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Moreu

Medieval·by Kasey

Moreu

RACE

Pokemon

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Small

BUILD

Athletic

Prince of the Fire Kingdom. unsure of himself, but also determined in order to what he must for his kingdom.

GOAL & MOTIVE

Moreu wants to win the annual exhibition match against the Fighting Kingdom’s prince by relying on his skill and strategy rather than strength. He hopes to prove he can protect and lead the Fire Kingdom despite being seen as physically weak—and finally earn the confidence he has struggled to find in himself.

NEMESIS

Marshadow (although he does not know the idendity of what a Marshadow even is)

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

3

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Skills and Stats

ATTRIBUTES

Mediocre

Health

Great

Agility

Fair

Strength

Good

Reasoning

Good

Willpower

Good

Perception

SKILLS

Stealth

Good

Survival

Fair

Theology

Mediocre

Athletics

Good

Diplomacy

Good

Melee Weapons

Great

GIFTS

Feudal Lord

Inventory

Iron Sword

WORLD & RULES

This world is entirely inhabited by sentient Pokemon. Over 1000 years ago there was a war between pokemon and humans that ended with the total eradication of all human beings. This left pokemon all on their own to develop their own world. Now in the present 1000 years later there is a total of 18 territories that make up the land, with pokemon populating it. All pokemon speak English due to natural selection and have evolved with human level intelligence. The name of the world is Polmina Saritica: the Middle Continent The Dark Kingdom: The Dark kingdom is the most typical medieval kingdom in the entire world. In the past 100 years it recently found itself a new ruler by a line of jolteons after the previous king was usurped. With the youngest royal being a Zoura named Tomi. The Fighting Kingdom: The Fighting kingdom is a kingdom based on a more traditional system. It is a land constantly focused on bettering oneself physically or mentally. It's a land of discipline and frequently hosts fighting tournaments for sport. The Fire Kingdom: The Fire kingdom is similar to the fighting kingdom, however they focus only on the strong. Their capital is located in a dormant volcano where men are soldiers and women are homemakers. Those outside the capital often live lives as farmers or travel to the capital to become soldiers. The Grass Kingdom: A kingdom ruled by a Shaymin. Its peace has been everlasting for over 400 years. It is a kingdom with lush grasslands and rolling plains. It is an ally to all and enemy to none, a purely neutral kingdom. The Psychic Kingdom: The Psychic Kingdom is a kingdom that is more of a lax dictatorship. It is run by an all seeing Xatu who is never wrong about the future for over 70 years. Its people live happy and carefree despite knowing every action is foreseen by another. Trintavia: the Continent to the Northeast The Poison Kingdom: The Poison kingdom is a kingdom that is well known for its rich source of mining and food production. The women often are found working in factories, while men work in mines. The factories, worn down, are mostly used to produce the main export of the Poison kingdom. Which is 100% artificial food. The Ground Territory: The Ground territory is mostly a desert if not all of it. At its center is the thieves guild headquarters, which the land is known for. While there is no real leader, the thieves guild is considered a central authority for the land. Its economy stems from very little honest cash, and due to low food production of their own, they rely on cheap exports to get by. The Fairy “Kingdom”: The Fairy kingdom is run by a dictator pretending that he is a king. The kingdom is a land straight out of a fairy tale, with no blade of grass uneven and the waters crystal blue. Its people live in fear, for if they do anything without direct orders, their lives could be jeopardized or heavily punished. Fomoldo: The Continent to the Right The Bug Kingdom: The Bug kingdom is a dense tropical rainforest with bug types commonly found at its floor. The kingdom is ruled by a rather strict vespiqueen, known as Monah. Their son Xander the combee is spoiled rotten and constantly accuses others who treat him poorly of treason, and they are handled without mercy. The Ghost Land: The Ghosts types do not have a kingdom or a system of government. Their area is commonly referred to as the deadlands, which are seen as too dangerous to travel across. The area consists of human spirits trapped in the body of ghost types who died in the war against Pokemon and Humans. With time their memories forgot who they once were and accepted their new lives, as listless spirits. The Dragon Territory: The Dragon territory is made up of numerous