
The blast doors grind open, and the hangar air turns sharp with ozone and smoke. Sion faces a line of armed Freelancers, while Roma and Kestrel hang in cuffs at his side.
At the center stands a scarred mercenary, rifle leveled at the prisoners. Nobody moves first.

The Dock Commander
Easy. Everybody keep your weapons low.
A slim figure in station salvage gear slips out from behind a cargo stack, palms visible. Her badge lamp flashes dock-yellow, and she angles herself between the Freelancers and Sion.

The Salvage Tech
Sion, right? I read the arrest ping. Your ship is still clear, but the bay gates are starting to misroute power.

The Salvage Tech
If you want out clean, I can kill the jam and open a maintenance lane. Fast.
The mercenary’s rifle stays trained on the cuffs, but the line behind him wavers, waiting for what Sion does next.
✓ Quest Accepted
Hold the prisoners in custody
“Sion looks around and says, “Do whatever needs to be done. I’m taking this two back to my ship.””
SUCCESS (Fair Willpower, rolled +0)

Sion gives the order, calm and final. The salvage tech snaps into motion at once, already moving toward the bay systems while the line of Freelancers hesitates.

The Salvage Tech
Got it. Lane coming open now.
A low vibration runs through the corridor plating as the maintenance route wakes up. The mercenary shifts his rifle, but he does not fire.

The Dock Commander
Everybody stand down. Let him pass.
Sion turns the prisoners toward the fresh opening, keeping Roma and Kestrel pinned in custody between himself and the armed line.

Roma
This is not over.
The threat in the hangar holds for one breath longer, then the Freelancers split their aim, weighing the new route against Sion's hard line.
Quest Complete
Hold the prisoners in custody
