Beareth Wulfharth

High Fantasy·by Beareth Wulfharth

Beareth Wulfharth

RACE

Human

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Medium

BUILD

Muscular

The youngest of 6 from house Wulfharth. Beareth breaks the mold of his family by being a righteous man talented in both blade and the unique storm magics that his family possesses. He hopes to become famous enough to bring to light his family's sins. To that effect he serves as an unknown knight known as Wulf.

GOAL & MOTIVE

Beareth Wulfharth seeks fame and renown sufficient to expose House Wulfharth's sins and bring the family to justice.

NEMESIS

House Wulfharth and the family members who will do anything to conceal their sins.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

47

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Skills and Stats

ATTRIBUTES

Great

Health

Good

Agility

Legendary

Strength

Superb

Reasoning

Legendary

Willpower

Great

Perception

SKILLS

Lore

Poor

Brawl

Poor

Magic

Great

Riding

Poor

Athletics

Good

Diplomacy

Legendary

Melee Weapons

Superb

GIFTS

Noble Bloodline

Steady Under Pursuit

Crown Inquiry Reading

Tome Deal Reading

Trial Witness Reading

Demon Trail Reading

Compelling Petitioning

Knightly Trust

Procession Escorting

Duelist's Timing

FAULTS

Racial Prejudice

Inventory

Sword

Storm-magic focus

WORLD & RULES

In the Lands of Darna united under the kingdom of Starsa. It is a land of many feudal lords under the good King Tharq. Though to the winter north are the wild wintery lands of the clansmen. This land has 5 gods, worshipped by the feudal lords and the great guiding spirits by the Clansman, though none truly care for what one believes it is still often use as a political weapon to be levied against opponents. In this world trial by combat may be called, in which both sides must agree on whether magic can or can not be used as well a more archaic Trial of the 5 or trial of the many as it is known may be called where 5 or more champions must be assembled to invoke the gods, or spirits favor and deliver the just side to victory. House Wulfharth is the furthest south in the Kingdom of Starsa, its blue bannners are accented with gold bear the standard of a snarling Direwolf. This house once was from the northern clansmen before part of Clan Wulfharth moved south and distinguish themselves enough to become dukes and duchesses. A Grand storied house, know for producing both grand wizards and extortionary knights. They are notable for large stature then other houses and physical endurance so great rumors have spread that they are unkillable through normal means. The Wulfharths also share unusual familial bonds with Wulfharth blades and schemes having never tasted their kins blood nor misforunte. They are also known for a rare battle rage when near death her sufficiently angered that seems to make the physical abilities far more extreme. Though now House wulfharth expertly conceals their corruption and villainy. House Grathan is marked by Snow white and Bronze banners with a proud stag. These bitter rivals to house Wulfharth hold little love to any slight the Wulfharths may pay them House Valren This Duchy and its noble house is one of the largest and is charged with acting as a barrier to all other kingdoms. The scions of house Valren are hardy and loyal as any starsa, but for some odd reason lack any magic in their line. Their banner is red and accented with grey boasting a bear on its face House Vana This house is a peculiar one as it is a house of vampires that rule over a section of cursed lands in the Duchy belonging to Wulfharths. despite their undead nature they are known for the honorable and just ruling. Though they are beholden to House Wulfharth through blood oaths that bind their actions, they know of the House's slow corruption and serve with Hopes Beareth may save the once illustrious house.

LOCATIONS

CHARACTERS

HISTORY & EVENTS

Beareth has recently fled his Duchy with a tome listing all illicit dealings his family has done. Riding away on his white horse bandit

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