The Scheming of the Counting House

Fantasy·Wukong

7 scenes
Scene3
Standoff at the Counting HouseCounting house yard threshold
Standoff at the Counting House
The Clerk
The Clerk
The Guard
The Guard
Master Pell
Master Pell

Rain slicks the counting house gate, and the blue wax underfoot glints in the mud. The Guard drags the bound Clerk close, but the chains inside answer first, hauled hard across the far side.

The Guard

The Guard

Open this gate, Pell. The clerk is caught, and your tricks are done.

No gate opens. Instead, a shutter clangs somewhere above, and a man’s voice carries down from the yard, tight with alarm.

Master Pell

Master Pell

You have no warrant here. Go, or I seal the yard and call the watch.

Wukong

Wukong

The chains are already set. He is trying to hold the yard.

The Clerk sags against the Guard’s grip, pale and shaking, as if he knows the voice well. The Guard squares up at the gate, ready to force the issue.

Master Pell

Master Pell

Leave the clerk and walk away, or I bury the books and every name in them.

✓ Quest Accepted

Breach the counting house yard

✓ Quest Accepted

Confront Master Pell

I tell Master Pell "We need no warrant, the clerk's confession is all the proof we need, now open this gate!"

SUCCESS (Great Persuasion, rolled +1)

Wukong

Wukong

We need no warrant. The clerk’s confession is proof enough. Open this gate.

Master Pell

Master Pell

...Confession?

Silence drops from the yard. Then a chain scrapes back, one iron link at a time, and the bar inside shifts with a groan.

The Guard

The Guard

That’s better. Bring the gate open, Pell.

A slit of light widens between the bars, just enough to show Pell’s face gone pale above the latch. The clerk hangs limp in the Guard’s grip, and the blue wax still gleams in the mud below.

Master Pell

Master Pell

...Get inside, then. Quickly.

The chain lifts clear with a final clank. The barred gates of the counting house yard swing inward, leaving the threshold exposed.

Quest Complete

Breach the counting house yard

Skill Upgrade: Persuasion GreatSuperb

Quest Complete

Confront Master Pell

Skill Upgrade: Persuasion SuperbLegendary

Standoff at the Counting House
The Clerk
The Clerk
The Guard
The Guard
Master Pell
Master Pell

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