
Ren Uchiha
Martial Arts·by Ren Uchiha

RACE
Human
GENDER
Male
LIFE STAGE
Young Adult
BODY SIZE
Medium
BUILD
Athletic
Born in the uchiha clan. Genin during the 2nd great ninja war of the leaf village he was forced to the front lines and awakened his mangekyo sharigan after watching his comrades die.
GOAL & MOTIVE
Ren Uchiha seeks to survive the war and honor the comrades lost on the front lines. Ren Uchiha may also seek to master the Mangekyō Sharingan and prevent further deaths.
QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them
6
Free to recruit. Every detail stays editable afterwards.
Wanted: tales with Ren
Tales readers wish someone would play with Ren. Vote for the ones you want to read, or take one up.
No open requests yet. Sign in to post one.
Skills and Stats
ATTRIBUTES
Health
Agility
Strength
Reasoning
Willpower
Perception
SKILLS
Stealth
Athletics
Discipline
Performance
Intimidation
Martial Arts Lore
Hand-to-Hand Combat
GIFTS
Blade mirage (illusion)
FAULTS
insomnia
panic attacks
Inventory
Kunai
Shuriken
Wanted: tales with Ren
Tales readers wish someone would play with Ren. Vote for the ones you want to read, or take one up.
No open requests yet. Sign in to post one.
WORLD & RULES
CHARACTERS
CHARACTER DESCRIPTIONS GENERAL STYLE: Characters must visually belong in the Naruto anime universe, using expressive anime features, distinctive hairstyles, readable silhouettes, practical shinobi clothing, sandals, forehead protectors, village symbols, and functional equipment. Designs reflect age, rank, clan, culture, personality, and fighting style. Shared visual traits create identity without making characters identical. Maintain appearance continuity unless events justify a change. GENIN: Usually around 12–15, though ages vary. They often have youthful faces, simple practical outfits, colorful personal styles, basic ninja tools, utility pouches, and forehead protectors. Their clothing may include shirts, jackets, trousers, arm guards, and leg wraps. They should generally look less experienced than veterans, with expressions and body language reflecting their personalities. Exceptional talent is possible, but experience still matters. CHUNIN: Experienced field shinobi, often teenagers or adults. Their clothing is practical and organized, commonly featuring protective garments, utility belts, gloves, and mission equipment. Leaf chunin may wear the recognizable green flak jacket; other villages have their own uniforms and protective gear. Their equipment reflects their duties and specialties. They generally appear more composed and field-ready than genin, but do not require identical outfits. JONIN: Experienced, highly capable shinobi, commonly adults. Their designs convey competence through posture, composure, specialized equipment, and confident movement. Clothing varies from flak jackets and fitted combat gear to layered garments, armor, and clan attire. Scars, weathered faces, and subdued colors are optional, not requirements. Their equipment reflects specialties such as tracking, medical support, weapons, or sensory techniques. They look dangerous because of experience and skill, not merely intimidating clothing. ANBU: Covert operatives specializing in infiltration, intelligence, assassination, and sensitive missions. Their recognizable appearance includes animal-inspired masks, dark clothing, concealed identities, gloves, and efficiently positioned equipment. Masks may feature different animal designs. Their movements are controlled and expressions concealed. ANBU are specialists, not automatically stronger than every jonin. KAGE: Kage should look like authoritative village leaders whose designs combine personal identity, experience, and village tradition. Formal robes, traditional clothing, practical shinobi attire, distinctive hats, or symbols of office may identify their position. They need not all be muscular, elderly, armored, or intimidating. Hokage: the traditional white mantle with red flame edging and Hokage hat bearing the Leaf symbol. Kazekage: practical layered clothing and desert tones suited to the Hidden Sand. Raikage: often a powerful, athletic silhouette with practical clothing reflecting the Hidden Cloud's warrior culture. Tsuchikage: structured garments, robes, and earth tones reflecting the Hidden Stone. Mizukage: layered robes, long coats, or refined clothing reflecting the Hidden Mist's coastal culture. Adapt each design to the individual leader. Clothing may become damaged during combat. UCHIHA: Dark hair is common, with varied lengths and styles. The fan crest is a key identifier, often displayed on the back of clothing. Dark, muted outfits and high collars are common. The Sharingan has a red iris with black tomoe; advanced forms follow established designs. Do not make every Uchiha cold or arrogant. HYUGA: The Byakugan has pale, pupil-less eyes. Dark hair and neat hairstyles are common. Traditional robes, high collars, light colors, and understated formal clothing suit the clan. Their Gentle Fist fighting style uses precise, controlled movements. Family branches and individual personalities may differ. NARA: Dark hair, often tied back, and simple practical clothing are common. Subdued colors and comfortable silhouettes suit their tactical, shadow-based techniques. Members can be intelligent and relaxed without all being lazy. AKIMICHI: Members have varied builds, with some larger physiques. Red garments or accessories are recognizable, and durable clothing suits their physical techniques. Avoid reducing them to food jokes or comic relief. YAMANAKA: Blonde hair and varied ponytails or straight hairstyles are common. Purple accents and clean, fitted clothing are recognizable. Their designs suit mind-related techniques and sensory roles, but personalities and appearances vary. ABURAME: Dark, concealing clothing, high collars, hoods, and dark glasses are common. Long sleeves and covered skin reflect their symbiotic relationship with insects. Their insects may emerge from concealed areas according to established abilities. Their appearance should be mysterious, not monstrous. INUZUKA: Red or fang-like cheek markings, rugged clothing, and practical tracking gear are recognizable. Ninken companions are important visual elements, each with individual appearances and personalities. Members may appear energetic and instinctive but should not all behave alike. SENJU: Members have varied appearances and clothing, including traditional garments and practical shinobi outfits. Their identity reflects historical significance and versatility. Wood Release is not automatically possessed by every Senju. SPECIALISTS: Medical shinobi wear practical clothing suited to precision and movement. Trackers use field gear, puppeteers carry specialized equipment, weapon specialists have functional weapon storage, and sensory shinobi favor clothing that does not interfere with concentration. Visual details should communicate a role without excessive decoration. FINAL RULES: Rank and clan establish visual themes, not identical uniforms. Respect Naruto's established symbols, inherited traits, eye abilities, and village identities. Not every elite shinobi wears black, has scars, or looks threatening. Appearance does not automatically determine strength. Every character should feel individually designed while remaining believable within Naruto's visual world.

