
The completed launch module hangs beneath the fabrication gantry, sealed around the black superweapon. Its engines warm in measured pulses, aimed toward the enemy shipyard coordinates.

The Smuggler Captain
The buyer channel is opening through the station net. They want a live command handshake and proof that we control the weapon.
Encrypted symbols crawl across the scanner while the security countdown drops into its final seconds. Beyond the sealed bay, distant locks engage one after another.

The Smuggler Captain
I can transmit the handshake, but the proof has to come from you or the module will reject the command authority. Make it convincing.
Mara moves to the scanner and brings the encrypted channel into focus. The launch module answers with a rising thrum, its clamps already preparing to release.

The Smuggler Captain
Security has twenty seconds. Once I open the channel, we either prove control or leave with the station chasing our exhaust.
The final authorization prompt blooms above the scanner, waiting for Avarice. Mara holds her hand over the transmit control while the automated departure sequence counts down in silence.
✓ Quest Accepted
Prove control of the superweapon to the buyer
“"Alright.." Avarice would now control the weapon as she began to move the super weapon with relative ease. "This enough proof for you, or should I give a live fire demonstration?"”
SUCCESS (Superb Leadership, rolled +1)

Avarice places one gloved hand against the launch module’s command field. The Tome of The Wicked lies open beside the scanner, its fiendish formulae threading through the weapon’s alien control architecture.
The module’s targeting lattice folds around her authority. Its engines answer with a deeper pulse, and the massive weapon glides from its gantry under her effortless command.

Avarice
This enough proof for you, or should I give a live fire demonstration?
The buyer channel opens. Remote silhouettes freeze as Avarice’s reputation reaches them through the station net, fear of the hunted fiend-celestial turning their demanded proof into a dangerous proposition.

The Buyer
No demonstration. The command handshake is accepted. Transfer the weapon to our receiving coordinates.
Mammon’s Retribution rests visibly at Avarice’s side, its dark energy bleeding across the scanner and reminding every listener that her threat carries immediate force. The authorization seals turn green.

The Smuggler Captain
That is control. The buyer has accepted your authority, and the launch module is ready to move.
Quest Complete
Prove control of the superweapon to the buyer
Quest Complete
Secure the black relic
Skill Upgrade: Blaster Combat Good→Great
“"Great, I hope you have the credits, This is going to run you about a hundred and twenty-eight million credits."”
SUCCESS (Superb Diplomacy, rolled +3)


Avarice
Great. I hope you have the credits. This is going to run you about a hundred and twenty-eight million credits.
The Tome of The Wicked threads its fiendish formulae through the command field, sharpening Avarice’s demand into binding trade language. Her reputation carries weight, but fear of the hunted fiend-celestial makes the remote silhouettes hesitate before answering.

The Buyer
One hundred and twenty-eight million. You ask us to fund the weapon and purchase the privilege of surviving its delivery.
Mammon’s Retribution hangs at Avarice’s side, its unholy energy bleeding across the scanner. The buyers’ hesitation breaks; the authorization lattice recalculates, and a secure credit transfer begins instead of a counteroffer.

The Buyer
Accepted. One hundred and twenty-eight million credits will transfer now. We are also granting you a direct corridor through the Karthos blockade, unmonitored for six hours.
The transfer clears in full, filling the scanner with verified credit seals. Alongside it, the buyers transmit the blockade corridor and its access codes, opening Avarice a profitable route the sale never promised.

The Smuggler Captain
One hundred and twenty-eight million, plus a clean route through Karthos. Avarice, you just sold a superweapon and bought us a highway.
Quest Complete
Profit from selling the superweapon
Skill Upgrade: Diplomacy Superb→Legendary