LiveTale

Adventure of death bug 1

Weird West·Ash

death bug is a Tavern hero

3 scenes
‹
Scene2
Bootprints Beneath the Stationcistern chamber
›
Bootprints Beneath the Station

The trail descends from High Rock into a narrow dry wash, where old wagon ruts twist between bleached animal bones. No riders follow from the ridge.

Ahead, a derelict water station leans beside a cracked stone cistern. Its roof sags inward, and a rusted windlass hangs motionless over the dark opening.

death bug

death bug

The revolver is heavier than it looked.

Death bug still carries Marshal Venn's heavy revolver, its worn grip warm from the sun. Behind him, the bounty hunter remains unconscious beneath the high rock, while the lead rider and her mounted posse stay there to collect him.

Fresh bootprints cross the dust toward the station, sharper than the wagon scars and too recent for the abandoned road. They vanish beneath the warped doorway.

A dry wind moves through the wash. From inside the station comes one faint wooden creak, then silence, while the cracked cistern holds a darkness deeper than its shallow mouth should allow.

✓ Quest Accepted

Secure water for the journey

✓ Quest Accepted

Find the person who entered the water station

“is there a bucket”

YES, AND MORE (Likely, rolled 5)

Bootprints Beneath the Station

Inside the water station, a tin bucket hangs from a wall peg, dented but intact. A coil of rope rests beside it, dry and serviceable.

The warped floorboards conceal a square trapdoor beneath the bucket’s shadow. Its iron ring is free of dust, as if someone opened it recently.

death bug

death bug

The bucket is usable. The rope is long enough for the cistern.

Beyond the trapdoor, faint cool air rises from a narrow stone stair descending into darkness. A clean damp mark circles the lowest visible step.

Near the stair, fresh bootprints turn toward the cistern passage, then stop at a patch of pale mud. Whoever made them came from below.

The station offers more than shelter: a working bucket, sound rope, and a hidden route beneath the abandoned road. The dry wash remains quiet outside.

“i grab the bucket ans tie it to the well and atemp to get whater”

SUCCESS (Good Strength, rolled -1)

Bootprints Beneath the Station

Death bug takes the dented bucket from its peg and knots the serviceable rope through the handle, bracing the line against the cistern’s cracked rim.

He lowers the bucket into the darkness. The rope slides over stone, and the bucket strikes water with a hollow splash that echoes beneath the station.

death bug

death bug

The cistern still holds clean water.

Death bug hauls steadily. The rope bites into his hands and sheds several dry fibers, but the bucket rises heavy and full from the hidden water.

He draws it over the rim without spilling more than a thin sheet across the stone. Cool water trembles in the dented metal beneath the dusty light.

The rope remains usable, though one section is visibly frayed where the cistern edge sawed against it. The bucket’s weight leaves his palms reddened.

For the moment, the abandoned station gives him water and shelter. Below, the damp stair waits in silence, while the dry wash stays empty beyond the doorway.

Quest Complete

Secure water for the journey

+ New Item Acquired

Water-filled bucket

+ New Item Acquired

Rope

“i walk back in and start following the foot prints to find the person who intered”

SUCCESS (Good Tracking, rolled +3)

Bootprints Beneath the Station
the water thief
The Water Thief

Death bug returns inside and follows the fresh prints across the warped boards. They descend the damp stone stair, then continue through a low passage beneath the station.

The trail ends in a cistern chamber lit by a hooded oil lamp. A young adult woman stands beside stacked water jars, lean beneath a brown duster, with cropped black hair and a brass key at her belt.

The Water Thief

The Water Thief

You tracked me cleanly. Keep that revolver lowered, and we can speak without making noise for the riders above.

She does not reach for a weapon. Behind her, a stone shelf holds a folded survey map, several sealed cartridges, and a second rope leading toward a narrow side tunnel.

The Water Thief

The Water Thief

The map marks every dry well between here and Mercy Crossing. The posse never found this room, and they will not find the tunnel.

The footprints, the entrant, and the hidden route are all accounted for. Cool water drips from the ceiling, while the station above remains quiet and undisturbed.

The Water Thief

The Water Thief

He came for the trail, not the water. That makes him dangerous, or useful.

Quest Complete

Find the person who entered the water station

Attribute Upgrade: Strength Good→Great

Contact Us

Did you have a bad experience? Think we can do better? Tell us!

Want to delete your account? Account Deletion