debate turns uncertainty into a precise test of the rule.

Corrin
So I should ask not only where I can go, but who controls each way, who can see me, and what permission or distraction would be needed.

Corrin
Exactly. You understand it now. But while you were solving that, you missed the rooms we passed, including the supply closet and the guard’s notice board. Knowledge gained, time spent, and details lost.
The answer settles plainly: every escape route must be paired with its controller, visibility, and practical condition. Desdemona has learned the principle, though the passage’s missed details will need checking later.
Desdemona Blackwood's turn“Interesting.... I think I learned something about you too.”
SUCCESS (Great Reasoning, rolled +2)

Corrin
Interesting... I think I learned something about you too.
Corrin’s grin pauses beneath the courtyard arch. Desdemona weighs his lesson as evidence of character, testing his motives with the same careful precision she applies to any bargain.
His method reveals a locksmith who teaches by making knowledge practical, admits the cost of every choice, and refuses to hide his own limits behind charm. Her scheming instinct searches for leverage, while her trained debate separates performance from principle.

Corrin
Oh? Then I hope you learned the useful part. I do enjoy being mysterious, but I would rather my apprentice know what she is paying for.
The jest confirms rather than conceals the pattern: Corrin uses wit to keep difficult truths approachable, yet he states the bargain plainly and leaves room for scrutiny. His protection is not charity, and his instruction is not control.

Corrin
You learned that I like a little show, perhaps. More importantly, I want people under my care to understand the locks around them, not merely trust my hands.
The answer gives Desdemona the conclusion she sought: Corrin’s motives are protective and honorable, tempered by vanity and mischief, but grounded in a genuine wish to make others capable.
Desdemona Blackwood's turn“Never trust someone with wandering hands, or so it's said.”
SUCCESS (Great Perception, rolled -2)

Corrin
Never trust someone with wandering hands, or so it is said.
Desdemona watches Corrin’s hands as he speaks. His fingers drift toward his tools only when he illustrates a lock, then return openly to his sides; his gaze checks exits before settling back on her.

Corrin
A fair warning. Mine wander toward locks, purses, and secrets, but never without a reason I am willing to name.
Her scheming instinct supplies several darker readings, each tempting enough to distort the evidence. Skilled debate steadies the inquiry: she compares his words with the repeated openness of his posture instead of accepting either charm or suspicion alone.

Corrin
You are deciding whether my habits make me dangerous. That is sensible. Judge me by what I do when no applause is available.
The scrutiny yields its answer. Corrin enjoys misdirection and theatrics, yet he keeps his bargain visible, gives her useful truths, and does not reach for her belongings or the door’s latch. His motives are protective, though vanity travels beside them.
The examination costs her time: while she weighs each gesture, the Guild’s morning bustle shifts, and the clerk’s notice board disappears behind a passing group of petitioners. Corrin’s character is clearer, but the surrounding details are not.
Desdemona Blackwood's turn“Then come teacher, show me what you do exactly. Show me how to make myself useful.”
SUCCESS (Great Reasoning, rolled +3)


Corrin
Then come, teacher. Show me exactly what you do, and show me how to make myself useful.
Corrin leads her to a practice chest beside the courtyard wall. He leaves its brass lock untouched, then places a second, tampered lock beside it for comparison.

Corrin
First, observe before you interfere. A lock tells you what happened through scratches, tension, and dust. Your usefulness begins with noticing.
Desdemona’s reasoning separates deliberate marks from ordinary wear, while skilled debate makes her question each conclusion aloud instead of hiding uncertainty behind noble confidence. Her scheming instinct seeks a shortcut, but the amulet’s warmth steadies her arcane focus.

Corrin
Good. Now use the pick gently. Do not force the answer. Feel which pin resists, and let the mechanism teach your hand.
Arcane heritage answers as easily as breath. A thread of controlled fire travels from the amulet through her fingers, warming the stubborn pin without warping the metal. Noble blood grants her access to the Guild’s practice tools, and she turns that privilege toward learning rather than command.

Corrin
There. You opened it cleanly. Better still, the heat revealed a hidden spring beneath the false plate. That is your advantage: you can inspect what ordinary locksmiths cannot. I will record you as a useful apprentice on our contract.
The chest yields a narrow compartment containing a Guild token and a diagram of the courtyard locks. Corrin’s impressed silence lasts only a moment, but the token gives Desdemona recognized access to supervised practice and a practical way to earn her keep.
Desdemona Blackwood's turn“High praise from a skilled adventurer? Aren't you going a little easy on me?”
SUCCESS (Legendary Diplomacy, rolled +2)

Corrin
High praise from a skilled adventurer? Aren’t you going a little easy on me, teacher?
Desdemona couches the challenge as playful doubt, but her precise wording tests whether Corrin praises talent or merely encourages a noble patron. Her cultivated debate keeps the probe graceful; her scheming instinct searches for the advantage hidden in his answer.

