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The First Guild Testguildhall entrance
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The First Guild Test
the guild receptionist
The Guild Receptionist

The receptionist closes the ledger and leaves it secured beneath the counter. She gestures for Aiden to follow, while the guildhall's busy patrons remain behind among the scarred tables and weapon racks.

She leads him through a narrow side passage into a cramped practice court enclosed by soot-dark walls. Three nearby adventurers pause their conversation and turn to watch as the door shuts out most of the guildhall noise.

The Guild Receptionist

The Guild Receptionist

Your registration is active, Aiden. But the blue marks indicate work open to beginners, not work harmless to them.

She crosses the packed earth and drags out a padded training target, its straw-filled torso wrapped in weathered canvas. Beside it, she places a shallow basin of clear water.

The Guild Receptionist

The Guild Receptionist

Before I recommend certain contracts, I need to see what your sword and magic can do. We will test ice first, then healing.

One watcher leans against the wall, another folds his arms, and the third murmurs something too low to catch. Their attention settles on Aiden as the basin trembles in the cold morning air.

The Guild Receptionist

The Guild Receptionist

Show me what you can control. If the result is sound, I will tell you which postings are truly within your reach.

✓ Quest Accepted

Gain the receptionist's approval for suitable contracts

“i get ready and summon a shard of ice and shoot it forward into the training dummy”

SUCCESS (Great Minor magic ice, rolled +0)

The First Guild Test
the guild receptionist
The Guild Receptionist

Aiden squares himself before the padded target, steadies his breathing, and raises one hand toward the basin. The three watchers fall silent; the adventurer with folded arms is a lean young adult man with close-cropped brown hair, a weathered face, a patched charcoal tunic, and a russet wool cloak.

Aiden Cross

Aiden Cross

The water is cold enough to answer immediately.

Mana gathers through his fingers. A pale shard of ice forms above his palm, clear and sharply pointed, while a fortunate curl in the shaping gives it a clean, balanced weight.

Aiden thrusts his hand forward. The ice shard streaks across the court and strikes the dummy squarely in the canvas-wrapped torso with a hard crack.

Frost spreads in a bright web around the impact, and the target rocks backward on its frame. The shard remains lodged firmly in the straw.

The Guild Receptionist

The Guild Receptionist

Good control, solid force, and no wasted motion. That is enough to mark ice magic as a practical strength.

Guild Adventurer 2

Guild Adventurer 2

For a first-timer, that was clean.

“thank you for saying that i say to the receptionist, i give the adventurer a nod as a thanks for the kind words”

SUCCESS (Fair Willpower, rolled +0)

The First Guild Test
Guild Adventurer 2
Guild Adventurer 2
the guild receptionist
The Guild Receptionist
Aiden Cross

Aiden Cross

Thank you for saying that.

Aiden turns from the frost-rimed target toward the receptionist and offers her a grateful nod. The quiet gesture carries plainly across the practice court.

The Guild Receptionist

The Guild Receptionist

You're welcome, Aiden. Honest effort deserves honest notice.

He then faces the adventurer with folded arms and gives him a second nod, returning the kind words without interrupting the court's attentive silence.

Guild Adventurer 2

Guild Adventurer 2

Keep that discipline, and the guild may have useful work for you.

The guild receptionist retrieves the basin and studies the embedded shard once more. The watchers remain interested, but the first test has ended cleanly.

“so what is next do you wanna see from me”

SUCCESS (Great Reasoning, rolled +2)

The First Guild Test
Guild Adventurer 2
Guild Adventurer 2
the guild receptionist
The Guild Receptionist
Aiden Cross

Aiden Cross

So, what is next? What do you want to see from me?

The Guild Receptionist

The Guild Receptionist

Healing magic. The ice showed control and force. Now show me whether you can mend a simple injury without wasting your reserves.

The guild receptionist sets the basin aside and produces a small training knife, then draws its blunt edge across her leather glove, leaving only a shallow mark in the material.

The Guild Receptionist

The Guild Receptionist

Use the spell on this mark. I am testing precision, not dramatic power. Tell me if the working feels unstable.

Aiden Cross

Aiden Cross

The healing current feels gentler than the ice, but harder to hold in one shape.

The three watching adventurers lean forward as the guild receptionist extends her gloved hand. The court grows quiet again, waiting for Aiden's second demonstration.

“I heal the mark on her glove”

SUCCESS (Mediocre Minor magic healing, rolled +0)

The First Guild Test
the guild receptionist
The Guild Receptionist

Aiden lays his hand over the guild receptionist's gloved fingers and guides the gentler current into the scored leather. The spell catches unevenly, then a fortunate flicker of mana settles it into the mark.

The shallow cut in the glove draws closed beneath a pale warmth. The leather smooths completely, though the healing current leaves Aiden's fingertips numb and aching with cold.

The Guild Receptionist

The Guild Receptionist

There. The mark is gone. Your control is rougher than your ice, but the working reached its target.

