
The tavern crouches beneath Vaelthoria’s seven-bell skyline, its windows glowing against the evening cold. Painted signs outside promised willing companions, but the common room is unnervingly empty.
Every chair stands pushed back from the tables. Mugs remain warm beside untouched plates, and the hearth burns without anyone tending it, filling the silence with a low red breath.

Yuko Valera
The warmth has not faded. Whoever left expected to return.
A black notice hangs behind the bar, sealed with a sigil of ash and a crowned, lidless eye. The mark belongs to the demon king who has driven refugees across the realms.
Its decree forbids any gathering against him, naming fellowship itself an act of rebellion. Beneath the threat, fresh ink offers one exception: a party may form if someone answers the summons before the bells finish ringing.
Far above, the first bell begins to toll. Its vibration passes through the floorboards and into Yuko’s staff, while unseen pressure settles over the room like a hand awaiting his decision.
✓ Quest Accepted
Establish a lawful resistance party
Director's note
Head over to the quest board
“I sighed softly upon seeing the eye, looking away from it. I turned to my right and decided to look where people were mostly populated around this hour..”
SUCCESS (Good Perception, rolled +0)
Yuko sighs softly and turns away from the crowned, lidless eye. He studies the tavern’s right side, where patrons would usually gather beneath the warmer lamps.

Yuko Valera
The chairs are empty, but this room was occupied recently.
His search finds a narrow side alcove, a rack of cloaks, and a half-open service door. Several cups rest there with fresh foam clinging to their rims.
The details confirm people had gathered nearby, though the scattered signs reveal no faces, voices, or clear direction of departure. The first bell fades into the rafters.
With that uncertainty left unresolved, Yuko turns toward the quest board behind the bar. The black notice hangs beneath it, its ash seal stark against the wood.
He crosses the quiet common room, passing untouched plates and the untended hearth. The board’s fresh summons waits within reach as the second bell begins to toll.
✓ Quest Accepted
Rescue the vanished tavern patrons
“Were the missing patrons taken by the demon king's agents?”
YES, BUT (VeryLikely, rolled 78)

As the second bell tolls, the ash seal splits with a dry crack. Smoke spills across the notice, forming a fleeting image of the tavern’s vanished patrons bound in pale, silent chains.

Yuko Valera
They were taken, not driven away.
Three tall silhouettes appear behind the captives, cloaked in soot-dark mail. Their hands bear the crowned, lidless eye, and their shadows stretch toward a doorway of red light.
The vision confirms the demon king’s agents seized the patrons. Then one captive tears free a chain and flings a steaming cup toward the nearest silhouette.
The image shudders. The broken chain lashes outward through the notice, wrapping around the summons and scorching its lower half before the smoke collapses.
The names and meeting instructions beneath the decree are ruined beyond reading. Only the final line remains visible: answer before the seventh bell, or follow them below.
“I inspect the scorched summons for a way to follow them below.”
FAILURE (Fair Reasoning, rolled +0)

Yuko opens his holy spell book beside the scorched summons and angles its silvered pages beneath the remaining ash-light. He studies every surviving stroke for a path below.

Yuko Valera
The scorch follows the chain, not the writing.
He traces the burned edge with a gloved finger. The sigil’s residue flares, and the three soot-dark silhouettes briefly sharpen around the captive figures.
The flare gutters before revealing a destination. Instead, it scorches a crooked mark into the board beneath the notice, sealing the summons against further inspection.
Yet a thin thread of silver ash remains on the spell book’s page, pointing away from the ruined text toward the tavern’s half-open service door.
The summons yields no usable way to follow them below. The ash-thread does offer another route: whatever magic carried the captives passed through that door recently.
“I quietly slip through the service door”
SUCCESS (Superb Agility, rolled +0)

Yuko eases through the half-open service door, guiding its hinges with one gloved hand until the latch settles without a sound. The silver ash-thread slips after him.
Beyond lies a narrow passage of rough stone and old timber, lit by thin blue witchflame trapped in wall sconces. The tavern’s warmth fades behind him.

Yuko Valera
The ash is colder here, and it points downward.
The thread drifts along the floor, crossing flour dust and scattered herbs before curling around a steep stairwell concealed beneath hanging sacks.
From below comes no voice, only a faint metallic chime repeating at uneven intervals. Each note trembles through the stair’s wooden rail.
The service door rests closed behind Yuko, leaving the empty tavern screened from view. Ahead, the ash-thread descends into darkness between the blue flames.
“Is the metallic chime a demon king alarm?”
NO (Even, rolled 73)
The uneven chime continues below, thin and irregular, without the disciplined cadence of a summons or alarm. No answering light stirs in the blue witchflames.

