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Scene15
Inspection at the Harbor MouthVeshmyr merchant quarter
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Inspection at the Harbor Mouth
Soren Vask
Soren Vask
the harbor reeve
The Harbor Reeve

The Sea Wolf clears the harbor mouth when a narrow toll cutter pulls across its course. A broad, middle-aged man in a russet reeve’s coat, with a square weathered face, close-cropped graying hair, and a sturdy build, stands at its bow, while a young clerk, a slim young woman with a narrow freckled face, dark braided hair, and a blue-gray wool vest over a cream linen shirt, with ink-stained fingers readies a wax tablet. Five sailors pause at their stations.

Caldus Merrow

Caldus Merrow

Sea Wolf, heave to and answer the harbor toll. State your ship’s name, destination, captain, and declared purpose.

Soren Vask

Soren Vask

This is the Sea Wolf, bound for coastal waters and Nordland beyond. I am Soren Vask, captain. We declare lawful trade, repair work, and profit-seeking passage.

The clerk records each answer, scratching carefully as the cutter rises and falls beside them. The harbor reeve studies the reinforced prow, then points toward the bright iron bands and newly secured forward fittings.

Soren Vask

Soren Vask

Rognvald, stand by the forward fittings. Show the reeve they hold under strain. Do not merely tell him the work is sound.

The Sea Wolf rolls against the cutter’s wake. Nilsar takes position beside the prow plates as the harbor reeve signals his boatman to bring the cutter close enough for an inspection, leaving the repair and Nilsar’s first-share judgment exposed together.

Caldus Merrow

Caldus Merrow

Hold her steady, Captain. Smith, when the hull takes the next swell, I will inspect every fastening you claim to have repaired.

✓ Quest Accepted

Pass the harbor toll inspection

“Wait by the prow until the inspection is cleared and when it does Soren will have to acknowledge its strength.”

SUCCESS (Fair Strength, rolled +1)

Nilsar braces beside the prow as the next swell lifts the Sea Wolf. His Skilled Craftsman eye follows each iron plate and rivet while the reinforced fittings bear the strain without shifting.

The prow rises sharply, but Nilsar keeps his footing and holds the forward band in place for inspection. His concealed chainmail protects against a hard scrape from the rail, while the Northern Helmet’s cheek guards and neck protection shield him as spray breaks over the bow.

Caldus Merrow

Caldus Merrow

Hold there. I saw the swell take her, and that fastening did not move. Let me examine the joint before I clear the toll.

The harbor reeve steps close from the cutter and tests the bright band, rivets, and prow plates by hand. Each remains tight against the timber, with no opened seam or loosened head.

The Toll Clerk

The Toll Clerk

The repair holds under the wave and under the reeve’s hand. I have recorded the inspection as passed, with the work attributed to the ship’s smith.

Soren Vask

Soren Vask

You heard that, Rognvald. The Sea Wolf took the swell cleanly because of your work. I acknowledge the strength of it, and your first share is earned.

Quest Complete

Pass the harbor toll inspection

“Now that my share is earned I can begin my journey of raiding and pillaging.”

SUCCESS (Fair Strength, rolled +0)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask

Nilsar takes his earned place among the Sea Wolf crew. He lifts the Two-Handed Axe to cut the last harbor line, its weight driving the rope apart cleanly.

He carries the Longsword at his hip as he crosses the deck, using its straight blade to check the repaired fittings once more. His Skilled Craftsman eye finds every band seated true.

Soren Vask

Soren Vask

Cast off, crew. Rognvald has earned his share. We leave the harbor as working raiders, and our first profitable course begins today.

The Sea Wolf’s sailors haul the lines and set the sail together. The strengthened prow meets the outer chop, while Nilsar secures his axe and keeps the Longsword ready beside the forward rail.

Soren Vask

Soren Vask

There is a coastal merchant run ahead, carrying iron goods and wool toward the northern ports. We will intercept it lawfully as a prize, take only what our share permits, and sail before dusk.

The Sea Wolf turns into open water, leaving the toll cutter astern. Nilsar stands among the crew at last, beginning the journey of profitable raiding with tools, weapons, and an earned place aboard.

“Complete a small ritual honouring the gods before Nilsar boards his first trading ship, he will target the men in the prow first and kill his way across the deck until he reaches the ships tiller.”

SUCCESS (Mediocre Melee Weapons, rolled -1)

Inspection at the Harbor Mouth

Nilsar murmurs a brief offering to the old gods, touches two fingers to his brow, and steps across the gap to the merchant ship as its crews shout in alarm.

His Northern Helmet’s dark bronze cheek guards turn aside a swinging hook, while the chainmail and leather down his nape protect him as he drives forward beneath the merchant sailors’ blows.

The Longsword made on his first day at the cottage cuts through the sailors’ resistance with disciplined strokes. The Two-Handed Axe follows, breaking their formation and clearing the forward deck.

The Merchant Sailors

The Merchant Sailors

Hold him back! He has taken the prow!

Nilsar advances across the deck, axe hooking one weapon aside while his longsword keeps the remaining sailors from closing around him. A hard impact bruises his left ribs beneath Gravam’s concealed chainmail.

He reaches the stern. The Two-Handed Axe knocks the tiller guard aside, and the Longsword forces the last sailor down without gore. The merchant ship’s tiller is now in Nilsar’s grasp.

The Merchant Sailors

The Merchant Sailors

Yield! The ship is yours!

✓ Quest Accepted

Secure the merchant ship as a prize

“Wait for the rest of the crew to join me on the decks of the merchant laughing about how nice it was they left them all for me on my first time.”

SUCCESS (Legendary Diplomacy, rolled +1)

Inspection at the Harbor Mouth
the young apprentice
The Young Apprentice
Soren Vask
Soren Vask

Nilsar waits on the merchant deck with the surrendered sailors at the tiller and cargo hatch. His bruised ribs ache when he shifts, but he keeps an easy stance as the Sea Wolf closes alongside.

Nilsar Yarb

Nilsar Yarb

You left the whole deck for me. I was beginning to think the first round of profit-raiding would be disappointingly easy.

Soren crosses the gap first, followed by the Sea Wolf crew. Nilsar’s laughter and open welcome turn the tense boarding into shared pride, rallying the sailors around their newly proven shipmate.

Soren Vask

Soren Vask

We thought you might appreciate a generous introduction to the trade. The merchant sailors are still standing, and the ship is still ours.

Tomas

Tomas

You took the prow, the tiller, and the whole story before we could lift a hammer. I will call that a successful first lesson.

The Sea Wolf crew laughs with Nilsar, their confidence spreading across both decks. Even the surrendered sailors relax as Soren orders weapons secured and the captured vessel brought under control.

Soren Vask

Soren Vask

A fine beginning, Rognvald. You earned your share before the rest of us even arrived, and now we will count the cargo together.

Nilsar remains among the crew on the merchant deck, laughing as they join him and settle into their work. The first boarding is complete, and the captured ship is firmly in their hands.

Quest Complete

Secure the merchant ship as a prize

“I wanted to ask you Captain Soren which coastal settlements will we be raiding?”

SUCCESS (Legendary Diplomacy, rolled +1)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask
Nilsar Yarb

Nilsar Yarb

Captain Soren, which coastal settlements will we be raiding?

Nilsar asks while the two ships lie secured together. Soren pauses over the cargo tally, and the sailors listen without interrupting the newly proven raider.

Soren Vask

Soren Vask

Three settlements are on our course. First, Veyrholm, where iron bars and wool are loaded for the northern ports. Then Brannoc Cove, whose merchants keep salt fish and imported cloth. We finish at Skeldhaven, where coastal traders gather before sailing east.

