
Beetz and the wife leave the lighthouse behind, carrying the opened reliquary and tarnished brass token. Rain drives them along the drowned shore toward a shuttered village at the marsh edge.
The village is silent except for rain ticking against barred windows. In the square, a plague doctor kneels beside a small child whose skin has turned translucent green.
The doctor is a slight, middle-aged figure in a black waxed coat and long beaked mask. Their gloved hand presses a blackened instrument to the child’s chest.
Luminous green threads draw slowly from the child into the instrument, fading as they leave. The child remains still, breathing more evenly beneath a soaked gray blanket.

The Child
The husband... he brought the bell water. He said it would make us well.
The wife stops at the square’s edge, claws tightening against her sleeves. The plague doctor finishes the treatment, and the child’s skin begins to lose its sickly translucence.
A black medicine case rests beside the doctor. Its brass clasp bears the escaped husband’s seal, bright beneath the rain, while the doctor turns their masked face toward Beetz and the token.
✓ Quest Accepted
Determine how the husband's seal connects him to the plague
✓ Quest Accepted
Learn what the plague doctor knows about the husband’s bell water
“"And that damned man seems to be secretly evil. Wonderful. What even was the fools name? Better question: what even is your name?"”
SUCCESS (Great Psychology, rolled -2)

Beetz
That damned man seems secretly evil. Wonderful. What was the fool's name? Better question, what is your name?
Rain ticks against the wife’s hunched shoulders. The plague doctor remains motionless beside the recovering child, black mask angled toward the question.

Mara Vane
My husband is Elias Vane. My name is Mara Vane. I should have told you before we entered the chapel.
The answer settles between them with the weight of a confession. Behind The wife, the child coughs once, and the plague doctor’s gloved hand closes around the brass clasp of the medicine case.

The Plague Doctor
Names have consequences in this village. Especially names carried out of drowned places.
The plague doctor’s attention fixes on the reliquary and token. The wife shifts half a step nearer Beetz, not touching them, while rainwater darkens the square around their boots.

Mara Vane
Mara is enough. Do not give the doctor your dead name. Elias has already given this village too many names to bury.
“"Right. Right. Then doctor, what has the bell water done to these people? and where the hell is that fool?"”
FAILURE (Mediocre Reasoning, rolled +0)


Beetz
Right. Right. Then, doctor, what has the bell water done to these people? And where the hell is that fool Elias?
The plague doctor’s beaked mask tilts toward Beetz, but the black instrument clicks shut before any answer. Green light withdraws from its seams, leaving the child breathing quietly beneath the blanket.

The Plague Doctor
It does not make them ill. It loosens what keeps a living name attached to a living body. Some become hollow. Some begin hearing the bell.
The doctor opens the medicine case only enough to reveal several sealed glass vials, each clouded with green residue. The brass clasp bears Elias’s seal, but no trace of his current whereabouts.

The Plague Doctor
Elias brought the water from the drowned chapel. He promised a cure, then fled when the village learned what it required. I cannot tell you where he ran.

Mara Vane
He would run toward the marsh road. He always chooses the path that keeps the chapel behind him.
The doctor finally lifts one vial from the case and sets it on the wet stones between them. A residue trail, faintly luminous, leads from its stopper toward the barred eastern lane.
Quest Complete
Learn what the plague doctor knows about the husband’s bell water
Skill Upgrade: Psychology Great→Superb
“"Then I will track his path and either force a cure from him, or drag him back so he can answer for his wrong doings."”
FAILURE (Good Investigation, rolled -3)


Beetz
Then I will track his path. I will force a cure from Elias, or drag him back to answer for what he has done.
Beetz takes the luminous vial and follows its residue into the barred eastern lane. Mara Vane keeps close behind, while the plague doctor remains beside the child.
The glowing trail crosses mud, passes beneath a sagging gate, and reaches the marsh road. There, rainwater spreads the residue across three branching paths.

Mara Vane
Elias knows the marsh. He could have walked any of these roads, but the bell water would not divide his trail without purpose.
Beetz follows the brightest branch. It leads to a drowned footbridge where the residue ends in black water, and the vial clouds solidly in their hand.

Beetz
The water has erased the trail, and the vial is no longer showing direction.
When Beetz turns back, the other two trails have faded. Only the marsh remains, swallowing Elias’s path and leaving the brass token cold against their armor.
+ New Item Acquired
Luminous vial
“"I am going to do something that may seem quite...gross to you. If you vomit make sure its not on me." *I open the visor to the armor and drop the vial inside, using the slime body to break down the ingredients and track down who is carrying the rest*”
SUCCESS (Good Investigation, rolled +1)


Beetz
I am going to do something that may seem quite gross. If you vomit, make sure it is not on me.
Beetz opens the armor’s visor and drops the luminous vial into the dark slime within. The fluid dissolves around the glass, drawing its green residue into their living body.
The ingredients separate beneath the armor as taste, pressure, and cold luminous threads. One component carries the marsh water; another carries a human trace, still fresh enough to follow.

