Arion Touvengard

Sword-and-Sorcery · by Arion Touvengard

Arion Touvengard

RACE

Human (sword)

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Medium

BUILD

Muscular

The character is an ancient entity that has been trapped within a large sword. They are only able to interact with the world via a willing hist sacrificing themselves so that they may have control of the body in order to pursue greater goals. The original soul still occupies the body when in more relaxed enviroments and is named Regil, the young man is polite with an extensive background in forestry and animal handling being nominally a ranger before making his pact with Arion, they now share a body and are able to communicate with one another telepathically as long as they are in contact.

GOAL & MOTIVE

Arion Touvengard seeks to release himself from the confines of the sword so that his spiritual form can properly reform allowing him to take back his original duty from aeons before. Side goal of proving that he is the strongest swordsman in all the realms.

NEMESIS

The entity that originally trapped Arion Touvengard within the blade.

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Skills and Stats

ATTRIBUTES

Legendary

Health

Superb

Agility

Legendary

Strength

Poor

Reasoning

Good

Willpower

Poor

Perception

SKILLS

Arcana

Great

Stealth

Good

Medicine

Terrible

Survival

Good

Thievery

Terrible

Athletics

Great

Persuasion

Terrible

Intimidation

Fair

Melee Combat

Legendary

Animal Handling

Terrible

GIFTS

Innate Spellcasting

Divine Blessing

FAULTS

Cursed

Overconfident

Distractable

Two personalities

Inventory

Ancient Sword

Backpack with supplies

THE WORLD

The world is name Etheria. It is a shattered planet held together with a web of magic that connects the continents to each other with astral rivers that are navigable by arcane ships. Each of the various continents is dominated by one major climate per continent, the main one is Tienvidel a well populated temperate plains inhabited by multiple warring kingdoms. The world is governed by numerous dieties of varying strength collectivly worshipped as the infinite paths, so named in recognition of the myriad gods and worshippers disperate lifestyles and no one being viewed as correct.

LOCATIONS

Tienvidel is the country containing Mesthelia. Etheria is the world or realm where the gods and godlings reside.

CHARACTERS

The council of 8 is a governing body. Arion Touvengard is a being who has overtaken a young man as a host and is currently wearing him; Arion is accompanied by Sivanus and has interacted with Teresia's son.

HISTORY & EVENTS

In time lost to history Arion was tasked to guard the material world from the beings that exist beyond reality, while serving as one of the guards he was betrayed by the people he was sworn to protect who sealed him into his own sword allowing the creatures to pour forth into Etheria, shattering the planet but also grantibg those who betrayed him immortality along with nigh limitless magical power. These events are long lost to the winds of time and only faintly remembered by Arion himself as the cycle of using a host has imprinted coubtless lifes onto him. In recent history one of the ancient beings has begun to act upon the world directly again and this has stirred monsters to begin to arise and terrorize the shattered realms, though the rifts only appear in more remote areas avoiding population centers, along with evil practicioners of magic being promised access to more power should they assist they ancient outer beings in their eldritch machinations. Various adventurers have set out to stop the incursions.

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