Tracy

Post-Apocalyptic·by Tracy

Tracy

RACE

Mutated Human

GENDER

Female

LIFE STAGE

Young Adult

BODY SIZE

Medium

BUILD

Slim

Tracy was found as a child wandering the wastelands and is now 16. She stand at 5 foot 6 inches and weighs 120 pounds with a slim but athletic build. With her short cropped black hair and blue eyes, she appears to be a normal human, but she has a mutation of the brain that has granted her the ability to read minds, transmit her thoughts, and influence the emotions of others. Tracy general wears makeshift armor, made from whatever items she can scavenge, over home made clothing.

GOAL & MOTIVE

Tracy seeks to survive the harsh wastelands while uncovering the origin of the mental mutations.

NEMESIS

A faction that hunts individuals with mental mutations for experimentation.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

14

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Skills and Stats

ATTRIBUTES

Good

Health

Good

Agility

Fair

Strength

Good

Reasoning

Superb

Willpower

Great

Perception

SKILLS

Melee

Poor

Repair

Fair

Stealth

Fair

Survival

Good

Athletics

Fair

First Aid

Mediocre

Scavenging

Great

Marksmanship

Poor

GIFTS

Master Scavenger

Telepathy

Emotion Manipulation

FAULTS

Traumatic Flashbacks

Faction Enemy

Hunted

Ophidiophobia

Inventory

Makeshift armor

Scavenged gear

THE WORLD

Much of the Earth is now covered with devastated wastelands. Mutations of both plant and animal life are commonplace, with the worst mutations occurring where the toxic nature of the land is the worst. Humans are now mostly located in fortified city-states, some built fresh, others built in ruins and there are even a few that are built in maintained old world buildings. These city-states have a variety of government and economic systems, but most are ruled by autocrats, most commonly carrying the title of Baron. Dangerous gangs roam the lands between city-states. These gangs will generally rob, rape, murder, and/or eat anyone they come across. Owing to the losses of the war, and since then, technology is limited. Electricity is uncommon, and often costly, with many baronies and virtually all other settlements reduced to fire for lighting the darkness. Bullet cases can be refilled, but the cases are not easily replaced. Due to this, bullets are not used wastefully and melee weapons are often the style of choice outside the baronies.

LOCATIONS

CHARACTERS

HISTORY & EVENTS

100 years ago the final global war was fought. Most of the major cities were wiped out in nuclear fire. Biological and chemical agents were also widely used. Now there are zones of varying degrees of toxicity, up to and including dead zones. Plant and animal mutations are commonplace, even more extreme in high toxic zones. Human mutations as well, both those that are still recognizably human and those that have devolved into new species.

Tales with Tracy

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