Yuko Valera
It is not calling the demon king’s agents.
The sound comes from somewhere beneath the stair, where an old chain or hanging charm shifts against stone. Its notes fade, then return with the building’s subtle settling.
Nothing in the passage answers it. The silver ash-thread remains curled toward the concealed stair, unchanged, while the closed service door keeps the tavern’s warmth and silence behind him.
The chime offers no warning and no command. It is merely a local sound beneath the tavern, separate from the ash magic that carried the captives away.
Above, the next bell begins to toll through the timbers, distant and immense. Below, the smaller metallic notes persist without changing their pace.
“*I use a search spell to find the people using the DNA left behind on someone's mug of beer.*”
SUCCESS (Superb Magic, rolled +2)

Yuko returns to the quest board and opens his holy spell book beside the summons. With a quiet invocation, he draws the beer’s lingering essence from the abandoned mugs upstairs.
The residue rises as pale amber threads, carrying impressions of warmth, spilled foam, and many hands. They gather above the silver ash-mark, then pull sharply toward the stairwell.
The spell follows the captives’ shared trail through stone rather than merely tracing the vessels. Beneath the tavern, the vanished patrons appear in a clear sympathetic vision, bound together and alive.

Yuko Valera
They are below the tavern, beyond the stair, at the red-lit threshold.
The amber threads converge on a precise point beneath the concealed stair, where the vision fixes a route through the foundations to a doorway glowing red.
The image fades, leaving the destination unmistakable in Yuko’s mind. Above the board, the third bell begins to toll while the silver ash-thread points down once more.
The quest board remains at his back, its scorched summons still sealed, but the spell has given him what the ruined writing could not: a direct path to the captives.
“Are the captives still alive at the red threshold?”
YES (VeryLikely, rolled 48)

The amber vision steadies above the silver ash-mark. At the red-lit threshold, the bound patrons shift and lift their heads, their faces strained but unmistakably alive.
Vanished Patron 1 presses against the shared binding while another captive struggles beside them. The chains hold, yet none of the figures lies still or fades from the spell’s sight.
Beyond them, the red doorway burns without opening. Three soot-dark agents stand watch at the threshold, their crowned eye sigils glimmering as the vision clarifies.

Vanished Patrons
Please... anyone who can hear us, do not let them take us through.
The plea arrives without sound, carried through the sympathetic spell as a pressure against the holy book’s pages. The captives remain beyond the stair, alive and awaiting whatever lies past the threshold.
The amber threads withdraw toward the quest board, leaving the route fixed in memory. Above the tavern, the third bell’s final note trembles through the stone.
“*Hearing the pleas of the vanished patrons, I was immediately inclined to descend. I followed the path my spell took me to, stopping right at the knees of the patrons. Three cloaked figures stood behind those whom have been captured.*”
SUCCESS (Superb Agility, rolled +0)

The amber path draws Yuko down the concealed stair. He moves swiftly and quietly through the blue witchflame, following its pull beneath the tavern.
The passage opens into a buried stone chamber. Yuko arrives at the red-lit threshold, stopping directly before the bound patrons, their chains gathered around their knees.
The red doorway towers behind the captives without opening. Three cloaked figures stand immediately beyond them, soot-dark mail swallowing the chamber’s thin light.

Vanished Patrons
You came. Please, do not let them carry us through that door.
The patrons press together beneath their bindings, alive and alert. Their fear passes through the chamber, while the three agents turn their crowned-eye sigils toward Yuko.
Behind Yuko, the stair climbs into darkness. Before him, the captives are within reach, and the red threshold burns silently at the agents’ backs.
“I used my magic to free the patrons, confronting the cloaked individuals head-on.”
SUCCESS (Superb Magic, rolled +0)

Yuko raises his holy spell book and staff. Silver radiance floods the chamber, threading through every dark link and prying the bindings apart with a ringing crack.
The patrons’ chains fall harmlessly to the stone. The red threshold shudders as the cloaked agents lift their hands, but Yuko steps between them and the freed captives.

Ashen Agents
Stand aside, mortal. The decree protects this passage.
Yuko’s magic answers before the threat can settle. A broad sigil of pale gold locks the agents’ shadows to the floor, forcing the three figures back from the threshold.
The red doorway gutters shut behind them. With their route severed, the agents retreat into the chamber’s deeper darkness, leaving the rescued patrons unclaimed and breathing freely.

Vanished Patrons
The chains are gone. We can move. Thank you, whoever you are.
Yuko leads the freed patrons up the concealed stair and back into the empty tavern. Together they reach the quest board, where the scorched summons still waits beneath the fading fourth bell.
Quest Complete
Rescue the vanished tavern patrons
Attribute Upgrade: Agility Superb→Legendary
“I gather only those who look like they can hold in battle to help fight with me, knowing I couldn't fare on my own as just a cleric. "You four look sturdy enough. Come, help me in this fight for the safety of everyone here!" I exclaimed, hand out towards them.”
SUCCESS (Superb Willpower, rolled +1)

At the quest board, Yuko turns from the scorched summons toward the freed patrons. Four broad-shouldered figures stand ready, their faces still pale but their footing steady.

Yuko Valera
You four look sturdy enough. Come, help me in this fight for the safety of everyone here!
Yuko extends his hand. The four patrons exchange a swift glance, then step forward together, forming a firm line between the board and the stair.

Vanished Patrons
We will stand with you. Those agents took us once, and we will not let them take anyone else.
The remaining patrons draw back toward the bar while the chosen four gather around Yuko. Their fear has not vanished, but purpose gives it a steadier shape.

Vanished Patrons
Tell us where to stand, cleric. We are ready.
Quest Complete
Establish a lawful resistance party
Skill Upgrade: Magic Superb→Legendary