Skritch

High Fantasy·by Skritch

Skritch

RACE

Goblin

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Small

BUILD

Slim

* Class: Rogue (Thief) * Background: Urchin / Hermit (Hobo variation) * Signature Item: A rusted, sharpened railroad spike used as a dagger. 🧠 Personality & Motivation * The "Skritch" Habit: He gets his name from the constant scratching noise he makes. He uses his long fingernails to pick at locks, scrape rust off junk, and nervous scratching (probably also has fleas). * Hobo Philosophy: He does not care about wealth or power. He steals exclusively for survival, comfort, and "shiny trash" that catches his eye. * Social Style: Highly erratic but, so overwhelming lonely, and sad, but finds immense joy in shiny things and trinkets, and his hideout with all his things.

GOAL & MOTIVE

Skritch seeks to collect shiny trinkets and maintain a hidden sanctuary for personal comfort, but dreams of finding a friend of some kind.

NEMESIS

A local authority figure who views Skritch as a nuisance to be cleared from the streets.

QUESTS COMPLETEDTotal quests completed with this hero by the creator and everyone who recruited them

2

Sign in to recruit Skritch

Free to recruit. Every detail stays editable afterwards.

Sign in to save favorites

Skills and Stats

ATTRIBUTES

Fair

Health

Superb

Agility

Mediocre

Strength

Good

Reasoning

Good

Willpower

Good

Perception

SKILLS

Stealth

Superb

Crafting

Great

Survival

Great

Athletics

Great

Tinkering

Great

Scavenging

Great

FAULTS

Racial Prejudice

Inventory

Sharpened railroad spike

Lockpicks

THE WORLD

The city of Murkwater suffocates under a seemingly permanent mantle of gray mist and the faint smell of fish. Built directly over a massive river delta, it is a fractured maze of wooden platforms, decaying stone walkways, and a dizzying network of low-hanging bridges that creak underfoot. The water below is thick and brackish, choked with moss, discarded refuse, and the runoff of countless illegal operations. Beneath the wet, overlapping roofs of the surface city lies the Rat-Way sewers. This cavernous subterranean underbelly serves as the true heart of Murkwater, It is a labyrinth of brick tunnels, half-flooded drainage pipes, and hidden chambers where the sunlight never reaches. Water continuously drips from the vaulted ceilings, echoing through the dark channels. The surface city belongs to the humble fisherman and corrupt merchants, but the shadowy pathways of the bridges and the damp warmth of the sewers belong entirely to the thieves, smugglers, urchins and lowlifes who avoid the eyes of the city guard, who refuse to enter such a place.

LOCATIONS

Contact Us

Did you have a bad experience? Think we can do better? Tell us!