Adventure of Fizzlebaum Fen 1

High Fantasy·ER Mixon's Craziest Theories

2 scenes
Scene1
Death Edict at the TavernMoonlit ravine beyond the conclave’s boundary stones
›
Death Edict at the Tavern
the nervous innkeeper
the nervous innkeeper
the beautiful bodyguard
the beautiful bodyguard
the nervous innkeeper:3
the nervous innkeeper:3
the lead Antimagic Hunter
the lead Antimagic Hunter
the lead Antimagic Hunter:1
the lead Antimagic Hunter:1

Rain beads on the crooked sign of the Tavern at the Rock as Fizzlebaum Fen arrives. Inside, armored Antimagic Hunters bar the entrance with ashwood staves and iron seals.

the lead Antimagic Hunter

the lead Antimagic Hunter

By authority of the local conclave, this house is under death edict. No traveler leaves, and every room will be searched.

The party’s beautiful bodyguard stands beneath the hearth’s smoke, hands visible, while two hunters question her and another begins fastening silver wards across the doors.

the beautiful bodyguard

the beautiful bodyguard

You have searched my person twice. If you seek someone else, then say whom you accuse.

the lead Antimagic Hunter

the lead Antimagic Hunter

A young antimage is concealed among these travelers. Anyone aiding her shares her sentence.

Behind the crowded tables, cloaks rustle and cups tremble. The girl remains hidden somewhere among the travelers, beyond the hunters’ immediate sight.

the nervous innkeeper

the nervous innkeeper

Master Fen, there you are. Please, keep your voice low. They have orders to search my rooms, my cellar, everything.

✓ Quest Accepted

Escape the Tavern at the Rock

✓ Quest Accepted

Save the young antimage

“I scan the crowded travelers for the hidden antimage.”

SUCCESS (Good Perception, rolled +0)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the nervous innkeeper
the nervous innkeeper
the lead Antimagic Hunter
the lead Antimagic Hunter

Fizzlebaum Fen lets his enchanted eyepatch drink in the tavern’s crowded gloom. Through wool, steam, and wavering candlelight, living shapes blur beneath pale spiritual traces.

At the far end, a travel-stained woman crouches beside a flour cart, masking her presence with a charm sewn into her sleeve. The eyepatch marks her unmistakably as the hidden antimage.

the hidden antimage

the hidden antimage

Someone sees through it. Please, not one of them.

The eyepatch flares once, painfully bright. A sharp pulse snaps through Fizzlebaum’s empty socket, and a nearby cup leaps from a table, shattering against the floor.

the lead Antimagic Hunter:1

the lead Antimagic Hunter:1

You there, green-haired halfling. What spell did you just cast?

Several heads turn toward Fizzlebaum, drawing the hunters’ suspicion onto him. Yet the hidden antimage’s location is clear: beside the flour cart, behind the travelers’ packed ranks.

the nervous innkeeper:3

the nervous innkeeper:3

Master Fen, answer carefully. They are watching your hands.

“Who knows. I'm always casting spells. I think I just enchanted my beer, look!”

SUCCESS (Mediocre Diplomacy, rolled +3)

Death Edict at the Tavern
the nervous innkeeper
the nervous innkeeper
the lead Antimagic Hunter
the lead Antimagic Hunter
Fizzlebaum Fen

Fizzlebaum Fen

Who knows? I'm always casting spells. I think I just enchanted my beer. Look!

Fizzlebaum lifts the foaming mug. Its surface glows amber, and tiny golden runes orbit the rim before sinking into the drink.

the lead Antimagic Hunter

the lead Antimagic Hunter

Your beer?

Fizzlebaum Fen

Fizzlebaum Fen

The runes are visible to everyone.

The lead hunter snatches the mug, mutters a dispelling phrase, and recoils when the ale releases a harmless puff of cinnamon-scented smoke.

the lead Antimagic Hunter

the lead Antimagic Hunter

A frivolous cantrip. Reckless, but not concealment magic. Keep your hands where I can see them, halfling.

the nervous innkeeper

the nervous innkeeper

Yes, yes, Master Fen enchants nearly everything he favors. The tavernware included.

“I slip toward the hidden antimage”

FAILURE (Good Stealth, rolled +0)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the nervous innkeeper
the nervous innkeeper
the lead Antimagic Hunter
the lead Antimagic Hunter

Fizzlebaum Fen lowers his enchanted mug and drifts sideways through the crowded tables, using shoulders, steam, and the tavern’s dimness as cover.

His bracelets whisper against a chair. One silver ward on the doorway flashes, and the lead hunter turns sharply as the charm tugs at Fizzlebaum’s talismans.

the lead Antimagic Hunter

the lead Antimagic Hunter

Stop there. Away from the tables, halfling. Hands visible.

Fizzlebaum halts short of the flour cart. The crowd closes behind him, leaving the hunter’s stare fixed on his path and the antimage still screened from view.

the hidden antimage

the hidden antimage

The cart has a false bottom. The latch is beneath the left wheel. If you can reach it, it opens into the cellar.

