
Far beneath Mount Ebott, the Underground stretches through ancient caverns sealed from the surface by a vast, glowing barrier. A single opening lies high above, where Frisk falls into a bed of golden flowers.
The flowers stir. A small golden blossom with a bright face rises among them, its cheerful expression fixed beneath the cavern’s cold blue light.

Flowey
Howdy! I’m Flowey. Flowey the Flower! Gee, you must be new around here.

Flowey
Down here, it’s kill or be killed. So let’s start with a friendly lesson about how things work.
Tiny white pellets bloom around the flower and drift toward Frisk. Before they can close in, a warm red flame tears through the darkness and scatters them.
Toriel, a tall, motherly goat-like monster in a violet robe, steps between them. Her horns frame a stern face, and firelight glows in her raised hand.

Toriel
What a terrible creature, torturing such a poor, innocent child. Do not be afraid, my child. I am Toriel, and I will guide you through these Ruins.
✓ Quest Accepted
Reach the end of the Ruins
“go through the ruins”
SUCCESS (Fair Agility, rolled +1)

Toriel leads Frisk beneath cracked stone arches, past mossy pillars and flickering sconces. The Ruins breathe dust and old magic, but each passage opens safely ahead.

Toriel
The Ruins are full of puzzles, my child. Some are old, some are rather silly, but all may be solved with patience.
Frisk crosses pressure plates, shifts carved stones, and follows Toriel through rooms of purple brick. Hidden switches click beneath their careful hands, opening every sealed way.

Toriel
Very good. You are learning quickly. Remember, a kind heart and a thoughtful mind will carry you farther than force.
At last, the winding corridors give way to a long, quiet hall. Beyond its far end, pale light spills across a stairway leading deeper into the Ruins.

Toriel
Please wait here, my child. I have some errands to do, and I will return shortly.
Toriel places a small cell phone in Frisk's hands, then walks away beneath the archway. Her violet robe fades into the dimness, leaving the hall still and empty.
+ New Item Acquired
Cell Phone
“i wait for her”

Frisk waits beneath the cracked archway, holding the small cell phone in both hands. Dust drifts through the pale light, and the Ruins remain quiet.
Time passes in the still corridor. Somewhere beyond the walls, old mechanisms settle with soft clicks, then silence gathers again.

Frisk
The stairway is still empty.
At last, gentle footsteps echo from the passage ahead. Toriel's violet robe appears beneath the archway, and she approaches with a warm, relieved smile.

Toriel
There you are, my child. Thank you for waiting patiently.
Toriel glances toward the deeper corridor, then turns back to Frisk. The candlelight catches the worn edges of her robe as she gestures for them to follow.

Toriel
Come. There is much more of the Ruins to see, and I would not have you wander alone.
“after she asks I tell her I like butterscotch more”
SUCCESS (Great Persuasion, rolled -1)


Frisk
I like butterscotch more.

Toriel
Butterscotch, you say? An excellent choice, my child. I have a recipe that combines butterscotch with cinnamon, if you would like to try it.
Toriel's smile brightens, and she resumes walking through the Ruins. Her footsteps are gentle against the stone as Frisk follows beneath the flickering sconces.

Toriel
Perhaps I shall prepare some when we reach my home. A warm slice of pie can make a strange place feel a little more welcoming.
The corridor opens into a chamber lined with faded murals. A row of pillars stands before a locked wooden door, each base marked with a different carved symbol.

Toriel
Here is another puzzle. Observe the symbols carefully, my child. There is no need to hurry, and I shall be nearby if you need guidance.
✓ Quest Accepted
Open the locked door
− Scene Quest Removed
Reach the end of the Ruins
“I complete the puzzle”
SUCCESS (Great Reasoning, rolled +0)

Frisk studies the carved symbols, comparing their shapes across the pillars. They press a sequence of worn stones, and hidden mechanisms answer with soft clicks beneath the floor.

Frisk
The symbols form a path to the door.
One final symbol sinks beneath Frisk's hand. The pillars glow with a faint violet light, and the locked wooden door unlocks with a deep, echoing clunk.

