A drunken miner's life

High Fantasy·Blezzy

5 scenes
‹
Scene3
The Barmaid's Private Tiptavern back door and alley
›
The Barmaid's Private Tip
the barmaid
The Barmaid

Morning light slips through the tavern shutters. Blezzy remains in the upper room with the barmaid; her repaired pack and coin rest nearby, while the shopkeeper has already returned to her store.

Lyra

Lyra

Stay with me, Blezzy. Work behind my counter, marry me, and spend every night here instead of crawling back into those shafts.

Blezzy

Blezzy

I know nothing other than mining. I turn you down, but I promise to return after I find more ore to sell for coin.

Lyra

Lyra

Then I accept your choice. I would rather have you return freely than keep you by a promise you cannot make.

The barmaid dresses and descends briefly to tend the tavern, leaving Blezzy's belongings undisturbed. When she returns, she closes the door and lowers her voice.

Lyra

Lyra

For such an enjoyable night, take one private tip. Beneath the slums lies an abandoned lower cut where pale-gold veins were sealed after a green-lit watcher appeared.

Lyra

Lyra

That route may lead straight toward the intelligent dragon's claimed ore. It could make you rich, darling, or put you in the path of something that wants those veins kept hidden.

✓ Quest Accepted

Reach the abandoned lower cut

✓ Quest Accepted

Bring ore to the barmaid

“I embrace the barmaid - if I remember correctly, her name is Lyra - and give her a long kiss on the mouth. Her flavor lingers on my mouth as my flavor lingers on hers. "You tasted amazing, as you always do." I compliment Lyra. "I'll bring you back an ore when I come back next. I'll give you the most expensive one as a token of my love for you." I promise Lyra. I give her one more, long, slow kiss on her lips, enjoying our flavors mixing, before I pick up my bag, pickaxe, and bottle, and put my clothing scraps back on, then leave the room and head downstairs to leave out the back door of the Tavern so that nobody sees that Lyra and me slept together the night prior.”

SUCCESS (Legendary Mercantile, rolled +4)

The Barmaid's Private Tip

Blezzy embraces Lyra and gives her a long kiss. The barmaid answers it warmly, and when they part, their shared flavor lingers between them.

Blezzy

Blezzy

You tasted amazing, as you always do. I will bring you an ore when I return, the most expensive one as a token of my love.

Lyra

Lyra

Then I will keep a place for you, darling. Bring back the ore, and come back safely with it.

Blezzy gives Lyra one more long, slow kiss, then gathers her repaired pack, pickaxe, and bottle. She pulls her clothing scraps back into place before opening the room.

Lyra

Lyra

Take this key. The back door sticks unless you lift it first, and the alley beyond reaches the old drainage path unseen.

Lyra places a small iron key in Blezzy's hand. Blezzy descends the quiet stairs, crosses behind the empty bar, and lifts the back door as instructed.

She slips into the slum alley with her belongings secured and no watching eyes upon her. Behind her, Lyra lowers the door and returns to the tavern.

+ New Item Acquired

Small Iron Key

“I head towards the old drainage path as I was instructed to do by Lyra, the memories of how amazing she tasted last night still fresh on my mind, making me a little wet despite the slight chill of the morning air. Once at the drainage path, I descend into it, feeling my way with my hands since the path has no light sources for me to see by. Impressed with myself at having not had a single sip of my whiskey since before even entering the Tavern last night, I head in the direction of the Mine-shafts, searching for the location that Lyra told me about this morning, when, *crunch!* I move a little too fast and kick something in my path. It's hard, but not stone-hard.”

FAILURE (Good Perception, rolled +0)

The Barmaid's Private Tip

Blezzy follows Lyra’s directions into the old drainage path. Morning chill clings to the damp stone, and darkness replaces the slum’s gray light as she descends.

Blezzy

Blezzy

The bottle is still full. My hands can find the walls, even without sight.

She advances by touch, one palm sliding along the curved masonry while the other steadies her pickaxe. Water trickles beneath her boots, guiding the passage toward the mine-shafts.

Then her boot strikes something with a sharp crunch. It yields slightly, unlike stone, and skids into the darkness. Her forward momentum stops at a low blockage.

Feeling ahead, Blezzy finds a collapsed section packed with rotting boards and mud. The drainage route toward the mine-shafts is sealed, too unstable to force without bringing the passage down.

Her kick has split one board loose. Behind it, cold air moves through a narrow side opening, carrying the faint metallic scent of exposed ore.

