Valtora

High Fantasy·by Tiggysmalls (7 heroes)

Valtora

RACE

Elf

GENDER

Male

LIFE STAGE

Middle-aged

BODY SIZE

Medium

BUILD

Athletic

Valtora was once an elf a long time ago, but in his past he was traveling with his best friend arakar who was a changeling, into an ancient ruin, and gotten stuck in some ancient steam punk device that swapped his consciousness into his friend the changelings body. Now he is a changeling himself while his old friend took his original body centuries ago. The two continued adventuring for decades but once they were attacked in the jungles by a witch. She had been in a trance chanting when they found her and she summoned some sort of undead monster with her magic and the monster had killed arakar. The memory still haunts valtora because in his eyes it was like watching himself die, so it felt like he lost a part of himself when his friend died. However valtora was a prodigy in magic before he swapped bodies, he was considered well versed or even deadly with all types of magic, he had a long life to learn many arcana skills and combat abilities. In combat ever since he gained the abilities of a changeling to turn into almost anything he had become much stronger, it seemed his magic prowess complemented the way changelings biology works to shape shift and he found he was much more clever with its use than his old friend and had no limit on what he could morph into. He could turn one hand into a blade, and sprout a scorpion tail at the same time if he wanted. It is very effective for him in combat with his quick wits and great experience. He changes form to suit him but most of the time if his base form takes that of a strikingly handsome elf with long black hair and his bangs and the sides of his heads hair pulled back into a bun and the back of his heads hair hangs long with ornate braids. Valtora has a silver tongue and women love him especially in his base form. Even men sometimes gawk at him because the form is so attractive. He is quite popular in royal circles, and is quite rich with gold from centuries of adventuring and doing jobs for nobility. He is skilled with most weapons to the point they bore him so he typically sticks to his magic, or his unarmed combat relying on his changeling abilities to boost strength or defense as needed by altering his body. But if he ever needs it he has a magical sword that can shrink or grow at his will, which he usually keeps tiny, and hidden in his hair as an ornament to avoid it being seen as a weapon. His only other real weapon are tiny enchanted hypodermic needles that he keeps plenty of hidden inside his leather bracers. The needles are enchanted to charm anyone they touch to be attracted, easily persuaded, or convinced that valtora is their friend and stop attacking him. He uses his magic to shoot them from his wrists at high speeds to touch or pierce targets and after they shoot out he can just recall them instantly with magic as fast as he shoots them. He coats them in different types of poisons if the situation calls for it, or just uses them for the charm effects. In his normal base elf form, he typically wears what looks like expensive and ornate black leather armour with gold stitching and decorations. It has a hood that he usually keeps lowered so people can see his handsome face. He is quite friendly, clever, and easygoing and extremely adventurous, always looking for the next thing. He is generally virtuous and will help people unless he has good reason not to. He likes to drink and take hallucinogens sometimes and finds it funny to spike people with psychedelics to make them more loving and open their mind upon occasion though, which gets him into trouble. He has gold hoop earrings.

GOAL & MOTIVE

My character has been adventuring alone for about a decade and is currently bored. He is hoping he can meet a group of like minded rowdy and fun adventurers who are confident and have something exciting to find in this large world. I currently have a few jobs lined up I could do myself that the elven council and high mage thoran want me to get to with urgency but I'm unnervingly not in a rush. I've been traveling around to taverns, bars, whore houses, and adventure guild halls looking for the right person or better, a group to engage with. But if I find them, one job I have is that there is a terrible blight affecting a great jungle to the north around where my old friend arakas died, and to investigate it and quell it. Another job from high mage thoran was to enter an enormous underground ancient labyrinth that is suspected to be highly dangerous and possibly have creatures, people, magic, and maybe even gods within it, but none of our elven scouts have returned after being sent, so they need a professional. And then a last mysterious job from an elven princess back from my home has told me that she is friends with an old githyanki monk who lives in the far mountains who has requested to speak with me, for what she wouldn't say, but she insisted that it was important and could mean the fate of our world is on the line, and refused to give me further details.

NEMESIS

My nemesis is the old witch that killed my old friend arakus, I had to flee that day and barely survived and have tried to find her before to seek revenge but to no avail

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

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Skills and Stats

ATTRIBUTES

Great

Health

Superb

Agility

Superb

Strength

Good

Reasoning

Superb

Willpower

Fair

Perception

SKILLS

Magic

Legendary

Riding

Poor

Stealth

Superb

Crafting

Poor

Enchanting

Superb

Persuasion

Legendary

FAULTS

Has night terrors about the witch

Racial prejudice against hags, dryad, and demons

Rowdy when drunk and gets high on psychedelics

Driven to chase after attractive women

Inventory

Magic elvish style ornate sword that shrinks or grows on my command

Hypodermic needle darts

WORLD & RULES

World of erodan, with many continent and countries and oceans and all kinds of climates stewn out from jungle to tundra and everything in between depending where you go. It is an old world filled with many ancient secrets, dungeons, crypts, and magic secrets. There are very dangerous creatures here like dragons, sphinx, and were-creatures of all kinds of animals from the basic wolf to even snakes, bears, and scorpions.

