Madd One and the Bard slip inside as the unlatched chapel door eases shut behind them. Ahead, a hooded acolyte sorts seal-marked parchment at the lectern, focused and unaware.
The same administrative stamp from the library sits on every stack. Ozone and old ink hang heavy in the dark, and the papers are filed like witness records, not prayers.

Madd One
This is the chain. Witnesses come through here.
The Bard’s hand tightens at Madd One’s side, waiting for a signal. The acolyte flips one page, then another, lining names under a fresh seal.
One parchment lies half-exposed on the top stack, addressed to Severin Wrye’s office mark. The chapel is not a shrine now, it is a processing room for the curse.
With one glance, Madd One sees the opening. If he moves now, he can catch the clerk, seize the records, and force the trap into the open.
✓ Quest Accepted
Secure the records