Corrin
A fair suspicion. I would praise your bloodline if I wanted favor. I praise the result because the lock opened cleanly, and because you noticed what I missed.
Corrin taps the Guild token, then the diagram, separating encouragement from evidence. His grin remains, but his explanation gives Desdemona a standard by which to judge every lesson: specific results, admitted limits, and no flattery without cause.

Corrin
So no, I am not going easy on you. I am adjusting the lesson to your strengths. If you had failed, I would have told you what failed and why. That is how you become useful, not dependent.
The answer meets her test directly. Corrin’s praise proves sincere, his teaching style becomes clear, and the token and diagram are hers to use under supervision. Her suspicion has purchased a reliable measure of his honesty without costing her the lesson.
Desdemona Blackwood's turn“I value that, Corrin. Directness, I mean. I'm usually treated as a means to an end.... A tool to use, and little more. Endless flattery and skirting around issues. Sorry, I'm talking too much....”
SUCCESS (Legendary Diplomacy, rolled +2)

Corrin
I value that, Corrin. Directness, I mean. I am usually treated as a means to an end, a tool to use, and little more. Endless flattery, endless skirting around issues. Sorry, I am talking too much.
The apology arrives after the truth, not instead of it. Desdemona’s careful phrasing gives each admission a graceful shape, yet leaves the vulnerability plainly visible between them.

Corrin
You are not talking too much, Lillia. You are telling me what sort of guard and teacher you need me to be. That is useful information, not an inconvenience.
Corrin sets the Guild token beside the lock diagram and gives her his full attention. The usual grin softens, while his open hands make no claim on her confidence beyond what she freely offers.

Corrin
I will not flatter you to keep you obedient, and I will not turn your history into leverage. If I see a mistake, I will name it. If I see strength, I will name that too.
His answer accepts the trust she placed before him without dressing it in grand promises. The contract gains its most important term without ink: honesty will run both ways, and Corrin understands why it matters.

Corrin
You may speak plainly with me, Desdemona. I am listening, and I am not mistaking your candor for weakness.
For once, Corrin does not turn the moment into a lesson or a flourish. He leaves her words where she placed them, treated as testimony from a person rather than evidence from a possession.
Desdemona Blackwood's turn“I thank you Corrin. Now.... What lesson lies ahead?”
SUCCESS (Great Reasoning, rolled +1)

Corrin
Thank you, Corrin. Now, what lesson lies ahead?
Desdemona frames the question with courteous confidence, inviting a useful answer rather than praise. Her practiced debate makes the request precise, while her reasoning turns the training into a deliberate progression.

Corrin
The next lesson is reading a bargain before you accept it. Every offer has a price, every promise has a limit, and every silence may conceal a condition.
Corrin sets the lock diagram aside and points to their written agreement. He asks her to separate what it guarantees, what it assumes, and what it leaves unsaid.

Corrin
The contract grants protection and instruction, but it does not define every danger or expense.

Corrin
Good. You found the boundary without being prompted. Before agreeing to anything, ask who benefits, what can change, and what remedy remains if trust fails. That is how you negotiate without surrendering your judgment.
The lesson settles clearly. Desdemona understands the agreement’s strengths and omissions, and Corrin marks the next exercise: she will draft three questions before accepting any future bargain.
Desdemona Blackwood's turn“So, now it's a matter of looking for loopholes. What twist of truth can dissolve a contract, correct?”
SUCCESS (Great Reasoning, rolled +1)


Corrin
So, now it is a matter of looking for loopholes. What twist of truth can dissolve a contract, correct?
Corrin retrieves the amended contract from beneath the lock diagram and lays it between them. Desdemona reads each clause twice, her clever suspicion probing for an escape while her trained debate keeps every question precise.
She finds the inconsistency: the agreement promises protection and instruction, yet leaves danger, expense, and the meaning of safe destination undefined. Its broad promise cannot compel her to accept undisclosed risks, nor can Corrin demand duties the text never names.

Corrin
Correct in principle, but not every ambiguity dissolves a bargain. This one gives you room to demand clarification, refuse an added danger, or end the agreement if I materially fail its stated purpose.
Her scheming turns the contract into leverage rather than merely seeking escape, while her debate distinguishes a genuine contradiction from a convenient excuse. She identifies the strongest remedy: amend the vague terms now, before either side relies on them.

Corrin
You found the loophole and the honest use for it. We can define expenses, destinations, dangers, and remedies in writing. That protects your freedom without making my promise meaningless.
The analysis succeeds. Desdemona now knows exactly which clauses are vulnerable and how to invoke them, and Corrin accepts a revision that will bind their bargain more clearly.
Desdemona Blackwood's turn“Shall I wager my own life on this? I'm in danger as is, so becoming an adventurer and forging my own fortune hardly seems any more of a risk. I'm talented with magic, so maybe I could learn how to use it for both of us? I protect you, you protect me, and we can both profit.”
SUCCESS (Legendary Diplomacy, rolled +3)


Corrin
Shall I wager my own life on this? I am in danger already. I can become an adventurer, forge my own fortune, and use my magic for both of us. I protect you, you protect me, and we both profit.
Desdemona frames danger as a calculated investment rather than a plea. Her noble bearing gives the proposal authority, while her trained debate turns each risk into a term Corrin can answer. The amulet warms against her palm, lending quiet confidence to the offer.