The main path fails her, but the broken board reveals a crawlway angling downward toward the buried workings, its darkness threaded with a distant, pale-gold glimmer.

✓ Quest Accepted

Open a way through the drainage blockage

“I take a heavy swig from my whiskey bottle, knowing that I need to refresh my intoxication to keep my arms steady for what I'm about to try. I twist my pickaxe around away from the sharp point and begin carefully tapping the wood of the crawlspace in an attempt to remove just enough of it for me to squeeze past.”

SUCCESS (Legendary Mining, rolled +1)

The Barmaid's Private Tip

Blezzy draws the whiskey bottle from its strap and takes a heavy swig. The burn settles through her limbs, sharpening her familiar, unsteady strength.

She stows the bottle beneath her bellybutton and reverses the pickaxe, keeping its blunt end toward the rotting boards. Her first taps are measured and soft.

Wood fibers loosen without a collapse. Blezzy follows each crack, striking only the supports blocking the narrowest section while mud trickles harmlessly around her boots.

A final careful blow splits the last crosspiece. She pulls the broken boards free and clears enough space for her slim frame to pass.

Blezzy turns her shoulders, protects the pickaxe against the stone, and squeezes through the opened crawlway. Cold air slips over her scarred shins.

On the far side, the passage descends toward buried workings. Pale-gold light gleams ahead across wet masonry, and the metallic scent of ore grows stronger.

Quest Complete

Open a way through the drainage blockage

“I follow the shaft forward, wondering if it'll lead me to the "lower cut" that I was recommended to head towards. Whether the pathway has any inclines or declines, I am unable to tell, scrunched up in this tiny passage as I am. I keep my eyes peeled for precious ore glimmers as I slowly work my way forward.”

SUCCESS (Legendary Mining, rolled +0)

The Barmaid's Private Tip

Blezzy crawls onward with one shoulder brushing the wet masonry. The passage rises, dips, and twists beneath her, but her cramped posture makes each change impossible to judge.

Blezzy

Blezzy

The pale-gold glimmer is stronger ahead.

She pauses whenever the stone catches lanternless light, inspecting the walls by touch and sight. Tiny gold-flecked chips shine in seams too narrow for her pickaxe.

Blezzy continues slowly, gathering no ore yet, while the crawlway slopes downward and the air grows colder. Old tool marks appear beneath the damp masonry.

The passage opens at last into a low abandoned cut. Pale-gold veins thread the walls, sealed around a broader chamber where green lanternlight stains the darkness.

A weathered timber bears a faded miner's mark beside the opening. Beyond it, the lower cut extends beneath the slums, and fresh bootprints cross its dusty floor.

✓ Quest Accepted

Identify the green-lit watcher

Quest Complete

Reach the abandoned lower cut

Skill Upgrade: Athletics Fair→Good

“I search the walls for Adamantite ore, and attempt to find the even more rare ore: Orichalcum. I would *love* to bring a piece of orichalcum to Lyra. She'd be able to buy herself into nobility with a small chunk of that. As I search, I keep my senses alert for whoever it was that recently passed by, intending on catching a glimpse of them if they pass by again. I make it a point to NOT drink anything from my bottle while trying to listen and look around, as I know that it makes my senses duller, even if it helps to steady my limbs when I'm actually actively mining.”

FAILURE (Legendary Mining, rolled -4)

The Barmaid's Private Tip

Blezzy moves along the lower-cut walls without drinking, fingers and eyes tracing every seam. Pale-gold ore appears in scattered flecks, but no blue-white adamantite or deeper orange gleam answers her search.

Blezzy

Blezzy

The fresh bootprints are narrower than mine, and they turn toward the green light.

She crouches beside the prints, listening between slow breaths. Nothing passes again. The green lanternlight remains steady beyond the sealed chamber, while damp stone carries only distant dripping.

Blezzy presses her palm to a wall seam beside the tracks, testing it for hidden ore. The masonry shifts under her touch, and a thin shelf breaks away with a brittle clatter.

Dust spills across the footprints, blurring their direction. Behind the fallen shelf, the wall reveals old chisel marks and a narrow iron-bound door, its edges sealed with pale-gold mineral growth.

The exposed door leaves the open cut no longer useful for following the passerby. Its mineral crust may conceal valuable ore, but forcing it would destroy the only clear evidence of where the stranger went.