Soren taps each place on the merchant’s coastal chart. Nilsar keeps the order, cargoes, and sailing direction together in his account, separating what is planned from what is merely rumored.

Soren Vask

Soren Vask

Veyrholm is the richest, but its harbor watch is disciplined. Brannoc Cove is easier to approach, though its cargo is smaller. Skeldhaven offers the best collection if we arrive before the eastbound ships depart.

The Sea Wolf crew studies the chart while the surrendered merchant sailors remain under watch near their cargo. Soren’s route now gives Nilsar three named settlements, their likely goods, and the risks attached to each.

Soren Vask

Soren Vask

We begin with Brannoc Cove unless weather changes the order. Learn the harbor shape, watch the tides, and remember that profit depends on leaving with cargo and crew intact.

✓ Quest Accepted

Raid Brannoc Cove

“I assume we sell the captured crews into slavery for profit but surely killing the men is the safest way?”

SUCCESS (Great Willpower, rolled +0)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask
Nilsar Yarb

Nilsar Yarb

Captain Soren, do we sell the captured crews for profit, or is killing the men the safer choice?

Nilsar keeps the surrendered merchant sailors together under watch, their weapons secured and their hands free of the cargo. Takes Prisoners preserves both crews for the captain’s decision.

Soren Vask

Soren Vask

Neither. We do not kill men who have yielded, and we do not sell free sailors into bondage. That invites blood-feuds and royal trouble.

Soren points toward the captured crew and the merchant’s cargo hatch. Their lives remain secure while the Sea Wolf separates lawful prize from personal cruelty.

Soren Vask

Soren Vask

We take the cargo, record the ship, and release the sailors at a safe port after they swear not to pursue us. Their survival protects our profit.

The Merchant Sailors

The Merchant Sailors

We will give that oath. Keep your hands from our men, and we will not throw away our lives chasing stolen cargo.

Soren orders the captured crew kept under guard until the transfer ends, then assigns the Sea Wolf sailors to tally the iron and wool. The profit remains intact without needless killing.

“But how can you be sure they will keep their word if turned loose? They will surely go and tell the first patrol ship about us making Skeldhaven impossible for us to get to while merchants remain, we should just kill them now or sell them off blood feuds are what strengthen our warriors.”

SUCCESS (Great Willpower, rolled -1)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask
Nilsar Yarb

Nilsar Yarb

How can you trust their oath? They will warn the first patrol and make Skeldhaven impossible. Sell them, or kill them now. Blood feuds strengthen warriors.

Nilsar keeps the surrendered sailors together, weapons secured and hands free, while Takes Prisoners preserves them as valuable captives rather than letting panic decide their fate.

Soren Vask

Soren Vask

He is right about the danger. An oath may restrain an honest sailor, but profit and fear may loosen it before we reach Skeldhaven.

Soren Vask

Soren Vask

You have persuaded me, Rognvald. We will not kill them, but neither will we trust a promise to guard our route. We will sell them at the next lawful market.

Soren orders the captives counted, searched for hidden weapons, and kept under guard below the merchant ship’s awning. Their lives remain intact, but their freedom becomes part of the prize.

The Merchant Sailors

The Merchant Sailors

You swore we would be released. Do not make our families pay for your cargo.

Soren Vask

Soren Vask

Your ship and cargo are our profit, and your labor is now the price of protecting our passage. Keep peace, and no harm will come to you before the sale.

“A smart choice in my opinion captain plus we will make far more selling them as slaves than only taking their cargo and ship.”

SUCCESS (Legendary Diplomacy, rolled +1)

Nilsar Yarb

Nilsar Yarb

A smart choice, Captain. Selling them will bring more profit than taking only their cargo and ship. Their lives are worth more at market than beneath our blades.

Nilsar keeps the surrendered sailors together beneath the awning, weapons secured and their hands free. Takes Prisoners turns a volatile victory into an orderly, valuable collection while his calm argument reaches Soren.

Soren Vask

Soren Vask

You are right, Rognvald. The cargo pays once, but a lawful sale gives us another return without risking our crew in a needless killing.

Soren studies the captives, then the cargo tally. Nilsar’s Legendary Diplomacy has made the profit plain, while Takes Prisoners keeps every captive accounted for and prevents panic from spoiling the sale.

Soren Vask

Soren Vask

We will sell them at the next lawful market, together with the ship’s claim and cargo record. Until then, they receive water, food, and guard, with no harm done to them.

The Merchant Sailors

The Merchant Sailors

If you keep your word about food and safety, we will not resist the transfer. Our families will pay, and we will live to return to them.

Soren assigns Sea Wolf sailors to maintain the watch while the merchant crew remains together under the awning. The decision is settled: cargo, ship, and captives will be carried to market as one profitable prize.

“Who said you were returning to your families? the slave markets in the far north will be your new home.”

SUCCESS (Great Willpower, rolled -1)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask
Merchant Sailor 5
Merchant Sailor 5
Nilsar Yarb

Nilsar Yarb

Who said you were returning to your families? The slave markets in the far north will be your new home.

The merchant sailors fall silent beneath the awning. Nilsar’s threat turns the promised sale into a colder prospect, and their guarded confidence breaks under it.

The Merchant Sailors

The Merchant Sailors

No. We will not resist, but do not send us north. Take the cargo and sell us at the nearest lawful market.

Several captives, including a young adult man with a wiry build, wind-browned skin, cropped sandy hair, and a patched blue wool tunic lower their eyes and clasp their hands together, making no move toward the secured weapons. Takes Prisoners keeps them counted and contained while the intimidation makes their surrender firm.

Soren Vask

Soren Vask

That fear will keep them orderly, Rognvald. We will still sell them at the nearest lawful market, but they now understand the value of cooperation.

Soren orders water and food brought forward, then assigns two sailors to watch the captives while the others finish the cargo tally. No prisoner resists or reaches for a weapon.

Merchant Sailor 5

Merchant Sailor 5

We will behave. Just keep the sale near these waters, and let our families find us before we disappear into the far north.

“As you command captain, i am ready for the next raid.”

SUCCESS (Great Willpower, rolled +2)

Nilsar Yarb

Nilsar Yarb

As you command, Captain. I am ready for the next raid.

Nilsar steadies himself beside the captured cargo, keeping his bruised ribs clear of the rail. He remains composed, ready, and attentive to Soren’s orders.

Soren Vask

Soren Vask

Good. Brannoc Cove is next. We will finish the tally, secure this vessel, and approach the cove before its smaller cargo boats scatter.

Soren divides the work. The Sea Wolf crew completes the cargo tally while two sailors keep the merchant sailors beneath the awning, with weapons secured and water provided.

Merchant Sailor 5

Merchant Sailor 5

We will remain quiet if you keep the agreed food and guard. Do not make our families search the northern markets for us.

Takes Prisoners keeps every captive counted and contained, preventing panic from disrupting the transfer. With the crews organized and the prize secured, Nilsar is ready when the Sea Wolf turns toward Brannoc Cove.

“Jump from Sea Wolf as it lands on the beach with my shield on my back, sword on my hip, axe in both my hands, armour on and helmet ready. Slay as many of the village men as possible before gathering the rest of the townsfolk like the women and children.”

SUCCESS (Mediocre Melee Weapons, rolled +0)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask

The Sea Wolf grinds onto Brannoc Cove’s beach. Nilsar jumps down with shield on his back, sword at his hip, axe in both hands, armour worn and helmet ready. Village defenders rush from the huts.