The guild receptionist flexes the repaired glove, testing the seam. The three adventurers exchange impressed looks, while Aiden's numbness creeps from his fingers toward his wrist.

Guild Adventurers

That was a clean mend for a first attempt.

The Guild Receptionist

The Guild Receptionist

The cost is clear: healing drains you more sharply than ice. Keep that limitation in mind when choosing a contract.

She records the result on a small slate: useful healing, modest reserve, noticeable strain. The practice court's silence finally loosens around the completed test.

“yeah i'm hoping to get to a point in my healing to heal wounds one day”

SUCCESS (Mediocre Minor magic healing, rolled +1)

The First Guild Test
the guild receptionist
The Guild Receptionist
Aiden Cross

Aiden Cross

Yeah, I'm hoping to improve my healing enough to mend real wounds one day.

Aiden steadies his numb hand and draws the healing current through it again, not forcing strength, but patiently searching for the shape that lets restoration hold. A lucky turn in the mana guides his focus before it slips.

The warmth gathers more cleanly this time, briefly knitting a loose split in the glove's leather beside the earlier mark. The result is small, but complete, and the ache in his fingers eases instead of worsening.

The Guild Receptionist

The Guild Receptionist

Then keep practicing precision before power. You have the foundation for useful healing, but real wounds will demand patience, reserve, and steady hands.

The receptionist's tone loses its earlier formality. Aiden's direct ambition and disciplined demonstration have earned her practical respect, and she marks the slate with a second note: healing potential, still untested under pressure.

Guild Adventurers

That is worth building on. Plenty of adventurers would pay well for someone who can keep a wounded companion standing.

The Guild Receptionist

The Guild Receptionist

I will point you toward contracts where that skill can grow without making you responsible for a battlefield. Your first posting should test judgment as much as magic.

She closes the slate and looks toward the practice court door, where the guild's blue-marked work waits beyond. The lesson has ended with Aiden's healing goal acknowledged as attainable, provided he earns it through careful practice.

✓ Quest Accepted

Accept a suitable beginner contract

− Scene Quest Removed

Gain the receptionist's approval for suitable contracts

“I follow you back to the blue-marked postings and study the contracts.”

SUCCESS (Good Perception, rolled +1)

The First Guild Test
the guild receptionist
The Guild Receptionist

The guild receptionist leads Aiden back through the side passage into the guildhall. The blue-marked postings hang beside the entrance, their inked symbols visible beneath the shifting lamplight.

Aiden studies each contract in turn. His Guildwise Bearing makes the guild's clipped wording familiar enough to sort registration terms from actual risks, rewards, and proof requirements.

A fortunate gap between two taller postings leaves one notice cleanly exposed: a courier escort to Bracken Ford, with a modest payment and no certified magic required.

The Guild Receptionist

The Guild Receptionist

That one is a sensible beginning. The road is traveled, the distance is short, and the contract tests attention more than strength.

Aiden reads the remaining notices and understands their divisions: missing livestock near the marsh, vermin beneath a mill, and a herb-gathering request marked for daylight only.

The Guild Receptionist

The Guild Receptionist

The courier work is safest for learning procedure. The mill contract pays better, but its wording leaves the creature count uncertain.

By the time he steps back from the slate, Aiden knows what the blue marks mean, what each posting demands, and which contract best suits a careful newcomer.

“the courier escort job sounds good and if i have to i have my sword and magic to help”

SUCCESS (Great Reasoning, rolled +1)

The First Guild Test
the guild receptionist
The Guild Receptionist
Aiden Cross

Aiden Cross

The courier escort sounds good. If trouble finds us, I have my sword and magic to help.

Aiden lifts the Bracken Ford notice from the slate and carries it to the counter. His Guildwise Bearing makes the guild's formal phrasing familiar, revealing the acceptance mark, payment terms, and required return proof at a glance.

The Guild Receptionist

The Guild Receptionist

A sound choice. Bring the notice and your guild mark, then confirm the courier's name and departure time before you leave.

Aiden sets the notice beside the ledger and shows the brass guild mark. With his strong reasoning, the remaining clauses fall into place: the escort ends at Bracken Ford, and payment follows the courier's safe handover.

The Guild Receptionist

The Guild Receptionist

Accepted. Your first contract is the Bracken Ford courier escort. Report back with the courier's confirmation, and the listed payment is yours.

She stamps the notice with the guild seal and writes Aiden's name into the active-contract column. The paper is now his, its route and proof requirements clear.

The Guild Receptionist

The Guild Receptionist

Find the courier at the east road post before midday. Keep your eyes open, use your judgment, and return safely.

The sealed notice rests in Aiden's hand, officially assigned and ready for the road to Bracken Ford. Beyond the guildhall doors, cold daylight waits.

Quest Complete

Accept a suitable beginner contract

Attribute Upgrade: Perception Good→Great

+ New Item Acquired

Bracken Ford Notice

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