
The forest path glistens with old rain and green moss. Ahead, a courier slumps against a twisted oak, one hand slick with blood, the other clawing at a satchel held by a frozen child.
COOL ARROW steps onto the path, bow at his side, as the courier’s head jerks up at the sound. His eyes lock on the newcomer with desperate relief.

The Courier
There, you. Take it. Please.
The child tightens both hands around the satchel and stares at the courier, trembling but unwilling to move.

The Child
He said not to let anyone have it.
The courier’s breath comes thin and wet. He points a shaking finger at the satchel, then toward the dark trees beyond the path, where something unseen feels too still.

The Courier
If they reach it first, we all vanish. You must choose, now.
A cold pressure prickles along COOL ARROW’s skin. From deeper in the woods, a branch snaps. Whatever is coming, it has heard them.
✓ Quest Accepted
Secure the satchel
“Draw my bow and aim toward the sound of the snapping branch. Ready to protect and defend”
SUCCESS (Good Ranged Combat, rolled -2)

COOL ARROW lifts his bow in one smooth motion and sights into the trees. The branch-snap goes quiet at once.
An arrow hisses from the dark and skims past, shaving bark from the oak. COOL ARROW keeps his aim steady, but the shot makes the child flinch hard against the courier.

COOL ARROW
The shot came from deeper left.
The courier grabs the child’s sleeve with his free hand, forcing the satchel up between them like a shield. His bloodied fingers slip, but he does not let go.

The Courier
Hold it off. Just for a breath.
COOL ARROW releases. His arrow vanishes into the undergrowth, and a shadowy shape in the trees recoils with a sharp cry. The bowstring bites his fingers raw.

The Child
Don’t let them take it!
The child jerks the satchel tighter to their chest and turns their body away from the woods, while the unseen pursuer’s movement stalls beyond the roots.
“I shield the child with my body and facing the woods ready to fire another arrow”
SUCCESS (Good Agility, rolled +2)

COOL ARROW steps in front of the child, shoulders squared to the woods, bow rising with the next breath. The child stays tucked behind him, satchel pressed tight to their chest.
The courier sees the barrier and sags against the oak, one bloodied hand still gripping the child’s sleeve. He keeps his eyes on the treeline, listening.

The Child
They are still out there.
A pause hangs between the roots. Leaves tremble where the arrow vanished, but nothing shows itself.

The Courier
Then keep that bow ready. If they rush us, do not let them near the satchel.
The child shifts one step closer to COOL ARROW’s back, using him as a shield while they clutch the satchel with both arms.
“I speak to the courier about the pursuers what powers they have and equipment”
SUCCESS (Fair Reasoning, rolled +3)


COOL ARROW
Tell me what they are. What powers, and what gear do they carry?

The Courier
If I knew that for certain, I would have named them before now. I saw a blade of pale light once, and one of them moved like smoke under the trees.

The Child
They wear masks. One had hooks at his belt, and another carried a charm that made the air itch.

The Courier
Aye. Not common cutthroats, then. Hunters, maybe. Or worse, folk who pay in secrets.

The Child
If they know what is in the satchel, they will not stop until they have it.
The courier’s grip slips from the child’s sleeve, but his eyes sharpen at the details, measuring the danger in them. The child tightens their hold on the satchel and looks to COOL ARROW, waiting for his next move.
“I ask the child to trust me with it and to get ready to run”
SUCCESS (Good Willpower, rolled -1)


COOL ARROW
Give it to me. You can run when I say run.

The Child
You really mean to carry it?

COOL ARROW
Yes. Move when I move.

The Child
Their arms loosen, just a little. The satchel is still theirs to lose, but not to clutch alone.

The Courier
Good. Better a stranger with quick feet than a child with dead hands.

The Child
Then if I let go, you do not let it fall.
The child edges the satchel toward COOL ARROW, still watching his face for any sign of deceit. The courier lets out a thin, relieved breath, and the forest seems to hold itself still around the exchange.
“I take the satchel and I tell the child to run why i help courier up to his feet while i wrap the satchel to my waist”
SUCCESS (Good Agility, rolled -2)

COOL ARROW takes the satchel cleanly, and the child lets it go on the promised beat. He cinches it to his waist with one hand while the other catches the courier under the arm, hauling him upright from the roots.

COOL ARROW
Run.
The child backs away at once, then turns and bolts down the path. The courier sways, but stays on his feet, breathing hard beside COOL ARROW.

The Courier
Keep it hidden. They will know it by the cord if they get close.
A sharp hiss cuts through the trees, and a dark-feathered shaft thunks into the oak where the courier had been leaning. The warning lands fast, close, and intentional.
The courier flinches toward the undergrowth, eyes wide with sudden panic. The satchel rides secure against COOL ARROW's hip, but the woods have answered back.