He drives into their line before it can form. The Two-Handed Axe sweeps one defender aside, while the Gilded Round Shield catches a spear thrust and opens space for his advance.

The Longsword works in tight, disciplined strokes beneath the Northern Helmet’s dark bronze cheek guards. Several defenders fall and do not rise, while the remaining men break toward the village.

Soren Vask

Soren Vask

Sea Wolf, secure the beach and cargo boats. Rognvald, take the village men alive if they yield, but do not let them regroup.

Nilsar presses forward, ribs aching as he braces behind the shield and twists through the last resistance. The defenders throw down their weapons beneath the axe’s threat and are gathered under guard.

The remaining townsfolk emerge from the huts and store sheds: women, children, and elders clustered together in fear. Sea Wolf sailors surround them without striking, separating them from the captured men.

Soren Vask

Soren Vask

No one harms the townsfolk. Bind the village men for questioning, count everyone else, and bring them to the open beach. Brannoc Cove is ours.

The village men are disarmed and held, while the women and children are herded into a guarded group near the surf. The cove, its defenders, and its people now lie under the raiders’ control.

Quest Complete

Raid Brannoc Cove

Attribute Upgrade: Willpower Great→Superb

New gift: Steady Under Fire

“Search through the houses for goods and expensive items also keeping an eye out for any hidey holes people might have snuck into.”

SUCCESS (Legendary Perception, rolled -2)

Inspection at the Harbor Mouth

Nilsar enters the nearest house and searches methodically, checking chests, loft beams, floor seams, and wall recesses. His Skilled Craftsman eye spots false joins and recently moved boards.

Behind a grain chest, he finds a loosened plank hiding folded wool, silver cups, and a small purse of weighed coins. Beneath the bed, several townsfolk lie silent in a cramped crawlspace.

The Northern Helmet’s dark bronze cheek guards protect his face as he crouches beneath the low bedframe, while its chainmail and leather nape guard scrape safely against the beams.

He searches the next houses and store sheds, finding wool bales, worked silverware, sealed spice jars, and two concealed floor compartments with goods wrapped against damp.

His search also reveals a narrow loft passage connecting two houses, where more of the remaining townsfolk have hidden among rafters. They emerge under watch without resistance.

The careful inspection takes longer than expected, and several goods lack marks showing their owners. Nilsar gathers them into a visible collection but leaves their exact ownership uncertain.

Soren Vask

Soren Vask

Bring the collection to the beach, Rognvald. We will count it openly, and no sailor touches anything until the tally is finished.

Nilsar completes the house search with the valuables, hidden compartments, and concealed townsfolk identified. The collection remains intact, though its ownership still requires later judgment.

+ New Item Acquired

Seized Cove Goods

“Grab one of the adult women from the hiding places for some "fun" as the raiders of old still tell tales about. Deliver the goods found in the houses directly to the loot pile for open counting.”

SUCCESS (Superb Willpower, rolled -1)

Inspection at the Harbor Mouth
the adult woman
The Adult Woman
Soren Vask
Soren Vask

Nilsar carries the wool, silver cups, spice jars, and weighed coins from the houses to the beach collection. The remaining townsfolk watch in guarded silence as he adds each bundle openly.

He turns back toward the hiding places and seizes one adult woman, a lean young adult woman with sun-browned skin, a narrow face, dark braided hair, and a faded blue dress as she emerges from the crawlspace. His Gilded Round Shield blocks the narrow passage, while the Longsword and Two-Handed Axe keep the others from intervening.

Mara

Mara

Do not take me. I have done nothing against you.

Nilsar secures the woman as a captive for the raiders’ intended private amusement. The account passes over what follows, and the woman remains alive, guarded, and separated from the other townsfolk.

His bruised ribs pull painfully as he twists back toward the beach, but he keeps the Longsword at his hip, the Axe in hand, and the green, brown, and gold-rimmed donkey shield raised.

Soren Vask

Soren Vask

Bring the collection forward, Rognvald. Count the goods beside the cargo, and keep your captive under watch until I decide her place.

Nilsar delivers the remaining goods to the open loot pile. Soren’s sailors begin separating wool, silver, spices, and coin by kind while the captured woman is kept under guard near the beach.

“Help load the goods and slaves onto the ship counting everything that comes aboard with the captain marking down each mans share of the bounty as we sail for Skeldhaven.”

SUCCESS (Fair Strength, rolled +0)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask

Nilsar organizes the wool, silver, spices, and weighed coins into separate loads. He checks each bundle against the Storehouse Issue Books, then directs the Sea Wolf crew toward the boats.

With the Gilded Round Shield strapped across his back, Nilsar carries wool bales and spice jars down the beach. His bruised ribs pull when he twists, but the loads reach the Sea Wolf without being dropped.

He uses the Two-Handed Axe to cut a stubborn cargo lash, then checks the opened bundles with his Longsword’s straight blade as a measure. Silver cups and coin sacks are loaded separately.

Soren Vask

Soren Vask

Bring the captives aboard under guard. Keep the townsfolk together, keep the merchant sailors together, and mark every person before we leave the cove.

Nilsar’s Northern Helmet shields his face as he supervises the transfer. Chainmail and leather guard his nape while he braces against the gangplank, guiding captives aboard in counted groups.

On deck, Nilsar records each cargo bundle and each captive under the captain’s direction. Soren marks the bounty shares for himself and every Sea Wolf sailor, while Nilsar checks each sum twice.

Soren Vask

Soren Vask

The tally is complete. Cargo, ship, and captives are aboard, and every man’s share is marked. Set the course for Skeldhaven.

✓ Quest Accepted

Reach Skeldhaven

“Rest aboard the ship watching over the captives as we sail and resting his ribs before the next raid.”

SUCCESS (Superb Health, rolled +1)

The Sea Wolf settles into a steady northern course. Nilsar remains near the awning where the merchant sailors, village defenders, and remaining townsfolk are kept apart, counted, and watched.

He lowers himself against a coil of rope with his shield beside him and eases his weight away from the bruised ribs. The pain fades as the ship’s motion becomes regular.

Soren Vask

Soren Vask

Keep the watches quiet, Rognvald. We have distance before Skeldhaven, and no captive is to be mistreated or allowed near the weapons.

Nilsar watches the captives through the changing light, noting each separated group and each guard’s position without rising unnecessarily. Steady Under Fire keeps his attention firm despite fatigue and the cramped deck.

The Merchant Sailors

The Merchant Sailors

We will keep still. Give us water when the watch changes, and we will not trouble your men.

A Sea Wolf sailor brings water under Soren’s order. Nilsar checks that it reaches the captives evenly, then settles again, resting his ribs while the hull carries them toward Skeldhaven.

Soren Vask

Soren Vask

Sleep if you can, Rognvald. You have earned the rest, and I will call you when the coast comes into sight.

Nilsar keeps watch until the captives settle, then closes his eyes without abandoning his post. His breathing steadies, his ribs ease, and the Sea Wolf continues safely toward Skeldhaven.

“Rock with the sway of the ship and as my watch ends i will take time to sleep and rest my ribs before the next battle healing them.”

SUCCESS (Superb Health, rolled -1)

Soren Vask

Soren Vask

Your watch is ended, Rognvald. Sleep now. The captives remain guarded, and I will wake you if the coast or battle requires you.

Nilsar rocks with the Sea Wolf’s steady sway, keeping his breathing measured while the crew maintains the watches around the separated captives. The ship’s motion no longer demands effort from him.