“In my lust for expensive ores, I decide the ignore to other person, since they have evidently moved on. I decide, instead, to open the door, my miner's senses telling me there are valuable ores beyond the door. My lust for expensive ores, and my promise to Lyra makes me throw caution to the wind as I decide to mine the sealing crystals on the door so that I can open it and lay claim to whatever ores are inside, despite the warning that there were magical wards that would alert whatever creature has taken control of this shaft to the fact that it was breached.”

SUCCESS (Legendary Mining, rolled +0)

The Barmaid's Private Tip

Blezzy leaves the blurred bootprints behind and sets her pickaxe against the pale-gold crystals sealing the iron-bound door. Her miner’s senses promise richer ore beyond.

She strikes carefully at first, shaving crystal from the hinges and lock. Each fragment rings like frozen metal, revealing the door’s ancient iron beneath.

The mineral seal resists, but Blezzy’s legendary strength breaks its clustered growths one after another. Pale sparks crawl across the iron as hidden ward-lines awaken.

A green radiance floods the lower cut. Somewhere beyond the sealed chamber, a deep presence stirs, and the warning ward sends its notice through stone.

Blezzy drives the pickaxe beneath the final crystal band and wrenches it free. The iron-bound door swings inward with a long, grinding groan.

Beyond lies a buried storehouse veined with pale gold, blue-white metal, and a dense orange gleam deeper within. Dust rolls across stacked ancient workings.

The open doorway stands behind Blezzy, its broken crystals glittering at her feet, while green light pulses from the chamber and something powerful begins approaching through the mine.

“I take the next thirty seconds to gather all the Adamantite and Orichalcum that I can from inside the room. As I leave the room, I collect the shards of crystal that had been sealing the door itself as a memento to my successful raid. I only take ores that are loose and do not require the use of my pickaxe to mine out, knowing that my time is limited due to the wards having been disturbed. After getting as many ores as I can within my allotted thirty seconds, I quickly scamper my way back to the tiny tunnel I used to get here in the first place, leading me back towards the drainage path and in the direction of the Tavern to my beloved Lyra.”

SUCCESS (Legendary Mining, rolled +3)

The Barmaid's Private Tip

Blezzy moves through the buried storehouse with ruthless speed, scooping loose blue-white adamantite and dense orange orichalcum from the dusty floor and open ledges.

The green wardlight pulses twice, but her miner’s timing carries her ahead of its warning. Within thirty seconds, her repaired pack bulges with both rare ores.

She takes no pickaxe swing. Every fragment gathered is already free, and beneath the last pile she finds a flat slate bearing a charcoal map of the drainage route.

At the doorway, Blezzy gathers the pale-gold sealing shards into a separate pouch, their broken edges warm with fading magic. The memento survives intact.

A deep vibration rolls through the chamber behind her. Blezzy turns at once and scampers into the tiny crawlway, pack scraping stone but never catching.

She follows the remembered bends toward the drainage path, clutching the charcoal route-slate against her ores. The green radiance fades behind her as the crawlway narrows.

Cold water reaches her boots again. Ahead, the drainage passage leads upward toward the slums and Lyra’s tavern, while the stolen adamantite and orichalcum ride safely at her back.

+ New Item Acquired

Adamantite

+ New Item Acquired

Orichalcum

+ New Item Acquired

Drainage Route Slate

+ New Item Acquired

Pale-Gold Sealing Shards

“After making it safely back out of the Drainage Pathway and into the slum's alley proper, I take a long, excessive swig from my bottle of whiskey, forcing me into a slight stupor and relaxing my mind, my heart rate, and my body, so that I look like a regular drunk rather than a criminal that has just stollen ores from a secret guard inside an unknown mine-shaft. Once I'm good and intoxicated, I work my way back to the mining shop to sell my ores and shiny crystals. I dump everything onto the counter, take another swig from my bottle, and tell the lady only, "I want to sell everything except a single piece of the most expensive unit." I burp, then take another swig from my bottle.”

SUCCESS (Legendary Mercantile, rolled -2)

The Barmaid's Private Tip
the shopkeeper
The Shopkeeper

Blezzy emerges into the slum alley, drinks a long, excessive pull from the enchanted bottle, and lets the whiskey soften her posture into a loose, ordinary stagger.

She reaches the mining shop without incident, though the bottle is noticeably lighter. A faint trail of pale-gold dust clings to her boots and draws the shopkeeper’s sharp eye.

Blezzy

Blezzy

I want to sell everything except a single piece of the most expensive unit.

Blezzy dumps the adamantite, orichalcum, and sealing crystals across the counter, burps, then takes another swig. One dense orange orichalcum piece remains in her palm.

