Prophet Silas

Medieval · by The Prophet

Prophet Silas

RACE

Human

GENDER

Male

LIFE STAGE

Young Adult

BODY SIZE

Medium

BUILD

Athletic

An orphan raised in a monastery, Prophet Silas dedicated himself to the Order, excelling in every aspect: In hand to hand combat, studies in history and philosophy, arcane and divine arts, but especially in the faith in the One True God, the God of Truth and Light, of which the monastery is dedicated to serving. Now he has come of age and is at a crossroads, for he must choose: Does he enter the Order as a fighting monk? Does he choose to serve as a priest, within the walls, or perhaps as a wanderer or adventurer? Does he enter deeper studies in the arcane and divine to gain the magical arts of a faithful and dedicated conjurer and Protector of the Order? Does he choose the military road to be trained as a squire to become a Knight of the Order? Does he consider joining the more mysterious and legendary Vespers who hide on the edges of the light, and often in plain sight, to discover truths and secrets hidden in bedrooms and back rooms, behind locked doors, but are then brought into the Light and in the open by them for the Order? Or does he pursue the high and lofty goal of becoming a warrior priest - a Paladin of the Order? He must choose his path in a fortnight. All have their attractions and challenges, and each path has shown an interest in recruiting him to their cause. It is clear that he will need help and guidance - perhaps divine guidance - in making that choice!

GOAL & MOTIVE

Prophet Silas seeks divine guidance to choose a path of service within the Order.

NEMESIS

The mysterious forces that oppose the Order's light.

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Skills and Stats

ATTRIBUTES

Good

Health

Great

Agility

Great

Strength

Superb

Reasoning

Good

Willpower

Great

Perception

SKILLS

Healing

Poor

Oratory

Mediocre

Theology

Good

Athletics

Good

Lore (Local)

Poor

Melee Weapons

Poor

GIFTS

Divine Favor

FAULTS

Vow of Poverty

Adversary within the Order

Inventory

Monastic robes

Prayer beads

THE WORLD

The Realm of the Six Kingdoms, currently in a season of uneasy truce that has lasted this past 15 years. The time before was known as the 70 Years war, full of darkness, legendary and epic battles and rulers: magical, political, and royal. Those were dark and chaotic years, ending only 15 years ago when four of the six Kingdom rulers were slain in The Battle of High Cross - the unexpected fallout of an earthquake taking place at the height of battle on the Plains of High Cross

LOCATIONS

The monastery, on the outskirts of White Citadel, the Capital of the Kingdom of Valehaven, under the current ruler, King Earnhardt.

CHARACTERS

Myself and an elderly monastery monk, looking out of a monastery window upon the scene: a hanging is about to take place. I'm am both aghast and intrigued, and am seeking understanding and advice from the monk beside me...

HISTORY & EVENTS

The uneasy truce between the six Kingdoms grows ever more fragile. The Kingdoms are looking for recruits and champions. All guilds, villages and crafters are being asked to provide loyalties and allegiances, and are being pressured to demonstrate such with service, financial gifts, and men and women to enlist to join the ranks of their king or queen's Royal Military, in whatever function would be deemed best, according to their skills. The Monastery Order has not been exempt.

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