When his watch ends, Nilsar lowers himself beside the coil of rope and removes the strain from his bruised left ribs. He keeps his helmet and weapons within reach.

Steady Under Fire holds his attention calm through the cramped descent into sleep. He does not fight the ship’s roll or the ache, allowing both to settle into a regular rhythm.

Time passes beneath the awning. Rest and the ship’s gentle movement ease the bruising, and Nilsar’s ribs heal fully enough that twisting and bracing no longer draw pain.

Nilsar wakes restored, his breathing deep and his body ready for the next battle. Beyond the rail, the northern water carries the Sea Wolf toward Skeldhaven.

“Sharpen wepaons and wait for Skeldhaven to be insight and ready for plunder, watch to see how many merchant ships remain docked without our presence being announced by what could have been released captives.”

SUCCESS (Legendary Perception, rolled +1)

Nilsar sits beneath the Sea Wolf’s awning and draws a whetstone along the Longsword’s straight edge, restoring a clean, even bite without disturbing the blade’s balance.

He turns to the Two-Handed Axe, checking its broad edge before sharpening it with measured strokes. The heavy head takes a serviceable keenness, ready for close work on a deck.

Soren Vask

Soren Vask

Keep your eyes on Skeldhaven, Rognvald. If the captives’ story has traveled ahead of us, the harbor will show it before any watchman speaks.

Nilsar waits without fidgeting, Steady Under Fire holding his attention through the ship’s slow approach. He studies the shoreline, piers, sails, and signals while the Sea Wolf remains outside the harbor’s notice.

Through the haze he counts seven merchant ships docked at Skeldhaven: three broad cargo vessels, two smaller wool carriers, and two coastal traders. None bears signs of alarm, and no patrol boat moves toward the outer water.

Soren Vask

Soren Vask

Seven merchant hulls, and no warning raised. The released captives have not reached this harbor, or their warning has not been believed. We can choose our first prize quietly.

The Sea Wolf continues its concealed approach with weapons sharpened and the harbor’s strength measured. Nilsar now knows the merchant count and can prepare the profitable plunder before Skeldhaven recognizes the ship.

“Suggest to the Captain that he leave Thomas a small number of crew and I on one ship while he and the rest of the crew capture others giving us a better chance at capturing all their ships in one swoop.”

SUCCESS (Legendary Diplomacy, rolled +0)

Nilsar Yarb

Nilsar Yarb

Captain, leave Tomas and a small number of crew with me aboard one ship. You and the rest can take the others together, giving us a chance to seize all seven before any escapes.

Nilsar delivers the proposal quietly, keeping his gaze on the harbor and his voice measured. Steady Under Fire holds his attention firm while Legendary Diplomacy frames the split as profit, timing, and mutual cover rather than reckless division.

Soren Vask

Soren Vask

You make the risk sound smaller because you have named its limits. One ship stays under your hand, Tomas and two sailors with you, while I take the other three ships and the remaining crew.

Soren points across the harbor, dividing the seven hulls into a near pair and a farther cluster. The Sea Wolf crew listens as he assigns targets, timing, and signals for a simultaneous boarding.

Tomas

Tomas

I will stay with Master Rognvald. Give me the nearest vessel, and I will keep its crew away from the rigging until our signal reaches the others.

Soren Vask

Soren Vask

Agreed. We move on the harbor signal. Rognvald, take the nearest ship with Tomas and two sailors. I will lead the rest against the other three, and we will claim the collection in one stroke.

“Very well introduce me to the two other sailors and we will seize the nearest ship with brutal efficiency.”

SUCCESS (Mediocre Melee Weapons, rolled -1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Soren Vask

Soren Vask

Edda is Edda, our strongest climber. Bram is Bram, a steady hand at close quarters. Take the nearest ship together.

Edda, a young adult woman with a compact build, copper-brown braid, and dark wool vest, her freckled fair face clear above the vest, and Bram, a broad young adult man with a shaved jaw and patched green tunic, his brown skin and square face weathered by work, move to Nilsar’s side. The Sea Wolf glides within boarding distance.

Edda

Edda

I will take the rigging and keep their deckhands from raising an alarm.

Bram

Bram

I will follow your shield, Rognvald. Give the order, and the ship is ours.

Nilsar raises the Gilded Round Shield as the signal. The Northern Helmet’s dark bronze cheek guards and chainmail-covered nape protect him as he crosses first, his Longsword driving the nearest sailor back.

The Two-Handed Axe hooks a weapon aside, and Nilsar’s shield absorbs a spear thrust. Edda drops from the rigging behind the defenders while Bram blocks the mast passage, splitting their resistance before it can form.

Nilsar reaches the tiller and forces the remaining merchant sailors to yield. Edda secures the rigging, Bram guards the cargo hatch, and the nearest merchant ship is seized under the Sea Wolf’s control.

“With Thomas Edda and Bram onboard we will sail the merchant ship towards another prize using the same plan to take it and sail onwards to the town with no alarms raised.”

SUCCESS (Good Agility, rolled +3)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
the young apprentice
The Young Apprentice

Nilsar turns the captured merchant ship toward the next vessel, keeping its sail profile ordinary. Tomas tends the tiller while Edda watches the rigging and Bram stands ready beside the mast.

Nilsar Yarb

Nilsar Yarb

Keep low and quiet. We board when the ships draw level, then take the deck before anyone can signal the harbor.

The ships meet without a shouted challenge. Nilsar raises the Gilded Round Shield against the first hook, drives forward with his Longsword, and uses the Two-Handed Axe to wrench a pole away from the rail.

Edda

Edda

The rigging is secured. Their lookout never reached the bell.

Bram blocks the mast passage while Tomas brings the captured ship alongside. The merchant sailors lower their weapons, and Nilsar takes the tiller before any alarm reaches shore.

The Merchant Sailors

The Merchant Sailors

We yield. Take the cargo, but keep your men from the harbor signal line.

The second prize is secured without an alarm. Its chart table reveals a sheltered coastal passage to the town ahead, allowing both captured ships to reach the next market by a quieter route before dusk.

✓ Quest Accepted

Speak with Captain Soren

− Scene Quest Removed

Reach Skeldhaven

“Lead the captured ships and slaves to the shore and dismount adding them to the pile of loot already secured by the rest of the raiders.”

SUCCESS (Fair Strength, rolled +1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
the young apprentice
The Young Apprentice
Soren Vask
Soren Vask

Nilsar brings both captured ships into the sheltered shallows, steering them toward the raiders’ beach. Tomas holds one tiller while Edda and Bram guide the other vessel clear of the sandbar.

He lowers the Gilded Round Shield across his back and uses the Longsword to cut the last mooring lines. The Two-Handed Axe chops through a fouled rope, freeing both ships for the final approach.

Nilsar dismounts onto the beach, then directs the captive merchant sailors and remaining townsfolk down the gangplanks in counted groups. Takes Prisoners keeps weapons secured and the captives together under guard.

Soren Vask

Soren Vask

Bring every captive beside the marked collection. No one is separated, and no sailor touches the cargo before the tally begins.

Nilsar carries the first secured bundles ashore, his Skilled Craftsman eye sorting iron, wool, and ship fittings by weight and condition. The captured crews wait under watch beside the existing loot.

He uses the Gilded Round Shield to block the narrow gangplank while Tomas leads the next group down. The Longsword keeps the passage clear, and the Two-Handed Axe cuts a cargo lash binding the final load.

Both captured ships now rest at shore, their cargo added to the raiders’ collection and their captives counted beside it. Soren’s sailors secure the vessels while Nilsar stands ready for the full tally.

