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Jake

Sword-and-Sorcery·by Jake (2 heroes)

Jake

RACE

Half-Elf

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Medium

BUILD

Athletic

A hunter, born to the wild and abandoned at a young age. Brewed in nature and one with the land. A hunter gatherer and an extremely lethal shot with a bow and an uncanny trapper.

GOAL & MOTIVE

To find friendship and/or love with others and form relationships.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

3

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Skills and Stats

ATTRIBUTES

Good

Health

Legendary

Agility

Good

Strength

Mediocre

Reasoning

Good

Willpower

Superb

Perception

SKILLS

Survival

Legendary

Tracking

Superb

Bow Making

Superb

Streetwise

Good

Bow Mastery

Legendary

Trap Creation

Legendary

FAULTS

Uneducated

Shunned by Society

Lack of Formal Training

Loner

Inventory

Long Bow

Knife

WORLD & RULES

This is a high-fantasy medieval world. Magic, monsters, gods, ancient civilizations, and supernatural forces all exist and influence everyday life. Magic: Magic is real and can be used by individuals with the necessary training, talent, or divine connection. Technology: Technology generally resembles the medieval fantasy era. Swords, bows, crossbows, armor, horses, ships, blacksmithing, and basic machinery are common. Advanced technology, firearms, and industrial machinery are not used. Combat: Combat follows standard mechanics. Characters have health, armor is realistic, movement speeds, abilities, actions, bonus actions, and reactions happen in real time. Races and Species: The world contains many species, including humans, elves, half elves, dwarves, halflings, gnomes, tieflings, dragonborn, orcs, and others. Each species has its own natural traits, cultures, histories, and abilities. Society and Civilization: Kingdoms, empires, villages, cities, guilds, temples, noble houses, mercenary companies, and adventuring parties shape society. Political power, wealth, religion, reputation, and military strength influence how people are treated. Laws and customs vary between regions. Religion and Gods: Gods are real and can influence the mortal world. Divine magic is granted through faith, devotion, or a divine connection. Temples, religious orders, cults, and sacred traditions are important parts of civilization. Economy: The standard currency consists of copper, silver, electrum, gold, and platinum pieces. Goods and services have reasonable prices based on their rarity, quality, and availability. Adventurers earn money through quests, contracts, exploration, discoveries, and treasure. Monsters and Creatures: Dragons, undead, demons, devils, giants, goblins, beasts, aberrations, elementals, and countless other creatures exist. Some are intelligent, some are hostile, and others can be neutral or friendly. Monsters follow their established abilities and characteristics. Death and Resurrection: Death is a serious consequence of adventuring. Resurrection is possible through specific powerful magic, but it is not universally available and may require rare resources or significant sacrifices. Exploration and the Supernatural: Dungeons, ruins, cursed locations, magical artifacts, hidden civilizations, ancient secrets, and dangerous wilderness areas exist throughout the world. The supernatural is real, but extraordinary events are not necessarily common. The Geography of the Kingdom of Eldoria Eldoria is a large kingdom situated on a peninsula bordered by the Azure Sea to the northwest and the Sapphire Sea to the south. Its northern and eastern boundaries are defined by extensive mountain ranges, creating natural barriers against neighboring territories. The kingdom contains diverse landscapes, including snowy mountains, fertile plains, dense forests, rolling hills, wetlands, and rugged coastlines. Its capital, Sunspire, lies near the geographical center, allowing the monarchy to maintain control over the surrounding provinces and major trade routes. The Northern Highlands occupy the northernmost territories and are dominated by the Frostpeak Mountains, a vast range of snow-covered peaks and narrow mountain passes. The region contains the fortified cities of Stormhold, located along the northwestern cliffs, Frosthelm, a remote northern fortress, and Ravenwatch, an eastern military settlement. Important landmarks include the Frozen Gate, an ancient mountain fortification, the Ashen Battlefield, an abandoned northern battlefield, and the legendary Dragon’s Grave, hidden deep within the mountains. The Western Coastlands stretch along the Azure Sea and consist of rocky cliffs, sheltered harbors, beaches, and rolling coastal hills. Mistral Harbor is the region’s principal settlement and largest maritime trading center. Its docks connect Eldoria to foreign kingdoms and distant territories. The Whispering Tower, an abandoned wizard’s tower, stands inland east of Mistral Harbor near the Emerald Woodlands. The Central Heartlands form the political and economic center of Eldoria. The landscape consists of fertile plains, gentle hills, forests, and wide river valleys. Sunspire, the royal capital, dominates the region, containing the Royal Palace of Dawn and the Royal Academy of Magic. Silverbrook lies east of the capital along the Great River and serves as a major commercial center. Dawnfield occupies the southwestern agricultural plains, while the Grand Trading Exchange is located in Silverbrook. The King’s Tomb rests in the southern hills southeast of Sunspire. The Eastern Wilderness contains enormous ancient forests, isolated valleys, and rugged mountain foothills. The Emerald Woodlands dominate its western portion, while the Dragonspine Range extends along its eastern and southeastern boundaries. Havenford, a scholarly settlement, is surrounded by woodland and houses the Silverleaf Library. Ravenwatch guards the northern frontier. The Forgotten Temple lies deep within the Emerald Woodlands, while the Hollow Crown, an ancient ruined fortress, stands in the eastern foothills north of the Shadowfen. The Southern Lowlands consist of fertile grasslands, rolling hills, and extensive farmland. The Golden Fields provide much of the kingdom’s agricultural production. Dawnfield is the principal farming settlement, while Goldspire is a wealthy city known for its mines and influential noble families. Stonebridge occupies an important crossroads where the Old King’s Bridge crosses the Great River, connecting the western and central territories. The Southeastern Frontier is a remote region containing the Shadowfen, the Mirelands, and the Iron Cliffs. The Shadowfen is a mysterious territory of dark forests, abandoned settlements, and ancient ruins. South of it, the Mirelands consist of extensive wetlands and dangerous waterways, crossed by the Blackwater Crossing. The Iron Cliffs form the rugged southeastern coastline and contain mining settlements and shipyards. Beneath the Sapphire Sea lie the ruins of the legendary Sunken Kingdom. Eldoria’s most important waterway is the Great River, which originates in the eastern highlands, travels southwest through the central countryside, passes Silverbrook, and empties into the Azure Sea. Its tributaries include the Silverrun and Quail River, while the Mirewater forms a network of waterways throughout the southern wetlands. Together, these regions form a prosperous but politically divided kingdom. Each province contributes essential resources and maintains its own regional identity, making cooperation between the monarchy and its noble houses vital to Eldoria’s continued stability.