The Courier
Now they know we move. Do you drag me with you, or leave me to them?
Quest Complete
Secure the satchel
Attribute Upgrade: Agility Good→Great
+ New Item Acquired
Satchel
“I drag the courier with me down the path while firing an arrow at the same direction the dark-feathered shaft came from”
SUCCESS (Good Ranged Combat, rolled +2)

COOL ARROW yanks the courier into motion, keeping him upright with one hard grip while his other hand snaps the bow up. The courier stumbles, but he moves with him, boots scraping the path.
The arrow flies true into the shadowed brush where the shot came from. Leaves burst, and a hidden figure ducks low, the treeline answering with a rustle of hurried retreat.
The courier sees the opening and half-walks, half-lurches at COOL ARROW's side. The satchel stays tight at the half-elf’s waist, no longer exposed in the open.

The Courier
Keep moving. If they lose sight of the cord, they may lose the trail.
A second hush settles ahead, wrong and waiting, as if the path itself is listening for their next step.

COOL ARROW
The shot came from the left side of the path.
The courier tightens his grip on COOL ARROW's sleeve, looking from the dark trees to the satchel, then back to the path ahead, unsure whether to press on or brace for another strike.
✓ Quest Accepted
Protect the courier until the pursuers are shaken off
“Can I hear the pursuers moving through the undergrowth ahead?”
YES (Likely, rolled 50)


COOL ARROW
The brush ahead is not silent. I can hear the rhythmic snap of twigs and the soft, heavy tread of boots moving parallel to the path.
The sounds are distinct, betraying the presence of at least two figures stalking through the dense ferns just beyond the tree line.
“Are the pursuers still tracking us?”
YES (VeryLikely, rolled 44)


COOL ARROW
They are not just following. They are flanking.
A flash of polished steel glints through the canopy to the right, confirming that the pursuers have split their forces to cut off the path ahead.
“I break for cover and pull the courier with me I get ready toto shoot an arrow at the sounds of our flank and give time for courier to catch his breath”
SUCCESS (Great Agility, rolled +0)

COOL ARROW yanks the courier into a low hollow beside a fallen beech, where roots and moss break the sightline. The courier bends hard, dragging in air, while the satchel stays tight against his ribs.

COOL ARROW
The bend blocks the right side of the path.
He slides into a kneel behind the roots, bow coming up in one smooth motion. The forest ahead is still, but the brush on the flank shivers with movement.

The Courier
Give me a breath. I can move again in a moment.
A masked shape flashes between ferns at the edge of the clearing, then ducks out of sight. The pursuers hesitate at the new cover, their path split by the fallen tree and the narrow trail.

The Courier
They have lost the clean line. Keep them there.
COOL ARROW steadies his aim from the roots as the courier presses himself smaller behind the wood. The hidden flank quiets, waiting for the next shot.
“I tell the courier to stay low and wait for my signal while im lessening for which way to shoot my arrow. As soon as a begging to quite down I shoot the arrow”
SUCCESS (Great Perception, rolled +1)


COOL ARROW
Stay low. Wait for my signal.
The courier nods hard and sinks deeper into the hollow, shoulders tucked beneath the beech roots. COOL ARROW tilts his bow, listening past the leaves for the quiet gap between footfalls.
The brush hushes for one sharp breath, and he lets the arrow fly.
A cry snaps from the ferns. One masked pursuer bursts backward out of the cover and vanishes into the tangle, the line on this side breaking at once.

The Courier
There, you have them rattled. Move while they reel.
The courier clamps the satchel tighter and rises to a crouch beside the roots, eyes fixed on the thinning brush. The path ahead opens under the sudden silence, but the remaining threat still shadows the trees.
“I cut left through the brush and tell the courier to run while I shoot at the others that give chase”
SUCCESS (Good Ranged Combat, rolled -1)

COOL ARROW cuts left into the brush, low and fast, branches snapping past his shoulders. The courier bolts at his signal, satchel hugged tight as he stumbles from the hollow onto the path.
A second shape flickers in the trees, but COOL ARROW’s arrow drives it flat behind the fern line. The hidden pressure on the path breaks.

The Courier
Keep going, I am right behind you.
The courier reaches the open stretch beyond the fallen beech, breathing hard, but upright. No pursuer is between them and the bend ahead.
Behind them, the disturbed brush settles. The forest takes back its silence, except for the courier’s ragged steps and the thud of the satchel against his side.

The Courier
They have lost the line for now... but not the road.
He glances ahead at the narrowing path, then back once toward COOL ARROW, waiting for the next move.
Quest Complete
Protect the courier until the pursuers are shaken off
Attribute Upgrade: Agility Great→Superb