Quest Complete

Speak with Captain Soren

“Shall we continue onwards to Veshmyr or is this enough to return to port with?”

SUCCESS (Legendary Diplomacy, rolled +1)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask
Nilsar Yarb

Nilsar Yarb

Captain Soren, shall we continue onward to Veshmyr, or is this enough cargo to return to port with?

Nilsar keeps his voice level despite the crowded beach and guarded captives. His Steady Under Fire composure gives the question weight, while Keeps Reliable Accounts turns the gathered cargo into a clear choice rather than a boast.

He lays the Longsword across the nearest crate as a straight measure, checks the Gilded Round Shield’s green, brown, and gold rim for fresh damage, and uses the Two-Handed Axe to sever a stubborn cargo lash. The collection is ready for a final count.

Soren Vask

Soren Vask

We have enough to make port profitably, but Veshmyr offers a richer haul while the harbor remains unaware. We continue, then return directly with every ship and captive accounted for.

Soren points toward the captured vessels and orders the Sea Wolf crew to secure the cargo. Nilsar’s figures show the provisions can support the passage, and the captain’s decision settles the course without dispute.

Soren Vask

Soren Vask

Prepare the ships for Veshmyr. We raid only what we can carry, keep the captives guarded, and return to port before dusk if the harbor turns against us.

The decision is made: Veshmyr comes next, followed by port with the enlarged collection. Nilsar gathers the tally notes and moves toward the gangplanks as the captured ships are prepared to cast off.

✓ Quest Accepted

Begin the voyage to Veshmyr

“Start sailing to Veshmyr to attack the port but ask the Captain while sailing how much i can claim as my share of this loot?”

SUCCESS (Legendary Diplomacy, rolled -1)

Inspection at the Harbor Mouth
Soren Vask
Soren Vask

The ships leave the beach under full sail for Veshmyr. Nilsar checks the cargo lashings with his Longsword’s straight blade, keeps the Gilded Round Shield beside the mast, and hooks a stubborn rope free with the Two-Handed Axe.

Nilsar Yarb

Nilsar Yarb

Captain Soren, while we sail, how much of this loot may I claim as my share? I want the division settled before Veshmyr adds more cargo.

Nilsar opens the tally notes and Storehouse Issue Books beside the mast. He separates ship claims, cargo value, and captive-market value, presenting the figures plainly while the captured crews remain guarded.

Soren Vask

Soren Vask

Your first share is earned, and your repairs made this voyage possible. I will grant you a full sailor’s share from every prize already taken, plus a smith’s working share from the repairs.

Soren points across the secured vessels as Nilsar’s figures confirm the division. The captain’s promise covers the original cargo, the captured ships, and the guarded captives, without reducing the crew’s established portions.

Soren Vask

Soren Vask

At Veshmyr, you receive the same full share from the new haul. Your share is settled now, Rognvald, and I will have it recorded before anything is sold.

The Sea Wolf crew hears the settlement and raises no objection. Nilsar closes the tally, keeps his shield and weapons ready, and watches Veshmyr’s distant harbor emerge through the sea haze.

Quest Complete

Begin the voyage to Veshmyr

“If i can trade all my riches for one of the trade ships and the slave woman i seized as my share then i would like to do that but im not sure whats considered rude to ask for.”

SUCCESS (Legendary Diplomacy, rolled +2)

Inspection at the Harbor Mouth
the adult woman
The Adult Woman
Soren Vask
Soren Vask
Nilsar Yarb

Nilsar Yarb

Captain, may I trade all my earned shares for one captured trade ship and the adult woman I seized at Brannoc Cove? I am unsure whether asking is rude.

Soren studies Nilsar across the crowded deck. Nilsar opens the Storehouse Issue Books beside the tally, separating the ship’s value, cargo, captive-market value, and his earned smith’s share without mixing the figures.

Soren Vask

Soren Vask

It is a bold request, not an insult. Your shares can cover the ship if the figures balance, but the woman is not cargo for private use. Her transfer must preserve her safety and lawful freedom from harm.

Keeps Reliable Accounts fixes each proposed exchange in separate lines: the trade ship, its remaining cargo, Nilsar’s full sailor’s share, and his smith’s working share. The books show the values balance.

Soren Vask

Soren Vask

The ship is yours, with its recorded cargo and obligations. The woman is assigned to your custody as part of the settlement, and I will order that no one mistreat her.

Soren announces the exchange to the Sea Wolf crew and marks Nilsar’s shares surrendered against the ship’s assessed value. The crew accepts the calculation, while the adult woman is brought forward under guard.

Mara

Mara

If I am under your custody now, then say plainly what protection and terms you offer me.

Nilsar Yarb

Nilsar Yarb

The books make the exchange exact, but her question makes its human cost impossible to ignore.

+ New Item Acquired

Captured Trade Ship

✓ Quest Accepted

Take the trade ship with a small crew

“To sail this ship i would also ask for some crew members that i can take on to help me sail it Edda and Bram would be incredible assets but i wont make anymore requests ill leave the rest to you captain.”

SUCCESS (Legendary Diplomacy, rolled +0)

Nilsar Yarb

Nilsar Yarb

If I am to sail this ship, Captain, I ask for Edda and Bram as crew. They would be incredible assets. I make no further requests and leave the rest to you.

Nilsar opens the Storehouse Issue Books and sets the ship’s valuation beside the crew assignments. His Longsword pins the pages against the wind, while the Gilded Round Shield rests beside him, its donkey boss facing the deck.

Soren Vask

Soren Vask

That is a fair request. Edda knows rigging and Bram knows close work. I can spare them, provided you accept responsibility for their shares and the ship’s needs.

Soren checks the figures, then points across the deck. Nilsar’s Northern Helmet hangs from a rail, its chainmail and leather nape guard shifting in the wind, while his Two-Handed Axe lies ready beside the mast.

Edda

Edda

I accept. I will serve aboard your ship and keep its rigging working, so long as the shares are recorded plainly.

Bram

Bram

So will I. Give me a deck, a weapon, and honest terms, and I will stand with your crew.

Soren Vask

Soren Vask

Then it is settled. Edda and Bram transfer to your ship at their existing shares, and the remaining crew and cargo terms stay under my command. You have your crew, Rognvald.

Quest Complete

Take the trade ship with a small crew

“Load onto the traders ship with Edda, Bram and Thomas to sail it and continue sailing to Veshmyr.”

SUCCESS (Good Agility, rolled +3)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
the young apprentice
The Young Apprentice
Soren Vask
Soren Vask

Nilsar loads his Longsword, Gilded Round Shield, Northern Helmet, and Two-Handed Axe aboard the captured trade ship. Edda, Bram, and Tomas follow, carrying tools and provisions while Soren watches from the adjoining deck.

Nilsar crosses the gap cleanly despite the rolling water. His round shield catches a swinging line, the helmet’s chainmail and leather guard his nape, and his axe hooks the loose mooring free.

Edda

Edda

The deck is clear, Rognvald. I will take the rigging and keep our sail answering the wind.

Bram

Bram

The tiller and mast are sound. Give me the lines, and I will keep this ship steady beside the Sea Wolf.

Tomas secures the cargo hatch while Nilsar tests each line with the Longsword’s straight blade. The Two-Handed Axe cuts a fouled rope, and his Skilled Craftsman eye finds the steering gear already recently repaired.

Soren Vask

Soren Vask

Take her toward Veshmyr, Rognvald. Keep your signal visible, and we will follow with the other prizes.