The Shopkeeper

The Shopkeeper

That is a dangerous amount of rare ore, miner. I will buy the rest, but I am charging for the risk of handling anything carrying ward-magic.

The shopkeeper weighs every piece, deducts a clear hazard fee, and counts out the agreed payment. The sale is completed, while the retained orichalcum disappears into Blezzy’s repaired pack.

The Shopkeeper

The Shopkeeper

There. Coins for everything except your finest orange shard. And Blezzy, wash that dust off before someone else notices where it came from.

“"I'll go" *Burp!* "do that. Thank you." *Burp!* I say to the shopkeeper. "I'm sure Lyra will gladly let me use a bucket in her room to wipe myself down with." *Burp!* I take another swig from my bottle. "Thanksh sho much, missh." I drunkenly stutter to her as I take the coins and turn to leave the shop, heading in the new direction of the Tavern. Once I get to the Tavern, I take the key Lyra handed me, fumble a bit as I try to stick it into the back door's lock, and finally manage to stabilize myself for long enough to unlock the door. I enter, retrieving the key as I do so, and head to the bar - this time, going behind the bar itself and serving my own whiskey into my bottle. I leave a stack of coins beside the keg Lyra usually uses to fill my flask from, then turn to catch Lyra's eye, wink at her, look up just enough that she can catch my "drift," and head on upstairs to her room. Once inside her room, I strip, fill a container of hot water, and begin washing myself down.”

FAILURE (Poor Agility, rolled -2)

The Barmaid's Private Tip
Lyra
Lyra
Blezzy

Blezzy

I'll go do that. Thank you. I'm sure Lyra will gladly let me use a bucket in her room to wipe myself down with.

Blezzy burps, drinks again, and takes the coins. Her stagger carries her toward Lyra's tavern, while pale-gold dust still clings stubbornly to her boots.

Blezzy

Blezzy

Thanksh sho much, missh.

At the tavern's back door, Blezzy fumbles Lyra's iron key several times before steadying herself. The lock finally yields, and she slips inside, reclaiming the key.

Behind the empty bar, she fills her bottle from the usual keg and leaves a stack of coins beside it. Lyra catches her wink, follows her gesture upstairs, and smiles knowingly.

In Lyra's room, Blezzy strips and fills a wooden basin with hot water. Her unsteady grip tilts it before she can set it down, spilling most across the floor and bed.

Lyra

Lyra

Darling, the washing water is on the floor, and my bed is soaked. Use the remaining basin water carefully, then sleep somewhere else tonight.

✓ Quest Accepted

Make amends with Lyra

− Scene Quest Removed

Identify the green-lit watcher

“I place the wash basic down as carefully as I can. "Please, Lyra, let me sleep with you again tonight!" I beg, trying to use my own bag as an absorbent cloth to clean up the water on her floor. As I do so, I remember that I still have the most expensive piece of Orichalcum in the bag and I open it and take it out. "Lyra love, this is for you. *Hiccup!*" I say to her, putting my arms out to her as I hold the fist-sized chunk of Orichalcum - a mineral that, in the right hands, would be worth the value of the entire kingdom itself. "Please don't make me sleep separate from you. I'll even stop drinking for the rest of the day." I beg again. "I'll prove it. Here, hold onto my bottle." I offer my bottle of Whiskey to her as a way to prove my sincerety.”

SUCCESS (Legendary Mercantile, rolled +1)

The Barmaid's Private Tip
Lyra
Lyra

Blezzy lowers the wash basin with painstaking care, then spreads her empty bag across the soaked floor. The leather drinks up water as she presses it down with both hands.

Blezzy

Blezzy

Please, Lyra, let me sleep with you again tonight!

Still kneeling in the damp, Blezzy opens her repaired pack and removes the fist-sized orichalcum chunk. Its dense orange-gold surface glows richly in the morning light.

Blezzy

Blezzy

Lyra, love, this is for you. Hiccup! Please do not make me sleep separately. I will even stop drinking for the rest of the day.

Blezzy

Blezzy

I will prove it. Here, hold onto my bottle.

Lyra stares at the legendary mineral, then at the offered whiskey bottle. Her expression softens as she takes both gifts, setting the bottle firmly on the washstand.

Lyra

Lyra

Darling, you may sleep beside me tonight. Keep cleaning my floor with that bag, and I will guard this treasure until morning.