Toriel
Well done, my child. You solved it all by yourself.
Toriel steps closer, examining the open doorway with approving eyes. Beyond it, a narrow passage slopes gently downward, lit by small blue flames.

Toriel
You see? Patience and observation are often more useful than strength. Come along, and let us continue toward my home.
The door stands open at last. Toriel proceeds into the blue-lit passage, and Frisk follows as the chamber's old magic settles into silence behind them.
Quest Complete
Open the locked door
“I go to sleep”
SUCCESS (Mediocre Health, rolled +1)

Frisk settles beside the blue-lit passage, using their folded arms as a pillow. The cold stone leaches warmth through their clothes, but sleep comes despite the discomfort.
Their descent into sleep makes one red-brown shoe scrape loudly against the floor. The echo rolls through the corridor, and Toriel stops beneath the next archway.

Toriel
My child? You have chosen a rather uncomfortable place for a nap.
Toriel returns and kneels beside Frisk. Concern softens her face as she notices the chill in their fingers and the faint redness where stone pressed their cheek.

Toriel
Come now. I shall carry you to a warmer room. You may sleep there safely, and I will tend to that little mark.
She lifts Frisk carefully and carries them through the blue flames. The passage continues downward, while the warmth of her robe and steady footsteps hold sleep close.
✓ Quest Accepted
Wait for some pie
“i help with making pie”
SUCCESS (Fair Crafting, rolled +1)
Toriel carries Frisk into a warm kitchen beneath the Ruins. Copper pots gleam beside a brick oven, and the scent of cinnamon fills the air.

Toriel
You may help me prepare the pie, my child, once you are warm enough. There is flour to measure and butter to soften.
After setting Frisk safely on a cushioned chair, Toriel places a wooden bowl and small ingredients within reach. She rolls up her sleeves.
Frisk helps measure flour, stir cinnamon through the filling, and press the dough into its pan. Toriel guides their hands only when the crust needs shaping.

Toriel
Splendid work. A pie made with several pairs of hands always tastes more welcoming, I think.

Frisk
The cinnamon smells warm.
Together they place the finished pie inside the oven. Firelight dances across Toriel's face as she watches the crust begin to turn golden.

“I take a slice”
SUCCESS (Fair Agility, rolled +4)
When the crust finishes browning, Toriel removes the pie and cuts a generous slice. Frisk takes it carefully, and the warm plate settles into their hands.

Toriel
There you are, my child. Mind the filling; it is still quite hot.
The first taste reveals a rich butterscotch sweetness beneath the cinnamon. Toriel watches closely, then notices a small folded key baked into the crust's edge.

Toriel
Oh dear. That should not be there. It must have slipped from the pantry shelf while we worked.
Toriel lifts the key free and wipes away the crumbs. Its iron teeth match the lock on a narrow door beside the kitchen, one Frisk had not noticed before.

Toriel
It opens the pantry, my child. You may come with me and help return it, if you wish. There may even be something useful inside.
She carries the pie toward the side door, leaving the kitchen bright behind her. Beyond the pantry lock, faint blue light leaks beneath the threshold.
Quest Complete
Wait for some pie
Skill Upgrade: Crafting Fair→Good
+ New Item Acquired
Pie Slice

“I decide to leave the ruins”
SUCCESS (Superb Survival, rolled +2)
Frisk sets the pie aside and walks past the pantry, following the Ruins' winding corridors toward the distant exit. Toriel hurries after them, key still in hand.

Toriel
My child, wait. You wish to leave the Ruins already?
Frisk continues through violet-lit halls, past familiar puzzles and moss-covered pillars. The ancient stone passage rises toward a broad doorway glowing with pale morning light.

Toriel
If they step beyond that door, the dangers outside will find them. I must keep them safe.
The doorway opens onto the mountain's cold outer air. Frisk crosses the threshold and leaves the Ruins behind, while Toriel emerges after them beneath the shadowed arch.

Toriel
Please, my child. The world beyond these walls is dangerous, and I cannot allow you to face it alone.