LOCATIONS

My home is a magnificent elf in the east kingdom called ashari, with houses and buildings all made of living trees fashioned into seamless ornate architecture. In its center is an enormous world tree that serves as our castle for the nobles and high magicians. There is an immense jungle in the north called the voodrak jungle, filled with all manner of ancient beasts like sphinx, wiccan, and other unpredictable nature entities like dryad. It is ancient and filled with danger and mystery, yet there are tribes of people who live and survive there. There is a city in the west made by dwarves in an are of a huge and expanding mountain range. Similar to elves the dwarves built their kingdom from a hollowed out mountain that touches the clouds, and it's a rich kingdom heavily involved in trade with the others due to the dwarves craftsmanship. There is a kingdom to the south that is a tiefling city called dremora. It is a dark city ran by elites and filled with poverty and corruption and scams. It is known to be honest to many crime syndicates, so it has hidden wealth, and invites and and all in. The majority of the native population are indentured slaves, and it's not typically somewhere you would want to go unless you were rich, into crime, or a political figure. But it invites all races into its gates and is quite a melting pot. The terrain it's located in is quite barren and flat, with little plant life, but many crevices and cracks in the earth that are huge and filled with life of all sorts of wildlife. There are tunnels and caves spread abundantly throughout the landscape here. There is a city centrally located between all these called alandria, a human city that is extremely large and industrious. They have steampunk technology everywhere for trains, and combinations of architecture according to lower class, middle class and high class sections. medieval stone architecture for middle class, Victorian wood architecture with stained glass and magic lighting for upper class, and steampunk metal architecture for low class. This kingdom is also a me melting pot of races in population but it has more racism than dremora, looking down on what humans seem as lower races and is highly virtuous. They are not as wealthy as the dwarven city or the tiefling city though because they spend a lot of their wealth on their government. They follow laws strictly and have many prisons, and the largest group of guards/army of any kingdom, paying high salary to anyone in the guard/military ranks even if they were traditionally poor before, at the cost of them having to become part of a system that punishes and imprisons people quite often. But if you follow the law and don't do anything treasonous the human city is pretty safe outside it's slums. There is also an underwater city called keltador filled with sea elves and fish people and snake people that remains mostly a mystery to the other kingdoms, but does engage in trade with them. They're found in the south ocean south of the elven city, but not many others can go there without magic or an artificers underwater breathing device, and usually your met with hostility if you show up uninvited. There are many other smaller kingdoms, citys, and towns spread between all these places.

CHARACTERS

Arakus, my old changeling friend who died in my original body. High mage thoran, leader of the elvish guild of magic. The ancient witch, who we do not yet know the name of.

HISTORY & EVENTS

There used to be 12 gods in this world all of various elements like fire, earth, air, water, ice, electricity, metal, gravity, death, life, nature, and technology. But there was a great cataclysm even from before I was born that destroyed their harmony together. Many great magics and architectures, and technology were lost but can still be found in ancient sites. The calamity set the world back countless generations in regards to how advanced the world was in technology, magic, and government. What magic and technology we do have is back engineered or rediscovered from the ground up. The elves recovered many magics from their ancient forests. Humans and dwarves found various steampunk technologies but haven't gotten much farther than that. All the old gods are actually still alive but no one knows this, they were driven mad when they fought a dark entity from the void that nearly destroyed everything, but they somehow sealed it somewhere and it remains hidden and trapped in the world somewhere. The mad gods still Rome the world in various forms and are afflicted with different kinds of insanity but remain immortal. Know one knows this, but these mad gods are encountered sometimes by the worlds inhabitants. There is a legend of a mad man who sits in the mountains talking to himself and never moving, the dwarves know this legend well as he stays on a mountain peak near their kingdom. Anyone who touches him is immediately struck by lightning. It is said you have to walk over a boneyard of skeletons to even reach where he sits. He is actually the fallen god of electricity but they don't know this. There is a great kraken that lives in the ocean and the biggest fear of the sea kingdom keltador because not only of its immense size, but psionic abilities. Sometimes people in the sea or oceans start to here dark whispers that drive them mad, some of whom end up having about finding the great mother and eventually disappearing, being led to the kraken to feed on their minds. This is the fallen water goddess unbeknownst to anyone. Some sea people do worship the kraken, unknowing it is their former water god, but for dark purposes and there is a sacrificial death cult revolving around bringing it offerings. One of the crime syndicates in the tiefling kingdom dremora operate with this cult to human traffick people to the cultists in keltador to bring to their kraken for sacrifice as it has an endless hunger to devour people minds/consciousness. There is a section of jungle in the great jungle covered in a large network of vines that cling to the rest of the flora and fona, and the vines grow large bright red and orange plants that are like huge venous flystaps with poison teeth. This area of the jungle all plants seem to grow much stronger and larger. In the center of this large are is a massive red and orange flower that spews purple green miasma that causes people to hallucinate and hear things, pass out, and become uncoordinated if they get too close the this huge flower. This is the fallen nature god. This god currently kills almost all people who wander in as well as any large or violent creatures, which it funnels the nutrients and magic from these victims into the surround Forrest to make it stronger and also expand itself further. It allows small and non violent creatures to go in its area though so it can cause predators to wander in hoping to get an easy meal. Currently in the world my nemesis the ancient witch who killed me and remains a mystery is actually the one in the north jungle causing the blight that is killing everything in its path people and plant. This ancient and powerful witch is actually creating the blight in attempts to use it to purge the roots of the fallen nature god and contain it from spreading, and believes it the only way and lesser of evils to stop it's spread, knowing over time, it might swallow their world and every person and many creatures will be extinct and the world covered in endless jungle, and believing if purged in time we can stop that, and then she can use a ritual to destroy the blight. This ancient witch is actually a good person who just seems evil to others who don't know her story or motives. She herself doesn't even know this is a fallen god she plans to try and purge with this dark power or what that might cause, she only fears it's doom. She only killed my friend because we interrupted her in the middle of a ritual while she was in a trance hallucinating and believed she was alone and was startled and her magic retaliated out of instinct. She has little to no memory of me. But know one but the wiccans of the jungle know about this ancient witch and her motives, and many follow her as their great leader almost to a point of worship. The other gods are all out there too randomly strewn about hidden in the world with similar random madness, forms, or afflictions and dangers. I leave it to you to add in some of their details

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