Through the eyepatch’s pale shimmer, Fizzlebaum sees the secret seam beneath the cart, along with a narrow spirit-marked passage descending beyond it. The route is real, but the hunter now guards his approach.

the nervous innkeeper

the nervous innkeeper

Master Fen, please do not touch the cart. It is terribly unstable.

“I turn to the lead hunter and say I'm tired of your disrespect! Don't you know I was offered a seat on the conclave council at the tower! Bow your head and call me MASTER!!!”

FAILURE (Superb Willpower, rolled -3)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the nervous innkeeper
the nervous innkeeper
the nervous innkeeper:3
the nervous innkeeper:3
the lead Antimagic Hunter
the lead Antimagic Hunter
the lead Antimagic Hunter:1
the lead Antimagic Hunter:1
Fizzlebaum Fen

Fizzlebaum Fen

I'm tired of your disrespect! I was offered a seat on the conclave council at the tower. Bow your head and call me MASTER!

Fizzlebaum's declaration cuts through the tavern. A few patrons duck their faces, while the silver wards flare against his rings and talismans.

the lead Antimagic Hunter

the lead Antimagic Hunter

A council seat is not a warrant, and shouting does not make you my master.

The lead hunter raises his ashwood staff. Two lesser hunters step in from either side, hemming Fizzlebaum away from the flour cart and the hidden cellar latch.

the nervous innkeeper

the nervous innkeeper

Master Fen, please. They will bind your hands if you give them another excuse.

the hidden antimage

the hidden antimage

He drew every eye to himself, but now the cart is watched.

the lead Antimagic Hunter

the lead Antimagic Hunter

Kneel, halfling, or stand quietly while we search you. Your imaginary honors will not protect you here.

“Oh so it's a demonstration you want? Come to me battle imps!! I summon seven battle imps.”

SUCCESS (Legendary Magic, rolled +1)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the nervous innkeeper
the nervous innkeeper
the lead Antimagic Hunter
the lead Antimagic Hunter
Fizzlebaum Fen

Fizzlebaum Fen

Oh, you want a demonstration? Come to me, battle imps! I summon seven battle imps.

The tavern’s candles gutter blue. Seven horned imps burst from curling bands of crimson light, landing among overturned stools with small iron shields and hooked blades.

the lead Antimagic Hunter

the lead Antimagic Hunter

By the old crowns, he has called a war-pack inside a sealed house! Hunters, hold formation!

The imps fan out around Fizzlebaum, wings twitching and weapons raised. Their arrival drives patrons beneath tables, while the silver doorway wards crackle without breaking.

the hidden antimage

the hidden antimage

Seven? That is not a distraction. That is an army in miniature.

the nervous innkeeper

the nervous innkeeper

Master Fen, please keep them away from the casks, the hearth, and anything made of wood!

the lead Antimagic Hunter

the lead Antimagic Hunter

Halfling, dismiss those creatures at once, or this tavern becomes a battlefield.

“I dismiss YOU! Battle imps, remove these disrespectful minor mages.”

SUCCESS (Superb Willpower, rolled +0)

Death Edict at the Tavern
battle imps
battle imps
the hidden antimage
the hidden antimage
the nervous innkeeper
the nervous innkeeper
the lead Antimagic Hunter
the lead Antimagic Hunter
Fizzlebaum Fen

Fizzlebaum Fen

I dismiss you! Battle imps, remove these disrespectful minor mages.

The seven imps snap their shields together. In a blur of crimson wings and hooked blades, they seize the hunters' staves and drive the antimagic soldiers back from the tavern floor.

the lead Antimagic Hunter

the lead Antimagic Hunter

Hold formation! Do not let those fiends break the seal!

The command fails. Two imps wrench the lesser hunters through the doorway, while the others herd the lead hunter after them beneath a storm of clattering shields. The silver wards tear loose with a deafening crack.

the nervous innkeeper

the nervous innkeeper

My doors! My blessed doors! Master Fen, you have ruined every ward in the house!

Outside, the hunters land hard in the rain, disarmed and sprawled across the muddy path. The imps remain between them and the threshold, victorious, while smoke coils from Fizzlebaum's scorched bracelets.

the hidden antimage

the hidden antimage

They are out. The way to the cellar is clear, but your magic has announced us to everyone nearby.

“I let the anti mage and her escort go through the hidden door and cast a drunk spell on the antimage hunters. Then I slip some money to the innkeeper and say its a shame they forgot about hunting the antimage as soon as they entered the inn got drunk and wrecked the place.”

SUCCESS (Legendary Magic, rolled +1)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the nervous innkeeper
the nervous innkeeper
the beautiful bodyguard
the beautiful bodyguard
the lead Antimagic Hunter
the lead Antimagic Hunter

The hidden antimage slips beneath the flour cart while her beautiful bodyguard shields the opening. The false bottom swings inward, revealing a stairway into the cellar.