Mara Vane
That is revolting. Also, disturbingly clever. Tell me you can still distinguish Elias from the rest of this cursed village.
The slime answers with a pull through Beetz’s frame. Beyond the drowned footbridge, a thin route forms in their awareness, leading southeast through reeds toward a half-sunken boathouse.
The trace does not belong to Elias alone. Someone carrying the remaining bell water passed through the boathouse recently, leaving a second, heavier presence tangled with his.

Mara Vane
Then the water was divided between them. Elias has help, and whoever carries the rest is waiting beyond the reeds.
“"I think I have found his trail, come. Its time to make this bastard pay."”
SUCCESS (Fair Agility, rolled +2)


Beetz
I think I have found his trail. Come. It is time to make this bastard pay.
Beetz turns southeast through the reeds, following the human trace drawn through their slime. Mara Vane follows close, keeping her claws tucked beneath her sleeves.
The marsh closes around them. Black water laps at drowned fence posts, and the residue glimmers on reed stems like sickly fire, guiding them without deviation.

Mara Vane
There. The boathouse. Elias used it when he wanted to hide things from the village, and from me.
They reach the half-sunken boathouse. Its warped door hangs open, revealing fresh mud, a broken lantern, and a dark smear of bell water across the floorboards.
Inside, two sets of wet footprints lead toward the rear platform. One bears Elias’s familiar narrow heel. The other is heavier, dragging slightly, and both trails end beside a mooring post.

Mara Vane
He was here recently. He brought someone with him, and this time he did not leave the water behind.
“"Hold on, aren't you partially a werewolf now? surely your sense of smell can help us track him."”
SUCCESS (Mediocre Reasoning, rolled +0)


Beetz
Hold on, aren't you partially a werewolf now? Surely your sense of smell can help us track him.

Mara Vane
Partially is doing dangerous work in that sentence. But yes. Give me the water, and keep your armor still.
Mara kneels beside the dark smear and lowers her face without touching it. Her breath catches, then deepens into a ragged, animal pull as rainwater runs from her sleeves.

Mara Vane
Elias went east, toward the old reed chapel. The other scent is carrying him, not helping him. It smells of grave soil and burnt salt.
She rises and points through the rear opening. The trail is clear now, a sour thread crossing the marsh toward a collapsed watch hut. Mara's claws split one sleeve as the scent takes hold.

Mara Vane
There is fresh blood on the path. Not much, but enough. If we follow, whatever has him will know we are coming.
A board cracks beneath Mara's heel, loud across the marsh. Something answers from the reeds with a single wet call, and the scent pulls sharply toward the watch hut.
“"Grave soil and burnt salt? thats oddly specific. Regardless let us catch up to them before they go too far"”
SUCCESS (Fair Agility, rolled +4)


Beetz
Grave soil and burnt salt? That is oddly specific. Regardless, let us catch up before they get too far.
Beetz drives through the reeds after Mara, armor parting the rain and black stalks. Their stride carries them across the marsh faster than the dragging trail can fade.

Mara Vane
Keep left of the water. The ground is firmer there, and the scent is growing stronger.
The collapsed watch hut rises ahead, its roof broken open to the storm. Beneath it, Elias Vane kneels beside a hunched figure wrapped in a salt-stained burial shroud.
Beetz and Mara reach the hut before either figure can leave. Elias looks up sharply, one hand clamped around a stoppered jar of bell water.

Elias Vane
Mara. You brought the armored dead thing here.
The shrouded figure turns toward Beetz without lifting its head. Grave soil spills from its sleeves, while the brass token in Beetz’s possession grows warm and reveals a fresh name etched beneath Elias’s seal.
“"You caused an entire village to be diseased. I am not one for subtlety" *I grab his head, lifting him off the ground* "The cure. Now."”
SUCCESS (Great Strength, rolled +0)


Beetz
You caused an entire village to be diseased. I am not one for subtlety. The cure. Now.
Beetz seizes Elias by the head and lifts him from the mud. His boots kick above the flooded ground, and the jar slips from his fingers with a sharp clink.

Elias Vane
The jar! The bell water is the sickness, but the clear layer beneath it is the cure. Do not break it!
Mara catches the jar against her chest before it strikes the stones. The effort splits her sleeve farther, exposing claws, while the shrouded figure rises beneath the broken roof.

Elias Vane
Give it to the doctor in the square. One vial per patient. That is all I made. I swear it, Mara.

Mara Vane
He is telling the truth about the dose. The rest is a lie. He brought the shrouded thing to make more.
The jar is now in Mara’s possession, its clear layer visibly separated beneath the green residue. Outside, the wet call answers again, closer than before.
Quest Complete
Determine how the husband's seal connects him to the plague
Attribute Upgrade: Agility Fair→Good