Adventure of Nahuli 3

Science Fiction·Nahuli

11 scenes
Scene9
Escape to the Scrapyard BayScrapyard bay inside a battered station hull
Escape to the Scrapyard Bay
Ranuko
Ranuko
Serafina
Serafina

Nahuli bursts into the scrapyard bay first, the private drive clenched tight in one hand. Behind him, Ranuko and Serafina spill out of the corridor as alarms hammer through the station hull.

The bay is a cluttered relief, stacked with cut plating, cable coils, and half-stripped modules. Cold work lights flicker over oil stains and dust, while the air tastes like hot metal and old coolant.

Ranuko

Ranuko

Seal the door. Now.

A thin hiss follows them from the review-room passage, then a heavier clunk as internal locks start cycling somewhere deeper in the station. The aisle to the terminal narrows from open route to dead end.

Serafina

Serafina

That was not a routine audit.

Nahuli has just enough time to see the private drive still live in his grip, its indicator blinking against the scrapyard glow. Whatever answered their intrusion is no longer hiding behind the prompt.

+ New Item Acquired

private drive

Get to our ship and sandbox the drive.

SUCCESS (Legendary Engineering, rolled +0)

Escape to the Scrapyard Bay
Ranuko
Ranuko
Serafina
Serafina

Nahuli cuts across the bay and reaches the ship bay access, the private drive tucked in close as the alarms keep barking overhead.

He slots the drive into a stripped service cradle and throws the sandbox partition on. The indicator splits from live green to a hard, local amber.

A scrub of station chatter tries to reach the drive, but the buffer cages it inside the sandbox instead of letting it breathe into the network.

Ranuko

Ranuko

Good. Keep it off the station line.

Serafina

Serafina

That keeps the packet ours, for now.

The drive settles under the cradle’s diagnostic wash, isolated and intact, while the corridor behind them keeps sealing with a slow metallic grind.

Create a spoof and fool the security system into thinking everything is fine.

SUCCESS (Legendary Engineering, rolled +1)

Escape to the Scrapyard Bay
Ranuko
Ranuko
Serafina
Serafina

Nahuli’s spoof script lands in the cradle’s handshake bus, and the bay’s security tone smooths out at once.

The amber sandbox light holds steady, but the alarm chatter loses its bite, folding into a dull maintenance loop.

Ranuko

Ranuko

That should keep the line from coughing up a trace.

Ranuko leans closer to the cradle, checking the seal numbers while the rear passage keeps grinding shut behind them.

Serafina

Serafina

Good. If the station thinks this bay is clean, it delays the wipe.

The spoof holds, the drive stays isolated, and a fresh admin ping begins to build in the buffer.

The bay falls quiet except for that waiting signal, demanding a response before the station decides for them.

The dats is still on their systerms, it should respond by itself

SUCCESS (Legendary Engineering, rolled -2)

Escape to the Scrapyard Bay
Ranuko
Ranuko
Serafina
Serafina

Nahuli rewrites the cradle’s response table, and the sandbox accepts the admin ping as if it were routine traffic.

A stubby diagnostic line flips from waiting to answering, sending a clean maintenance acknowledgment back into the buffer.

The price is immediate, a sharp pop from the cradle’s relay pack as one tiny fuse blows and the indicator dips for a heartbeat.

Ranuko

Ranuko

That’s clever. Also loud enough to make me hate it.

Serafina

Serafina

But it works. The station will think the bay is already handling the request.

Above them, the rear passage finishes its seal with a hard hydraulic thunk, cutting off the corridor behind and leaving the answered ping sitting inside their bay.

The reply waits there now, live and believable, while the cradle asks for the next instruction.

Serafina better check the rest of her salvage. Get my ship ready to fly.

SUCCESS (Legendary Engineering, rolled +1)

Escape to the Scrapyard Bay
Ranuko
Ranuko
Serafina
Serafina

Nahuli shifts the sandbox cradle onto local power, then hardens the isolation shell around the private drive.

The repair holds. The drive stays lit, but the station’s wipe traffic has nowhere to bite.

Ranuko

Ranuko

Power load is clean. I’m getting the ship spun up.

Serafina

Serafina

I’m checking the rest of my salvage now, before this bay gets any louder.

A storage latch pops open under the rack, and the bay’s alarm glow crawls across stacked parts and old hull plates.

The scratch-built cradle settles into a steady pulse, and the route data remains pinned inside the bay instead of the station.

I know when I am not wanted. If this station is trying to get rid of what I have, then someone has to want it for a price.

SUCCESS (Great Reasoning, rolled -1)

Escape to the Scrapyard Bay
Ranuko
Ranuko
Serafina
Serafina

Nahuli redirects the drive’s exposed handshake into the open salvage cache, making the station’s hungry attention point at something it can be bought off from.

Serafina

Serafina

That’s a price vector. Finally.

Her hand snaps over the opened latch, scooping the best loose parts into a pouch before the bay can swallow them.

Ranuko

Ranuko

If the station wants a decoy, give it one. I’m sealing the cradle housing now.

Ranuko drops to the cradle base and slams the panel shut, hardlining the local power feed so the drive stays buried under shop noise.

Above them, a maintenance klaxon stutters once, then shifts to a dead, satisfied silence. The pending wipe peels away from the bay and disappears into the station’s own logging grid.

I get back in my ship after saying bye to serafina

SUCCESS (Superb Agility, rolled +2)

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