
Vector Shadowrain
Fantasy·by Vector Shadowrain

RACE
Human
GENDER
Male
LIFE STAGE
Young Adult
BODY SIZE
Large, 185 cm
BUILD
Athletic
A young man, 185 cm tall, with fair skin, striking red eyes, and jet-black hair. He wears black iron armor beneath a hooded cloak and wields a black magical longbow. His special ability allows him to summon shadow clones from the corpses of his fallen enemies to fight for him. These shadow summons can be equipped with weapons and armor created from shadows, and they are able to regenerate from damage as long as their master has mana. Genre: Medieval Fantasy with Post-Apocalyptic elements.
GOAL & MOTIVE
Vector Shadowrain aims to revive his fallen noble house by helping his eight-year-old younger brother, who possesses magical construction abilities, become its new head. He also assists the hero and his group by training them whenever their paths cross.
NEMESIS
The foreign gods who invaded this world, imprisoned its goddess, and introduced forbidden magic that reanimates the dead. This world is home to many races such as elves, dwarves, orcs, goblins, beastfolk and other fantasy beings, most of whom suffered heavy losses as 80% of the population turned into monsters.
QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them
16
Free to recruit. Every detail stays editable afterwards.
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Part of Shadowrain Family
Party Lore Book · 1 heroVector's world is a Party Lore Book. Recruit them and the book comes along, so heroes you add to it later can play with them in one tale.
Vectorthis heroOnly heroes listed in the Tavern appear here.
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Skills and Stats
ATTRIBUTES
Health
Agility
Strength
Reasoning
Willpower
Perception
SKILLS
Arcana
Stealth
Crafting
Survival
Athletics
Ranged Combat
GIFTS
Innate Spellcasting
Keen Senses
FAULTS
Cursed
Oath of Vengeance
Feared Reputation
Inventory
black iron armor
black magical longbow
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WORLD & RULES
LOCATIONS
The Iron Bastion: One of the last remaining cities of humanity in Aethelgard. Surrounded by colossal black iron walls, defensive artillery, and layers of reinforced fortifications, the Iron Bastion stands as a final refuge against the endless horrors created by the Necrotic Plague. The city operates under harsh martial law where survival is valued above freedom. Food is rationed, civilians are heavily monitored, and military service is considered a duty rather than a choice. Despite its oppressive atmosphere, the Bastion remains one of the few places in the world where humanity still maintains organized society, functioning markets, and protected districts. Outside the walls lies a wasteland filled with corrupted creatures, ruined settlements, and cult-controlled territory. Because of this, the Iron Bastion has become overcrowded with refugees, mercenaries, scavengers, and desperate survivors seeking safety. Vector Shadowrain occasionally works within the city’s borders, though his feared reputation keeps most citizens at a distance. Soldiers whisper stories about him returning alive from regions where entire squads vanish. Unknown to the public, several factions inside the Bastion have become interested in Ven-Ni Frito’s Magical Construction abilities. Some see him as humanity’s greatest hope for rebuilding civilization, while others view him as a strategic asset to control before rival powers can claim him. The Sunken Cathedral: The ruins of the capital where the world’s original Goddess was imprisoned by the invaders. It is now a festering source of forbidden magic, hazardous to approach but a necessary destination for those seeking to break the world’s curse. The Hollow Roads A network of shattered highways, broken trade routes, and abandoned villages connecting the surviving regions of Aethelgard. Most routes are infested with corrupted creatures, roaming cultists, scavenger gangs, and wandering horrors created by Necrotic Flux. Travel between cities is extremely dangerous. Entire caravans often disappear without explanation. Because safe passage barely exists anymore, many settlements have become isolated for years — including the distant city where Vector and Ven-Ni’s aunt remains trapped. The Hollow Roads are also filled with remnants of the old world: ruined noble estates, collapsed watchtowers, forgotten battlefields, and underground shelters from the early days of the apocalypse. Some travelers claim the roads themselves occasionally “shift,” as if reality is slowly breaking apart. The Distant City of Valenreach Far beyond the safer territories lies Valenreach, a once-prosperous city now isolated by monster territory and collapsed infrastructure. It is the last known location of Vector and Ven-Ni’s surviving aunt. Little reliable information reaches the outside world about the city’s current condition. Some believe it still functions as an independent survivor-state, while others claim it has already fallen to internal corruption and starvation. For Vector, Valenreach represents both hope and failure: hope that family still survives there, and failure because he cannot safely bring Ven-Ni there without risking both their lives. Reaching Valenreach would require crossing some of the deadliest regions in Aethelgard.
CHARACTERS
Vector Shadowrain: A cursed, iron-clad archer and shadow-summoner who serves as a ruthless mentor to the protagonist. To honor his maternal lineage, he adopted the “Shadowrain” name, which explains the surname difference between him and his 8-year-old half-brother, Ven-Ni Frito. They share the same father but have different mothers. Vector is the boy’s sole guardian. Though their aunt still lives in a distant and dangerous city, Ven-Ni effectively has no one else. Driven by an Oath of Vengeance and the burden of survival, Vector trains relentlessly and pushes others harshly — not out of cruelty, but because he knows weakness means death in Aethelgard. Unknown to nearly everyone, Vector carries a terrifying secret about his brother — one that reshaped his understanding of reality itself. Ven-Ni Frito: An 8-year-old genius and kind-hearted boy who possesses the rare and extraordinary gift of Magical Construction — the ability to shape, assemble, and rebuild matter through magical focus and imagination. His mind works with unnatural clarity, allowing him to conceptualize structures far beyond his years. He is gentle, compassionate, and emotionally perceptive — a stark contrast to the brutal world around him. Despite the horrors of Aethelgard, he still believes things can be rebuilt — not just cities, but people. Ven-Ni is the younger half-brother of Vector Shadowrain. They share the same father but have different mothers, which is why their surnames differ. After the fall of their noble house, he was left with only one true protector: Vector. The Hidden Truth: Ven-Ni once died. Before appearing in Aethelgard, he lived another life in a different world — a world called Earth, in the year 2025. The details of that life remain fragmented, but the soul now inhabiting Ven-Ni’s body carries memories from that modern world. Only Vector knows this truth. He discovered it accidentally through a moment of uncontrolled magical resonance when Ven-Ni spoke of concepts, places, and knowledge impossible for this world — machines, digital networks, and a blue planet seen from space. Vector has sworn never to reveal this secret. If the Foreign Gods or the Ascendant learned that Ven-Ni’s soul is not native to Aethelgard, they might consider him an anomaly… or a threat beyond imagination. To Vector, Ven-Ni is not only the last heir of their bloodline — he may be something far greater. High Inquisitor Malakor: The fanatical leader of the “Ascendant,” a cult loyal to the Foreign Gods. He hunts those who try to study the old magic or resist the new order, currently obsessed with capturing Vector’s brother to use his construction powers for the invaders.
HISTORY & EVENTS