
The shuttle hangs at the edge of the graveyard, half-built and trembling. Behind them, the derelict vessel's light swells through the wreckfield like a beacon searching for a lock.

Nahuli
That signal is still chasing us. Cut it loose, now.

Serafina
I have a clean bearing on open dark. If this works, we do not look back.
Nahuli's final splice bites into the manifold. The rig shows steady green, then the nearest wrecks begin to drift apart as the shuttle's engines answer.

Nahuli
The manifold is stable.
A pulse from the derelict flares one last time, bright enough to wash the cockpit in gold. Then the comms crackle, the lure weakens, and the line to the wreck snaps clean.

Nahuli
It's losing us. Keep the heading.

Serafina
There, the marker is fading behind us. Unknown sector ahead, empty and dark.
The shuttle clears the last hulks of the graveyard and flies on, leaving the signal behind. Ahead lies only uncharted space, and the next choice is Nahuli's.
“use navigation beacons to find a good route”
SUCCESS (Great Piloting, rolled +2)

Nahuli shifts the nav stack off the dead marker and into the station beacon lattice. The display blooms with three clean lanes, one short, one safe, one hard.

Nahuli
The beacon map is coherent.
He trims drift with tiny thruster taps, letting the shuttle read the field instead of fighting it. The selected route settles into a stable blue line across open dark.

Serafina
That one threads us past the wreck mass and keeps the engines cool.
Zoya watches the solution lock in, then eases back from the console as the plot finalizes. The random course generator spits one last checksum, then falls silent.

Nahuli
Good. We have a lane that is not trying to kill us.
The shuttle holds the new heading on its own, nose pointed into uncharted space. Ahead, the stars thin into a calm corridor, and the cockpit finally has room to breathe.
“"Time to leave kaylen behind for good." Fly free. Time to find my people.”
SUCCESS (Great Agility, rolled +3)