Corrin
That is not a loophole. That is a partnership, and a considerably better bargain than leaving your talents unused while I carry every risk alone.
Her scheming instinct has sharpened the bargain into mutual leverage, but Skilled at Debate keeps it honest instead of manipulative. Corrin studies the glowing amulet, then the amended clauses, recognizing a practical source of magical support.

Corrin
I accept. We will amend the contract: shared protection, shared profit from Guild work, and your magic credited as a service rather than a favor. I will teach you the road, locks, and danger. You will stand with me when your talents can help.
Corrin writes the new terms beneath the old ones and signs first, committing his Guild standing to the arrangement. As an unasked-for advantage, he adds Desdemona as his registered junior partner, granting her access to supervised contracts and Guild instruction under his name.

Corrin
There, apprentice and partner. Your fortune will not be borrowed from the Blackwood name. We will earn it together, and the Guild will have to reckon with both of us.
The revised contract now binds protection, instruction, magical contribution, and shared proceeds in clear language. Desdemona's offer has become a recognized partnership, with her amulet, lineage, and sharp argument converted into tangible standing.
Desdemona Blackwood's turn“What's my first step as an adventurer then? Would it be that board you were staring at when we first met??”
SUCCESS (Great Reasoning, rolled +0)


Corrin
What’s my first step as an adventurer, then? Would it be that board you were staring at when we first met?

Corrin
Exactly. But do not choose by reward alone. Read the danger, the distance, the deadline, and who benefits from your success.
Corrin leads her back into the Guild hall and stops before the quest board. Desdemona studies its notices, resisting the urge to favor the most complicated request simply because it might offer greater leverage.

Corrin
Your scheming is useful when it compares terms, but dangerous when it turns every simple task into a hidden game. Use your debate training to ask what the notice leaves unsaid.
Her reasoning sorts the postings by risk, travel, payment, and practical value. One modest request stands apart: escort a sealed parcel to a nearby village and return with the recipient’s signed acknowledgment.

Corrin
That is your best first quest. The route is manageable, the terms are clear, and the work tests observation, negotiation, and restraint without hiding behind spectacle.
Desdemona has identified the suitable notice: a straightforward Guild escort with a defined destination, payment, and proof of completion. Corrin reaches for the posting, ready to register their partnership for the work.
Desdemona Blackwood's turn“Cressdale?? That's a farming community, right?”
SUCCESS (Great Lore, rolled -2)


Corrin
Cressdale? That is a farming community, right?

Corrin
Yes. Cressdale is a rural village northeast of Lavendara, built around farms, ranches, and common folk rather than Guild halls or noble estates.
Corrin taps the modest escort notice, then glances back to Desdemona. Her carefully framed question has made him define the place plainly instead of letting the contract's wording carry hidden assumptions.

Corrin
It is peaceful by reputation, with farmers and ranchers tending the land. The road there is manageable, though the surrounding forest makes travel less isolated than the village itself.
The answer settles the essential fact: Cressdale is indeed a farming community, a rural village northeast of Lavendara. Corrin's explanation also reveals the practical concern, as the journey crosses country where trouble has recently gathered.

Corrin
Your question was useful, Lillia. You tested the notice against what you already knew, and forced us to check the distance and route. We spent enough time clarifying it that another posting has just been taken.
Corrin lifts the notice free and prepares to register their partnership for the Cressdale escort. The lost opportunity stings, but the chosen destination is now understood rather than accepted on assumption.
Desdemona Blackwood's turn“I'm sorry... I will keep that in mind for the future. Time is money.”
SUCCESS (Great Reasoning, rolled +1)


Corrin
I’m sorry. I’ll keep that in mind for the future. Time is money.
Desdemona’s apology is brief and poised, while her sharp reasoning turns Corrin’s rebuke into a rule for future work. Her scheming instinct still measures the opportunities lost, but skilled debate helps her concede the practical lesson without surrendering confidence.

Corrin
Exactly. Spend time where it buys certainty, safety, or profit. Do not spend it merely proving you can think of one more question.
The distinction settles cleanly. Desdemona has committed to weighing clarification against opportunity cost, preserving her judgment while refusing to let cleverness turn every simple task into an elaborate contest.

Corrin
Now you have learned the lesson, and we can act on it. I will register our partnership for the Cressdale escort before another suitable notice disappears.
Corrin carries the notice to the records desk and presents their amended contract. The Guild clerk records both names against the Cressdale assignment, fixing their first joint task before the hall can claim another opportunity.