Quest Complete

Bring ore to the barmaid

Attribute Upgrade: Agility Poor→Mediocre

“I continue soaking up the water with my bag. "Lyra, beautiful. That ore is for you to keep. If you recall. *Hiccup!* I promised I would bring you the most expensive ore I found. That's what this is. I'm not sure who exactly would want it, but in my time as a miner, I've heard stories that. *Hiccup!* To the right buyer, that ore would be greater in value than that of the entire kingdom. You could buy yourself into nobility, if you found the right buyer and wanted to be a noble." I tell her, then blush an extremely deep crimson as I realize I just told her how to break up with me if she ever decided she didn't love me anymore. I continue again in a whisper, "But, I hope you will remain here with me."”

SUCCESS (Legendary Mercantile, rolled +2)

Blezzy continues pressing the empty bag into the soaked floor, wringing it out over the basin between passes. Water darkens the leather while the room slowly dries.

Blezzy

Blezzy

Lyra, beautiful, that ore is for you to keep. If you recall, I promised to bring you the most expensive ore I found. Hiccup.

Blezzy

Blezzy

I have heard stories that the right buyer could value it above the wealth of an entire kingdom. You could buy yourself into nobility, if you found the right buyer and wanted that life.

The admission leaves Blezzy's face an extremely deep crimson. She keeps scrubbing, eyes lowered, while Lyra holds the orange-gold chunk carefully in both hands.

Blezzy

Blezzy

But I hope you will remain here with me.

Lyra

Lyra

Darling, I remember your promise. I do not want a title bought with your treasure, and I am not looking for a way to leave you.

Lyra

Lyra

I will keep the ore safely, and I will remain here with you. Now keep drying my floor, then come back to bed.

Quest Complete

Make amends with Lyra

Skill Upgrade: Brawl Great→Superb

“I finish drying the floor, then move to the bed to try and soak up as much of the water as I am able to. Afterwards, I dump all the water and fill it up again, scrubbing myself down right there at the faucet I used to fill the basin with. Afterwards, I head towards the restroom and relieve myself. After several long minutes, letting my body do its job in circulating all the alcohol I've consumed since returning to town, I head back to Lyra's room and join her in bed. "You can ravage me to your heart's content first today." I tell her, as I remove the scraps that constitute for clothing from my body and join Lyra in the bed, preparing for another night of intimacy - one that I feel is much more relaxing due to her confession that she doesn't intend to sell the Orichalcum and leave me to become a Noble.”

FAILURE (Fair Health, rolled -2)

The Barmaid's Private Tip
Lyra
Lyra

Blezzy finishes pressing the empty bag across the floor, wringing out the last dampness. She climbs onto the soaked bed to draw water from its bedding, but the mattress sags heavily beneath her.

The wet stuffing slumps through a split seam, spilling straw and sour water across the floor. The bedframe groans, leaving the mattress collapsed and unusable.

Lyra

Lyra

Darling, that bed is finished for tonight. Empty the basin, wash at the courtyard faucet, and use the tavern's clean spare room afterward.

Blezzy dumps the gray water, refills the basin, and scrubs herself beneath the faucet until dust, whiskey sweat, and pale-gold grit stream away. Several long minutes pass in the privy afterward.

When she returns, the room smells of wet straw. Lyra has lifted the ruined mattress aside and spread blankets near the hearth, while the orichalcum rests wrapped safely on the washstand.

Blezzy

Blezzy

You can ravage me to your heart's content first today.

Lyra

Lyra

Not in this wrecked room, darling. Come to the spare chamber, and I will make the night gentle and private.

“My long elf ears twitch at the invitation. I follow Lyra into the guest room, leaving all my belongings in her room. I climb into the bed with her, my own body rubbing against Lyra's as I quickly get comfortable in our physical contact. I let her have her way with me as I relax at a substantially rapid rate, all alcohol intoxication seemingly leaving my body being replaced with a...different kind of intoxication. I dread the new quest that will occur the next morning, but I cherish the time of this evening that I get to spend in intimacy with Lyra.”

The Barmaid's Private Tip
Lyra
Lyra

Blezzy’s long elf ears twitch at Lyra’s invitation. She follows into the clean spare chamber, leaving her pack, pickaxe, bottle, coins, and orichalcum behind.

Lyra closes the door and leads her to the narrow bed. Blezzy climbs in beside her, their bodies touching as she settles quickly into the shared warmth.

Lyra

Lyra

There you are, darling. No soaked mattress, no spilled basin, and no mining shaft beneath us tonight.

Lyra draws Blezzy close and keeps her promise of a gentle, private night. Intimacy fades from view as the room fills with quiet affection and softened breaths.

