Sil'Thalis

Fantasy·by Silthalis (5 heroes)

Sil'Thalis

RACE

Elf

GENDER

Male

LIFE STAGE

Adult

BODY SIZE

Medium

BUILD

Average

Dark elf mage Caught in the mix of the Xar/Domini wars Past incarnation of Kynes

GOAL & MOTIVE

Sil'Thalis seeks to survive and choose a side—or forge an independent path—in the Xar/Domini wars while uncovering the significance of Sil'Thalis's past incarnation as Kynes.

NEMESIS

A Xar or Domini war faction seeking to capture, recruit, or eliminate Sil'Thalis because of the connection to Kynes.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

25

Sign in to recruit Sil'Thalis

Free to recruit. Every detail stays editable afterwards.

Sign in to save favorites

Wanted: tales with Sil'Thalis

Tales readers wish someone would play with Sil'Thalis. Vote for the ones you want to read, or take one up.

No open requests yet. Sign in to post one.

Skills and Stats

ATTRIBUTES

Good

Health

Superb

Agility

Good

Strength

Good

Reasoning

Great

Willpower

Good

Perception

SKILLS

Lore

Fair

Brawl

Mediocre

Magic

Good

Stealth

Poor

Survival

Mediocre

Athletics

Mediocre

Diplomacy

Poor

Melee Weapons

Mediocre

GIFTS

Arcane Heritage

Chosen One

Steady Under Fire

Memory of Kynes

FAULTS

Racial Prejudice

Inventory

Arcane focus

Spellbook

THE WORLD

Just northeast of the town of Phandelver, in the Sword Coast region of Faerûn, lies the entrance to a vast network of ancient vaults that has tormented the surrounding lands for generations. Within them, the besieged House Domini keeps a terrible secret. Farther away, in a coastal town, its people safeguard an ancient archive connected to the vault network. The archive draws upon the power of strange void entities known as the Void-Fed, beings whose origins and true nature are poorly understood. The vaults, the archive, and the Void-Fed are remnants of an older age whose influence still reaches across the Sword Coast.

LOCATIONS

CHARACTERS

Bren and Sil'Thalis Bren knew Sil'Thalis during the era of the Xar/Domini conflict. Their history predates Kynes and forms part of Bren's later recognition of the connection between Sil'Thalis and Kynes. The exact nature of their relationship, experiences together, and how Bren came to remember Sil'Thalis should emerge through play rather than being completely predetermined.

HISTORY & EVENTS

This takes place 400 years before the Domini Saga The Ancient Vaults Long before the present conflict, powerful civilizations constructed or occupied a network of vaults, archives, void wells, ward-stones, and other magical structures across the region. Their original builders and purposes are not completely understood. Some systems preserve memories, records, or magical impressions, while others serve functions that have been forgotten. The Void-Fed Void-Fed entities have existed since before the current houses rose to power. They are associated with ancient void wells and the Shadowfell, but they are not inherently hostile or predatory. Different cultures have treated them as allies, witnesses, tools, dangers, or sources of magical power. Much about their origins remains disputed. The Coastal Archive A coastal settlement safeguards an ancient archive connected in some manner to the vaults. The archive uses or interacts with Void-Fed power. Its exact relationship to the vault network is poorly understood outside those entrusted with its operation. House Domini House Domini currently occupies and protects portions of the ancient vault network near Phandelver. The House is under increasing pressure from its enemies and keeps secrets concerning the vaults, their history, and the magic found within them. House Xar House Xar seeks greater access to the vaults, archives, memory practices, and Void-Fed magic. Rivalry between Xar and Domini has escalated beyond political maneuvering into open conflict. Both houses employ soldiers, spies, assassins, mages, intermediaries, and independent agents. The Xar/Domini War The conflict has spread through settlements and trade routes surrounding the vaults. Alliances shift, neutral communities attempt to remain outside the fighting, and individuals caught between the houses may be pressured to choose sides. Neither House is universally trusted, and neither controls every ancient structure associated with the vault network. Iteration Spellcraft War has accelerated experimentation with magic. Mages increasingly develop spells through successive iterations, modifying existing workings in response to failures, enemy countermeasures, new discoveries, and changing battlefield conditions. Iteration spellcraft is not a single school of magic. It is a method: cast, observe, alter, and cast again. Different practitioners may produce radically different versions of the same underlying spell. Experimental iterations can be powerful, unstable, incomplete, or dangerous. Techniques regarded as established magic in later ages may still exist here only as prototypes. The Present Crisis House Domini is besieged. House Xar is expanding its efforts to acquire knowledge and control connected to the ancient systems. The Void-Fed and the archive have become increasingly important to both sides. Sil'Thalis, a dark elf mage caught between these powers, has no predetermined allegiance. His decisions may bring him into conflict or alliance with Xar, Domini, the keepers of the coastal archive, independent factions, or forces whose interests predate all of them.

Tales with Sil'Thalis

Contact Us

Did you have a bad experience? Think we can do better? Tell us!