They descend without a sound, and the cart settles back into place. Beyond the broken threshold, the seven imps keep the disarmed hunters penned in the rain.

Fizzlebaum traces a loose circle through the air. A plum-colored haze rolls over the hunters, carrying the rich scent of spiced spirits and turning their angry shouts into drunken mutters.

the lead Antimagic Hunter:1

the lead Antimagic Hunter:1

Hold the line... the doorway is swimming. Why are there three taverns?

The lesser hunters slump against the muddy wall, laughing helplessly as their staves slide from numb fingers. The lead hunter blinks at the imps, then begins singing to one.

Fizzlebaum Fen

Fizzlebaum Fen

It is a shame they forgot about hunting the antimage as soon as they entered the inn, got drunk, and wrecked the place.

Fizzlebaum presses coins into the innkeeper’s trembling palm. The nervous innkeeper closes his fingers around them, surveys the ruined wards, and forces a weary nod.

Quest Complete

Save the young antimage

Attribute Upgrade: Willpower Superb→Legendary

“I follow to see to it that they make it safely out of the conclaves territory”

SUCCESS (Great Agility, rolled +1)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the beautiful bodyguard
the beautiful bodyguard

Fizzlebaum follows the hidden antimage and her beautiful bodyguard into the cellar, leaving the drunken hunters and their seven baffled imps behind in the rain.

The innkeeper lifts a trapdoor beneath stacked casks. A narrow passage winds under the tavern, its old stones marked with fading boundary sigils.

the hidden antimage

the hidden antimage

You are still following us. I thought you would vanish once the danger passed.

The passage opens into a moonlit ravine beyond the conclave’s boundary stones. Cold wind scatters the last traces of tavern smoke from their clothes.

the beautiful bodyguard

the beautiful bodyguard

He brought us through safely. Let him walk with us until these lands are behind us.

They climb through wet heather and cross a shallow stream. Fizzlebaum’s enchanted eyepatch catches no pursuing spirits, only pale ward-lights fading behind them.

the hidden antimage

the hidden antimage

There. The final marker is behind us. We have left the conclave’s territory, and your escort has done its work.

✓ Quest Accepted

Learn whom the hunters accuse

Quest Complete

Escape the Tavern at the Rock

Skill Upgrade: Stealth Good→Great

“I fish out a ring from my pocket enchanted of course but i forget with what. I offer it to the beautiful bodyguard. I am enchanted by your beauty, become my lover!”

SUCCESS (Mediocre Diplomacy, rolled +2)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the beautiful bodyguard
the beautiful bodyguard

Beyond the final marker, Fizzlebaum reaches into his pocket and withdraws a ring etched with tiny, unfamiliar runes. The enchantment hums, though its purpose escapes him.

Fizzlebaum Fen

Fizzlebaum Fen

I am enchanted by your beauty. Become my lover.

He offers the ring across the wet heather. Its runes brighten at the beautiful bodyguard’s approach, spilling soft gold across her gloved fingers.

the beautiful bodyguard

the beautiful bodyguard

You are remarkably direct, Master Fen. And reckless with enchanted jewelry.

She turns the ring once, watching its light settle into a calm, rose-colored glow. The forgotten magic answers her touch without binding it.

the beautiful bodyguard

the beautiful bodyguard

Very well. I accept your ring, and I accept you as my lover, at least for the road ahead.

the hidden antimage

the hidden antimage

That is either the strangest rescue reward I have ever witnessed, or the beginning of a very dangerous legend.

✓ Quest Accepted

Ensure the party's safe passage

Quest Complete

Learn whom the hunters accuse

“Introductions my beautiful companion and very pretty young friend. I am Fizzlebaum Fen, friend to all and enemy to many and you might be?”

FAILURE (Mediocre Diplomacy, rolled -3)

Death Edict at the Tavern
the hidden antimage
the hidden antimage
the beautiful bodyguard
the beautiful bodyguard
Fizzlebaum Fen

Fizzlebaum Fen

I am Fizzlebaum Fen, friend to all and enemy to many. This is my beautiful companion and very pretty young friend. And you might be?

The wind catches his introduction and scatters it across the heather. Both women exchange a sharp glance, while the ring’s rose-light flickers uncertainly.

the beautiful bodyguard

the beautiful bodyguard

Your companion, perhaps. But do not name the antimage your young friend where old ears might still be listening.

the hidden antimage

the hidden antimage

And I am not giving my name to a legend who has known me less than an hour. Call me the hidden antimage.

the beautiful bodyguard

the beautiful bodyguard

As for me, you may call me your bodyguard. That is safer than offering my true name with a lover’s ring.

The distinction settles between them like another boundary stone. The bodyguard keeps the ring, but turns its face inward beneath her glove, hiding its glow.

the hidden antimage

the hidden antimage

You have introduced yourself, Master Fen. We have answered without surrendering what could endanger us. Do not ask again tonight.

Quest Complete

Ensure the party's safe passage

Contact Us

Did you have a bad experience? Think we can do better? Tell us!

Want to delete your account? Account Deletion