
Abby steps into the service passage and the hum hits like a wall. The corridor runs straight toward the vault door, all brushed steel, warning strips, and cold white light. At the far end, the containment field crackles around a handoff cart, and frantic figures cluster around it.
The Executive jerks in Abby’s grip, straining to look past her toward the vault team. His composure is gone now, replaced by raw panic as the escape route narrows.

The Executive
Too late. If that case breaches, the whole line goes down.
Victoria skids in behind Abby, visor flaring with interference, one hand up as she fights the static flooding her display. Arthur arrives at her shoulder, breathing hard, eyes locked on the team around the cart.

Victoria
I can still trace the relay path, but the field is scrambling my readouts. Abby, they’re moving it now.

Arthur Blues
That cart is the prototype carrier. If they get it through the vault door, we lose the trail.
Ahead, one of the corporate thieves hauls the case toward the threshold while another punches a code into the vault lock. The corridor has become a choke point, and the chance to stop the escape is right here.
✓ Quest Accepted
Stop the prototype from leaving the vault
“I drop the executive and charge forward to grab the cart”
SUCCESS (Legendary Strength, rolled +1)

Abby lets go. The Executive stumbles out of her hand and drops hard against the corridor floor, out of her path.
She surges forward in a blur of muscle and motion, closing the distance to the cart before the thieves can angle it through the threshold.
The Corporate Thief at the cart jerks sideways, trying to wrench the prototype carrier away, but Abby gets both hands on the frame first.

The Corporate Thief
No, no, back off, that is not yours!
The cart shudders under Abby's grip. The sealed case stays in her reach, pinned at the choke point as the vault door looms ahead.

Victoria
I have visual on the carrier now. Abby, hold it there.
Behind the cart, the keypad glow flickers and the distant door seal starts to whine, buying and costing seconds at once.
Quest Complete
Stop the prototype from leaving the vault