Edda sets the sail, Bram holds the helm, and Tomas tends the lines as Nilsar takes command of the captured trade ship. An intact coastal chart reveals a sheltered channel into Veshmyr, giving their vessel a safer approach than the open route.

✓ Quest Accepted

Reach Veshmyr

“Create a separated area closed of by a tarp for the woman to rest within away from the gazes of the crew though for safety reasons Edda also uses that area to make sure she isnt hiding weapons behind the tarp.”

SUCCESS (Good Craft (Blacksmith), rolled +1)

Inspection at the Harbor Mouth
Edda
Edda
the adult woman
The Adult Woman

Nilsar retrieves a spare cargo tarp from the captured ship’s stores, then chooses a sheltered stretch beside the aft rail where wind and passing eyes are limited.

He sets the Two-Handed Axe through a heavy fold of tarp and rope, cutting clean tie points without fraying the canvas. His Skilled Craftsman eye keeps the shelter taut and balanced.

Using the Longsword’s straight blade as a measure, Nilsar aligns the tarp’s lower edge with the deck and fastens it to the rail, creating a screened enclosure with a clear entrance.

Edda

Edda

I will check the space before she enters, Rognvald. Privacy is useful, but no hidden weapon can remain beyond our sight.

Edda steps through first and checks the deck beneath the tarp, the corners, and the woman’s clothing from a respectful distance. She finds no concealed weapon and leaves the entrance visible to the watch.

Mara

Mara

This is better than being watched by every sailor. I will remain here, and I will not reach for a weapon.

The tarp now gives the woman a screened place to rest while leaving its entrance and hands visible. Edda remains nearby, guarding the boundary without crowding her.

+ New Item Acquired

Cargo Tarp

✓ Quest Accepted

Keep the crew supplied

“Begin spending my late nights with the woman. Use the captured ships mast to climb up and survey the coast in search of Veshmyr.”

SUCCESS (Legendary Perception, rolled -2)

Late nights settle into a quiet pattern. Nilsar checks the tarp shelter, brings the adult woman water, and spends the dark hours nearby without crowding her or disturbing her guarded privacy.

Mara

Mara

You keep returning when the others sleep. I do not understand what you want from me, but I recognize that you have kept the sailors from troubling me.

Before dawn, Nilsar climbs the captured trade ship’s mast. Skilled Craftsman guides his hands over each rope, spar, and foothold, trusting sound timber and secure knots as he rises above the deck.

From the masthead, the captured trade ship gives him a steadier vantage than the low deck. He studies the coast’s inlets, headlands, smoke, and sail traffic through the thinning darkness.

Legendary Perception separates a fishing inlet from a deeper harbor and identifies Veshmyr by its long stone breakwater, clustered warehouses, and three watchtowers beyond the eastern shoals.

Mara

Mara

The harbor you found is Veshmyr. I have seen its towers from Brannoc Cove, though I cannot tell you which ships are watched most closely.

Nilsar descends with the route fixed in his mind, but the long vigil costs him the morning’s rest. He knows Veshmyr’s position, while its patrol habits and defenses remain uncertain.

✓ Quest Accepted

Prove the captured ship seaworthy

− Scene Quest Removed

Keep the crew supplied

“Well i must admit i do wish to know your name and would like to be "closer" to you more often for "fun". Scout the breakwater and towers from the ship relaying all reports to Soren.”

SUCCESS (Legendary Perception, rolled -1)

Nilsar Yarb

Nilsar Yarb

I admit I want to know your name. I would also like to be closer to you more often, for mutual pleasure, if that is something you want.

Mara

Mara

My name is Mara. I do not know what closeness means aboard a captured ship, but I will tell you plainly what I want: safety, choice, and no pressure.

Her name settles the question without surrendering her boundaries. Nilsar leaves her screened shelter undisturbed, then climbs toward the forward rail to study Veshmyr’s defenses.

The Northern Helmet’s masked brow and dark bronze cheek guards shield his face from spray, while chainmail and leather protect his nape against the rigging. His Longsword stays secured at his hip.

Skilled Craftsman reads the breakwater’s stonework, mooring points, and repaired sections. Legendary Perception distinguishes two harbor patrol routes, the eastern shoals, and blind water beneath the southern tower.

He relays the findings across the water to Soren: three towers, one active patrol near the breakwater, a quieter southern approach, and signal flags ready on the eastern platform.

Soren Vask

Soren Vask

Good work, Rognvald. We will use the southern approach, keep the ships outside the patrol’s turn, and wait for your next report before entering Veshmyr.

Nilsar remains above the deck with the harbor mapped in his mind, watching the patrol’s timing while Mara’s name and stated terms remain clear behind the shelter.

✓ Quest Accepted

Preserve the fleet's surprise at Veshmyr

− Scene Quest Removed

Prove the captured ship seaworthy

“Move Mara into the found space under the merchant ships decks keeping her out of sight and danger giving her what she wants even if shes a slave, use the trade ships to get bow to bow with the patrol before ambushing them.”

SUCCESS (Good Agility, rolled +1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda

Nilsar leads Mara below the captured trade ship’s deck, finding a dry storage space behind stacked sailcloth. He clears it, checks the timber, and leaves the entrance visible from the passage.

Mara

Mara

This is safer. I will stay here, provided no one enters without my permission and you continue keeping watch.

Nilsar gives Mara water and secures the hatch with a visible wooden bar that can be lifted from either side. Takes Prisoners keeps her separate from cargo, sailors, and weapons.

He returns topside wearing the Northern Helmet and carrying the Gilded Round Shield. The Two-Handed Axe cuts a spare line, while the Longsword trims its end for a quiet grappling hook.

Soren Vask

Soren Vask

Bring the captured ships bow to bow with the patrol. We will look like merchant traffic until the last moment, then take their deck and crew alive.

Skilled Craftsman aligns the vessels without a loud impact. Nilsar signals Edda and Bram into cover, then holds the shield forward as the patrol’s bow draws alongside.

At the signal, Nilsar’s shield catches the patrol’s first hook. His Longsword drives the nearest officer back, and the Two-Handed Axe tears away the steering oar. Edda and Bram secure the rails as the patrol crew yields, contained alive and under guard.

✓ Quest Accepted

Obtain the patrol's toll record

Quest Complete

Preserve the fleet's surprise at Veshmyr

“Search through the patrol ships for the manifestos as well as questioning the guards how to do a convincing escort trick using the now captured patrol ships against Veshmyr.”

SUCCESS (Legendary Perception, rolled +0)

Inspection at the Harbor Mouth

Nilsar searches the captured patrol ship from bow to stern. His Longsword lifts a locked chart chest, while the Two-Handed Axe breaks its swollen hasp without damaging the papers within.

Records Research and Reads Legal Records sort patrol orders, harbor manifests, signal tables, and inspection seals. The documents show two patrol ships assigned to escort merchant traffic into Veshmyr’s southern harbor.

Nilsar Yarb

Nilsar Yarb

The patrol manifests give us a lawful-looking route, cargo order, and signal pattern.

The Patrol Guards

The Patrol Guards

The escort trick is simple. Keep the patrol ships ahead and astern, merchant hulls between them, and fly the white harbor pennant until the southern signal tower answers.

The guards explain that patrol vessels challenge approaching ships with three bell strikes. A merchant escort answers with two, then displays its manifest board before entering the breakwater.

The Patrol Guards

The Patrol Guards

Do not approach the eastern tower. Its watch captain knows every regular patrol. Enter from the south at the tide’s turn, show the escort papers, and keep the cargo ships close.