“I convince her that I am safe leaving”
FAILURE (Great Persuasion, rolled -1)
“I convince her that I am safe leaving”
FAILURE (Great Persuasion, rolled -3)

Frisk turns toward Toriel and gestures back through the Ruins, indicating the solved puzzles and the safe path they crossed. Then they face the open mountain road.
Toriel watches in silence. The cold wind lifts the edge of her violet robe, while the pale doorway behind her frames the warmth Frisk has left.

Toriel
You have shown patience and cleverness, my child. But surviving puzzles is not the same as surviving the world beyond.
Toriel steps into the threshold and raises one hand. A low wall of orange fire blooms across the path, bright enough to force Frisk to stop.

Toriel
I cannot accept your assurance without proof. If you truly wish to leave, you must show me that you can protect yourself.
She turns toward a broad, empty chamber beside the exit. The fire withdraws from the road, but Toriel remains between Frisk and the open passage.

Toriel
Come, my child. I will not seek to harm you, but I will test whether you can endure what waits outside these Ruins.
✓ Quest Accepted
Complete Toriel's test
“I convince her that I am safe leaving”
SUCCESS (Great Persuasion, rolled +1)

Frisk stands before the fire and calmly indicates the road beyond, then points back toward the puzzles they crossed without help. Their steady posture answers Toriel more clearly than words.

Toriel
They have faced every trial with patience, kindness, and careful thought. Perhaps I have mistaken protection for permission to keep them here.
Toriel studies Frisk's blank expression, scuffed shoes, and unwavering stance. The orange flames shrink to harmless sparks and vanish from the road.

Toriel
You are safe enough to leave the Ruins, my child. I can see that you have learned to face danger without surrendering your kindness.
She steps aside, revealing the mountain path completely. Cold air moves through the doorway, carrying distant echoes from the forest beyond.

Toriel
I will not stop you. Please remember that the world outside may not understand your gentle heart, so keep your wits about you.

Toriel
Before you go, my child, allow me to walk with you a little farther. There are things about the road ahead that you should know.
“I tell her Ok and follow her”
SUCCESS (Fair Agility, rolled -1)

Frisk
Okay.
Frisk follows Toriel through the mountain doorway and onto the winding path. Their red-brown shoe catches on a jagged stone, scraping the leather and stinging one ankle, but they keep pace.

Toriel
Careful, my child. The mountain paths are less forgiving than the floors of the Ruins.
Toriel slows her stride and guides Frisk along a narrow ledge bordered by dark pines. Far below, mist gathers in the ravine, while the Ruins' entrance recedes behind them.

Toriel
Beyond this forest lies Snowdin, a settlement inhabited by monsters. Most are kind, though some may be startled to see a human.

Frisk
The scraped ankle hurts when I step.
Toriel notices Frisk's altered step and reaches into her robe, producing a clean strip of cloth. She kneels beside the path and wraps the ankle securely.

Toriel
There. It is only a small scrape, but we shall not ignore it. Come, my child. I know a safer trail ahead.
+ New Item Acquired
Cloth Wrap
Director's note
she can't go far because she was banished to the ruins
“"why did you stop moving toriel?"”
SUCCESS (Great Persuasion, rolled +0)

Frisk
Why did you stop moving, Toriel?
Toriel remains kneeling beside the trail, one hand resting lightly over the cloth around Frisk's ankle. The pines thin ahead, revealing a shadowed forest path descending toward distant snow.

Toriel
Because this is as far as I may safely go, my child. I was banished from the lands beyond the Ruins long ago, and I cannot accompany you through the forest.
She rises and faces the descending path. Wind moves through her violet robe, carrying the scent of snow and pine, while the mountain trail behind them remains open and clear.

Toriel
I wished to make certain your ankle was cared for and that you knew the way. From here, follow the path beneath the trees. It leads to Snowdin.

Toriel
They are brave enough to continue, but bravery does not make separation easier.

Toriel
You may call me on the cell phone whenever you need guidance, my child. I shall answer if I can, even from the Ruins.