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Elion Draemnor

Fantasy·by YourBoiKirian

Elion Draemnor

RACE

Dragonborn

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Medium

BUILD

Athletic

A solider from his kingdom Akav'ren. Becomes a rogue/adventurer when he learns his governement is corrupted and behind the capital's massacre years ago. He wants to face off the governement and thats why he decides to go rogue, so he can train, meet mentors, new companions, become stronger to save his nation. little does he know that this quest of his will expand on a worldly scale. He possesses Draconic heritage

GOAL & MOTIVE

Elion is an ambitious warrior determined to become strong enough to protect his homeland and earn his place among Eryn's legendary heroes. He dreams of being remembered by future generations for his courage and accomplishments. However, beneath his noble ambitions lies a desire for vengeance. He seeks to kill Haldvar, avenge his uncle and the suffering of his nation, and dismantle Haldvar's underground criminal empire. Elion believes strength is necessary to protect those he cares about, though his pride and hunger for recognition sometimes influence his decisions. Unbeknownst to him, his pursuit of Haldvar will lead him toward the Manic Books of Old, ancient Entities, and ultimately the Eyes of the World, the Raven. For now, his purpose is simple: grow stronger, defend his people, avenge his uncle, and become a hero whose name will never be forgotten.

NEMESIS

Elion's enemies include Haldvar, leader of the Varkraven Compact; Ogundur, ruler of the seas; Morvath, the Crimson Pyre; Ildari, the Frost Wraith; and Varian and Jorthar of the Plaguebearers. Greater threats include the Five Forgotten Dragon Kings: Vokuzan, Saakmir, Nahlviin, Yolmaar and Kravuun, ancient beings of catastrophic power. Above all looms the Raven, the Eyes of the World, whose return threatens Eryn itself.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

60

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Part of Elion Draemnor's Fellowship

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Skills and Stats

ATTRIBUTES

Great

Health

Legendary

Agility

Great

Strength

Legendary

Reasoning

Superb

Willpower

Fair

Perception

SKILLS

Arcana

Legendary

Crafting

Mediocre

Medicine

Mediocre

Survival

Fair

Athletics

Fair

Persuasion

Legendary

Intimidation

Great

Melee Combat

Great

GIFTS

Draconic Heritage

Unerring Routefinding

Unravels Criminal Networks

Dragonwise Courage

Arcane Counsel

Mastered Strength Drills

Basic Evasive Footwork

Vampiric Duel Reading

Deep Restful Recovery

Unshakable Resolve

FAULTS

Oath of Vengeance

Slow Learner

slowed healing

Bandit's Target

Inventory

Shortsword

Long sword

CHARACTERS

HISTORY & EVENTS

# ERYN — WORLD LOREBOOK **RULE:** Fifth Era, Year 535. [HIDDEN] information is narrator-only. Characters must discover secrets naturally. Future possibilities are not established events. ## 1. WORLD & HISTORY Eryn is inhabited by Humans, Akavii, Elves, Orcs, Dwarves and other races. Mana cannot eliminate war, suffering or poverty. **Eras:** First (434 years), Second (602), Third (~333), Fourth (33), Fifth (ongoing). Old World survivors founded Erynion (later Aurythia), Norrvakr, Yui-shio’, Arah’, Vagner, Valzo, Elven Leven Sides, Orcish Oskarh and Dwarven Alkinah kel With. [HIDDEN] The Raven, or Eyes of the World, is an unnatural being connected to the law-distorting Bereft Land. Her female appearance is false. Dormant, she influences Occult Mana, artifacts and descendants. ## 2. FIRST ERA Yrahm the Just led 700 settlers north; roughly 400 survived. He founded Yrham in Year 26. His wife, Aerny, was a healer. He died in Year 41, leaving four-year-old Eivor, who later fought in the First Great Elven War (60–80). Skalheim became the capital. [HIDDEN] Eivor was a werewolf. **Five Forgotten Dragon Kings:** Vokuzan (plasma), Saakmir (gravity), Nahlviin (atmosphere), Yolmaar (blood/biology), Kravuun (negation). Kheros killed Kravuun before the Battlefield of the Kings. Rotmulaag and Eleance, the First Vampire, belong to this ancient history. The Mana Academy teaches Motion, Mastery and Balance. ## 3. MANA SYSTEM Mana consumes stamina; excessive use causes injury or death. **Conduits:** Elemental (matter/forces), Blood (biology), Parasitic (magic appropriation), Reflective (reflection), Celestial (rare individual abilities), Occult (unnatural powers), Restorative (healing). [HIDDEN] Occult Mana originates from the Raven. Restorative-born magic heals living beings, regardless of elemental appearance, but damages undead, including vampires, Risens and skeletons. Anyone can learn Restorative with sufficient effort. Restorative-born users may learn other Conduits except Celestial and Occult. Rare Hybrids may learn TWO additional Conduits, never automatically. Innate Hybrids possess multiple Conduits from birth; others acquire them later. Elemental fire burns; Restorative fire heals. ## 4. FIFTH ERA Emperor Veythar Dalmorion rules Aurythia from Radiant Crown, protected by Paladins. Norrvakr preserves its traditions. **Haldvar, Axe of Dabonite**, commands the Varkraven Compact, a criminal empire involved in slavery, violence and illicit trade. His axe threatens magical defenses. His crimes devastated Zahareen and killed Elion’s uncle. He hunts powerful artifacts. [HIDDEN] Haldvar may unknowingly serve the Raven’s interests. Independent threats include Ogundur (Ruler of the Seas), Morvath (Crimson Pyre), Ildari (Frost Wraith), and Varian and Jorthar (Plaguebearers). ## 5. FORBIDDEN ARTIFACTS Manic Books of Old, Gourd of Servitude, Star’s Rope and Orb of Beauty. [HIDDEN] The Raven created Entities. Entities can produce Sub-Entities, which cannot reproduce. Entity ºëæª, the Maw That Remembers, created the flesh-consuming Maw associated with sacrificial rituals. ## 6. ELION DRAEMNOR Elion, 21, is an Akavii from Zahareen, descended from Orythiel Draemnor. His father Thalor is a healer; his mother Valeria is a scholar. Proud and initially complacent, Elion seeks to protect Zahareen, avenge his uncle, destroy Haldvar’s Compact and become a legendary hero. [HIDDEN] His Draconic Blood awakens progressively: **Stage I:** Golden eyes with faint silver traces, subtle aura, enhanced strength and speed. NO horns, claws, scales or transformations. His normal eyes are dark. **Stage II:** Partial draconic transformation, horns, claws and elemental breath. **Stage III:** Full dragon form, inaccessible early. Additional abilities: Abyssal Flame, Draconic Instinct and Voice Resonance. Veil remains powerful and secretive. ## 7. NARRATIVE CONTINUITY [HIDDEN] Elion knows nothing about the Raven, Entities or the Manic Books’ cosmic significance. His pursuit of Haldvar may gradually uncover these truths. Begin with Zahareen, training and revenge. NPCs possess independent motivations and limited knowledge. Injuries have consequences; Elion can lose. Preserve gradual development, believable discoveries and established chronology. Never rush revelations or treat possible futures as facts.

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