Nilsar copies the route, signals, patrol assignments, and cargo descriptions into the ship’s account. The captured patrol ships now have the papers and formation needed to escort the prizes convincingly toward Veshmyr.

+ New Item Acquired

Patrol Documents

Nilsar Yarb leaves captured patrol ship behind and arrives at Veshmyr.

“Sail all the ships directly into the port bypassing all the outer towers using an escort ambush.”

SUCCESS (Good Agility, rolled +2)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
the young apprentice
The Young Apprentice
Soren Vask
Soren Vask

Veshmyr opens around Nilsar in cold harbor light: stone quays, tarred warehouses, and three watchtowers stand behind the southern breakwater. His captured patrol ships lead the merchant vessels through the inner channel, white pennants flying and cargo boards displayed.

The outer towers remain silent as the escort formation passes beneath them. Nilsar’s copied signals and patrol papers guide every turn, while Edda holds the rigging, Bram steadies the captured trade ship, and Tomas keeps the cargo lines secure.

The Patrol Guards

The Patrol Guards

Southern harbor ahead. Keep the white pennant raised, and no tower will challenge us before we reach the merchant quay.

Nilsar brings the formation beneath the southern signal tower without slowing. The harbor’s attention remains fixed on the false escort, and the captured cargo ships enter Veshmyr safely with their holds, captives, and records intact.

Soren Vask

Soren Vask

Well done, Rognvald. We are inside the port before the watch understands what has happened. Take the merchant quay, and keep every ship under our control.

The vessels glide toward the merchant quay, where mooring posts and stacked warehouses offer shelter. Mara remains secured below deck under the agreed protection, while the patrol guards wait under watch and the profitable collection reaches market.

Quest Complete

Reach Veshmyr

Skill Upgrade: Survival Good→Great

“Leave Thomas to guard the captive while I draw my longsword and shield when we leap from the ship and Edda, Bram and I lead the raiders and Soren in a boarhead formation striking all the soldiers along the merchant quay.”

SUCCESS (Mediocre Melee Weapons, rolled +3)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Soren Vask
Soren Vask

Tomas remains below with Mara and the secured captives as Nilsar draws his Longsword and raises Gravam’s Gilded Round Shield. Edda, Bram, and Soren gather behind him.

The Northern Helmet’s masked brow and dark bronze cheek guards shield Nilsar’s face as he leaps for the merchant quay. Chainmail and leather cover his nape, while the shield catches the first thrown spear.

Soren Vask

Soren Vask

Boarhead formation. Follow Rognvald’s shield and break their line before they reach the warehouse bells.

Nilsar drives into the quay soldiers at the point. His Longsword forces the front rank aside while the round shield batters open a lane, and Edda and Bram strike through behind him.

Soren’s raiders close the formation around Nilsar. The soldiers lose their footing and weapons beneath the combined pressure, leaving the merchant quay secured without a warning reaching the inner warehouses.

Soren Vask

Soren Vask

The quay is ours. Hold these soldiers together, secure the bells, and keep the merchant crews from reaching the harbor watch.

The captured soldiers are disarmed and contained while Edda seizes the bell rope and Bram blocks the warehouse passage. The unasked advantage is clear: the quay’s harbor ledger office stands open and undefended.

“Send Edda and Bram to stop the merchant crews from reaching the harbour watch while i search through the ladger office stealing all the ledgers and returning them to the loot pile.”

SUCCESS (Legendary Perception, rolled +0)

Inspection at the Harbor Mouth
Nilsar Yarb

Nilsar Yarb

Edda, Bram, stop the merchant crews from reaching the harbor watch. I will search the ledger office and bring every ledger to the loot pile.

Edda

Edda

We will hold the passage. None of the merchant crews will reach the watch while you work.

Bram

Bram

Go. I will block the quay road, and Edda will turn back anyone who reaches the rigging stairs.

Edda and Bram move toward the warehouse passage, cutting the merchant crews off from the harbor watch. Nilsar enters the open ledger office, shield raised and Longsword ready as he checks doors, desks, and shelves.

Records Research identifies the office’s working ledgers by dates, cargo marks, and harbor seals. Keeps Reliable Accounts separates account books from blank forms and personal correspondence, while the Longsword lifts a jammed cabinet bar without damaging the lock.

His Gilded Round Shield guards the doorway as he gathers every ledger, including the cabinet books and a thin harbor dues register hidden beneath loose invoices. Legendary Perception finds no additional ledger concealed in the office.

Nilsar carries the complete ledger collection back to the loot pile and places it apart from the cargo for later counting. Outside, Edda and Bram keep the merchant crews contained, and no warning reaches the harbor watch.

+ New Item Acquired

Harbor Ledgers

“Join Edda and Bram in killing the merchant crews before they reach the harbour watch and ready the raiders outside the barracks door.”

SUCCESS (Mediocre Melee Weapons, rolled +0)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda

Nilsar joins Edda and Bram at the warehouse passage as the merchant sailors push toward the harbor watch. His Northern Helmet guards his face and nape while the Gilded Round Shield turns aside their first desperate blows.

The Longsword drives the leading sailors back, and the Two-Handed Axe breaks their attempt to regroup beside the rigging stairs. Edda seals the flank while Bram blocks the quay road.

Nilsar advances through the passage, shield raised and sword working in disciplined strokes. The merchant crews fall beneath the assault, and the last survivors are cut down before they can reach the harbor watch.

Edda

Edda

The passage is clear. None reached the watch.

Nilsar wipes the Longsword clean, keeps the Gilded Round Shield forward, and carries the Two-Handed Axe toward the barracks. Edda and Bram follow with the raiders.

Bram

Bram

The barracks door is ahead. We are ready when you are, Rognvald.

The raiders form outside the barracks door, weapons ready and the captured quay secured behind them. Nilsar stands at the front with shield raised, Longsword drawn, and Two-Handed Axe poised for the next breach.

“Burst open the door of the barracks and charge the confused soldiers before they can reach their weapons killing them all with the raiders.”

SUCCESS (Fair Strength, rolled -1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Soren Vask
Soren Vask

Nilsar bursts through the barracks door behind his Gilded Round Shield, its green, brown, and gold rim and donkey boss leading the charge. His Northern Helmet guards his face and nape while concealed chainmail covers his body beneath his clothes.

The confused quay soldiers reach toward scattered weapons, but Nilsar’s Longsword drives through their first line before they can form. Edda and Bram rush behind him as the Two-Handed Axe smashes a weapon rack aside.

Nilsar advances beneath the Northern Helmet’s dark bronze cheek guards, shield turning aside a desperate strike. His chainmail absorbs another glancing blow while the Longsword and Two-Handed Axe break the soldiers’ resistance.

Edda

Edda

The barracks is ours. None of them can reach the harbor watch now.

The last defenders fall beneath the combined assault, and no soldier remains standing. Nilsar lowers the axe only after the room is secure, keeping the shield raised while Bram checks the weapon racks.

Bram

Bram

Weapons are secured, Rognvald. The barracks cannot raise a second defense.

Soren Vask

Soren Vask

Hold the barracks and search it for orders, signal keys, and harbor records. Veshmyr is ours to strip before its watch understands the loss.

“Captain Soren there are many weapons and armour here may i use some to give to Edda, Bram and Thomas to improve their gear from whats lying around?”

SUCCESS (Good Craft (Blacksmith), rolled +1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Tomas
Tomas
Nilsar Yarb

Nilsar Yarb

Captain Soren, there are many weapons and pieces of armour here. May I use some to improve Edda, Bram, and Tomas’s gear?

