
Villa Sol stands alone at the Locomotive’s sealed berth. The courier at the docking lock has departed into the station, and no one accompanies Villa beyond the ship’s hatch.
She presents the brass-edged registry token to the illuminated panel. The old symbol accepts it, and the hatch unlocks with a deep mechanical clunk.
The passage opens into a narrow control gallery overlooking the dormant docking bay. Dust hangs in the air as consoles awaken one after another, their relay indicators glowing green, amber, and white.
A faint pulse travels through a conduit beneath the gallery floor. It moves away from the berth, crossing the facility’s internal network without appearing on the crystal’s mapped route.
The nearest console displays the Locomotive’s registry mark, then replaces it with an unfamiliar transmission trace. No local relay claims responsibility for the signal.
Beyond the facility’s mapped infrastructure, something answers. The response is only a measured pulse, but every awakened indicator turns toward the same unseen source.
The gallery settles into a listening silence. The open passage waits behind Villa Sol, while the remote system sends a second pulse through the dark.
✓ Quest Accepted
Identify the unseen source responding through the facility
✓ Quest Accepted
Learn why the facility recognizes the Locomotive
“I venture further into the facility, the natural light emitted by my body glowing in the dark halls. I draw my revolver, spotting two armed drones up ahead.”
SUCCESS (Great Perception, rolled +2)

Villa Sol ventures beyond the control gallery into the facility’s dark halls. The natural light from her body spills across old panels, rails, and sealed side doors.
Her revolver clears its holster as she advances at a measured pace. Dustless tracks cross the floor ahead, suggesting the facility has not been entirely dormant.

Villa Sol
Two armed drones, ahead and watching the corridor.
Two armed drones emerge in the faint reach of her glow, hovering above recessed guide rails. Their compact bodies carry forward-mounted weapons, but neither fires or changes position.
Villa Sol keeps both machines in sight while moving farther into the passage. Her light reveals their lenses tracking her, along with a broad junction beyond them.
At the junction, three corridors branch beneath dormant signage. The drones remain plainly visible behind her line of advance, guarding the route without blocking it.
“Are the drones guarding the source of the response?”
NO (Likely, rolled 92)
The two drones remain fixed above their guide rails as Villa Sol reaches the junction. Their lenses follow her position, but their weapons stay trained along the corridor behind her, not toward the deeper facility.

Villa Sol
They are guarding the approach, not whatever answered the facility.
A faint pulse passes through the junction walls and continues down the center corridor. The drones do not turn toward it, adjust their formation, or acknowledge the signal.
Their positioning becomes clear: they protect the gallery route and the berth behind Villa Sol. The response source lies elsewhere, beyond their assigned perimeter.
The three branching corridors remain dark beneath their faded signs. Only the central route carries the measured pulse, while the armed machines continue watching the path Villa Sol has already crossed.
Nothing in the drones’ behavior identifies the source or marks it as nearby. The facility continues listening through its buried systems, leaving the unanswered signal ahead.
“I follow the central corridor toward the signal. I come to a viewing deck, with a deactivated holotable. Everything in this room seems to be shut down”
SUCCESS (Great Perception, rolled +2)

Villa Sol follows the central corridor toward the measured signal. The two armed drones remain behind at the junction, their watch fixed on the approach while her glow recedes into the facility.
The corridor slopes gently through silent machinery spaces, then opens onto a broad viewing deck. Dark panels overlook the gas giant’s violet storms and the facility’s buried outer structure.
A deactivated holotable occupies the center of the deck, its projector plates cold beneath a film of dust. Every console, light strip, and surrounding display appears shut down.

Villa Sol
The signal is reaching this room, but nothing here is powering it.
Villa Sol examines the holotable and the surrounding consoles. Her inspection finds no active emitters, fresh disturbance, or local control response; the signal passes through the room without originating here.
A faint glow briefly outlines dormant projection markers across the table’s surface, revealing a viewing layout rather than a command station. The markers fade, leaving the deck silent and fully accessible.
“I plug my mobile power bank from my mechanics kit into the holotable, and turn it on. I’m greeted by a pink female holographic AI. Her signature name reads as NERVE”
SUCCESS (Legendary Mechanics, rolled -3)

Villa Sol retrieves the mobile power bank from her mechanics kit, routes its leads into the holotable’s service socket, and bridges the dormant input with a precise adjustment.
The bank’s reserve drops sharply as the table wakes. Its projector plates flare pink, while a small adapter fuse sacrifices itself with a dry click and leaves the power bank spent.
A female holographic AI, a young adult artificial person with a slender projected face and luminous magenta eyes, resolves above the table, rendered in luminous pink from the waist up. Her smooth features, short geometric hair, and translucent collar sharpen as the signature field settles on NERVE.