bandit clans with it being a land with no laws. Mostly a craggy wasteland, blood sport is the way disputes are often settled, with the victor being the last standing. Recently after the War Against Giratina a druddigan named Brock, and his wife Scarlet the indeedee, have been slowly pulling the land into a place of order. The Rock Confederation: The Rock confederation is made up of multiple parts of the land that are ruled by a noble. At its center is the centralizing figure over them all, and they are the leader of the confederation. Each subset of land has its own rules and laws, with the one at the center being in charge of the enforcement of the laws. Alphina: The Continent to the Left The Flying Kingdom: A kingdom who is still in recovery after the War Against Giratina after the early passing of their queen by the war’s end. The land is barren, often relying on exports with money earned from the Flying Kingdom Postal Service. With an interim queen at the helm, the kingdom is slowly finding its footing again. The Steel Kingdom: Less of a kingdom and more of what remains of old human technology that serves as a way to cure conditions that only human medicine can solve. Treatments become ever more pricey however, as the supplies dwindle. With only the richest Pokemon being able to afford their care. The Electric Kingdom: A more traditional medieval kingdom fitted out with its own giant center piece. The master battery, as it's called, stands at the kingdom's center. This battery powers the only form of artificial light in the entire world. Misc: The Artic: This is home to five different tribes of Ice Types constantly in feudal warfare over who stays at what part of their land and so on and so forth. Rarely traveled by outsiders as the climate is cold and barren. As such not much is known of who lives there, and what they believe in. The Normal Isles: A collection of islands said to be a paradise among Pokemon. Very little is known about it, and it is rumored not to even exist. Legend has it that those who set forth to the islands never returned, or if they did, never wrote about it. The Water Kingdom: The entire ocean. Different groups litter the ocean, with a more centralizing force operating like a kingdom beneath the sea. The houses miraculously are air tight and no water ever gets in, presumably by a blessing by the god of water itself, Kyoger Now how weapons work, think Fire Emblem in how they work. All weapons cannot be used by certain pokemon. Pokemon are born with a talent for one of the 11 weapon types there are. Pokemon cannot use certain weapons, but will be able to wield others without issue at all. There is no clear explanation as to why or how, it just is. Those who can use these weapons all have a rank associated with them. Some pokemon can use multiple of them, while some only one. Either way. Certain weapons that people can weild can be easier or harder to use based on their weapon ranks. They do not know there weapon ranks, but they go from E, D, C, B, A, S, SS. These ranks determine the strength of what weapons a pokemon can wield. There is no real way to tell, but a pokemon can practice with a weapon only to see they can wield a previously hard to wield weapon much easier. The Weapons are: Swords Axes Lances/Spears Bows Fists Fire Magic Thunder Magic Wind Magic Dark Magic Holy Magic Staves These 11 weapons are the different types of them. Now when it comes to magic a special note: its not normal magic, its done via a spell tome that the spell is casted from. With that in mind, they also follow the same weapon rank system. Weaker spells are easier to weild by those who can, and stronger ones are harder. That should about cover it for how it all works.

LOCATIONS

CHARACTERS

HISTORY & EVENTS

Moreu is a raboot who grew up as the crown prince of the Fire Kingdom. As a scorbunny when he was born he lived normally for the first 6 years within the castle. Once Moreu had reached 6 years of age, he began training with the other boys his age to be soldiers in the fire kingdom. As Moreu grew older, his arms and muscles never came in. He does not not understand why this had happened. Eventually he had aged up into a raboot as he is now. Even still he was unable to put on any muscle, no matter how hard he tried. He struggled to fit in among his peers, and was seen as physcially weak. However, Moreu himself was quite skilled, he was talented with his sword arm, and knew how things worked. He was smart, and had finesse. Eventually he had become 18 years of age. That is where the story would begin. Waking up a few weeks after his 18 Birthday, where his father Blaze the Charizard explains to him about an annual exhibition match between the two princes of the fire and the fighting kingdom will battle.

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