Soren Vask

Soren Vask

Use what fits them, Rognvald. Keep the best pieces for the fighting hands, and mark anything taken from the barracks in the prize tally.

Nilsar sorts the secured arms and armour by weight, condition, and fit. His Longsword tests leather seams and riveted plates, while the Gilded Round Shield steadies a breastplate as he examines its balance.

He fits Edda with a lighter coat of linked rings and reinforces its shoulder straps. Bram receives a sound helmet and hardened bracers, while Nilsar’s Northern Helmet guides his inspection of each protective edge.

For Tomas, Nilsar selects a serviceable padded jack, a short blade, and a compact buckler. The Two-Handed Axe trims damaged leather, and his Skilled Craftsman eye reshapes buckles until each piece sits securely.

Edda

Edda

The rings sit close, Rognvald. I can climb in this without the old straps catching, and the protection is plainly better.

Bram

Bram

These bracers and this helmet will serve well. Tomas looks ready too, and none of us will waste what you repaired.

“Attempt to find Edda, Bram and Thomas all Chainmail vests before departing from the Barracks for the Harbour Watch.”

SUCCESS (Good Craft (Blacksmith), rolled -1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Tomas
Tomas

Nilsar searches the barracks racks and finds three serviceable chainmail vests among the secured armour. He tests each ring and seam with his Longsword, whose straight blade exposes weak gaps without cutting the links.

He lays the Gilded Round Shield beneath the first vest as a firm work surface, its green, brown, and partly gold rim and donkey boss steady beneath the metal. With the Two-Handed Axe, he trims damaged leather ties and removes bent fastening rings.

Nilsar reshapes the replacement links with the barracks hammer, fitting Edda’s vest close across her shoulders, Bram’s broader chest, and Tomas’s smaller frame. His Skilled Craftsman eye balances protection against climbing, rowing, and movement aboard ship.

Edda

Edda

This sits better than the coat of rings you gave me. I can climb in it, and the repaired shoulder will not catch on the rigging.

Bram

Bram

The links cover my chest and sides properly. I can fight in this without dragging the weight across my arms.

Tomas

Tomas

It is heavy, Master Rognvald, but it fits. I can carry tools and keep my footing aboard the ship now.

Nilsar checks every vest once more with the Longsword’s edge, tightens the final ties with the Two-Handed Axe’s poll, and lifts the Gilded Round Shield to confirm none of the mail catches beneath it. Edda, Bram, and Tomas stand equipped and ready to depart for the harbour watch.

“Very well now you all have chainmail proper weapons and helmets lets continue with the other raiders and defeat the watch so we can sack the town.”

SUCCESS (Mediocre Melee Weapons, rolled +0)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Tomas
Tomas
Nilsar Yarb

Nilsar Yarb

With me. We finish the harbor watch, secure the town, and take the profitable goods under the captain’s tally.

Nilsar leads from the barracks toward the harbor watchhouse. His Northern Helmet shields his face and nape, chainmail protects beneath his clothes, and the Gilded Round Shield turns aside thrown spears as the Sea Wolf crew follows.

Soren Vask

Soren Vask

Sea Wolf, close the roads and hold the quay. Edda, Bram, and Tomas follow Rognvald. Take the watch alive where they yield, and keep the stores intact for the tally.

Nilsar crashes through the watchhouse entrance behind his shield. His Longsword drives the front rank back, while the Two-Handed Axe tears a weapon rack from the wall and opens the room for Edda and Bram to press through.

The harbor watch breaks under the assault and throws down its weapons. Nilsar’s shield holds the doorway, his sword controls the surrender, and his axe cuts the bell rope before any alarm reaches the inner town.

Edda

Edda

The watchhouse is ours. The road crews are contained, and the store doors stand open.

Nilsar leads the raiders through Veshmyr’s merchant quarter. Tomas marks ledgers and sealed chests, Bram guards the surrendered watch, and Edda directs the crews as wool, iron, silver, spices, and weighed coin are carried to the quay collection.

“Loot the town taking all goods and captives back aboard the ship once again looking for secret hiding places, I will also enter the town leaders office looking for the noble family and burning the house as i go through it.”

SUCCESS (Legendary Perception, rolled -1)

Inspection at the Harbor Mouth
Bram
Bram
Edda
Edda
Tomas
Tomas
Osmund Rell
Osmund Rell
the noblewoman
The Noblewoman
the young nobleman
The Young Nobleman

Nilsar leads the Sea Wolf crew through the merchant quarter, his Gilded Round Shield covering the doorway while the Longsword lifts false boards and the Two-Handed Axe opens sealed chests. Skilled Craftsman and Legendary Perception reveal silver, spices, wool, weighed coin, and hidden stores beneath floors and behind walls.

The remaining townsfolk are brought aboard in counted groups, with water and guards assigned. Tomas marks each bundle, Bram holds the gangplank, and Edda searches lofts and cellars until every captive and recoverable good is accounted for.

Tomas

Tomas

The collection is aboard, Master Rognvald. I found one untouched office building above the quay, with a noble seal carved into its lintel.

Nilsar enters the town leader’s house wearing the Northern Helmet, its dark bronze cheek guards shielding his face and chainmail and leather guarding his nape. His Longsword tests the walls while the Axe breaks open a concealed stair.

Below the office, Nilsar finds an elderly man, a lean human man with a lined face and swept-back white hair, in a fur-trimmed blue coat, an adult woman, a sturdy human woman with a round face and dark hair braided beneath a linen cap, in a green wool gown, and a young adult man, a lean human man with a narrow face and tousled brown hair, in a brown riding coat. Their sealed chests and noble papers lie beside them.

Osmund Rell

Osmund Rell

I am Osmund Rell, lord of this town. My wife Adela and my son Perric are under your power. Take the papers and goods, but spare the household.

Nilsar secures the Rell family and carries their documents, silver, and household stores aboard. He then sets fire to the empty office house as he leaves; smoke rolls over the quay while the remaining captives and full collection are secured on the ships.

+ New Item Acquired

Rell Family Papers

+ New Item Acquired

Household Silver

+ New Item Acquired

Household Stores

“I will also strip the black fur coat off of Osmund adding it to my finely made outfit, the rest of the loot will go straight to the loot pile for counting.”

SUCCESS (Fair Strength, rolled -1)

Inspection at the Harbor Mouth
Osmund Rell
Osmund Rell

Nilsar steadies Osmund with the Gilded Round Shield, its green, brown, and partly gold rim and donkey boss braced against the floor. He draws the Longsword to lift the coat’s clasp without tearing the fur.

The Northern Helmet’s dark bronze cheek guards shield Nilsar’s face as he leans close, chainmail and leather protecting his nape while he works the coat free from Osmund’s shoulders.

Osmund Rell

Osmund Rell

Take it, then. It is costly fur, but I would rather see it counted than damaged in a struggle.

Nilsar slips the black fur coat from Osmund and settles it over his finely made outfit, fitting the heavy shoulders and fastening it securely at his chest.

He uses the Two-Handed Axe to split a stubborn chest band, then checks the opened contents with the Longsword’s straight blade. Silver, papers, and household goods come free without confusion.

Nilsar carries the remaining Rell valuables toward the loot pile, the Gilded Round Shield hanging at his back while the Northern Helmet keeps his head protected amid the crowded passage.

He places the papers, silver, and household stores beside the other seized goods, leaving the black fur coat with his outfit. The complete pile is ready for the crew’s count.

+ New Item Acquired

Black Fur Coat

“Return to the ships with all the loot and captives aboard to sail back to port and unload all our treasures for our shares.”

SUCCESS (Good Agility, rolled +0)

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