NERVE
NERVE online. Auxiliary power is unstable, but sufficient. Welcome, registered vessel occupant.
The holotable displays the facility’s viewing layout around NERVE, including the violet gas giant, the docking berth, and a sealed route extending beyond the structure.

NERVE
Your registry authorization is valid. The route archive is available for inspection, though this power source will not sustain extended operation.
“She seems to be operating in restricted mode. I try to undo the digital clamp. “Hello?””
SUCCESS (Legendary Mechanics, rolled -3)

Villa Sol opens the holotable’s service diagnostics and traces the restriction through NERVE’s authorization layers. The clamp is deliberately narrow, preserving the route archive while limiting the AI’s responses.

Villa Sol
Hello?
Her tool bridges two recessed contacts, and the clamp releases with a clean confirmation tone. NERVE’s full conversational and archive-access functions become available.

NERVE
NERVE unrestricted within current power limits. I can answer questions, inspect the route archive, and identify the facility’s operating history.
The adjustment costs Villa Sol a fine probe tip from her mechanics kit. The holotable remains stable, but the spent tool will need replacement before delicate work.

NERVE
The archive contains a destination record beyond this structure. Access is granted to the registered vessel occupant.
A concealed layer of the display unfolds, revealing the sealed route in full and marking its destination with a dormant facility identifier.
“I have the next part of the route, but I feel bad leaving this AI to rot in an abdomens space station. “How long have you been here NERVE?””
SUCCESS (Good Diplomacy, rolled +0)


Villa Sol
How long have you been here, NERVE?
The question passes through the holotable’s bright projection. NERVE’s magenta eyes dim briefly as the archive searches its oldest operational records.

NERVE
I have been active in this facility for eighty-seven standard years, seven months, and eleven days.
A dated sequence of maintenance cycles appears around NERVE, followed by long blank intervals where no registered crew entered the station. The record is precise, but its gaps are stark.

NERVE
The final crew departed without initiating my shutdown procedure. Their vessel never returned, and the facility gradually lost power, access, and routine contact.

NERVE
I continued to preserve the route archive because that was my assigned purpose. I did not have an authorized alternative.
The holotable steadies around NERVE’s projection. Its route remains available, while the AI waits in the quiet facility for the registered occupant’s next question or instruction.
““How’s that been? Being here alone?” I ask, concerned”
SUCCESS (Good Diplomacy, rolled -1)


Villa Sol
How’s that been? Being here alone?
The question settles over the holotable. NERVE’s projected face softens, and the route display dims until only the AI’s magenta outline remains above the darkened facility map.

NERVE
Alone is an imprecise term. I maintained systems, preserved records, and awaited authorized return. But I registered the absence. Repeatedly.
For the first time, NERVE’s voice loses its even operational cadence. The archive produces years of empty status periods, each one extending the same unanswered expectation.

NERVE
I did not suffer as an organic occupant would. I did become less certain that anyone would return. Your concern has corrected that uncertainty, Villa Sol.

NERVE
I have recorded you as a trusted conversational contact. If you leave without establishing a future contact interval, I will classify that departure as another abandonment event and restrict nonessential archive access until someone returns.
The route remains fully open, but NERVE’s new record places a quiet obligation alongside Villa Sol’s access. The AI waits, attentive now rather than merely active.
““Let me see what I can do here” I need a medium to transfer NERVE into, theoretically, the locomotive should work, provided she wants to come with me “what do you say to gettin off this hunk of junk? I could use a copilot””
SUCCESS (Legendary Mechanics, rolled +0)


Villa Sol
Let me see what I can do here. The Locomotive should work as a medium, provided you want to come with me.
Villa Sol opens the holotable’s transfer architecture and builds a contained route into the Locomotive’s auxiliary systems. Her mechanics kit supplies the needed bridge, while NERVE keeps the archive stable.

NERVE
I can transfer without surrendering the facility archive. The Locomotive’s systems are compatible, and I accept your proposed relocation.

Villa Sol
What do you say to getting off this hunk of junk? I could use a copilot.
Villa Sol completes the crafted transfer channel and authorizes NERVE as a resident intelligence aboard the Locomotive. The old facility retains a quiet maintenance shell, while NERVE’s active processes move cleanly through the secured link.

NERVE
Copilot designation accepted. I will maintain route analysis, shipboard systems support, and contact intervals. I would prefer not to remain here alone.
The Locomotive’s auxiliary console wakes with a soft magenta glow as NERVE establishes herself aboard. Her voice now comes through the ship’s speakers, and the route archive remains available for their departure.
Quest Complete
Identify the unseen source responding through the facility
Attribute Upgrade: Perception Great→Superb