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Jerashi Heladine

Sword-and-Sorcery·by Arion Touvengard (2 heroes)

Jerashi Heladine

RACE

Elf Hybrid

GENDER

Female

LIFE STAGE

Young Adult

BODY SIZE

Medium 5'10"

BUILD

Athletic

Magic elven hybrid assassin of a shattered empire. She is looking for her lost sister. Has magic aptitude in fire, water, earth, wind, and shadow magic. Her genetics are a magical hybrid of elf, dragon, dwarf, human, devil, beastkin.

GOAL & MOTIVE

Jerashi hunts the scattered remnants of the empire that destroyed her home, following their occult dealings to uncover where they took her missing sister. She needs to find her sister before the empire—or the ancient powers it serves—can claim her too.

NEMESIS

The remnants of the shattered empire that destroyed Jerashi Heladine's home.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

3

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Part of Arion Touvengard's Fellowship

Party Lore Book · 2 heroes

These heroes share one world. Recruit any of them and they land in one Party Lore Book in your account, so you can play them together in one tale.

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Jerashithis hero

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Skills and Stats

ATTRIBUTES

Fair

Health

Good

Agility

Fair

Strength

Fair

Reasoning

Fair

Willpower

Good

Perception

SKILLS

Melee

Good

Repair

Mediocre

Driving

Terrible

Stealth

Great

Disguise

Poor

Survival

Good

Tracking

Fair

Athletics

Great

Deception

Good

First Aid

Mediocre

Scavenging

Fair

Demolitions

Terrible

Negotiation

Good

Performance

Poor

Marksmanship

Mediocre

GIFTS

Infravision

Pre-fall education

Assassin network connections

FAULTS

Faction Enemy

Traumatic Flashbacks

Distinct look

Lustful

Inventory

Twin vibro daggers

Basalt leather stealth suit

WORLD & RULES

The world is name Etheria. It is a shattered planet held together with a web of magic that connects the continents to each other with astral rivers that are navigable by arcane ships. Each of the various continents is dominated by one major climate per continent, the main one is Tienvidel a well populated temperate plains inhabited by multiple warring kingdoms. The world is governed by numerous dieties of varying strength collectivly worshipped as the infinite paths, so named in recognition of the myriad gods and worshippers disperate lifestyles and no one being viewed as correct. The altered ancient sword can hold the Crucible’s seal, but doing so drains the lifeforce of its host. A living elemental inheritance can serve as the key and power source for the Ashen Crucible’s concealment seal. The Ashen Crucible’s predatory core is destroyed and no longer operates its furnace or crystal pillars.

LOCATIONS

Tienvidel is the country containing Mesthelia. Etheria is the world or realm where the gods and godlings reside.

CHARACTERS

The council of 8 is a governing body. Arion Touvengard is a being who has overtaken a young man as a host and is currently wearing him; Arion is accompanied by Sivanus and has interacted with Teresia's son.

HISTORY & EVENTS

In time lost to history Arion was tasked to guard the material world from the beings that exist beyond reality, while serving as one of the guards he was betrayed by the people he was sworn to protect who sealed him into his own sword allowing the creatures to pour forth into Etheria, shattering the planet but also grantibg those who betrayed him immortality along with nigh limitless magical power. These events are long lost to the winds of time and only faintly remembered by Arion himself as the cycle of using a host has imprinted coubtless lifes onto him. In recent history one of the ancient beings has begun to act upon the world directly again and this has stirred monsters to begin to arise and terrorize the shattered realms, though the rifts only appear in more remote areas avoiding population centers, along with evil practicioners of magic being promised access to more power should they assist they ancient outer beings in their eldritch machinations. Various adventurers have set out to stop the incursions. Chapter 2: The Crucible Falls Silent Arion Touvengard and Sivanus followed the Council’s pursuit into the Barrens forge ruin and found a map to a buried workshop bearing the craft-mark of Arion’s sword. There they joined Jerashi Heladine, deciphered the ledger, and altered the sword’s binding at great cost to Arion. The records revealed that Jerashi’s sister was being used as a living key at the Ashen Crucible. After receiving Marr’s report, Arion killed the Ash-Seated Warden, and the party descended beneath the Crucible while the Council closed in. Arion drew the seal into his sword, freed Jerashi’s sister, and entered the inner sanctum. When the Crucible awakened and the Council breached the sanctum, Arion destroyed its predatory core and restored Benashi’s stolen energy to Jerashi’s sister. The furnace is silent, its pillars have stopped, and the Council’s advance is halted.

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