LOCATIONS

CHARACTERS

HISTORY & EVENTS

The History of the Kingdom of Eldoria The Kingdom of Eldoria has existed for centuries, beginning as a collection of independent settlements and territories governed by rival lords and noble families. Constant territorial disputes and conflicts between neighboring settlements eventually led to widespread instability, leaving the region vulnerable to outside threats. The kingdom was founded when a powerful warrior and noble known as King Aldric the First united the divided territories through diplomacy, military conquest, and alliances with influential families. After securing the loyalty of the major settlements, he established Sunspire as the royal capital and founded the first royal dynasty. His reign marked the beginning of a period of relative peace and prosperity, during which roads, fortifications, trade routes, and centralized institutions were established. Following his death, successive monarchs expanded the kingdom’s influence, strengthened its military, and established the noble houses that continue to govern its provinces. However, this prosperity was occasionally interrupted by succession disputes, noble rebellions, foreign invasions, and conflicts over territory and resources. One particularly devastating conflict, remembered as the Ashen War, left entire settlements destroyed and much of the northern countryside scarred by battle. As the kingdom recovered, trade expanded through Mistral Harbor and Silverbrook, while agricultural development transformed the Southern Lowlands into Eldoria’s primary food-producing region. The monarchy also established greater control over magical institutions and religious organizations, strengthening its authority throughout the provinces. In more recent generations, Eldoria has enjoyed relative stability under its hereditary monarchy. However, tensions between noble houses, growing ambitions among neighboring kingdoms, and mysterious occurrences within the eastern wilderness have begun to threaten the established order. Today, Eldoria stands as an established and prosperous monarchy built upon centuries of conflict, unity, and tradition. Although the kingdom appears peaceful, its history has left behind unresolved rivalries, forgotten secrets, and ancient dangers that may soon shape its future.

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