Adventure of Grant Dunn 1

Zombie Apocalypse·Grant Dunn

3 scenes
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Scene3
Aid Before the Blockageparish office
Aid Before the Blockage

The parish office remains barricaded, rain tapping steadily against the dark windows. Beneath the floor, distant movement shifts through the basement, followed by muffled voices and settling dust.

broad-shouldered young adult man

broad-shouldered young adult man

The hatch is holding. The route below is clear to the collapse, but the basement passage narrows badly near the stairs.

The broad-shouldered young man checks the service hatch, then spreads clean cloth, a small water bottle, and the remaining first-aid supplies across an overturned desk.

broad-shouldered young adult man

broad-shouldered young adult man

Elias and his companion can move, but Mara and Joel are weak. We should treat them here before bringing anyone through the trench.

Elias

Elias

Mara is conscious. Joel keeps fading in and out. We can guide them, but we need someone strong at the blockage.

From the church, the schoolteacher’s voice carries faintly through the radio, steadying the children while survivors remain at the barricaded side entrance.

the schoolteacher

the schoolteacher

The office is your shelter for now. We are holding the church entrance. Bring them back only when the route is secure.

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