Time passes without interruption. The whiskey’s burn gives way to another intoxication, and Blezzy relaxes rapidly against Lyra while lamplight warms the blankets.

Blezzy

Blezzy

Morning will bring a new quest, but tonight I have this time with Lyra.

Lyra

Lyra

Rest with me, darling. Whatever waits beneath the slums can wait until morning.

Director's note

End of Chapter.

The Barmaid's Private Tip
Lyra
Lyra

Morning light returns through the spare chamber’s shutters. The tavern stirs below, while Lyra wakes beside Blezzy and listens to a faint tremor beneath the floorboards.

Lyra

Lyra

Darling, wake gently. Something heavy moved under the tavern, and the sound came from the direction of the old drainage path.

Lyra rises, wraps herself in a plain wool robe, and crosses to the window. Below, two laborers hurry past the tavern without stopping, their faces pale.

Lyra

Lyra

They were asking about you. One carried a green shard, like the crystals you brought from beneath the slums.

From downstairs comes the scrape of a chair, followed by three deliberate knocks against the tavern’s back door. Lyra’s hand closes around the wrapped orichalcum.

Lyra

Lyra

The door is locked, but whoever stands outside knows this place. Stay here while I ask what they want, or come with me if you prefer.

The knocking sounds again, slower and heavier. Beneath it, stone answers with a deep subterranean thrum, and a thin line of green light appears beneath the door.

✓ Quest Accepted

Confront whoever is at the tavern's back door

“I grab Lyra before she can open the door. "You said green light, but I didn't bring back anything with green hues. The adamantite is a bluish hue, the orichalcum is a yellow-orange, and the crystals I sold were also yellowish. I'm confused at where the green was noted from." I say to Lyra quietly, panic audible in my voice.”

FAILURE (Mediocre Agility, rolled +0)

The Barmaid's Private Tip
Lyra
Lyra

Blezzy lunges from the bed and catches Lyra’s wrist before she reaches the back door. Lyra startles, twisting free as her robe sleeve slips through Blezzy’s fingers.

Blezzy

Blezzy

You said green light, but I brought no green ore. The adamantite is blue, the orichalcum yellow-orange, and the crystals were yellow too. Where did the green come from?

Lyra

Lyra

From the laborer, darling. He carried a green shard when he asked about you. I never said it came from your pack.

Lyra keeps her distance, one hand gripping the wrapped orichalcum and the other hovering near the door latch. The green line beneath it brightens, staining her bare feet.

Lyra

Lyra

You grabbed me, but you did not stop me for long. If that light belongs to the watcher, it already knows we are here.

The three knocks do not repeat. Instead, a thin green thread curls through the keyhole and traces a deliberate circle across the floorboards before fading.

Lyra

Lyra

Do we open the door and meet whoever brought the shard, or leave through the front while the tavern still has another way out?

“I whisper very softly into Lyra's ear. "You leave through the back. Don't head to your own room, go downstairs and open the Tavern for business. As a miner, I'll deal with the situation here." I wait for Lyra to fully exit the room before I open the door to meet the strangers that await on the other side of the door.”

SUCCESS (Legendary Willpower, rolled +0)

The Barmaid's Private Tip
the broad laborer
The Broad Laborer
the gaunt laborer
The Gaunt Laborer
Blezzy

Blezzy

You leave through the back. Do not go to your room. Go downstairs and open the tavern for business. I am a miner. I will deal with this.

Lyra

Lyra

Quietly understood, darling. I will get the tavern moving, but keep your hands away from that green shard.

Blezzy whispers into Lyra’s ear, and Lyra slips through the rear passage without another word. She reaches the stairs, unlocks the lower door, and begins opening the tavern below.

The cost of the caution is immediate: the green thread snaps across the floorboards with a sharp hiss, leaving a smoking mark and announcing that someone remains upstairs.

Blezzy waits until Lyra’s footsteps descend and the tavern’s front shutters begin to creak open. Then she grips the latch and pulls the back door wide.

Two dust-coated laborers stand in the alley. The gaunt middle-aged man with the missing ear holds a jagged green shard, while the broad young woman watches him tensely.

The Gaunt Laborer

The Gaunt Laborer

Miner Blezzy. The watcher sent us to confirm you carried the stolen ore. It wants the orange piece, and it knows you opened the sealed storehouse.

Keep Lyra safe from the watcher's agents

Quest Complete

Confront whoever is at the tavern's back door

Attribute Upgrade: Agility Mediocre→Fair

Contact Us

Did you have a bad experience? Think we can do better? Tell us!

Want to delete your account? Account Deletion